Consider an implementation of A* algorithm.- for example:
A* implementation
Assume the input graph was very huge and solving this code was long enough that I thought of failure recovery in event this code crashed in between. Failures could be any - software / hardware etc.
I am not looking for code, but just a few pointers into what are common solutions to such a problem of recovery
There are several options:
You can rewrite your algorithm to support error recovery.
For example you can split it onto tasks and submit these tasks into queue.
So main part of algorithm just gets tasks from queue and executes them.
During execution, tasks may submit additional tasks.
So, to recovery, you just need to repeat failed task execution.
Perform bytecode manipulation.
Take a look to Javaflow approach.
You can suspend your code execution at a certain point
and then you can resume it.
If something goes wrong, you just try to repeat resuming from last point.
Note that in some cases there are troubles with algorithm implementation,
so restoring is just impossible.
But when something wrong with external components
(for example, you store something in the database)
repeating may help.
For example, database may be down or there is writing conflict with another transaction.
When you have a potential failure of a large dataset, the normal thing to use is a redundant database. If you graph data, you might like to use neo4j which now has a pretty interface but also supports redundancy and can be used embedded to minimise latency.
If you just need high throughput persisted replication, Java Chronicle supports 5-20 million messages per second over TCP replication (up to the limit of your network bandwidth)
If none of the 150+ no sql database suit you needs you would still need to implement something like them http://nosql-database.org/
Related
I am in the process of designing a system where there's a main stream of objects and there are multiple workers which produces some result from that object. Finally, there is some special/unique worker (sort of a "sink", in terms of graph theory) which takes all the results, and process them to some final object which is written to some DB.
It is possible for a worker to be dependent on the result of some other workers (hence, waiting for their results)
Now, I'm facing several problems:
It could be that one worker is much slower than another. How do you deal with that? Adding more workers (= scaling) of the slower type? (maybe dynamically)
Suppose W_B is dependent on W_A. If W_B is down for some reason then the flow will stop and the system will stop working. So I'd like the system to bypass this worker, somehow.
Moreover, how do the final worker decide when to operate on the set of results? Suppose it has the results of A and B but lacking the result of C. It may be that C is down or it's just very slow at the moment. How can it make a decision?
It is worth mentioning that it's not a realtime application but rather an offline processing system (i.e. you may access the DB and alter a record), but at the same time, it has to deal with relatively large amount of objects in an "high pace".
Regarding technologies,
I'm developing the system with Java but I'm not bounded to a specific technology.
I'd be glad if you could help me with the general design of the system.
Thanks a lot!
As Peter said, it really depends on the use case. Some general remarks though:
If a worker is slower than the other, maybe create more instances of that type; eg Kubernetes allows dynamic Node creation, and Kafka allows to partition a topic so more than one instance can read off and process it.
If B depends on A and A is down, B can't work and that's it. Maybe restart A? Maybe you can do a regular health check on it.
If the final worker needs the results of A, B and C, how would it process without C being available? If it can, it can store the results of A and B, install a timer, and if that goes off without C having arrived, continue.
Some additional thoughts:
If you mean to say that some subtasks of the overall application are quicker to execute than others, then it can be a good idea to slice up the application so that each worker is doing a bit of everything -- in other words, a share of the quick work and a share of the slow work. But if you mean to say that some machines are slower than others, then you could run fewer workers on the slow machines, and more on the faster ones, so as to balance things so that each worker has roughly the same resources.
You might want to decouple your architecture with some sort of durable queueing between the workers.
It's common to use heartbeats with timeouts and restarts.
Distributed stream processing quickly becomes very complex. Your life will be much easier if you build on top a stream processing framework that provides high availability and exactly-once semantics out of the box.
In our current Java project, we need to batch process a huge set of records. Once, this processing is done, it must start again and process all records again. This processing must be parallelized as well as distributed among multiple nodes.
The records itself are stored in a database. Using some id range (e.g. 1-10000) for identifying a batch would be sufficient.
From a high level perspective, I see the following steps:
A sub task processes one batch of records.
A master task checks if any sub task is still running. If not, create one sub task for each batch of records.
We use MongoDB quite heavily and thought of persisting sub tasks in it. Then, each node can pick up sub tasks that are not done yet, does the processing and marks the record as done. Once there are no undone subtasks, the master task creates all the sub tasks again. This would probably work, but we are looking for a solution in which we don't need to do the heavy synchronization work ourselves.
Could this be a possible use-case for akka?
Can akka-persistence be used to synchronize the processing among different nodes?
Are there any other Java/JVM frameworks suited for this job?
Your question is way too broad for SO's format. Plase read this guide in the future before asking, and don't ask your group members to vote your question up just to inflate what is obviously an ill-posed question ( ͡° ͜ʖ ͡°).
