I have float[] array of length 100. Is there a way I can select (pseudocode):
x = array[10:19];
To get elements 10,11,12,...,19 without copying over into another buffer? I'm in a mobile application where I don't want to waste space or time doing this. I'd rather just reference the pointers the system uses for array.
The most efficient way to do this would be to use System.arrayCopy(), which is much faster and more efficient than copying manually using a loop. It will require another array, but any approach you use (beyond just passing the original array around with a couple of ints representing the offset to use) will do this, and it's relatively cheap - the memory consuming bit is usually the objects that it's referencing rather than the array itself, and they are not copied.
No, there is no API to do that. The closest solution to this would be building your own class that wraps an existing array, and does the re-indexing:
class SubArray {
private final float[] data;
private final int offset;
private final int length;
public SubArray(float[] data, int offset, int length) {
this.data = data;
this.offset = offset;
this.length = length;
}
public float get(int index) {
if (index >= length) throw ...
return data[index + offset];
}
public void set(int index, float value) {
if (index >= length) throw ...
data[index + offset] = value;
}
}
If the result that you need is a new object that behaves like an array in all respects, including the indexing operator, you would need to make a copy.
(Update) Precondition: You should store the data in a Float[] instead of a float[], the performance-hit should be minimal.
You can use: Arrays.asList(array).subList(10, 20).
The Arrays.asList(array) does the following:
Returns a fixed-size list backed by the specified array. (Changes to the returned list "write through" to the array.) This method acts as bridge between array-based and collection-based APIs, in combination with Collection.toArray(). The returned list is serializable and implements RandomAccess.
Source
And then .subList(10, 20) returns you a List.
Then if you really want to work with arrays in the end, you could take the following lines:
List<Float> subList = Arrays.asList((Float[])array).subList(10, 20);
Float[] subArray = subList.toArray(new Float[subList.size()]);
(Update) Changed Arrays.asList(array) to Arrays.asList((Float[])array) such that it is correct now.
From documentation:
Returns an array containing all of the elements in this list in proper sequence (from first to last element); the runtime type of the returned array is that of the specified array. If the list fits in the specified array, it is returned therein. Otherwise, a new array is allocated with the runtime type of the specified array and the size of this list.
If the list fits in the specified array with room to spare (i.e., the array has more elements than the list), the element in the array immediately following the end of the list is set to null. (This is useful in determining the length of the list only if the caller knows that the list does not contain any null elements.)
Like the toArray() method, this method acts as bridge between array-based and collection-based APIs. Further, this method allows precise control over the runtime type of the output array, and may, under certain circumstances, be used to save allocation costs.
Suppose x is a list known to contain only strings. The following code can be used to dump the list into a newly allocated array of String:
Source
This should ensure that no data is wasted, the only thing to be careful about could be autoboxing.
UPDATE: Changed my answer such that it now is correct under a precondition.
What is the problem of using a simple for loop? Objects are in java called by reference.
So, executing copying the array does not copy the objects.
float[] subarray = new float[10];
for(int i = 10, j = 0; i < 19; i++, j++) {
subarray[j] = x[i];
}
The array[0] is a reference to the object of x[0].
edit: This only applies for objects, and i don't know if it also applies to a float
Related
An interview question was to write this method to remove duplicate element in an array.
public static Array removeDuplicates(Array a) {
...
return type is java.lang.reflect.Array and parameter is also java.lang.reflect.Array type.
How would this method be called for any array?
Also not sure about my implementation:
public static Array removeDuplicates(Array a)
{
int end=Array.getLength(a)-1;
for(int i=0;i<=end-1;i++)
{
for(int j=i+1;j<=end;j++)
{
if(Array.get(a, i)==Array.get(a, j))
{
Array.set(a, j, Array.get(a, end));
end--;
j--;
}
}
}
Array b=(Array) Array.newInstance(a.getClass(), end+1);
for(int i=0;i<=end;i++)
Array.set(a, i, Array.get(a, i));
return b;
}
You may want to consider using a different data structure such as a hashmap to detect the duplicate (O(1)) instead of looping with nested for loops (O(n^2)). It should give you much better time complexity.
There are various problem with this code. Starting here:
if(Array.get(a, i)==Array.get(a, j))
Keep in mind that those get() calls return Object. So, when you pass in an array of strings, comparing with == simply will most likely result in wrong results (because many objects that are in fact equal still have different references --- so your check returns false all the time!)
So, the first thing to change: use equals() instead of == !
