How to use static method to construct in snakeyaml? - java

I have a class with a private constructor and a static method that returns instances, like below:
public class OptionsBean {
public static final OPTION1 = new OptionsBean(0, "COLOR");
public static final OPTION2 = new OptionsBean(1, "SIZE");
private OptionsBean(int id, String name) { ... }
public static OptionsBean valueOf(String name) {
if (name.equals("COLOR")) {
return OPTION1;
} else {
return OPTION2;
}
}
}
The root class would look something like this:
public class Root {
...
public OptionsBean getOptions() { ... }
public void setOptions(OptionsBean value} { ... }
...
}
And I'd like my YAML to look like this:
name: Colored Box
options: COLOR
height: 100
width: 100
I know I can use tags to get something like what I want, but I'd rather not have to use an explicit tag.

I seemed to have solved my own problem, although I don't know how "correct" it is:
private static class MyConstructor extends Constructor {
public MyConstructor(Class<? extends Object> theRoot) {
super(theRoot);
this.yamlClassConstructors.put(NodeId.scalar, new ConstructCustom());
}
private class ConstructCustom extends ConstructScalar {
#Override
public Object construct(Node node) {
if (node.getType().equals(OptionsBean.getClass())) {
return OptionsBean.valueOf(node.getValue());
} else {
return super.construct(node);
}
}
}
}

Related

How can I provide this sort of String builder class?

