Clear an Object already inserted to a hashmap - java

calls is an arrayList, customerCalls is a hashMap. I was debugging using eclipse and I fount that calls.clear clear the arrayList object already inserted in the customerCalls Hashmap. I am confused because I thought that once the object was submitted to another data structure, it has an independent entity and no operations can be taken on it unless I access this data structure containing it.
I need to clear the arrayList calls to make it free for a new set of calls that would be dedicated to another contract and later inserted as value for the hashmap key (contract Number). Not clearing it accumlates all calls as it appends current iteration addition to the past iteration one.
> if (callContractID.equals(currentContractID)==false){
> customerCalls.put(currentContractID, calls);
> currentContractID = callContractID;
> calls.clear();
> calls.add(call);
> count++;
> }
else {
calls.add(call);
}

Passing a reference to object A to another object in no way alters A (unless the other object explicitly invokes a method on A to change its state, of course). It doesn't spawn an independent copy of A, or make A immutable, or anything like that.
It sounds like what you want to do is to just create a new ArrayList once you're done with the first one and have submitted it to the map.
if (!callContractId.equals(currentContractID) {
calls = new ArrayList<Call>(); // or whatever the type is
// rest of your code...
}
This will replace the value of calls with a reference to a new, empty ArrayList that you can add new elements to. The old ArrayList will still be available to the HashMap, because the map has its own copy of the reference to that first list.

I am confused because I thought that once the object was submitted to another data structure, it has an independent entity and no operations can be taken on it unless I access this data structure containing it.
No. The map contains a reference to an object... just as if you simply assigned another variable to it. You can have lots of references to the same object, and any changes made via one reference will be seen via any of the others. As a very simple example:
StringBuilder b1 = new StringBuilder();
StringBuilder b2 = b1;
b2.append("foo");
System.out.println(b1); // Prints foo
The exact same thing happens with collections:
StringBuilder b1 = new StringBuilder();
List<StringBuilder> list = new List<StringBuilder>();
list.add(b1);
StringBuilder b2 = list.get(0);
// Now b1 and b2 are both reference to the same object...
b2.append("foo");
System.out.println(b1); // Prints foo

Not at all. The object has not been "submitted", it has been passed to another method (it happens that such method has made its own copy of the reference to the object.
All references to the object point to the same object and may call the same methods. The object (usually) has no means to know where it is being called from.

Related

Is modyfying the referenced object affecting the original object from which the new object was created?

I have a problem with understanding one thing.
I have:
List<Map> resultList = new ArrayList<Map>();
Then this resultList is filled with some data
resultList.addAll(somemethod(something, something, else));
Later in the method I have this kind of code:
Map timeSpan = someMethod(resultList, date);
timeSpan.put(KEY_ART, VALUE_ART);
timeSpan.put(KEY_TIMESPAN, true);
So I have a question now. If Map timeSpan is a map referenced to an element of List<Map> resultList, is using the put() method on the timeSpan map affecting the element in resultList?
I am asking this question cause a collegue told me that this is working this way - modifying an element in timeSpan is also modyfying this element in resultList. She is far more experienced, and I don't just want to believe her but I want to understand why it is working this way.
You have to remember that resultList is a reference to an object. You can copy this reference around and use it in many way, in many places but there is only one object. This means when you alter the object, there is only one view of this object.
Java objects are always instantiated as a reference to a memory space. If you create a second object from the first object, both will point to the same memory space:
Map a = new HashMap();
Map B=b = a;
Here, we first create an instance A which points to a HashMap which is created somewhere in memory. Next, we create an instance of Map b and have it reference to the same memory space as Map a. Now, when we change map b, these changes will also be made to Map a, since they point to the same memory construct.
In you case, you have a List this in itself is a memory construct. Each item in the list references a seperate Map. These are each also created somewhere in memory. The moment you retreive a Map from the list, you retreive the reference to the memory space where the actual map is located. After that, it works exactly as the example.
addAll() will copy all the elements to the current list from the Collection/List you passed as an argument to this method. In your case, as each element is a reference to Map object, after copying, you have 2 references pointing to same Map object, so changes done using any one reference are visible through the other one.
The short answer is yes, put() for timeSpan is affecting resultList, because when a method returns a Map, which is got from the List, it returns a reference to the heap where map elements are located.