The other problem is:
end--;
Seriously: you never ever change the variable that controls your for loop.
Instead: have another counter, like
int numberOfOutgoingItems = end;
and then decrease that counter!
For your final question - check the javadoc; for example for get(). That reads get(Object array, int index)
So you should be able to do something like:
int a[] = ...;
Object oneValue = Array.get(a, 0);
for example.
Disclaimer. I have to admit: I don't know if the Array implementation is smart enough to automatically turn the elements of an int[] into an Integer object.
It could well be that you have to write code first to detect the exact type of array (if it is an array of int for example); to instead call getInt() instead of getObject().
Beyond that, some further reading how to use reflection/Array can be found here
I know how to find minimum and maximum in an array. If a method lets say was called fMax():
public static double fMax(Object[] stuff)
The parameter is an array object how would I go about finding the max of this array? I cannot just do. Okay so how would I do this if I want the method to return a double and if the memory hasnt been allocated for the parameter named stuff then it will return the value NEGATIVE_INFINITY in the Double class, otherwise the return value will be the maximum value from the elements in the stuff array
Object max = stuff[0];
for (int i = 0; i < stuff.length; i++) {
if (data[i] > max) {
max = stuff[i];
}
}
To find the maximum of something, either
a) that something needs to implement the Comparable interface
b) you need to have some sort of explicit criteria for determining what maximum is, so you can put that in an instance of Comparator
Object itself isn't going to have anything useful for sorting. If you subclass object, you could sort based on the components of that object.
public class Example implements Comparable
{
int sortableValue = 0;
public Example (int value)
{
this.sortableValue = value;
}
public int compareTo(Example other)
{
return Integer.compare(this.sortableValue, other.sortableValue);
}
}
That's an object definition that has a natural sorting order. Java can look at that with any of the built in sorting algorithms and know the order they belong in.
If you don't provide java with a means of determining how an object has greater or lesser relative value compared to another object of the same type, it won't figure it out on its own.
Object is not comparable, you need a definite type if you want to compare values, sort or find something.
Streams are the most powerful, versatile tools for the job, this here will solve your problem if your want to find min/max of an array of Double :
Double[] arr = {1d, 2d, 3d, 4d};
Double min = Arrays.asList(arr).stream().parallel().min(Double::compare).get();
Double max = Arrays.asList(arr).stream().parallel().max(Double::compare).get();
String[] stringArray = Arrays.copyOf(objectArray, objectArray.length, String[].class);
Now, just compare the new primitive array that we made from the object. If you don't need the object after this, and you aren't planning on returning an array object, then make your original array null, to take up less memory.
Check this:
How to compare two object arrays in Java?
As a sample, I am developing a simple MySortedSet in java which implements SortedSet interface. It is backed up with a simple array which is E[] array.
I have several questions regarding that:
This is the class: (I am not writing entire code, instead of related parts)
public class MySortedSet<E> implements SortedSet<E>, Iterator<E> {
private E[] array;
private Comparator<? super E> _comparator;
private int size = 0;
private int capacity;
#SuppressWarnings("unchecked")
public MySortedSet() {
this.capacity = 10;
this.array = (E[]) new Object[this.capacity];
// this.array = Array.newInstance(Class<E> var,int size);
// We have to get Class<E> from outside caller.
}
}
Since it accepts all sort of type from primitive to reference types etc. I am not really sure when removing an item, assigning null is a good way in place of the removed item. Since Java initializes primitive types with 0. So null only works for reference types.
Below is probably very bad design:
#Override
public boolean remove(Object o) {
int indexOfElement = this.find(o);
boolean removed = false;
if (indexOfElement != -1) {
this.array[indexOfElement] = null;
removed = true;
}
return removed;
}
Can someone tell me what the best way is to remove an element from an array?
Edit:
Honestly what I am thinking to remove an element from an simple array is like copy the entire array without the removed item into a whole new array but I am not sure how efficient it would be in terms of performance and etc.
It kinda depends on the context of how you want to use your array. For example, if you are going to be iterating over the array and using the contents of it for standard methods like Arrays.sort(), they might generate NullPointerExceptions if you have null values in your array.
If you really want to remove items from an array in a safe way, I'd suggest changing your array to an ArrayList like this...
ArrayList<Object> list = new ArrayList<Object>();
list.add(object);
list.remove(object);
As this will actually remove the item from the list completely - no nulls or anything will remain, and performing methods like length() will return a real value.
