client requesting from web server - java

I have coded a simple java client to send requests and receive data from my my java web server. The server is capable of handling persistent connections and everything works fine when I use browser to send requests however when I send requests using my client it only works with non persistent connections. when I use my java client to send requests it would receive the data requested from the server and then just freezes. My code for java client:
public static void main(String[] args) throws UnknownHostException, IOException {
// TODO code application logic here
String sentence;
String modifiedSentence;
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));
Socket clientSocket = new Socket("127.0.0.1", 6789);
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
BufferedReader inFromServer = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
System.out.println("Enter the file name that you would like to request from Server:");
sentence = inFromUser.readLine();
System.out.println("would you like to have a persistent connection (yes/no):");
String sentence1 = inFromUser.readLine();
if(sentence1.equals("yes")){sentence1="Connection: keep-alive";}
else{sentence1="Connection: close";}
outToServer.writeBytes("GET /"+sentence + "\r\n");
outToServer.writeBytes(sentence1+"\r\n");
outToServer.writeBytes("\r\n");
while ((modifiedSentence=inFromServer.readLine()) != null)
{
System.out.println("FROM SERVER: " + modifiedSentence);
}
System.out.println("done");
clientSocket.close();
}

My guess is that you try to modifiedSentence=inFromServer.readLine() after the server closed the connection (which closes the socket and the other streams as well) and you get a java.net.SocketException.
Try surrounding it with try/catch and print the error message / stacktrace

Related

Whenever I run my server on the specified port, it returns illegible characters. Why?

I am running a client server program on port 80 (currently says port 2040 for testing purposes only). Whenever I run my server on my client side/browser, the console displays this weird text, when it should be returning a HTMl file that i scannned in. However, when I run my IP address on my browser, it returns the necessary code. Why?
Here is my code:
public class ServerSide {
public static void main(String[] args) throws Exception {
//port used
int port = 2040;
ServerSocket serverSocket = new ServerSocket(port);
System.out.println("Running on port " +port);
/*server always on
* creating a connection socket when contacted by client..
*/
while(true) {
//create connection socket when contacted
Socket client = serverSocket.accept();
//read input from client
BufferedReader input = new BufferedReader(new InputStreamReader(client.getInputStream()));
//whatever input or communication we want to have can operate in this string..
String x;
while((x = input.readLine()) != null){
System.out.println(x);
if(x.isEmpty()) {
break;
}
}
//output of client server..
OutputStream clientOutput = client.getOutputStream();
clientOutput.write("HTTP/1.1 200 OK\r\n".getBytes());
clientOutput.write("\r\n".getBytes());
clientOutput.write("".getBytes());
clientOutput.write("\r\n\r\n".getBytes());
Scanner fetch = new Scanner(new File("index.html"));
String myHTML_file = fetch.useDelimiter("\\Z").next();
fetch.close();
clientOutput.write(myHTML_file.getBytes("UTF-8"));
clientOutput.write("\r\n\r\n".getBytes());
clientOutput.flush();
System.out.println("Connection closed.");
clientOutput.close();
}
}
}

I need the client to be able to receive multiple messages from the server

I'm working on a basic Client-Server connection.
This code works perfectly yet the client can only send 1 message and receive its modification before closing the connection.
how can I make it to send and receive multiple messages?
I thought of using a while loop yet I didn't know how to implement it correctly.
I need to be able to send more than 1 message in order to have a consistent connection
The code below is a client sending a string to the server and the server turns it to uppercase.
//Server:
public class TCPServer {
public static void main(String argv[]) throws Exception
{
String clientSentence;
String capitalizedSentence;
ServerSocket welcomeSocket = new ServerSocket(6789);
while(true)
{
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
DataOutputStream outToClient = new DataOutputStream(connectionSocket.getOutputStream());
clientSentence = inFromClient.readLine();
capitalizedSentence = clientSentence.toUpperCase() + '\n';
outToClient.writeBytes(capitalizedSentence);
if(clientSentence.toUpperCase().trim().contentEquals("QUIT")) {
connectionSocket.close();
}
}
}
}
//Client:
public class TCPClient {
public static void main(String argv[]) throws Exception
{
String sentence;
String modifiedSentence;
Socket clientSocket = new Socket("LocalHost", 6789);
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
BufferedReader inFromServer = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
System.out.print("Enter characters to be capitalized: ");
sentence = inFromUser.readLine();
outToServer.writeBytes(sentence + '\n');
modifiedSentence = inFromServer.readLine();
System.out.println("FROM SERVER: " + modifiedSentence);
}
}
the output for this code is:
Enter characters to be capitalized: hi
FROM SERVER: HI
Your Server can gets only one message from each client, because in your while-loop, in each iteration you call to welcomeSocket.accept(). This means that your server code stops until it gets new client connection.
Consider to use multi-threading if you want your server will support multiple clients. For example, take a look: on this post