I like to have a Drive class where all files and folders for a project are managed.
My first attempt was pretty easy like a lot of functions (most of them with arguments).
Now I try to make it more fancy because it became more and more annoying to have a lot of functions, in which the desired one can be found. To not have an XY-problem here, I start with my dream.
I like to construct the Drive class in a way, so that it is super easy to find a certain file or folder.
If you look in the main function, I can find every needed file by writing a point and look which subclasses/methods are proposed to continue, till I find it and add .str to it. At every point, only the subclasses/methods will be proposed which makes sense at this point.
It almost works! It is more complicated to write and maintain as the first approach, but If I use it very often, it could be worth it.
I can:
go into subfolders
go into subfolders with name inside the argument
But there is an error if I define a fixed-name-subfolder of a fluid-name-folder like in the code below.
Now my questions:
how can I change the code so the main Function doesn't show this error?
would you recommend a completely different approach to the "make it easy to find strings inside a huge list of strings via making collections inside collections... of strings"-problem?
package utilities;
public class Drive_draft {
private static final String fs = System.getProperty("file.separator");
public static final String str = System.getProperty("user.home").concat(fs);
public static class IeCreation {
public static final String str = Drive_draft.str.concat(".meetings").concat(fs);
public static class Abstract {
public static final String str = IeCreation.str.concat("Abstracts").concat(fs);
}
public static class Meeting {
public static final String str = IeCreation.str.concat("Ueberordnungen").concat(fs);
}
}
public static class MetsSIPs {
public static final String str = Drive_draft.str.concat("workspace").concat(fs).concat("metsSIPs").concat(fs);
public static class preSIPs {
public static final String str = MetsSIPs.str.concat("preSIPs").concat(fs);
}
public static class RosettaInstance {
private static class MaterialflowId {
public static String str;
private static class ProducerId {
public static String str;
private static class Abstract {
public static String str;
public static class Mets {
public static final String str = Abstract.str.concat("content").concat(fs).concat("ie1.xml");
}
}
private static class Meeting {
public static String str;
}
public static Abstract Abstract (String value) {
Abstract ret = new Abstract();
ProducerId.Abstract.str = str.concat(value).concat(fs);
return ret;
}
public static Meeting Meeting (String value) {
Meeting ret = new Meeting();
ProducerId.Meeting.str = str.concat(value).concat(fs);
return ret;
}
}
public static ProducerId ProducerId (String value) {
ProducerId ret = new ProducerId();
MaterialflowId.ProducerId.str = str.concat(value).concat(fs);
return ret;
}
}
public static MaterialflowId MaterialflowId (String value) {
MaterialflowId ret = new MaterialflowId();
MaterialflowId.str = str.concat(value).concat(fs);
return ret;
}
}
public static class Dev extends RosettaInstance {
public static final String str = MetsSIPs.str.concat("dev").concat(fs);
}
public static class Test extends RosettaInstance {
public static final String str = MetsSIPs.str.concat("test").concat(fs);
}
public static class Prod extends RosettaInstance{
public static final String str = MetsSIPs.str.concat("prod").concat(fs);
}
}
#SuppressWarnings("static-access")
public static void main(String[] args) {
System.out.println(Drive_draft.MetsSIPs.Dev.str);
System.out.println(Drive_draft.MetsSIPs.Dev.MaterialflowId("1").str);
System.out.println(Drive_draft.MetsSIPs.Dev.MaterialflowId("2").str);
System.out.println(Drive_draft.MetsSIPs.Dev.MaterialflowId("1").ProducerId("t").str);
System.out.println(Drive_draft.MetsSIPs.Dev.MaterialflowId("1").ProducerId("t").Abstract("est").str);
System.out.println(Drive_draft.MetsSIPs.Dev.MaterialflowId("1").ProducerId("t").Meeting("oast").str);
System.out.println(Drive_draft.MetsSIPs.Dev.MaterialflowId("1").ProducerId("t").Abstract("est").Mets.str); //Error: Mets cannot be resolved or is not a field
}
}
You can encode your "directory" structure with interfaces, with each interface declaring what the user can do next. Then the implementation can use a StringBuilder to just append the appropriate snippets and keep returning this.
// PathBuilderInterfaces.java
public class PathBuilderInterfaces {
public interface Buildable {
String build();
}
public interface Drive extends Buildable {
IeCreation ieCreation();
MetsSIPs metsSIPs();
}
public interface IeCreation extends Buildable {
String ieCreationAbstract();
String meeting();
}
public interface MetsSIPs extends Buildable {
RosettaInstance dev();
RosettaInstance test();
RosettaInstance prod();
}
public interface RosettaInstance extends Buildable {
MaterialFlowId materialFlowId(String value);
}
public interface MaterialFlowId extends Buildable {
ProducerId producerId(String value);
}
public interface ProducerId extends Buildable {
Abstract producerIdAbstract(String value);
String meeting(String value);
}
public interface Abstract extends Buildable {
String mets();
}
}
// PathBuilder.java
import static com.example.somepackage.PathBuilderInterfaces.*;
public class PathBuilder implements Drive, IeCreation, MetsSIPs, RosettaInstance, MaterialFlowId, ProducerId, Abstract{
private StringBuilder builder = new StringBuilder(str);
private static final String fs = System.getProperty("file.separator");
public static final String str = System.getProperty("user.home").concat(fs);
public static Drive drive() {
return new PathBuilder();
}
#Override
public String build() {
return builder.toString();
}
#Override
public IeCreation ieCreation() {
builder.append(".meetings").append(fs);
return this;
}
#Override
public MetsSIPs metsSIPs() {
builder.append("workspace").append(fs).append("metsSIPs").append(fs);
return this;
}
#Override
public RosettaInstance dev() {
builder.append("dev").append(fs);
return this;
}
#Override
public RosettaInstance test() {
builder.append("test").append(fs);
return this;
}
#Override
public RosettaInstance prod() {
builder.append("prod").append(fs);
return this;
}
#Override
public MaterialFlowId materialFlowId(String value) {
builder.append(value).append(fs);
return this;
}
#Override
public ProducerId producerId(String value) {
builder.append(value).append(fs);
return this;
}
#Override
public Abstract producerIdAbstract(String value) {
builder.append(value).append(fs);
return this;
}
#Override
public String meeting(String value) {
builder.append(value).append(fs);
return build();
}
#Override
public String mets() {
builder.append("content").append(fs).append("ie1.xml");
return build();
}
#Override
public String ieCreationAbstract() {
builder.append("Abstracts").append(fs);
return build();
}
#Override
public String meeting() {
builder.append("Ueberordnungen").append(fs);
return build();
}
}
Usage:
// in a main method somewhere
System.out.println(
PathBuilder.drive()
.metsSIPs()
.dev()
.materialFlowId("1")
.producerId("t")
.producerIdAbstract("est")
.mets());