For instances when I have used an array, I set the value to null, and ensure that all iterations over the array check that value != null before I try to query it. After setting the nulls for the removed items, I usually loop over the array and manually sort all the nulls to the end of the array, and then do System.arraycopy() to resize the array. This will leave you with a new array of the correct size, with all items in it except for the removed ones. However, I suggest this only if you really must use an array, as it is slower and introduces much greater potential for errors and NullPointerExceptions.
Alternatively, if you're not worried about sort-order, you can simple move the last item in the array over the top of the item you want to remove, and keep a count of the real array size. For example...
Object[] array = new Object[20];
int realSize = 15; // real number of items in the array
public void remove(int arrayIndex){
array[arrayIndex] = array[realSize-1];
realSize--;
}
This method removes an item in the array by 'replacing' it with the item in the last position of the array - its very quick and pretty to implement, if you don't care about sort order.
What is stored in 10th location of array
say
int[] array=new int[10];
Say we have values stored from array[0] to array[9], if I were to print elements without using
array.length()
or for (int a: array)
How do I proceed?
My basic question is how will JVM determine end of array, is it when a null is encountered parsing array or when a garbage value is encountered? what is inbuilt code of array.length() function?
What is stored in 10th location of array say
...
my basic question is how will JVM determine end of array, is it when a null is encountered parsing array or when a garbage value is encountered? what is inbuilt code of array.length() function?
Welcome C/C++ programmer :-)
Java uses a different paradigm than C/C++ for arrays. C/C++ uses the terminator/sentinel a.k.a. "garbage") value like NULL to indicate the end of the array. In Java, arrays are more like objects with a special "instance variable"-like variable length that indicates how many slots there are in the array. This special "instance variable" is set at the array's creation and is read-only. Its accessible by saying array.length.
Java expects the code to know when to stop at the end of the array by making sure they don't specify an index greater than length - 1. However, the JVM checks every access to the array for security reasons just in case. If the JVM finds an array index that is less than 0 or greater than length - 1, then the JVM throws an IndexOutOfBoundsException.
What is stored in 10th location of array
Since we can always check the length, there is no need for a marker at the end of the array in Java. There isn't anything special after the last item in the array (it likely will be some other variable's memory).
if I were to print elements without using array.length()
for(int a: array) {
// code of loop body here
}
This code is magically transformed by the compiler to:
for (int i = 0; i < array.length; i++) {
int a = array[i];
// code of loop body here
}
However, the i index variable isn't accessible to the user's code. This code still uses array.length implicitly.
Arrays are objects with a length field. While looping, Java loads the length field and compares the iterator against it.
See 10.7 Array Members in the JLS
Internally, the JVM can track the length of an array however it sees fit. There's actually a bytecode instruction called arraylength that the Java compiler emits whenever you try to get the length of an array, indicating that it's up to the JVM to determine the best way to track the length of an array.
Most implementations probably store arrays as a block of memory whose first entry is the length of the array and whose remaining elements are the actual array values. This allows the implementation to query the length of the array, along with any value in the array, in O(1). If the implementation wanted to, though, it could store the elements followed by a sentinel value (as you've suggested), but I don't believe that any implementations do this because the cost of looking up the length would be linear in the size of the array.
As for how the foreach loop works, the compiler translates that code into something like this:
for (int i = 0; i < arr.length; ++i) {
T arrayElem = arr[i];
/* ... do work here ... */
}
And finally, with regards as to what the 10th element of a 10-element array is, there's no guarantee that there's even an object at that location. The JVM could easily allocate space for the array in a way where there is no tenth element. Since you can't ever actually get this value in Java (it would throw an exception if you tried), there's no requirement that the JVM even have something meaningful there.
Hope this helps!
Define what a "garbage value" is. (Hint: since everything is binary, there is no such thing unless you use a sentinel value, and that's just bad practice).
The length of the array is stored inside the Array instance as a member variable. It's nothing complex.
In a comment on another, the OP writes:
I agree array.length is the conventional method, I was looking for any other option if available.
There is no other reasonable implementation option open to the JVM implementer ... on any mainstream hardware architecture.
In particular, the sentinel approach ONLY detects the case where an application fetches an array element one index beyond the end.
If it fetches 2 or more indexes beyond, then it misses the sentinel and proceeds to access memory whose contents are unknown.
If it stores, then the sentinel is not consulted.