Anyways:
1) Yes, you can implement your requirements in Akka. In particular, since you mentioned multiple nodes, you are looking at the akka-cluster module (for inter-node communication), and you might also need akka-cluster-sharding (in case you want to keep all data in memory beside during processing).
2) No, I would strongly not reccomend that. While you could technically force your problem into using akka-persistence for synchronizing the tasks, the goal of akka-persistence is simply to make an actor's state persistent. Akka itself in its basic form is enough for handling all your synchronization issues. Simply have a master actor create a worker for every subtask and monitor its completion.
3) Yes. Note that the answer to this question is always yes no matter which job.
Our company has a Batch Application which runs every day, It does some database related jobs mostly, import data into database table from file for example.
There are 20+ tasks defined in that application, each one may depends on other ones or not.
The application execute tasks one by one, the whole application runs in a single thread.
It takes 3~7 hours to finish all the tasks. I think it's too long, so I think maybe I can improve performance by multi-threading.
I think as there is dependency between tasks, it not good (or it's not easy) to make tasks run in parallel, but maybe I can use multi-threading to improve performance inside a task.
for example : we have a task defined as "ImportBizData", which copy data into a database table from a data file(usually contains 100,0000+ rows). I wonder is that worth to use multi-threading?
As I know a little about multi-threading, I hope some one provide some tutorial links on this topic.
Multi-threading will improve your performance but there are a couple of things you need to know:
Each thread needs its own JDBC connection. Connections can't be shared between threads because each connection is also a transaction.
Upload the data in chunks and commit once in a while to avoid accumulating huge rollback/undo tables.
Cut tasks into several work units where each unit does one job.
To elaborate the last point: Currently, you have a task that reads a file, parses it, opens a JDBC connection, does some calculations, sends the data to the database, etc.
What you should do:
One (!) thread to read the file and create "jobs" out of it. Each job should contains a small, but not too small "unit of work". Push those into a queue
The next thread(s) wait(s) for jobs in the queue and do the calculations. This can happen while the threads in step #1 wait for the slow hard disk to return the new lines of data. The result of this conversion step goes into the next queue
One or more threads to upload the data via JDBC.
The first and the last threads are pretty slow because they are I/O bound (hard disks are slow and network connections are even worse). Plus inserting data in a database is a very complex task (allocating space, updating indexes, checking foreign keys)
Using different worker threads gives you lots of advantages:
It's easy to test each thread separately. Since they don't share data, you need no synchronization. The queues will do that for you
You can quickly change the number of threads for each step to tweak performance
Multi threading may be of help, if the lines are uncorrelated, you may start off two processes one reading even lines, another uneven lines, and get your db connection from a connection pool (dbcp) and analyze performance. But first I would investigate whether jdbc is the best approach normally databases have optimized solutions for imports like this. These solutions may also temporarily switch of constraint checking of your table, and turn that back on later, which is also great for performance. As always depending on your requirements.
Also you may want to checkout springbatch which is designed for batch processing.
As far as I know,the JDBC Bridge uses synchronized methods to serialize all calls to ODBC so using mutliple threads won't give you any performance boost unless it boosts your application itself.
I am not all that familiar with JDBC but regarding the multithreading bit of your question, what you should keep in mind is that parallel processing relies on effectively dividing your problem into bits that are independent of one another and in some way putting them back together (their output that is). If you dont know the underlying dependencies between tasks you might end up having really odd errors/exceptions in your code. Even worse, it might all execute without any problems, but the results might be off from true values. Multi-threading is tricky business, in a way fun to learn (at least I think so) but pain in the neck when things go south.
Here are a couple of links that might provide useful:
Oracle's java trail: best place to start
A good tutorial for java concurrency
an interesting article on concurrency
If you are serious about putting effort to getting into multi-threading I can recommend GOETZ, BRIAN: JAVA CONCURRENCY, amazing book really..
Good luck
I had a similar task. But in my case, all the tables were unrelated to each other.
STEP1:
Using SQL Loader(Oracle) for uploading data into database(very fast) OR any similar bulk update tools for your database.
STEP2:
Running each uploading process in a different thread(for unrelated tasks) and in a single thread for related tasks.
P.S. You could identify different inter-related jobs in your application and categorize them in groups; and running each group in different threads.
Links to run you up:
JAVA Threading
follow the last example in the above link(Example: Partitioning a large task with multiple threads)
SQL Loader can dramatically improve performance
The fastest way I've found to insert large numbers of records into Oracle is with array operations. See the "setExecuteBatch" method, which is specific to OraclePreparedStatement. It's described in one of the examples here:
http://betteratoracle.com/posts/25-array-batch-inserts-with-jdbc
If Multi threading would complicate your work, you could go with Async messaging. I'm not fully aware of what your needs are, so, the following is from what I am seeing currently.
