I am trying to write the server client file transfer program in java.
Role of Server:-
a) Serve a file to a client (one).
b) Server will send file 1 byte at a time.
c) Should be able to send the file more than once.
Role of Client:-
a) Client downloads a file
b) Client should buffer the file before writing to disk( <= 100kb) I.e. buffer 100KB and write to disk then repeat this till 1MB
I wrote the code to transfer the file from Server to Client but there seem to have some issues with the program. Server starts sending the data but its lost in the transaction. Also the content of file to be transferred is erased. As I couldn't see any specific error on console so I couldn't figure out the bug. If anyone guide me whether this approach is correct or if not, please suggest proper changes.
*Server*
public class Server {
public static void main(String[] args) throws IOException {
ServerSocket serverSocket = null;
Socket socket = null;
InputStream inputStream = null;
FileOutputStream fileOutputStream = null;
BufferedOutputStream bufferedOutputStream = null;
int sizeBuffer = 0;
try{
try {
serverSocket = new ServerSocket(55555);
} catch (IOException ex) {
System.out.println("Error: Unable to Connect to Server ");
}
System.out.println("Created Socket");
try {
socket = serverSocket.accept();
} catch (IOException ex) {
System.out.println("Error: Unable to connect to client ");
}
System.out.println("Accepted Client Connection ");
try {
inputStream = socket.getInputStream();
sizeBuffer = socket.getReceiveBufferSize();
System.out.println("Size of Buffer " + sizeBuffer);
} catch (IOException ex) {
System.out.println("Error: unable to ger socket input stream ");
}
try {
fileOutputStream = new FileOutputStream("D:/ServerFile.txt");
bufferedOutputStream = new BufferedOutputStream(fileOutputStream);
} catch (FileNotFoundException ex) {
System.out.println("File not found. ");
}
byte[] bytes = new byte[sizeBuffer];
int count;
while ((count = inputStream.read(bytes)) > 0) {
bufferedOutputStream.write(bytes, 0, count);
}
System.out.println("Done");
}// end of first try
finally{
bufferedOutputStream.flush();
bufferedOutputStream.close();
inputStream.close();
socket.close();
serverSocket.close();
}
}
}
And here is client side code !
*Client*
public class Client {
public static void main(String[] args) throws IOException {
FileInputStream fileInputStream = null;
BufferedInputStream bufferedInputStream = null;
BufferedOutputStream bufferedOuptputStream = null;
Socket socket = null;
int count;
try{
try {
socket = new Socket("127.0.0.1", 55555);
} catch (IOException ex) {
System.out.println("Error: Unable to create Socket ");
}
File file = new File("D:/ClientFile.txt");
long fileLength = file.length();
System.out.println(fileLength);
if ( Integer.MAX_VALUE < fileLength ) {
System.out.println("Error: Exceeded the size of transfer");
}
byte[] bytes = new byte[(int) fileLength];
try{
fileInputStream = new FileInputStream(file);
}catch (IOException ex){
System.out.println("Error: Unable to open fileInputStream");
}
bufferedInputStream = new BufferedInputStream(fileInputStream);
bufferedOuptputStream = new BufferedOutputStream(socket.getOutputStream());
while ((count = bufferedInputStream.read(bytes)) > 0) {
bufferedOuptputStream.write(bytes, 0, count);
}
}
finally{
bufferedOuptputStream.flush();
bufferedOuptputStream.close();
fileInputStream.close();
bufferedInputStream.close();
socket.close();
}
}
}
Related
I'm trying to make a program that transfer a file using java sockets. This is what I've written so far:
Sender:
private ServerSocket sendSocket;
public Send(int port) throws IOException
{
sendSocket = new ServerSocket(port);
}
public void run()
{
Socket socket = null;
try
{
Scanner scan = new Scanner(System.in);
InputStream inStream = null;
socket = sendSocket.accept();
inStream = socket.getInputStream();
String filePath = scan.nextLine();
OutputStream thisFile = new FileOutputStream(filePath);
byte[] bytes = new byte[16*1024];
int count;
while ((count = inStream.read(bytes)) > 0)
{
thisFile.write(bytes, 0, count);
}
System.out.println("Done!");
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
Receiver:
private static OutputStream thatFile;
public Receive(Socket socket) throws IOException
{
thatFile = socket.getOutputStream();
}
public void run()
{
try
{
System.out.println("Where do you want to save the file?");
Scanner scan = new Scanner(System.in);
String filePath = scan.nextLine();
File saveFile = new File(filePath);
byte[] bytes = new byte[16 * 1024];
InputStream inStream = new FileInputStream(saveFile);
int count;
while ((count = inStream.read(bytes)) > 0)
{
thatFile.write(bytes, 0, count);
}
}
catch (Exception e)
{
}
}
}
But whenever I run the program, after the client gives a destination for the download path, connection reset error happens on the sender side. I'm sure the port is open as I've tested on this port before. What's the problem?