If it needs to directly access the array size as part of the application algorithm, searching for a sentinel is a very inefficient way of doing it. (Not to mention unreliable; e.g. if null is a valid array element.)
Sentinels don't work for (most) primitive arrays because there is no value that can be used as a sentinel. (The idea of a primitive array holding a null is nonsensical from the JLS perspective, since null is not type compatible with any Java primitive type.)
The garbage collector needs an array length in all cases.
In short, the length has to be stored in the array to deal with the other cases. Storing a sentinel as well means you are wasting space storing redundant information, and CPU cycles creating the sentinel and copying it (in the GC).
Okay, here I go :-)
Ways to deal with "arrays" in C
In C there are numerous ways to deal with array. For the remainder I will talk about string* (and use the variable strings which has a type of string*). This is because t[] "effectively decomposes" into t* and char* is the type of a "C string". Thus string* represents a pointer to "C string". This glosses over a number of pedantic issues in C w.r.t. "arrays" and "pointers". (Remember: just because a pointer can be accessed as p[i] doesn't make the type an array in C parlance.)
Now, strings (of type string*) has no way to know it's size -- it only represents a pointer to some string, or NULL perhaps. Now, let's look at some of the ways we can "know" the size:
Use a sentinel value. In this I am assuming the use NULL as the sentinel value (or it might be -1 for an "array" of integers, etc.). Remember that C has no such requirement that arrays have a sentinel value so this approach, like the following two, is just convention.
string* p;
for (p = strings; p != NULL; p++) {
doStuff(*p);
}
Track the array size externally.
void display(int count, string* strings) {
for (int i = 0; i < count; i++) {
doStuff(strings[i]);
}
}
Bundle the "array" and the length together.
struct mystrarray_t {
int size;
string* strings;
}
void display(struct mystrarray_t arr) {
for (int i = 0; i < arr.size i++) {
doStuff(arr.strings[i]);
}
}
Java uses this last approach.
Every array object in Java has a fixed sized which can be accessed as arr.length. There is special byte-code magic to make this work (arrays are very magical in Java), but at the language level this is exposed as just a read-only integer field that never changes (remember, each array object has a fixed size). Compilers and the JVM/JIT can take advantage of this fact to optimize the loop.
Unlike C, Java guarantees that trying to access an index out of bounds will result in an Exception (for performance reasons, even if it were not exposed, this would require the JVM kept track of the length of each array). In C this is just undefined behavior. For instance, if the sentinel value wasn't within the object (read "the desired accessibly memory") then example #1 would have lead to a buffer-overflow.
However, there is nothing to prevent one from using sentinel values in Java. Unlike the C form with a sentinel value, this is also safe from IndexOutOfBoundExceptions (IOOB) because the length-guard is the ultimate limit. The sentinel is just a break-early.
// So we can add up to 2 extra names later
String names[] = { "Fred", "Barney", null, null };
// This uses a sentinel *and* is free of an over-run or IOB Exception
for (String n : names) {
if (n == null) {
break;
}
doStuff(n);
}
Or possibly allowing an IOOB Exception because we do something silly like ignore the fact that arrays know their length: (See comments wrt "performance").
// -- THERE IS NO EFFECTIVE PERFORMANCE GAIN --
// Can ONLY add 1 more name since sentinel now required to
// cleanly detect termination condition.
// Unlike C the behavior is still well-defined, just ill-behaving.
String names[] = { "Fred", "Barney", null, null };
for (int i = 0;; i++) {
String n = strings[i];
if (n == null) {
break;
}
doStuff(n);
}
On the other hand, I would discourage the use of such primitive code -- better to just use a suitable data-type such as a List in almost all cases.
Happy coding.
In terms of how you'd print all the elements in the array without using either a for each loop or the length field, well in all honesty you just wouldn't. You could potentially just have a for loop like the following:
try {
for(int i=0 ; ; i++) {
System.out.println(arr[i]);
}
}
catch(IndexOutOfBoundsException ex) {}
But that's an awful way to do things!
how will you print elements without using array.length or foreach loop
You could of course loop through the array without bounds checking and then catch (and swallow) the ArrayIndexOutOfBoundsException in the end:
try {
int i = 0;
while (true) {
System.out.println(arr[i++]);
}
catch (ArrayIndexOutOfBoundsException e) {
// so we are past the last array element...
}
This technically works, but it is bad practice. You should not use exceptions for flow control.