Which strategy to use? Object Clone or a simple Map

I need help with something. my code is of the following template.
Assume customObject has multiple property1, property2, ..property100.
List<CustomObject> customObjectList = /*<method call to external API that returns the said list >*/
if(customObjectList != null && customObjectList.size() > 0){
//*** point A ***<clone the Object>
resultList = <some method that process the above list>(customObjectList)
if(resultList.size() > 0){
for(Iterator<Map.Entry<CustomObject, ExternalResponse>> itr = resultList.entrySet().iterator(); itr.hasNext();) {
//code that modifies the properties in the CustomObjects
//*** point B ***resetAProperty(<Object clone>)
}
}
}
At point B, I need the one unmodified specific property of original object to use in the method. I have two strategies for this:
Clone the object at point A, and use the cloned copy to get the
property as shown in above code. At point A, Use a for loop and a
Map to form an associate array of object names, property original
values and traverse them to get the property initial value at point
B
Avoid Cloning because it always requires Deep Cloning
.clone() especially on a List will almost always end in tears because you would have to deep clone all the objects in the list, all their referenced objects, and so on.
Deep Cloning means you have to make a binary copy of every last object in the Object graph. Just copying a reference will give you a shallow copy and you will see any changes that are made to the referenced object. Just miss one property and you will have a hell of a time finding that bug.
Solution
What you should do is make all your CustomObject instances Immutable and then you don't need to worry about versioning, they can never change, mutation would involve creating a new instance that is also Immutable and a complete different object. Then you never had to worry about versions.
Of course all the instance variables that point to other objects will need to be Immutable as well. This is the same problem as the deep clone but taking from another angle. A much more manageable angle.

Java get an element from an array, edit it, then store it in another array, without altering the first array

I have encountered a problem in one of my Java projects, which causes bugs.
The problem sounds as following:
I have two arrays. Let's name them firstArray and secondArray. Object in this case is a seperate class created by me. It works, the array can be filled with objects of that type.
Object[] firstArray= new Object[];
Object[] secondArray = new Object[];
Now, when I get an element out of the first array, edit it and then copy it in the second array, the object from the first array gets altered too.
tempObj = firstArray[3];
tempObj.modifySomething();
secondArray[3] = tempObj;
Whenever I do this, the (in this case) 3rd element(actually 4th) of the first array gets the modifications. I don't want this. I want the first Array to remain intact, unmodified, and the objects I have extracted from the first array and then modified should be stored in the second so that the second array is actually the first array after some code has been run.
P.S. Even if I get the element from the first array with Array.get(Array, index) and then modify it, the element still gets modified in the first array.
Hopefully you understood what I wanted to say, and if so, please lend me a hand :)
Thank you!
You're going to have to create a new object.
The problem is the modifySomething call. When you do that, it alters the object on which it's called. So if you've only got one object (even by two names), you can't call modifySomething or they will both change.
When you say secondArray[3] = firstArray[3], you aren't creating a new object: you're just assigning a reference. Going through an intermediate temporary reference doesn't change that.
You'll need code that looks like this:
Object tempObj = firstArray[3].clone();
tempObj.modifySomething();
secondArray[3] = tempObj;
The clone() method must return a new object divorced from the original but having identical properties.
When you retrieve an element from your array, you have a reference to it. So if you modify it, the modification are shered through all the object's references.
In order to leave it intact, you should use some method like Object.clone() or create a new Object and use its constructor to initialize its fields.
The object extracted from the first array needs to be cloned to create a new instance that is seperate. Otherwise the modification will affect the object in the first array as it is the same object.
When you retrieve an element from your array, you get a reference to it. So if you modify it, the modification are shared through all the object's references.
In order to leave it intact, you should use some method like Object.clone() or create a new method which take in input your retrieved object and return a new one alike.
In Java, when you do this secondArray[3] = tempObj;, you actually put the reference to the array, not the real object
So firstArray[3] and secondArray[3] point to the same real object
What you need to do is to create a new object that is identical to your original object, and put the reference of the new object to your secondArray
It might worth to point out that default clone() function only does a shallow copy, so if you have mutable objects in your object's fields, it might cause some problems. Take a look at this article about how to do a deep copy