Create a file reader java whose purpose is to read the biz file and put messages into the JMS queue on the server. This could be plain Java with static void main()
Consume the JMS messages in the Message driven beans(You can set the limit on the number of beans to be created in the pool, 50 or 100 depending on the need) if you have mutliple servers, well and good, your job is now split into multiple servers.
Each row of data is asynchronously split between 2 servers and 50 beans on each server.
You do not have to deal with threads in the whole process, JMS is ideal because your data is within a transaction, if something fails before you send an ack to the server, the message will be resent to the consumer, the load will be split between the servers without you doing anything special like multi threading.
Also, spring is providing spring-batch which can help you. http://docs.spring.io/spring-batch/reference/html/spring-batch-intro.html#springBatchUsageScenarios
I am developing a Java application which will query tables which may hold over 1,000,000 records. I have tried everything I could to be as efficient as possible but I am only able to achieve on avg. about 5,000 records a minute and a maximum of 10,000 at one point. I have tried reverse engineering the data loader and my code seems to be very similar but still no luck.
Is threading a viable solution here? I have tried this but with very minimal results.
I have been reading and have applied every thing possible it seems (compressing requests/responses, threads etc.) but I cannot achieve data loader like speeds.
To note, it seems that the queryMore method seems to be the bottle neck.
Does anyone have any code samples or experiences they can share to steer me in the right direction?
Thanks
An approach I've used in the past is to query just for the IDs that you want (which makes the queries significantly faster). You can then parallelize the retrieves() across several threads.
That looks something like this:
[query thread] -> BlockingQueue -> [thread pool doing retrieve()] -> BlockingQueue
The first thread does query() and queryMore() as fast as it can, writing all ids it gets into the BlockingQueue. queryMore() isn't something you should call concurrently, as far as I know, so there's no way to parallelize this step. All ids are written into a BlockingQueue. You may wish to package them up into bundles of a few hundred to reduce lock contention if that becomes an issue. A thread pool can then do concurrent retrieve() calls on the ids to get all the fields for the SObjects and put them in a queue for the rest of your app to deal with.
I wrote a Java library for using the SF API that may be useful. http://blog.teamlazerbeez.com/2011/03/03/a-new-java-salesforce-api-library/
With the Salesforce API, the batch size limit is what can really slow you down. When you use the query/queryMore methods, the maximum batch size is 2000. However, even though you may specify 2000 as the batch size in your SOAP header, Salesforce may be sending smaller batches in response. Their batch size decision is based on server activity as well as the output of your original query.
I have noticed that if I submit a query that includes any "text" fields, the batch size is limited to 50.
My suggestion would be to make sure your queries are only pulling the data that you need. I know a lot of Salesforce tables end up with a lot of custom fields that may not be needed for every integration.
Salesforce documentation on this subject
We have about 14000 records in our Accounts object and it takes quite some time to get all the records. I perform a query which takes about a minute but SF only returns batches of no more than 500 even though I set batchsize to 2000. Each query more operation takes from 45 seconds to a minute also. This limitation is quite frustrating when you need to get bulk data.
Make use of Bulk-api to query any number of records from Java. I'm making use of it and performs very effectively even in seconds you get the result. The String returned is comma separated. Even you can maintain batches less than or equal to 10k to get the records either in CSV (using open csv) or directly in String.
Let me know if you require the code help.
Latency is going to be a killer for this type of situation - and the solution will be either multi-thread, or asynchronous operations (using NIO). I would start by running 10 worker threads in parallel and see what difference it makes (assuming that the back-end supports simultaneous gets).
I don't have any concrete code or anything I can provide here, sorry - just painful experience with API calls going over high latency networks.
I have a problem which I believe is the classic master/worker pattern, and I'm seeking advice on implementation. Here's what I currently am thinking about the problem:
There's a global "queue" of some sort, and it is a central place where "the work to be done" is kept. Presumably this queue will be managed by a kind of "master" object. Threads will be spawned to go find work to do, and when they find work to do, they'll tell the master thing (whatever that is) to "add this to the queue of work to be done".
The master, perhaps on an interval, will spawn other threads that actually perform the work to be done. Once a thread completes its work, I'd like it to notify the master that the work is finished. Then, the master can remove this work from the queue.
I've done a fair amount of thread programming in Java in the past, but it's all been prior to JDK 1.5 and consequently I am not familiar with the appropriate new APIs for handling this case. I understand that JDK7 will have fork-join, and that that might be a solution for me, but I am not able to use an early-access product in this project.