All array access outside the interval [0, 9] gives an ArrayIndexOutOfBoundsException, not only position 10. So, conceptually you could say that your whole memory (reaching with indexes from Integer.MIN_VALUE to Integer.MAX_VALUE) is filled with sentinel values, apart from the space of the array itself, and when reading or writing to a position filled with a sentinel, you get your exception. (And each array has its own whole memory to spend).
Of course, in reality no one has a whole memory for each array to spend, so the VM implements the array accesses a bit smarter. You can imagine something like this:
class Array<X> {
private final int length;
private final Class<X> componentType;
/**
* invoked on new X[len] .
*/
public Array<X>(int len, Class<X> type) {
if(len < 0) {
throw new NegativeArraySizeException("too small: " + len);
}
this.componentType = type;
this.len = len;
// TODO: allocate the memory
// initialize elements:
for (int i = 0; i < len; i++) {
setElement(i, null);
}
}
/**
* invoked on a.length
*/
public int length() {
return length;
}
/**
* invoked on a[i]
*/
public X getElement(int index) {
if(index < 0 || length <= index)
throw new ArrayIndexOutOfBoundsException("out of bounds: " + index);
// TODO: do the real memory access
return ...;
}
/**
* invoked on a[i] = x
*/
public X setElement(int index, X value) {
if(index < 0 || length <= index) {
throw new ArrayIndexOutOfBoundsException("out of bounds: " + index);
}
if(!componentType.isInstance(value)) {
throw new ArrayStoreException("value " + value + " is of type " +
value.getClass().getName() + ", but should be of type "
+ componentType.getName() + "!");
}
// TODO: do the real memory access
return value;
}
}
Of course, for primitive values the component type check is a bit simpler, since already the compiler (and then the VM bytecode verifier) checks that there are the right types, sometimes doing a type conversion, too. (And the initialization would be with the default value of the type, not null.)
I'm looking for a method in Java that will return a segment of an array. An example would be to get the byte array containing the 4th and 5th bytes of a byte array. I don't want to have to create a new byte array in the heap memory just to do that. Right now I have the following code:
doSomethingWithTwoBytes(byte[] twoByteArray);
void someMethod(byte[] bigArray)
{
byte[] x = {bigArray[4], bigArray[5]};
doSomethingWithTwoBytes(x);
}
I'd like to know if there was a way to just do doSomething(bigArray.getSubArray(4, 2)) where 4 is the offset and 2 is the length, for example.
Disclaimer: This answer does not conform to the constraints of the question:
I don't want to have to create a new byte array in the heap memory just to do that.
(Honestly, I feel my answer is worthy of deletion. The answer by #unique72 is correct. Imma let this edit sit for a bit and then I shall delete this answer.)
I don't know of a way to do this directly with arrays without additional heap allocation, but the other answers using a sub-list wrapper have additional allocation for the wrapper only – but not the array – which would be useful in the case of a large array.
That said, if one is looking for brevity, the utility method Arrays.copyOfRange() was introduced in Java 6 (late 2006?):
byte [] a = new byte [] {0, 1, 2, 3, 4, 5, 6, 7};
// get a[4], a[5]
byte [] subArray = Arrays.copyOfRange(a, 4, 6);
Arrays.asList(myArray) delegates to new ArrayList(myArray), which doesn't copy the array but just stores the reference. Using List.subList(start, end) after that makes a SubList which just references the original list (which still just references the array). No copying of the array or its contents, just wrapper creation, and all lists involved are backed by the original array. (I thought it'd be heavier.)
If you're seeking a pointer style aliasing approach, so that you don't even need to allocate space and copy the data then I believe you're out of luck.
System.arraycopy() will copy from your source to destination, and efficiency is claimed for this utility. You do need to allocate the destination array.
One way is to wrap the array in java.nio.ByteBuffer, use the absolute put/get functions, and slice the buffer to work on a subarray.
For instance:
doSomething(ByteBuffer twoBytes) {
byte b1 = twoBytes.get(0);
byte b2 = twoBytes.get(1);
...
}
void someMethod(byte[] bigArray) {
int offset = 4;
int length = 2;
doSomething(ByteBuffer.wrap(bigArray, offset, length).slice());
}
Note that you have to call both wrap() and slice(), since wrap() by itself only affects the relative put/get functions, not the absolute ones.
ByteBuffer can be a bit tricky to understand, but is most likely efficiently implemented, and well worth learning.
Use java.nio.Buffer's. It's a lightweight wrapper for buffers of various primitive types and helps manage slicing, position, conversion, byte ordering, etc.
