Client and Server Android Socket Connection - java

I'm not familiar with java, and I'm trying to do two Android application that communicates with each other (Client application, and Server application). On Client application, I want to display the Server IP, but it doesn't work with this:
for(i=1;i<=254;i++)
{ s1=partialip+String.valueOf(i);
//partialip has the form: "a.b.c."
//in s1 there are all possible Server's IPs : "192.168.1.1" or "192.168.1.2"...
InetAddress serv = InetAddress.getByName(s1);
Socket socket = new Socket(serv, 5000);
if(socket.isConnected()==true)
{
String server_ip = new String(s1);
text2.setText("Server IP: " + server_ip);
break;
}
}
I will appreciate it if somebody will help me.

To find a server on a local network, you'd better use UDP broadcast (DatagramSocket).

Related

Request File from server using sockets

I am creating a program where an android device requests a file from a Web Server(running python).The server can receive over sockets with no problem the path of the requested file but i dont know how i can make my android device to wait for a responce.
Here is the android code(as a client requesting a file from web server):
try {
Socket socket = null;
socket = new Socket("192.168.1.9", 4000);
DataInputStream input = new DataInputStream(socket.getInputStream());
DataOutputStream output = new DataOutputStream(socket.getOutputStream());
String str = getURL();
output.writeBytes(str);
output.close();
input.close();
socket.close();
{
}
} catch (IOException e) {
}
Log.d("communicationService", "URL transferred with success");
And the python script running on Web Server(It can receive thefile path but i have problem sending the file)
import socket
import sys
HOST, PORT = '192.168.1.9', 4000
serverSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serverSocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
serverSocket.bind((HOST,PORT))
serverSocket.listen(10)
print 'Server is on and listening to %s ... ' % PORT
while True:
clientSocket, clientAddress = serverSocket.accept()
print 'A client was connected.....'
incomingURL = clientSocket.recv(1024)
print incomingURL
clientSocket.close()
Any advice and tip would be really helpful...
I imagine you should be able to get away with SimpleHTTPServer
If you need to get fancier with a full blown webservice, WSGI is very popular.
On the client side Requests library is by far the easiest way that I've found to make http requests in python. (just had to plug that one because it's that good)
Well i managed to transfer the files in the end(For those that are interested in apps of this kind).What i did was to create another socket and sent a stream back to client.
file = open("path_of_file", "rb")
s = socket.socket()
s = connect((addr,port))
l = file.read(1024)
while (l):
s.send(l)
l.f.read(1024)
file.close()
s.close()

Java server socket response to previouse connected client [duplicate]