This is what happens when I run the program:
Sender side:
Press 1 to send or 2 to receive.
1
What is the file's path?
C:\Users\orie5\Documents\Cmp\a.txt
java.net.SocketException: Connection reset
at java.base/sun.nio.ch.NioSocketImpl.implRead(NioSocketImpl.java:323)
at java.base/sun.nio.ch.NioSocketImpl.read(NioSocketImpl.java:350)
at java.base/sun.nio.ch.NioSocketImpl$1.read(NioSocketImpl.java:803)
at java.base/java.net.Socket$SocketInputStream.read(Socket.java:966)
at java.base/java.io.InputStream.read(InputStream.java:218)
at def.Send.run(Send.java:47)
Receiver Side:
Press 1 to send or 2 to receive.
2
Please enter the ip of the peer you want to connect to.
Where do you want to save the file?
C:\Users\orie5\Documents\Cmp\b.txt
Thanks in advance!
i am sending files from two java applications here the source code of the server and the client
public class FileClient {
private Socket s;
public FileClient(String host, int port, String file) {
try {
s = new Socket(host, port);
sendFile(file);
} catch (Exception e) {
e.printStackTrace();
}
}
public void sendFile(String file) throws IOException {
DataOutputStream dos = new DataOutputStream(s.getOutputStream());
FileInputStream fis = new FileInputStream(file);
byte[] buffer = new byte[4096];
while ((fis.read(buffer) > 0)) {
dos.write(buffer);
}
fis.close();
dos.close();
}
public static void main(String[] args) {
FileClient fc = new FileClient("192.168.0.167", 1988, "C:/Users/mhattabi/Desktop/fileData.txt");
}
}
and here the source code of the server
public class FileServer extends Thread {
private ServerSocket ss;
public FileServer(int port) {
try {
ss = new ServerSocket(port);
} catch (IOException e) {
e.printStackTrace();
}
}
public void run() {
while (true) {
try {
Socket clientSock = ss.accept();
saveFile(clientSock);
// ss.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
private void saveFile(Socket clientSock) throws IOException {
DataInputStream dis = new DataInputStream(clientSock.getInputStream());
FileOutputStream fos = new FileOutputStream("fileData.txt");
byte[] buffer = new byte[4096];
int filesize = 15123; // Send file size in separate msg
int read = 0;
int totalRead = 0;
int remaining = filesize;
while((read = dis.read(buffer)) > 0) {
totalRead += read;
System.out.println("read " + totalRead + " bytes.");
fos.write(buffer, 0, read);
}
fos.close();
dis.close();
}
public static void main(String[] args) {
FileServer fs = new FileServer(1988);
fs.start();
}
}
the problem that in the server i received the file but there is extra character in it look like this.Any help will be appreciated thanks
Usual problem.
while ((fis.read(buffer) > 0)) {
dos.write(buffer);
}
You're ignoring the count returned by the read, and assuming that it filled the buffer. It should be:
while ((count = fis.read(buffer) > 0)) {
dos.write(buffer, 0, count);
}
Curiously enough you have this right in the server. NB You don't need a DataOutputStream here.
byte[] buffer = new byte[4096];
I think the" extra character" come from this place;every time you write 4096 byte
,at last time it happened less than 4096 byte.and then you get extra character
I have to transfer chunks of a file to different clients using one server.
When i run the server file and provide the name of the file it successfully makes chunks. when i run the first client for first time it works but when i run it for the client again(by that i mean when i connect as a second client) it fails to transfer chunks to the second client. Complete code of server and client are shown below.
error is for the second client it starts reading the contents of the file as filename and program terminates.
provide a large text file(1MB) file as input to server
Server Code:
import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.*;
public class server {
private static final int sPort = 8000; //The server will be listening on this port number
public static String str;
public static int c;
public static void main(String[] args) throws Exception {
System.out.println("The server is running.");
ServerSocket listener = new ServerSocket(sPort);
int clientNum = 1;
System.out.println("Enter the name of the file: ");
Scanner in = new Scanner(System.in);
str = in.nextLine();
String path = System.getProperty("user.dir");
String filepath = path +"/"+ str;
in.close();
try {
c=splitFile(new File(filepath));
} catch (IOException e1) {
e1.printStackTrace();
}
try {
while(true) {
new Handler(listener.accept(),clientNum,c).start();
System.out.println("Client " + clientNum + " is connected!");
clientNum++;
}
} finally {
listener.close();
}
}
/**
* A handler thread class. Handlers are spawned from the listening
* loop and are responsible for dealing with a single client's requests.