The problems, as I see them, are:
1) how to have the "threads doing the work" communicate back to the master telling them that their work is complete and that the master can now remove the work from the queue
2) how to efficiently have the master guarantee that work is only ever scheduled once. For example, let's say this queue has a million items, and it wants to tell a worker to "go do these 100 things". What's the most efficient way of guaranteeing that when it schedules work to the next worker, it gets "the next 100 things" and not "the 100 things I've already scheduled"?
3) choosing an appropriate data structure for the queue. My thinking here is that the "threads finding work to do" could potentially find the same work to do more than once, and they'd send a message to the master saying "here's work", and the master would realize that the work has already been scheduled and consequently should ignore the message. I want to ensure that I choose the right data structure such that this computation is as cheap as possible.
Traditionally, I would have done this in a database, in sort of a finite-state-machine manner, working "tasks" through from start to complete. However, in this problem, I don't want to use a database because of the high volume and volatility of the queue. In addition, I'd like to keep this as light-weight as possible. I don't want to use any app server if that can be avoided.
It is quite likely that this problem I'm describing is a common problem with a well-known name and accepted set of solutions, but I, with my lowly non-CS degree, do not know what this is called (i.e. please be gentle).
Thanks for any and all pointers.
As far as I understand your requirements, you need ExecutorService. ExecutorService have
submit(Callable task)
method which return value is Future. Future is a blocking way to communicate back from worker to master. You could easily expand this mechanism to work is asynchronous manner. And yes, ExecutorService also maintaining work queue like ThreadPoolExecutor. So you don't need to bother about scheduling, in most cases. java.util.concurrent package already have efficient implementations of thread safe queue (ConcurrentLinked queue - nonblocking, and LinkedBlockedQueue - blocking).
Check out java.util.concurrent in the Java library.
Depending on your application it might be as simple as cobbling together some blocking queue and a ThreadPoolExecutor.
Also, the book Java Concurrency in Practice by Brian Goetz might be helpful.
First, why do you want to hold the items after a worker started doing them? Normally, you would have a queue of work and a worker takes items out of this queue. This would also solve the "how can I prevent workers from getting the same item"-problem.
To your questions:
1) how to have the "threads doing the
work" communicate back to the master
telling them that their work is
complete and that the master can now
remove the work from the queue
The master could listen to the workers using the listener/observer pattern
2) how to efficiently have the master
guarantee that work is only ever
scheduled once. For example, let's say
this queue has a million items, and it
wants to tell a worker to "go do these
100 things". What's the most efficient
way of guaranteeing that when it
schedules work to the next worker, it
gets "the next 100 things" and not
"the 100 things I've already
scheduled"?
See above. I would let the workers pull the items out of the queue.
3) choosing an appropriate data
structure for the queue. My thinking
here is that the "threads finding work
to do" could potentially find the same
work to do more than once, and they'd
send a message to the master saying
"here's work", and the master would
realize that the work has already been
scheduled and consequently should
ignore the message. I want to ensure
that I choose the right data structure
such that this computation is as cheap
as possible.
There are Implementations of a blocking queue since Java 5
Don't forget Jini and Javaspaces. What you're describing sounds very like the classic producer/consumer pattern that space-based architectures excel at.
A producer will write the jobs into the space. 1 or more consumers will take out jobs (under a transaction) and work on that in parallel, and then write the results back. Since it's under a transaction, if a problem occurs the job is made available again for another consumer .
You can scale this trivially by adding more consumers. This works especially well when the consumers are separate VMs and you scale across the network.
If you are open to the idea of Spring, then check out their Spring Integration project. It gives you all the queue/thread-pool boilerplate out of the box and leaves you to focus on the business logic. Configuration is kept to a minimum using #annotations.
btw, the Goetz is very good.
This doesn't sound like a master-worker problem, but a specialized client above a threadpool. Given that you have a lot of scavenging threads and not a lot of processing units, it may be worthwhile simply doing a scavaging pass and then a computing pass. By storing the work items in a Set, the uniqueness constraint will remove duplicates. The second pass can submit all of the work to an ExecutorService to perform the process in parallel.
A master-worker model generally assumes that the data provider has all of the work and supplies it to the master to manage. The master controls the work execution and deals with distributed computation, time-outs, failures, retries, etc. A fork-join abstraction is a recursive rather than iterative data provider. A map-reduce abstraction is a multi-step master-worker that is useful in certain scenarios.
A good example of master-worker is for trivially parallel problems, such as finding prime numbers. Another is a data load where each entry is independant (validate, transform, stage). The need to process a known working set, handle failures, etc. is what makes a master-worker model different than a thread-pool. This is why a master must be in control and pushes the work units out, whereas a threadpool allows workers to pull work from a shared queue.