Hey everyone I've been using this as my guide and the base for my code that I've been working on:
Java Source
What I want to do, is add a shared button across all of the panes. I dont want to declare a unique button for each one, but one that is shared. My first thought was to change the frame to boxlayout and just toss a button in after it adds the pane to the frame:
private static void createAndShowGUI() {
//Create and set up the window.
JFrame frame = new JFrame("test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BoxLayout(frame, BoxLayout.PAGE_AXIS));
//Add content to the window.
//frame.add(new GUI(), BorderLayout.CENTER);
frame.add(new GUI());
//setup Find button
//findButton.setSize(110,55);
findButton.setText("Find");
findButton.setVisible(true);
//add button to frame
frame.add(findButton);
However, I get a runtime error: BoxLayout can't be shared. So now I wind up here. While I look into why I'm getting this error, can someone let me know if this is the right approach?
Suggestions:
Consider placing the JButton in a JPanel that is below or above the JTabbedPane so that it is always visible, and you will only need one button.
Or if it must be in a component held in the tabs, then each will need its own unique JButton, but they can share the same Action, which is what I recommend you do: Create an inner private class that extends AbstractAction, create an instance of this inner class, pass it into each JButton via either the JButton's constructor or its setAction(...) method.
Your BoxLayout problem is completely unrelated to your original question and should not even be part of this discussion. Yes, a BoxLayout must be used in one container, and that same container should be passed into the BoxLayout. Likely you're adding it to the JFrame, but in reality this adds it to the JFrame's contentPane, and so for this to work, you must pass frame.getContentPane() into the BoxLayout's first constructor parameter:
frame.setLayout(new BoxLayout(frame.getContentPane(), BoxLayout.PAGE_AXIS));
This is one reason I don't like adding components or setting layouts directly on the top level window since it is nothing but misleading syntactic sugar.
I much prefer:
JPanel contentPane = (JPanel) frame.getContentPane();
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.PAGE_AXIS));
Related
i made a custom JFrame for the desktop application and i added a JPanel on the very top of the app to serve as a subtitute of the title box. the problem is when i added a button it located right in the middle of the JPanel instead of the usual left top. AND it would not move even if i set it at a different location.
here is the code:
JFrame f = new JFrame("Hello");
f.setResizable(true);
JPanel pa = new JPanel();
JButton btn = new JButton("Exit");
btn.setBackground(Color.white);
btn.setText("Button");
btn.setSize(300, 80);
btn.setLocation(50, 0);
pa.setBackground(Color.red);
pa.setPreferredSize(new Dimension(width,60));
pa.add(btn);
f.setBackground(Color.white);
f.setUndecorated(true);
f.getContentPane().add(pa, BorderLayout.NORTH);
f.setSize(new Dimension(width,height));
f.setLocation(200, 200);
f.setVisible(true);
You use a BorderLayout in the frame. You can do the same thing in the panel.
pa.setLayout(new BorderLayout());
pa.add(btn, BorderLayout.WEST);
In general, setLocation tends to fight against the layout manager, so you usually don't want to use it unless you're going to position everything by hand.
that is one way to do it, but BorderLayout way is not very good way because i also want to add another button next to it.
Then what this might need is a FlowLayout using FlowLayout.LEADING as the alignment.
But as general tips:
Provide ASCII art or a simple drawing of the intended layout of the GUI (showing all components) at minimum size, and if resizable, with more width and height - to show how the extra space should be used.
For better help sooner, post a
Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example of your attempt.
To put it simple, there's a simple java swing app that consists of JFrame with some components in it. One of the components is a JPanel that is meant to be replaced by another JPanel on user action.
So, what's the correct way of doing such a thing? I've tried
panel = new CustomJPanelWithComponentsOnIt();
parentFrameJPanelBelongsTo.pack();
but this won't work. What would you suggest?
Your use case, seems perfect for CardLayout.
In card layout you can add multiple panels in the same place, but then show or hide, one panel at a time.
1) Setting the first Panel:
JFrame frame=new JFrame();
frame.getContentPane().add(new JPanel());
2)Replacing the panel:
frame.getContentPane().removeAll();
frame.getContentPane().add(new JPanel());
Also notice that you must do this in the Event's Thread, to ensure this use the SwingUtilities.invokeLater or the SwingWorker
frame.setContentPane(newContents());
frame.revalidate(); // frame.pack() if you want to resize.
Remember, Java use 'copy reference by value' argument passing. So changing a variable wont change copies of the reference passed to other methods.
Also note JFrame is very confusing in the name of usability. Adding a component or setting a layout (usually) performs the operation on the content pane. Oddly enough, getting the layout really does give you the frame's layout manager.