Strategy pattern with inner enum

I'm trying to get rid of big switch statement from my code and I thought that Strategy pattern based on my existing enum would be nice. The concept is like:
public class MyStrategy {
public MyStrategy() {
Option.Option1.setMethodToExecute(this::action1);
Option.Option2.setMethodToExecute(this::action2);
}
public void executeChoosenMethod(int i) {
Option.values()[i].execute();
// instead of
// switch(convertItoOption()) {
// case Option1:...
// case Option2:...
// }
}
private void action1() {
System.out.println("action1");
}
private void action2() {
System.out.println("action2");
}
private enum Option {
Option1, Option2;
private InvokeAction methodToExecute;
public void setMethodToExecute(InvokeAction methodToExecute) {
this.methodToExecute = methodToExecute;
}
public void execute() {
methodToExecute.execute();
}
}
#FunctionalInterface
private interface InvokeAction {
void execute();
}
}
so I can use it like:
public class StrategyTest {
public static void main(String[] args) {
MyStrategy strategy = new MyStrategy();
//user choose 0 or 1
strategy.executeChoosenMethod(0);
strategy.executeChoosenMethod(1);
}
}
but I don't like this part with Option.Option1.setMethodToExecute(this::action1); since my enum has more and more options and I would like to have all of this inside enum. What would be perfect is something like this:
public class MyStrategy {
public void executeChoosenMethod(int i) {
Option.values()[i].execute();
}
private void action1() {
System.out.println("action1");
}
private void action2() {
System.out.println("action2");
}
private enum Option {
Option1(MyStrategy.this::action1),
Option2(MyStrategy.this::action2);
private InvokeAction methodToExecute;
private Option(InvokeAction method) {
methodToExecute = method;
}
public void execute() {
methodToExecute.execute();
}
}
#FunctionalInterface
private interface InvokeAction {
void execute();
}
}
but this is impossible since enum is static and I don't have access to enclosing instance by MyStrategy.this. I need enum, because I have set of options and it is convenient to use methods like values() or valueOf(), but what I would like to have is single line invoke instead of growing switch.
Do you have any ideas how to achieve sometghing like this or is there any workaround to make this enum constructor call possible Option1(MyStrategy.this::action1) ?
With enums you could implement it like this:
public class MyStrategy {
public void executeChoosenMethod(int i) {
Option.values()[i].execute(this);
}
private void action1() {
System.out.println("action1");
}
private void action2() {
System.out.println("action2");
}
private enum Option {
Option1(MyStrategy::action1),
Option2(MyStrategy::action2);
private InvokeAction methodToExecute;
private Option(InvokeAction method) {
methodToExecute = method;
}
public void execute(MyStrategy s) {
methodToExecute.execute(s);
}
}
#FunctionalInterface
private interface InvokeAction {
void execute(MyStrategy s);
}
}
This uses the fact the with lambdas you can make method references to arbitrary instance methods and call them on a specific instance by passing in the instance as first parameter.
you're right. This isn't possible with enum. But why not just use a good old class:
public class MyStrategy {
public MyStrategy() {
buildUp();
}
public void executeChoosenMethod(int i) {
actions.get(i).execute();
}
private void action1() {
System.out.println("action1");
}
private void action2() {
System.out.println("action2");
}
private List<InvokeAction> actions = new ArrayList<>();
private void buildUp() {
actions.add(this::action1);
actions.add(this::action2);
}
#FunctionalInterface
private interface InvokeAction {
void execute();
}
}