Java references ArrayList

I have an ArrayList that I am adding objects to. Objects are added by using a textbox.
The problem I have is when user enters a value into the textbox, all the entries in my ArrayList take on the new value.
if(e.getSource() == textbox){
String name = textbox.getText();
NameSurferEntry entry = new NameSurferEntry();
entry = db.findEntry(name);
graph.addEntry(entry);
graph.update();
textbox.setText("");
}
Code to add entry:
public void addEntry(NameSurferEntry entry) {
entryArray.add(entry);
}
You're creating a new NameSurferEntry which you on the next line overwrite with a value from your database. If the returned entry is always the same your arraylist will only contain references to the same object.
NameSurferEntry entry = new NameSurferEntry();
entry = db.findEntry(name);
What you should consider is trying to achieve immutability in your objects and/or perform defensive copying. For simple properties it's enough to declare them final, but for complex elements you would typically need to copy the object by creating it anew.
The following sample should work for you, given that you implement the copy constructor
NameSurferEntry copy = new NameSurferEntry(db.findEntry(name));
This means that db.findEntry always returns the same NameSurferEntry instance, and just replaces the name inside it with the name it receives as argument.
Adding an object to an list only adds a reference to the object in the list. It doesn't clone the object to store a copy of it in the list.
BTW, why are you creating a new NameSurferEntry and assign it to the entry variable if it's just to overwrite it with the result of db.findEntry afterwards?
Whatever this is:
entry = db.findEntry(name);
contains and returns one object, and you're changing whatever it contains.
To be more clear: You're adding the same reference to your list over and over, and changing the contents of the single object that reference points at.

How to make a separated copy of an ArrayList? [duplicate]

This question already has answers here:
Closed 13 years ago.
Possible Duplicate:
Java: how to clone ArrayList but also clone its items?
I have a sample program like the following:
ArrayList<Invoice> orginalInvoice = new ArrayList<Invoice>();
//add some items into it here
ArrayList<Invoice> copiedInvoice = new ArrayList<Invoice>();
copiedInvoice.addAll(orginalInvoice);
I thought I can modify items inside the copiedInvoice and it will not affect these items inside originalInoice. But I was wrong.
How can I make a separated copy / clone of an ArrayList?
Thanks
Yes that's correct - You need to implement clone() (or another suitable mechanism for copying your object, as clone() is considered "broken" by many programmers). Your clone() method should perform a deep copy of all mutable fields within your object. That way, modifications to the cloned object will not affect the original.
In your example code you're creating a second ArrayList and populating it with references to the same objects, which is why changes to the object are visible from both Lists. With the clone approach your code would look like:
List<Foo> originalList = ...;
// Create new List with same capacity as original (for efficiency).
List<Foo> copy = new ArrayList<Foo>(originalList.size());
for (Foo foo: originalList) {
copy.add((Foo)foo.clone());
}
EDIT: To clarify, the above code is performing a deep copy of the original List whereby the new List contains references to copies of the original objects. This contrasts to calling ArrayList.clone(), which performs a shallow copy of the List. In this context a shallow copy creates a new List instance but containing references to the original objects.
If you are storing mutable objects into the ArrayList, you will need to copy each object when you copy the ArrayList. Otherwise, the new ArrayList will still hold the original references.
However if you're storing immutable objects, it's fine to use:
ArrayList copiedInvoice = new ArrayList(originalInvoice);
I thought I can modify items inside the copiedInvoice and it will not affect these itmes inside originalInoice.
This happens because what gets copied is the reference variable and not the object it self.
Hence you end up with two "references" pointing to the same object.
If you need to copy the whole object you may need to clone it.
But you might have problems if you don't clone the object internal attributes if they happen to be other objects.
For instance the following class definition won't give you any problem.
public class Something {
private int x;
private int y;
private String stringObject;
}
If you create a copy of that, you would copy the current values of its attributes and that's it.
But if your class do have another object inside you might consider to clone it too.
class OtherSomething {
Something something;
private int x;
}
If you do the following:
Something shared = new Something();
OtherSomething one = new OtherSomething();
OtherSomething two = new OtherSomething();
one.something = shared;
two.something = shared;
In this case, both one and two have the same reference variable to the same shared "something" and changing the value in one would affect the other.
That's why it is much simpler/better/easier to use immutable objects.
If you need to change the value of an immutable object you just create a new one with the correct value.
Take a look at ByteArrayOutputStream and ByteArrayInputStream. If all of your classes implement Serializable, then you can make a copy using the above mentioned classes.

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