Hope this piece of code give you an idea of changing jPanels inside a JFrame.
public class PanelTest extends JFrame {
Container contentPane;
public PanelTest() {
super("Changing JPanel inside a JFrame");
contentPane=getContentPane();
}
public void createChangePanel() {
contentPane.removeAll();
JPanel newPanel=new JPanel();
contentPane.add(newPanel);
System.out.println("new panel created");//for debugging purposes
validate();
setVisible(true);
}
}
On the user action:
// you have to do something along the lines of
myJFrame.getContentPane().removeAll()
myJFrame.getContentPane().invalidate()
myJFrame.getContentPane().add(newContentPanel)
myJFrame.getContentPane().revalidate()
Then you can resize your wndow as needed.
Game game = new Game();
getContentPane().removeAll();
setContentPane(game);
getContentPane().revalidate(); //IMPORTANT
getContentPane().repaint(); //IMPORTANT
It all depends on how its going to be used. If you will want to switch back and forth between these two panels then use a CardLayout. If you are only switching from the first to the second once and (and not going back) then I would use telcontars suggestion and just replace it. Though if the JPanel isn't the only thing in your frame I would use
remove(java.awt.Component) instead of removeAll.
If you are somewhere in between these two cases its basically a time-space tradeoff. The CardLayout will save you time but take up more memory by having to keep this whole other panel in memory at all times. But if you just replace the panel when needed and construct it on demand, you don't have to keep that meory around but it takes more time to switch.
Also you can try a JTabbedPane to use tabs instead (its even easier than CardLayout because it handles the showing/hiding automitically)
The other individuals answered the question. I want to suggest you use a JTabbedPane instead of replacing content. As a general rule, it is bad to have visual elements of your application disappear or be replaced by other content. Certainly there are exceptions to every rule, and only you and your user community can decide the best approach.
Problem: My component does not appear after I have added it to the container.
You need to invoke revalidate and repaint after adding a component before it will show up in your container.
Source: http://docs.oracle.com/javase/tutorial/uiswing/layout/problems.html
I was having exactly the same problem!! Increadible!! The solution I found was:
Adding all the components (JPanels) to the container;
Using the setVisible(false) method to all of them;
On user action, setting setVisible(true) to the panel I wanted to
show.
// Hiding all components (JPanels) added to a container (ex: another JPanel)
for (Component component : this.container.getComponents()) {
component.setVisible(false);
}
// Showing only the selected JPanel, the one user wants to see
panel.setVisible(true);
No revalidate(), no validate(), no CardLayout needed.
The layout.replace() answer only exists/works on the GroupLayout Manager.
Other LayoutManagers (CardLayout, BoxLayout etc) do NOT support this feature, but require you to first RemoveLayoutComponent( and then AddLayoutComponent( back again. :-) [Just setting the record straight]
I suggest you to add both panel at frame creation, then change the visible panel by calling setVisible(true/false) on both.
When calling setVisible, the parent will be notified and asked to repaint itself.
class Frame1 extends javax.swing.JFrame {
remove(previouspanel); //or getContentPane().removeAll();
add(newpanel); //or setContentPane(newpanel);
invalidate(); validate(); // or ((JComponent) getContentPane()).revalidate();
repaint(); //DO NOT FORGET REPAINT
}
Sometimes you can do the work without using the revalidation and sometimes without using the repaint.My advise use both.
Just call the method pack() after setting the ContentPane, (java 1.7, maybe older) like this:
JFrame frame = new JFrame();
JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();
....
frame.setContentPane(panel1);
frame.pack();
...
frame.setContentPane(panel2);
frame.pack();
...
To put it simple, there's a simple java swing app that consists of JFrame with some components in it. One of the components is a JPanel that is meant to be replaced by another JPanel on user action.
So, what's the correct way of doing such a thing? I've tried
panel = new CustomJPanelWithComponentsOnIt();
parentFrameJPanelBelongsTo.pack();
but this won't work. What would you suggest?
Your use case, seems perfect for CardLayout.
In card layout you can add multiple panels in the same place, but then show or hide, one panel at a time.
1) Setting the first Panel:
JFrame frame=new JFrame();
frame.getContentPane().add(new JPanel());
2)Replacing the panel:
frame.getContentPane().removeAll();
frame.getContentPane().add(new JPanel());
Also notice that you must do this in the Event's Thread, to ensure this use the SwingUtilities.invokeLater or the SwingWorker
frame.setContentPane(newContents());
frame.revalidate(); // frame.pack() if you want to resize.
Remember, Java use 'copy reference by value' argument passing. So changing a variable wont change copies of the reference passed to other methods.
Also note JFrame is very confusing in the name of usability. Adding a component or setting a layout (usually) performs the operation on the content pane. Oddly enough, getting the layout really does give you the frame's layout manager.
Hope this piece of code give you an idea of changing jPanels inside a JFrame.
public class PanelTest extends JFrame {
Container contentPane;
public PanelTest() {
super("Changing JPanel inside a JFrame");
contentPane=getContentPane();
}
public void createChangePanel() {
contentPane.removeAll();
JPanel newPanel=new JPanel();
contentPane.add(newPanel);
System.out.println("new panel created");//for debugging purposes
validate();
setVisible(true);
}
}
On the user action:
// you have to do something along the lines of
myJFrame.getContentPane().removeAll()
myJFrame.getContentPane().invalidate()
myJFrame.getContentPane().add(newContentPanel)
myJFrame.getContentPane().revalidate()
Then you can resize your wndow as needed.