Passing a value between classes

I need to pass a string from class to another class in Java (Bukkit), I have already read some similar questions, but I can't solve the problem.
I have a Main class
public class Main extends JavaPlugin {
#Override
public void onEnable() {
new PlayerListener(this);
this.saveDefaultConfig();
String bannedBlocksString = this.getConfig().getString("bannedBlocks");
}
#Override
public void onDisable() {
}
}
And another class "PlayerListener"
public class PlayerListener implements Listener {
public PlayerListener(Main plugin) {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
// public static final String bannedBlocksString = "DIAMOND_BLOCK; EMERALD_BLOCK";
public static final String[] bannedBlocks = bannedBlocksString.split("; ");
public static boolean isBannedBlock(String[] bannedBlocks, String blockPlaced) {
boolean returnValue = false;
for (String bannedBlock : bannedBlocks) {
if(blockPlaced.equalsIgnoreCase(bannedBlock)){
returnValue = true;
}
}
return returnValue;
}
#EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
String blockPlaced = event.getBlockPlaced().getType().toString();
if(!event.getPlayer().hasPermission("antibuild.block.noplace") && isBannedBlock(bannedBlocks, blockPlaced)) {
event.setCancelled(true);
event.getPlayer().sendMessage(ChatColor.RED + "You can not place this block.");
}
}
}
How can I get the value of bannedBlocksString in Main from the class "PlayerListener"?
Try this, I hope it works:
From Main:
PlayerListener pl = new PlayerListener(this);
this.saveDefaultConfig();
String [] bannedBlocksString = pl.getBannedBlocks();
From PlayerListener you have to declare get method:
public String [] getBannedBlocks(){
return this.bannedBlocks;
}
If you uncomment the bannedBlocksString in the PlayerListener then you can always access it in the Main class using PlayerListener.bannedBlocksString as the variable is static.
If you want to do it the other way arround and assign the value you need to remove the final from the variable and use the code beneath.
PlayerListener.bannedBlocks = bannedBlocksString.split("; ");