I'm trying to implement a TCP connection, everything works fine from the server's side but when I run the client program (from client computer) I get the following error:
java.net.ConnectException: Connection refused
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:351)
at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:213)
at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:200)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:432)
at java.net.Socket.connect(Socket.java:529)
at java.net.Socket.connect(Socket.java:478)
at java.net.Socket.<init>(Socket.java:375)
at java.net.Socket.<init>(Socket.java:189)
at TCPClient.main(TCPClient.java:13)
I tried changing the socket number in case it was in use but to no avail, does anyone know what is causing this error & how to fix it.
The Server Code:
//TCPServer.java
import java.io.*;
import java.net.*;
class TCPServer {
public static void main(String argv[]) throws Exception {
String fromclient;
String toclient;
ServerSocket Server = new ServerSocket(5000);
System.out.println("TCPServer Waiting for client on port 5000");
while (true) {
Socket connected = Server.accept();
System.out.println(" THE CLIENT" + " " + connected.getInetAddress()
+ ":" + connected.getPort() + " IS CONNECTED ");
BufferedReader inFromUser = new BufferedReader(
new InputStreamReader(System.in));
BufferedReader inFromClient = new BufferedReader(
new InputStreamReader(connected.getInputStream()));
PrintWriter outToClient = new PrintWriter(
connected.getOutputStream(), true);
while (true) {
System.out.println("SEND(Type Q or q to Quit):");
toclient = inFromUser.readLine();
if (toclient.equals("q") || toclient.equals("Q")) {
outToClient.println(toclient);
connected.close();
break;
} else {
outToClient.println(toclient);
}
fromclient = inFromClient.readLine();
if (fromclient.equals("q") || fromclient.equals("Q")) {
connected.close();
break;
} else {
System.out.println("RECIEVED:" + fromclient);
}
}
}
}
}
The Client Code:
//TCPClient.java
import java.io.*;
import java.net.*;
class TCPClient {
public static void main(String argv[]) throws Exception {
String FromServer;
String ToServer;
Socket clientSocket = new Socket("localhost", 5000);
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(
System.in));
PrintWriter outToServer = new PrintWriter(
clientSocket.getOutputStream(), true);
BufferedReader inFromServer = new BufferedReader(new InputStreamReader(
clientSocket.getInputStream()));
while (true) {
FromServer = inFromServer.readLine();
if (FromServer.equals("q") || FromServer.equals("Q")) {
clientSocket.close();
break;
} else {
System.out.println("RECIEVED:" + FromServer);
System.out.println("SEND(Type Q or q to Quit):");
ToServer = inFromUser.readLine();
if (ToServer.equals("Q") || ToServer.equals("q")) {
outToServer.println(ToServer);
clientSocket.close();
break;
} else {
outToServer.println(ToServer);
}
}
}
}
}
This exception means that there is no service listening on the IP/port you are trying to connect to:
You are trying to connect to the wrong IP/Host or port.
You have not started your server.
Your server is not listening for connections.
On Windows servers, the listen backlog queue is full.
I would check:
Host name and port you're trying to connect to
The server side has managed to start listening correctly
There's no firewall blocking the connection
The simplest starting point is probably to try to connect manually from the client machine using telnet or Putty. If that succeeds, then the problem is in your client code. If it doesn't, you need to work out why it hasn't. Wireshark may help you on this front.
You have to connect your client socket to the remote ServerSocket. Instead of
Socket clientSocket = new Socket("localhost", 5000);
do
Socket clientSocket = new Socket(serverName, 5000);
The client must connect to serverName which should match the name or IP of the box on which your ServerSocket was instantiated (the name must be reachable from the client machine). BTW: It's not the name that is important, it's all about IP addresses...
I had the same problem, but running the Server before running the Client fixed it.
One point that I would like to add to the answers above is my experience-
"I hosted on my server on localhost and was trying to connect to it through an android emulator by specifying proper URL like http://localhost/my_api/login.php . And I was getting connection refused error"
Point to note - When I just went to browser on the PC and use the same URL (http://localhost/my_api/login.php) I was getting correct response
so the Problem in my case was the term localhost which I replaced with the IP for my server (as your server is hosted on your machine) which made it reachable from my emulator on the same PC.
To get IP for your local machine, you can use ipconfig command on cmd