Game game = new Game();
getContentPane().removeAll();
setContentPane(game);
getContentPane().revalidate(); //IMPORTANT
getContentPane().repaint(); //IMPORTANT
It all depends on how its going to be used. If you will want to switch back and forth between these two panels then use a CardLayout. If you are only switching from the first to the second once and (and not going back) then I would use telcontars suggestion and just replace it. Though if the JPanel isn't the only thing in your frame I would use
remove(java.awt.Component) instead of removeAll.
If you are somewhere in between these two cases its basically a time-space tradeoff. The CardLayout will save you time but take up more memory by having to keep this whole other panel in memory at all times. But if you just replace the panel when needed and construct it on demand, you don't have to keep that meory around but it takes more time to switch.
Also you can try a JTabbedPane to use tabs instead (its even easier than CardLayout because it handles the showing/hiding automitically)
The other individuals answered the question. I want to suggest you use a JTabbedPane instead of replacing content. As a general rule, it is bad to have visual elements of your application disappear or be replaced by other content. Certainly there are exceptions to every rule, and only you and your user community can decide the best approach.
Problem: My component does not appear after I have added it to the container.
You need to invoke revalidate and repaint after adding a component before it will show up in your container.
Source: http://docs.oracle.com/javase/tutorial/uiswing/layout/problems.html
I was having exactly the same problem!! Increadible!! The solution I found was:
Adding all the components (JPanels) to the container;
Using the setVisible(false) method to all of them;
On user action, setting setVisible(true) to the panel I wanted to
show.
// Hiding all components (JPanels) added to a container (ex: another JPanel)
for (Component component : this.container.getComponents()) {
component.setVisible(false);
}
// Showing only the selected JPanel, the one user wants to see
panel.setVisible(true);
No revalidate(), no validate(), no CardLayout needed.
The layout.replace() answer only exists/works on the GroupLayout Manager.
Other LayoutManagers (CardLayout, BoxLayout etc) do NOT support this feature, but require you to first RemoveLayoutComponent( and then AddLayoutComponent( back again. :-) [Just setting the record straight]
I suggest you to add both panel at frame creation, then change the visible panel by calling setVisible(true/false) on both.
When calling setVisible, the parent will be notified and asked to repaint itself.
class Frame1 extends javax.swing.JFrame {
remove(previouspanel); //or getContentPane().removeAll();
add(newpanel); //or setContentPane(newpanel);
invalidate(); validate(); // or ((JComponent) getContentPane()).revalidate();
repaint(); //DO NOT FORGET REPAINT
}
Sometimes you can do the work without using the revalidation and sometimes without using the repaint.My advise use both.
Just call the method pack() after setting the ContentPane, (java 1.7, maybe older) like this:
JFrame frame = new JFrame();
JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();
....
frame.setContentPane(panel1);
frame.pack();
...
frame.setContentPane(panel2);
frame.pack();
...
I have a question.
I have one main frame, and to the left i have a sidebar with menus.
My question is, is it possible to make another panel within the main frame,
so that if menu1 is clicked, the related contents should be displayed to the second half of the main frame, and when other menus are pressed then obviously the relevant stuff according to what is selected. its a bit hard to explain, sorry. Has anyone got an idea, whether that is possible in Java with Eclipse?
yes this's pretty possible you have look at CardLayout, this LayoutManager could be provide the simple way how to implement switching betweens JPanel in the JFrame
Yes, you can add 2 JPanels to 1 frame.
JFrame frame = new JFrame();
JPanel pane1 = new JPanel();
JPanel pane2 = new JPanel();
frame.add(pane1, BorderLayout.WEST);
frame.add(pane2, BorderLayout.EAST);
I'm a novice Java programmer, and I'm trying to work out the behaviour of BorderLayout in a particular situation.
Say you have:
JFrame frame = new JFrame();
frame.add(new JLabel("Test"));
The defualt layout manager for JFrame is BorderLayout. According to the Java tutorial for BorderLayout, a position must always be specified, e.g. by:
frame.add(new JLabel("Test"),BorderLayout.CENTER);
So I'm confused by the fact that it is possible to add a component without specifying a position. If I modify the above code to be:
JFrame frame = new JFrame();
frame.add(new JLabel("Test"));
frame.add(new JLabel("Test 2"));
frame.add(new JLabel("Test 3",BorderLayout.NORTH);
I get Test 2 being displayed in the center left of the screen, and Test 3 being displayed in the top left of the screen.
Am I right in my understanding that, if no position is specified, BorderLayout will just default to BorderLayout.CENTER and, if so, can anyone show me where this is documented? I'm sure it must be documented somewhere, but I can't find it anywhere!
Thanks
http://download.oracle.com/javase/6/docs/api/java/awt/BorderLayout.html
"As a convenience, BorderLayout interprets the absence of a string specification the same as the constant CENTER"