How to apply Simple Factory Pattern Java

I am trying ot understand how to apply a the simple factory pattern to an assigment I have but I do not understand how to do it.
This is the request: Apply the Simple Factory pattern that creates the appropriate Strategy object.
Remember, this is a Simple Factory pattern. Draw the UML diagram of the new
design.
We already implemented the strategy pattern but I do not understand how to apply the simple factory pattern to the code. I understand that the simple factory pattern is supposed to provide encapsulation for the creation of the object but I do not see how the examples I have found show how to apply to this. Any help would be appreciated.
EDIT: Updated code
EDIT: Changed code to make use of polymorphism
package Client;
import domain.Loan;
import factory.StrategyFactory;
import strategy.ComplexLoan;
import strategy.ICapitalStrategy;
public class Client {
public static void main(String[] args){
Loan complexLoan = new Loan(2.2, 2, 3.3, 4.4, 5, 6, 7, StrategyFactory.getComplexStrategy());
System.out.print("hello");
}
}
package factory;
import strategy.ComplexLoan;
import strategy.ICapitalStrategy;
import strategy.RevolvingLoan;
import strategy.TermLoan;
public class StrategyFactory {
/*
public static ICapitalStrategy getStrategy(String type) {
if (type.equals("Complex")){
return new ComplexLoan();
}
else if (type.equals("Revolving")){
return new RevolvingLoan();
}
else if (type.equals("Term")){
return new TermLoan();
}
return null;
}
*/
public static ICapitalStrategy getComplexStrategy() {
return new ComplexLoan();
}
public static ICapitalStrategy getRevolvingStrategy() {
return new RevolvingLoan();
}
public static ICapitalStrategy getTermStrategy() {
return new TermLoan();
}
}
package domain;
import strategy.ICapitalStrategy;
public class Loan {
private ICapitalStrategy strategy;
double commitment;
int duration;
double riskFactor;
double unusedPercentage;
int outstandingRiskAmount;
int unusedRiskAmount;
double unusedRiskFactor;
double capital;
public Loan(double commit, int dura, double rskFact, double unusedPer,
int outStandRskAmt, int unusedRskAmt, double unusedRskFac,
ICapitalStrategy strat) {
this.commitment = commit;
this.duration = dura;
this.riskFactor = rskFact;
this.outstandingRiskAmount = outStandRskAmt;
this.unusedRiskAmount = unusedRskAmt;
this.unusedRiskFactor = unusedRskFac;
this.strategy = strat;
}
public double CalculateCapital() {
return strategy.CapitalLoan(this);
}
public double getCommitment() {
return commitment;
}
public void setCommitment(double c) {
commitment = c;
}
public int getDuration() {
return duration;
}
public void setDuration(int dur) {
duration = dur;
}
public double getRiskFactor() {
return riskFactor;
}
public void setRiskFactor(double rskFac) {
riskFactor = rskFac;
}
public double getUnusedPercentage() {
return unusedPercentage;
}
public void setUnusedPercentage(double unusedPercent) {
unusedPercentage = unusedPercent;
}
public double getOutstandingRiskAmount() {
return outstandingRiskAmount;
}
public void setOutstandingRiskAmount(int outStandingRskAmt) {
outstandingRiskAmount = outStandingRskAmt;
}
public double getUnusedRiskAmount() {
return unusedRiskAmount;
}
public void setUnusedRiskAmount(int UnusedRskAmt) {
unusedRiskAmount = UnusedRskAmt;
}
public double getUnusedRiskFactor() {
return unusedRiskFactor;
}
public void setUnusedRiskFactor(double unusedRskFac) {
unusedRiskFactor = unusedRskFac;
}
public Loan(ICapitalStrategy strategy) {
this.strategy = strategy;
}
/*public double executeStrategy() {
return this.strategy.CapitalLoan(this);
}
*/
}
package strategy;
import domain.Loan;
public class ComplexLoan implements ICapitalStrategy {
#Override
public double CapitalLoan(Loan l) {
return ((l.getOutstandingRiskAmount() * l.getDuration() * l.getRiskFactor()) + (l.getUnusedRiskAmount()
* l.getDuration() * l.getUnusedRiskFactor() ));
}
}
package strategy;
import domain.Loan;
public interface ICapitalStrategy {
public double CapitalLoan(Loan l);
}
package strategy;
import domain.Loan;
public class RevolvingLoan implements ICapitalStrategy {
#Override
public double CapitalLoan(Loan l) {
return (l.getCommitment() * l.getUnusedPercentage() * l.getDuration() *l.getRiskFactor());
}
}
package strategy;
import domain.Loan;
public class TermLoan implements ICapitalStrategy {
public TermLoan() {
}
public double CapitalLoan(Loan l) {
return (l.getCommitment() * l.getDuration() * l.getRiskFactor());
}
}
Here's a likely helpful bit about Simple Factory Pattern[1]:
The simple factory isn't actually a pattern; it's more of a design principle. The simple factory encapsulates the object creation code, but keeps control over how the object is created. Simple factories are often designed as a class with a static method (aka static factory) that returns the object requested.
Here's an example, not suited directly to your example in order to make you think a bit hard for your homework :)
interface Foo{
double calculateStuff();
}
class MyClass implements Foo{
#Override
public double calculateStuff(){
//logic goes here
}
}
class MyFactory {
public static double getCalculatedStuff(){
return new MyClass().calculateStuff();
}
}
class RunCode {
public static void main(String[] args){
double stuff = MyFactory.getCalculatedStuff();
}
}
[1] - Learning Design Patterns - Factory Pattern
EDIT:
class LoanFactory{
public static double getComplexLoan(Loan l){
return new ComplexLoan().CapitalLoan(l);
}
}
another way (which has its uses, but in this case I prefer the method above):
class ComplexLoan implements ICapitalStrategy{
private ComplexLoan(){
}
public static double getLoan(Loan l){
return new ComplexLoan().CapitalLoan(l);
}
}
or this option that explicitly displays polymorphism:
class LoanFactory{
public static ICapitalStrategy getComplexLoan(){
return new ComplexLoan();
}
}
One other thing that is important to note: convention says method names should start with a lowercase letter, so your CapitalLoan() would be capitalLoan().
Also, there's no need to prefix your interfaces with an I, so your ICapitalStrategy would become CapitalStrategy.
In the following example. The "Document" is abstract class and "html" document. "MyDocument" and "pdf" are concrete class. As long as you provide parameter with valid string, you will get the corresponding concrete class. For example if you put "pdf" as a parameter, you will get pdf document. Document type is all you need to accept whatever type of documents you want to create.
public Document CreateDocument(String type){
if (type.isEqual("html"))
return new HtmlDocument();
if (type.isEqual("proprietary"))
return new MyDocument();
if (type.isEqual("pdf"))
return new PdfDocument ();
}
There is a better documented article thread in
Examples of GoF Design Patterns in Java's core libraries
public interface PaymentMethod {
public void makePayment();
}
class CreditCard implements PaymentMethod {
public void makePayment() {
System.out.println("Payment through credit card...");
}
}
class NetBanking implements PaymentMethod {
public void makePayment() {
System.out.println("Payment through net banking...");
}
}
public class PaymentMethodFactory {
public static PaymentMethod getPaymentMethod(String method) {
if ("creditcard".equalsIgnoreCase(method)) {
return new CreditCard();
} else if ("netbanking".equalsIgnoreCase(method)) {
return new NetBanking();
} else {
throw new IllegalArgumentException("Payment method not supported!");
}
}
}
public class SimpleFactoryTest {
public static void main(String[] args) {
PaymentMethodFactory factory = new PaymentMethodFactory();
PaymentMethod paymentMethod = factory.getPaymentMethod("creditcard");
paymentMethod.makePayment();
}
}