you will get IPv4 something like 192.68.xx.yy
Voila ..that's your machine's IP where you have your server hosted.
use it then instead of localhost
http://192.168.72.66/my_api/login.php
Note - you won't be able to reach this private IP from any node outside this computer. (In case you need ,you can use Ngnix for that)
I had the same problem with Mqtt broker called vernemq.but solved it by adding the following.
$ sudo vmq-admin listener show
to show the list o allowed ips and ports for vernemq
$ sudo vmq-admin listener start port=1885 -a 0.0.0.0 --mountpoint /appname --nr_of_acceptors=10 --max_connections=20000
to add any ip and your new port. now u should be able to connect without any problem.
Hope it solves your problem.
Hope my experience may be useful to someone. I faced the problem with the same exception stack trace and I couldn't understand what the issue was. The Database server which I was trying to connect was running and the port was open and was accepting connections.
The issue was with internet connection. The internet connection that I was using was not allowed to connect to the corresponding server. When I changed the connection details, the issue got resolved.
In my case, I gave the socket the name of the server (in my case "raspberrypi"), and instead an IPv4 address made it, or to specify, IPv6 was broken (the name resolved to an IPv6)
In my case, I had to put a check mark near Expose daemon on tcp://localhost:2375 without TLS in docker setting (on the right side of the task bar, right click on docker, select setting)
i got this error because I closed ServerSocket inside a for loop that try to accept number of clients inside it (I did not finished accepting all clints)
so be careful where to close your Socket
I had same problem and the problem was that I was not closing socket object.After using socket.close(); problem solved.
This code works for me.
ClientDemo.java
public class ClientDemo {
public static void main(String[] args) throws UnknownHostException,
IOException {
Socket socket = new Socket("127.0.0.1", 55286);
OutputStreamWriter os = new OutputStreamWriter(socket.getOutputStream());
os.write("Santosh Karna");
os.flush();
socket.close();
}
}
and
ServerDemo.java
public class ServerDemo {
public static void main(String[] args) throws IOException {
System.out.println("server is started");
ServerSocket serverSocket= new ServerSocket(55286);
System.out.println("server is waiting");
Socket socket=serverSocket.accept();
System.out.println("Client connected");
BufferedReader reader=new BufferedReader(new InputStreamReader(socket.getInputStream()));
String str=reader.readLine();
System.out.println("Client data: "+str);
socket.close();
serverSocket.close();
}
}
I changed my DNS network and it fixed the problem
You probably didn't initialize the server or client is trying to connect to wrong ip/port.
Change local host to your ip address
localhost
//to you local ip
192.168.xxxx
I saw the same error message ""java.net.ConnectException: Connection refused" in SQuirreLSQL when it was trying to connect to a postgresql database through an ssh tunnel.
Example of opening tunel:
Example of error in Squirrel with Postgresql:
It was trying to connect to the wrong port. After entering the correct port, the process execution was successful.
See more options to fix this error at: https://stackoverflow.com/a/6876306/5857023
In my case, with server written in c# and client written in Java, I resolved it by specifying hostname as 'localhost' in the server, and '[::1]' in the client. I don't know why that is, but specifying 'localhost' in the client did not work.
Supposedly these are synonyms in many ways, but apparently, not not a 100% match. Hope it helps someone avoid a headache.
For those who are experiencing the same problem and use Spring framework, I would suggest to check an http connection provider configuration. I mean RestTemplate, WebClient, etc.
In my case there was a problem with configured RestTemplate (it's just an example):
public RestTemplate localRestTemplate() {
Proxy proxy = new Proxy(Proxy.Type.HTTP, new InetSocketAddress("localhost", <some port>));
SimpleClientHttpRequestFactory clientHttpReq = new SimpleClientHttpRequestFactory();
clientHttpReq.setProxy(proxy);
return new RestTemplate(clientHttpReq);
}
I just simplified configuration to:
public RestTemplate restTemplate() {
return new RestTemplate(new SimpleClientHttpRequestFactory());
}
And it started to work properly.
There is a service called MySQL80 that should be running to connect to the database
for windows you can access it by searching for services than look for MySQL80 service and make sure it is running
It could be that there is a previous instance of the client still running and listening on port 5000.