If your bytes originate from a Stream, the NIO Buffers can use "direct mode" which creates a buffer backed by native resources. This can improve performance in a lot of cases.
You could use the ArrayUtils.subarray in apache commons. Not perfect but a bit more intuitive than System.arraycopy. The downside is that it does introduce another dependency into your code.
I see the subList answer is already here, but here's code that demonstrates that it's a true sublist, not a copy:
public class SubListTest extends TestCase {
public void testSubarray() throws Exception {
Integer[] array = {1, 2, 3, 4, 5};
List<Integer> list = Arrays.asList(array);
List<Integer> subList = list.subList(2, 4);
assertEquals(2, subList.size());
assertEquals((Integer) 3, subList.get(0));
list.set(2, 7);
assertEquals((Integer) 7, subList.get(0));
}
}
I don't believe there's a good way to do this directly with arrays, however.
List.subList(int startIndex, int endIndex)
The Lists allow you to use and work with subList of something transparently. Primitive arrays would require you to keep track of some kind of offset - limit. ByteBuffers have similar options as I heard.
Edit:
If you are in charge of the useful method, you could just define it with bounds (as done in many array related methods in java itself:
doUseful(byte[] arr, int start, int len) {
// implementation here
}
doUseful(byte[] arr) {
doUseful(arr, 0, arr.length);
}
It's not clear, however, if you work on the array elements themselves, e.g. you compute something and write back the result?
One option would be to pass the whole array and the start and end indices, and iterate between those instead of iterating over the whole array passed.
void method1(byte[] array) {
method2(array,4,5);
}
void method2(byte[] smallarray,int start,int end) {
for ( int i = start; i <= end; i++ ) {
....
}
}
Java references always point to an object. The object has a header that amongst other things identifies the concrete type (so casts can fail with ClassCastException). For arrays, the start of the object also includes the length, the data then follows immediately after in memory (technically an implementation is free to do what it pleases, but it would be daft to do anything else). So, you can;t have a reference that points somewhere into an array.
In C pointers point anywhere and to anything, and you can point to the middle of an array. But you can't safely cast or find out how long the array is. In D the pointer contains an offset into the memory block and length (or equivalently a pointer to the end, I can't remember what the implementation actually does). This allows D to slice arrays. In C++ you would have two iterators pointing to the start and end, but C++ is a bit odd like that.
So getting back to Java, no you can't. As mentioned, NIO ByteBuffer allows you to wrap an array and then slice it, but gives an awkward interface. You can of course copy, which is probably very much faster than you would think. You could introduce your own String-like abstraction that allows you to slice an array (the current Sun implementation of String has a char[] reference plus a start offset and length, higher performance implementation just have the char[]). byte[] is low level, but any class-based abstraction you put on that is going to make an awful mess of the syntax, until JDK7 (perhaps).
#unique72 answer as a simple function or line, you may need to replace Object, with the respective class type you wish to 'slice'. Two variants are given to suit various needs.
/// Extract out array from starting position onwards
public static Object[] sliceArray( Object[] inArr, int startPos ) {
return Arrays.asList(inArr).subList(startPos, inArr.length).toArray();
}
/// Extract out array from starting position to ending position
public static Object[] sliceArray( Object[] inArr, int startPos, int endPos ) {
return Arrays.asList(inArr).subList(startPos, endPos).toArray();
}
How about a thin List wrapper?
List<Byte> getSubArrayList(byte[] array, int offset, int size) {
return new AbstractList<Byte>() {
Byte get(int index) {
if (index < 0 || index >= size)
throw new IndexOutOfBoundsException();
return array[offset+index];
}
int size() {
return size;
}
};
}
(Untested)
I needed to iterate through the end of an array and didn't want to copy the array. My approach was to make an Iterable over the array.
public static Iterable<String> sliceArray(final String[] array,
final int start) {
return new Iterable<String>() {
String[] values = array;
int posn = start;
#Override
public Iterator<String> iterator() {
return new Iterator<String>() {
#Override
public boolean hasNext() {
return posn < values.length;
}
#Override
public String next() {
return values[posn++];
}
#Override
public void remove() {
throw new UnsupportedOperationException("No remove");
}
};
}
};
}
This is a little more lightweight than Arrays.copyOfRange - no range or negative
public static final byte[] copy(byte[] data, int pos, int length )
{
byte[] transplant = new byte[length];
System.arraycopy(data, pos, transplant, 0, length);
return transplant;
}