I preface this with the fact I am a Java newbie. If one has a working web app in Java using Google App Engine, and one is looking for a simple tutorial for how to add Google Wallet to accomplish a pay-per-use requirement of that web site, does anyone have a reference for a very easy to understand tutorial, book, sample, etc.? What Google provides seems to be a jumble.
If it matters, here is a basic outline of what my web app currently does: User enters a little bit of basic data, chooses from some options, hits "submit", and a whole bunch of calculations happen, with a printout of the result. I would like a tutorial or any direction on how to have Google Wallet popup at the point of "submit" and the calculations happen when that process is complete. Nothing fancy.
Thank you in advance. ANY direction is appreciated. I do not need my hand held (although I won't refuse that), just need a good place to visit to get those hands dirty without slamming my head on the desk in utter confusion.
You probably want the Google Wallet for digital goods API.
https://developers.google.com/commerce/wallet/digital/docs/tutorial
On submit you initiate the purchase flow. Then on the success callback you do whatever calculations you need.
Related
Good evening everyone. I have been teaching myself on app development thus far and it's been rewarding. I have a bit of a question which in my opinion is basic...very basic. I have developed a project to the login screen phase working with java in android studio 4.2.now, my questions are;
On the login screen activity class, is it possible to have 2 methods implemented for both email&password login and social media login? My aim is to have one screen(login screen) that handles this activity with a firebase backend, and keeps the user logged in until such a time that the user logs out.
Can someone please recommend a reference that can aid my developing this page successfully?(i have scoured YouTube but i find only materials that talk either one (email&password authentication using firebase) or the other (social log on topics). Which prompted me to ask the first question.
Which is also based off of question 1; if i can have 2 methods implemented do i still have to "Override" before i can implement another method?
I really will appreciate any help offered.
Thank you
Firebase UI sounds like a good candidate for your problem because it handles multiple providers (email, socials, google and phone) so that you don't handle that yourself.
Firebase UI aims to eliminate boilerplate code and promote best practices both user experience and security when Authenticating.
About me
I am a quite a starter but I have worked with Android Studio before; creating simple data scraping apps and more. Bu I was bashed on here once for just asking for answers without trying, that is why I am giving much as effort to make clean as possible. I am not looking for just answers, I was hoping to learn something building this app. Sorry for my terrible English and also thanks in advance!
Infinite Campus
If you haven't heard of Infinite Campus, it is a grading website which students and teachers use. The website is generally great; it gives a lots of informations and it is clean. Besides the website, they also have an app. But the app is terrible. Reason is:
It is Slow: refreshing the data takes too much time.
Less information: for some reason it has less information; like GPA and more.
On Android it just looks terrible
And I decided to create my own app, and hoping to learn new things in the process.
My App
I want my personal App same as Infinite Campus App.
The app is fairly simple, it is only does two things:
Log in
Scrape Data and Display.
The site is: Here
Problem/Question
I do not know where to start.
Do you guys have any good tutorials?
What do I need to learn?
Is the site good for such a thing?
Yes, you can create an Application like that but first, you need to understand your requirements and what are the technologies you are going to use like.
1.) In your Campus App you want to enable the login functionality for that you must have some database where you can store the user information like email and password for this Firebase comes handy with Real-time Database.
2.) you want to store the student's score or test mark for this Again you need to design a database where you can store it so Real-time database from firebase again helps in easy to use integrate.
3.) Next process involves making the UI in android which can be referenced in java where you can implement your business logic.
Useful links you may want to get started
firebase login
realtime database
Using recyclerview for list type things
for displaying drawer menus
I am a .Net developer, wanting to make my first Android app. I have installed Eclipse and am able to make the usual Hello World app. Now, my next step is a useful app (to me) which shows me geographical information based on my position.
I'm hoping it's a simple app to write, and a good primer for a first Andoid app.
I'd like to create a simple screen, which shows the nearest Suburb to my current location. So, a very basic screen, that stays on (Doesn't lock?), and simply shows me "You are in ". I'm not sure if it's possible, but it would be great if I could show, "Your nearest Railway Station is "
I'd like to ask for a tutor, or someone who could guide me, but that's pushing my luck, and am looking for pointers and ideas on how to do this. I'd then like to share it as an example of what a beginner (but experienced developer) can do with Android.
1) This Tutorial will help you to learn Google Maps
2) This Tutorial will help you in how to find current location of device.
3) This Tutorial will help you to find nearest places by using Google Place API
4) This Tutorial will help you in case if you want to show points (Overlays in android terminology) on google map.
Hope this Help.
Vipul
http://android-er.blogspot.in/2009/11/mapview-to-center-on-current-location.html
Sorry, i missed out a 'c'. now its working :D
All the Best Again
I would like to implement a screen recording function for the users of my website.
This will be for a penny auction style website so that the users can record their bids and provide proof if something goes wrong with the auctions.
Here is a demo of an online recorder. http://www.screentoaster.com/watch/demo/screentoaster
Does anyone know of any framework, script or third party that has these functions?
I would ultimately like to embed a record button into the auction and it would automatically start recording a predefined area.
I know this does not directly answer your question, but if I were approaching the issue of proof of purchase I would create a simple server side script for sending a confirmation email/invoice because they can be relied upon in a court of law (ISPs can prove they were sent).
The issue with the screen grabbing approach is that someone could say open developer tools in chrome, edit your webpage to look like he or she has placed a bid before pressing the screen record button.
Hope this helps!
I've had good luck with: screenr.com
Processing has Android support and it seems to be pretty awesome from my 10 minutes of playing with it. But I would like to make a regular (nongraphics) application like a twitter feed reader or something. So is there something like Processing that can do regular apps? Besides Titanium...
Basically I am looking for anything that will make coding for android easier, processing was so easy to get working that I was very happy with it, but it is for graphics only. Titanium didn't give me the same wow factor and it isn't open so that kind of takes away from it. What other tools are out there?
I'm going to give you the answer you are looking for and some advice.
Processing can do ANY of the things you are thinking about doing. If you want textboxes etc, you can use the Control P5 library. It's great. If you are an expert at Processing and just want to port over your Processing code to android, Processing for android is great.
But that's not what you want to do. You want to write an application. And you want to write it on Android. There are frameworks designed to give you a leg up in writing cross-platform mobile apps, but nothing is going to make writing an android application easier than learning Java and learning how the android stack works. It's actually really well designed and easy to follow once you start grokking "intents" and "bundles".
At the end of the day, you might even want to scale back a little further. Are you trying to write an application that needs to be used without internet access or that uses super special phone APIs? If you aren't, maybe you should try just writing your app as an html5 css3 website.
You can do plenty of input based stuff with processing. The original mouse events work as specified, except pass touches, but you can also access things like pressure and multiple fingers down. The hardware keys are also supported.