Unable to connect to server using my public ip address

I have written a simple chat application in Java and its working perfectly fine when i am trying to connect to server using "127.0.0.1" i.e from within the system.
But when i am trying to connect to server using my public ip address,the client is not able to locate socket?How to solve it.
Here is the client code
String ipadd = "213.109.45.23";
InetAddress ip = InetAddress.getByName(ipadd);
sockfd = new Socket(ip,1800);
Here is the server code
String ipadd = "0.0.0.0";
InetAddress ip = InetAddress.getByName(ipadd);
ServerSocket ss = new ServerSocket();
ss.setReuseAddress(true);
ss.bind(new InetSocketAddress(ip,1800));

Java socket - client and server IP address

I am writing a program with TCP sockets connection between client and server. When the server starts I want to display the IP and port that clients need to use to connect, and when client connects I want the server to show what IP did the client connect from. I am getting confused which command should i use to each of those:
getInetAdress()
getLocalAdress()
getRemoteSocketAdress()
edit
I earlier used int port = 1234 and String IP = "localhost" to test and it worked, but I only used it on one PC, so I think localhost will not work if i start server and client on different computers.
This is server side:
int port = 1234;
...
public void start() {
keepRunning = true;
// create socket
try {
ServerSocket server = new ServerSocket(port);
while (keepRunning) {
display("Waiting for client connections on "
+ server.getInetAddress().getLocalHost()
.getHostAddress() + ":" + port);
Socket conn = server.accept();
if (!keepRunning)
break;
ClientThread t = new ClientThread(conn);
cList.add(t);
t.start();
And this is client:
int port = 1234;
String IP = "localhost";
//these variables can be changed from Client GUI before making connection
...
public boolean start() {
try {
socket = new Socket(IP, port);
} catch (Exception e) {
display("Error connectiong to server:" + e);
return false;
}
try {
sInput = new ObjectInputStream(socket.getInputStream());
sOutput = new ObjectOutputStream(socket.getOutputStream());
} catch (IOException e) {
display("Exception creating new Input/output Streams: " + e);
return false;
}
When i start the server,
display("Waiting for client connections on " + server.getInetAddress().getLocalHost().getHostAddress() + ":" + port);
return this:
Waiting for client connections on 192.168.1.104:1234
which is kind of what i want, but I still cant get it to show me the port. 1234 is a fixed value i used, but I want to use ServerSocket server = new ServerSocket(0); to asign port dynamically, then when i start the client i just put in the values that i got from server and connect.
I tried to use server.getLocalPort() in the display line in server and it returned 55410 or something like that, but when i put this port in client to make connection, it doesn't work. I get Error connectiong to server:java.net.ConnectException: Connection refused: connect. from client
To get the current port that the ServerSocket is listening to, use getLocalPort();
http://download.java.net/jdk7/archive/b123/docs/api/java/net/ServerSocket.html#getLocalPort%28%29
getLocalPort
public int getLocalPort()
Returns the port number on which this socket is listening.
If the socket was bound prior to being closed, then this method will continue to return the port number after the socket is closed.
Edit: Just saw your edit. Are you trying to connect by explicitly referencing the IP and Port? If so, and it's still failing, your server machine might be running a firewall. I'd check for that first.

Add a timeout when creating a new Socket

I have a local network with DHCP and a few PCs. One of these should be my Server and get automatically connected to all others (clients). My idea was this:
First, I create a server on every client (CServer) that is listening for a client programm from the server (SClient). When the SClient connects to a CServer, the SClient sends the CServer his IP, so he knows there will be the server on this IP. Then after trying all IPs in his IP range (e.g. 192.168.1.xxx), he starts the real server and all the clients connect to the known server IP.
But when I try the following, the SClient just freezes at the first IP, when trying to connect to 192.168.1.0. How can i define a timeout or something similar that lets the SClient drop the unsuccessful connection and going on with 192.168.1.1?
import java.lang.*;
import java.io.*;
import java.net.*;
class SClient {
public SClient() {
for(int i = 120; i < 125; i++){
try{
InetAddress addr = InetAddress.getLocalHost();
String addrs = addr+"";
String ip = addrs.substring(addrs.indexOf("/")+1);
Socket s1 = new Socket("192.168.1." + i, 1254);
OutputStream s1out = s1.getOutputStream();
DataOutputStream dos = new DataOutputStream (s1out);
dos.writeUTF(ip);
dos.close();
s1out.close();
s1.close();
}catch(IOException e){}
}
}
}
and
import java.lang.*;
import java.io.*;
import java.net.*;
class CServer {
public CServer() throws IOException{
ServerSocket s = new ServerSocket(1254);
while(true){
Socket s1=s.accept();
InputStream s1In = s1.getInputStream();
DataInputStream dis = new DataInputStream(s1In);
String st = new String (dis.readUTF());
System.out.println(st);
dis.close();
s1In.close();
s1.close();
}
}
}
I've found a solution for my problem. It was just initializing the Socket not with
Socket s1 = new Socket("192.168.1." + i, 1254);
but with
Socket s1 = new Socket();
s1.setSoTimeout(200);
s1.connect(new InetSocketAddress("192.168.1." + i, 1254), 200);
Thanks anyway!
It's much easier to do this with UDP. The general logic would be:
Identify a well known port for 'discovery'
Any machine that starts up sends out a 'Query Master Server' message
If a response is not received to that message within a time frame
you define, then the machine that sent it automatically designates
itself as being the server.
Henceforth, any machine that sends out a 'Query Master Server'
message will get a response back from the master, with its IP
address and a 'communication port'
Connect from the new machine to the server on the communication port
and start sending messages.
You might run into situations where more than one server thinks it is the master in this scenario, and then you would need a conflict resolution process, but the outline should give you a general idea of a process that will work for you.

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