Simple Java Networking Program

I'm new to Java programming and I'm just trying to get a very basic networking program to work.
I have 2 classes, a client and a server. The idea is the client simply sends a message to the server, then the server converts the message to capitals and sends it back to the client.
I'm having no issues getting the server to send a message to the client, the problem is I can't seem to store the message the client is sending in a variable server side in order to convert it and so can't send that specific message back.
Here's my code so far:
SERVER SIDE
public class Server {
public static void main(String[] args) throws IOException {
ServerSocket server = new ServerSocket (9091);
while (true) {
System.out.println("Waiting");
//establish connection
Socket client = server.accept();
System.out.println("Connected " + client.getInetAddress());
//create IO streams
DataInputStream inFromClient = new DataInputStream(client.getInputStream());
DataOutputStream outToClient = new DataOutputStream(client.getOutputStream());
System.out.println(inFromClient.readUTF());
String word = inFromClient.readUTF();
outToClient.writeUTF(word.toUpperCase());
client.close();
}
}
}
CLIENT SIDE
public class Client {
public static void main(String[] args) throws IOException {
Socket server = new Socket("localhost", 9091);
System.out.println("Connected to " + server.getInetAddress());
//create io streams
DataInputStream inFromServer = new DataInputStream(server.getInputStream());
DataOutputStream outToServer = new DataOutputStream(server.getOutputStream());
//send to server
outToServer.writeUTF("Message");
//read from server
String data = inFromServer.readUTF();
System.out.println("Server said \n\n" + data);
server.close();
}
}
I think the problem might be with the 'String word = inFromClient.readUTF();' line? Please can someone advise? Thanks.
You're discarding the first packet received from the client:
System.out.println(inFromClient.readUTF()); // This String is discarded
String word = inFromClient.readUTF();
Why not swap these?
String word = inFromClient.readUTF(); // save the first packet received
System.out.println(word); // and also print it

how to send TCP Requests in java

I am using Sockets to connect using TCP and I want to make different calls. e.g. Get InputValue
I have these type of different requests which I want to make from already running server.
Socket client = new Socket(serverName, port);
System.out.println("Just connected to "
+ client.getRemoteSocketAddress());
OutputStream outToServer = client.getOutputStream();
DataOutputStream out = new DataOutputStream(outToServer);
String func="Get inputvalue";
byte[] tRequest = encoder.string2bytes(func);
out.write(tRequest);
out.flush();
System.out.println("write done");
InputStream inFromServer = client.getInputStream();
DataInputStream in =
new DataInputStream(inFromServer);
System.out.println("Server says " + in.readUTF());
It says it connected as just connected printout got printed. Write done print is also printed but no data is returned and the program keeps on running.
If I use telnet then this same request call returns data successfully.
So the question is how to make TCP calls in java?
Update: I solved this by:
PrintWriter toServer =
new PrintWriter(client.getOutputStream(),true);
BufferedReader fromServer =
new BufferedReader(
new InputStreamReader(client.getInputStream()));
toServer.println("Get inputvalue\r\n");
String line = "";
System.out.println("Client received: ");
while ((line = fromServer.readLine()) != null) {
System.out.println(line);
}
but the program keeps on running in the while loop and prints nothing. how to check that response is ended?

Client/Server Programming

I am practicing a simple java program where I am demonstrating simple client server interaction. The fist part of message from server gets transferred. Then program just continues to run and does not execute? Do we need to create a new socket for each individual traffic?
Server code
server = new ServerSocket(4587);
System.out.print("Starting the Server on port " + server.getLocalPort() + "\n");
System.out.println("Waiting for client...");
Socket client = server.accept();
BufferedWriter br = new BufferedWriter(new OutputStreamWriter(client.getOutputStream()));
BufferedReader br1 = new BufferedReader(new InputStreamReader(client.getInputStream()));
br.write("Hello, you are connected to Server. What is your name?");
br.write("\n");
br.flush();
while((s=br1.readLine())!=null)
{
}
br.write("Thank you ");
br.newLine();
br.flush();
}
Client code
String stdin;
System.out.println("Attempting to connect to " + hostname + ":" + port);
client = new Socket("localhost", 4587);
System.out.println("Connection Established");
BufferedReader br = new BufferedReader(new InputStreamReader(client.getInputStream()));
while ((stdin = br.readLine()) != null) {
System.out.println(stdin);
}
BufferedWriter br1 = new BufferedWriter(new OutputStreamWriter(client.getOutputStream()));
br1.write("Mike");
br1.write("\n");
br1.flush();
while ((stdin = br.readLine()) != null) {
System.out.println(stdin);
}
Server Output
Starting the Server on port4587
Waiting for client....
Client Output
Attempting to connect to :123
Connection Established
Hello you are connected to Server, What is ur name
If this could help..after this both loop
Your server will first create a connection with the client through the accept method. If you wish to have multiple clients you will need to change your code accordingly to accept that.
On the client side, you're using \n to delineate the end of a message. This will work fine. Every time you send a new message use \n to indicate the end of the message.
On the server side, you should continue reading from I/O until you see the \n. At that point you have received the entire message. Process it and than start listening again.
Edit:
Since you are waiting for the name of the client, you could simply do the following on the server:
BufferedWriter bout = new BufferedWriter(new OutputStreamWriter(client.getOutputStream()));
BufferedReader bin = new BufferedReader(new InputStreamWriter(client.getInputStream()));
// Wait for incoming name from client.
String name = bin.readline();
System.out.println(name);
// Send a reply.
bout.write("Thank you\n");
bout.flush();
Similarly, on the client (assuming bin and bout are defined the same as above):
// Send name to server.
bout.write("Name\n");
bout.flush();
// Get a response from the server and print to console.
String response = bin.readline();
System.out.println(response);
This is because BufferedReader has a default buffer = 8K when in reading process and this process is block I/O, so this will hang in that point. You should read the full message from client by server side.
Your problem is with the loop on the client side. It will be stuck in the loop as it waits to readlines sent from the server infinitely. (ie, after reading the first line from the server, it will expect more lines from the server and wait to read them).
To exit the loop you need to send an EOF signal or end of stream signal (according to the docs: http://docs.oracle.com/javase/7/docs/api/java/io/BufferedReader.html#readLine%28%29)

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