Storing Methods in an Enum? [duplicate]

This question already has an answer here:
Methods in Enums [duplicate]
(1 answer)
Closed 8 years ago.
Right now, I have an enum for a variety of values, and I was wondering if there is any way I would be able to store a method in an enum. For example:
public enum myEnum{
one("first", callFirstMethod),
two("second", callSecondMethod),
three("last", callThirdMethod);
public String message;
public Method met;
myEnum(String m, Method meth){
message = m;
met = meth;
}
}
public class myMethods{
public void callFirstMethod(){
System.out.println("First!");
}
public void callSecondMethod(){
System.out.println("Second!");
}
public void callThirdMethod(){
System.out.println("Third!");
}
}
Then by using something like:
Method method = myEnum.one.callFirstMethod();
To call the method. Is something like this possible? I've tried playing around/looking around on google, and nothing is really turning up. Thank you for the help!
Use an interface and have the interface instance as the second enum parameter, or give it an abstract method that is implemented in the instance. For instance:
enum MyEnum {
ONE("first", new MyInterface() {
#Override
public void commonMethod() {
System.out.println("First!");
}
}) {
#Override
public void abstractEnumMethod() {
System.out.println("abstract enum meuthod, first!");
}
},
TWO("second", new MyInterface() {
#Override
public void commonMethod() {
System.out.println("Second!");
}
}) {
#Override
public void abstractEnumMethod() {
System.out.println("abstract enum meuthod, second!");
}
},
THREE("last", new MyInterface() {
#Override
public void commonMethod() {
System.out.println("Third!");
}
}) {
#Override
public void abstractEnumMethod() {
System.out.println("abstract enum meuthod, third!");
}
};
private String message;
private MyInterface myType;
private MyEnum(String m, MyInterface myType) {
message = m;
this.myType = myType;
}
public String getMessage() {
return message;
}
public MyInterface getMyType() {
return myType;
}
public void enumMethod() {
System.out.println(message);
}
public abstract void abstractEnumMethod();
}
interface MyInterface {
void commonMethod();
}
The answer all depends on what it's you want to achieve. For example, you could provide a common method within you enum and inspect the instance of the enum calling it...
public class TestEnum {
public static void main(String[] args) {
MyEnum.ONE.doStuff();
MyEnum.TWO.doStuff();
MyEnum.THREE.doStuff();
}
public enum MyEnum {
ONE("first"),
TWO("second"),
THREE("last");
public String message;
MyEnum(String m) {
message = m;
}
public void doStuff() {
System.out.println(name());
if (ONE.equals(this)) {
System.out.println("...Do stuff for one");
} else if (TWO.equals(this)) {
System.out.println("...Do stuff for two");
} else if (THREE.equals(this)) {
System.out.println("...Do stuff for three");
}
}
}
}
Which outputs...
one
...Do stuff for one
two
...Do stuff for two
three
...Do stuff for three

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