*/
private static class Handler extends Thread {
private Socket connection;
private int chunkcount;
private ObjectInputStream in; //stream read from the socket
private ObjectOutputStream out; //stream write to the socket
private int no; //The index number of the client
public Handler(Socket connection, int no,int c) {
this.connection = connection;
this.no = no;
this.chunkcount=c;
}
public void run() {
try{
//initialize Input and Output streams
out = new ObjectOutputStream(connection.getOutputStream());
out.flush();
in = new ObjectInputStream(connection.getInputStream());
try{
String path = System.getProperty("user.dir");
path=path+"/"+"chunks"+ "/";
System.out.println(path);
System.out.println("Total chunks: "+chunkcount);
int i=no;
int j=i;
int k=0;
OutputStream op=connection.getOutputStream();
DataOutputStream d = new DataOutputStream(op);
d.writeInt(no);
d.flush();
System.out.println("value of j or clientnum: "+j);
while(j<chunkcount)
{
k++;
j=j+5;
}
System.out.println(k);
d.writeInt(k);
d.flush();
//d.close();
while(i<chunkcount)
{
String pathname= path+Integer.toString(i)+str;
System.out.println(i+str);
sendFile(connection,pathname);
i=i+5;
}
}
catch(Exception e){
e.printStackTrace();
}
}
catch(IOException ioException){
System.out.println("Disconnect with Client " + no);
}
finally{
//Close connections
try{
in.close();
out.close();
connection.close();
}
catch(IOException ioException){
System.out.println("Disconnect with Client " + no);
}
}
}
}
public static int splitFile(File f) throws IOException {
int partCounter = 1;//I like to name parts from 001, 002, 003, ...
//you can change it to 0 if you want 000, 001, ...
int sizeOfFiles = 102400;// 1MB
byte[] buffer = new byte[sizeOfFiles];
try (BufferedInputStream bis = new BufferedInputStream(
new FileInputStream(f))) {//try-with-resources to ensure closing stream
String name = f.getName();
String path = f.getParent();
long sizefile = f.getTotalSpace();
String newpath = path + "/" + "chunks";
File dir = new File(newpath);
dir.mkdir();
int tmp = 0;
while ((tmp = bis.read(buffer)) > 0) {
//write each chunk of data into separate file with different number in name
File newFile = new File(dir, String.format("%d", partCounter++) + name );
//System.out.println(f.getParent());
try (FileOutputStream out = new FileOutputStream(newFile)) {
out.write(buffer, 0, tmp);//tmp is chunk size
}
}
System.out.println("File details are : "+name+" "+sizefile);
System.out.println("Number of chunks: "+ (partCounter-1));
}
return (partCounter-1);
}
public static void sendFile(Socket conn,String fileName) throws IOException
{
File myFile = new File(fileName);
byte[] mybytearray = new byte[(int) myFile.length()];
FileInputStream fis = new FileInputStream(myFile);
BufferedInputStream bis = new BufferedInputStream(fis);
DataInputStream dis = new DataInputStream(bis);
dis.readFully(mybytearray, 0, mybytearray.length);
OutputStream os = conn.getOutputStream();
DataOutputStream dos = new DataOutputStream(os);
dos.writeUTF(myFile.getName());
dos.writeLong(mybytearray.length);
dos.write(mybytearray, 0, mybytearray.length);
dos.flush();
dis.close();
}
}
client code:
import java.net.*;
import java.io.*;
public class Client {
Socket requestSocket; //socket connect to the server
ObjectOutputStream out; //stream write to the socket
ObjectInputStream in; //stream read from the socket
public Client() {}
void run()
{
try{
//create a socket to connect to the server
requestSocket = new Socket("localhost", 8000);
System.out.println("Connected to localhost in port 8000");
//initialize inputStream and outputStream
out = new ObjectOutputStream(requestSocket.getOutputStream());
out.flush();
in = new ObjectInputStream(requestSocket.getInputStream());
System.out.println("Ready to receive files ( Enter QUIT to end):");
BufferedInputStream in1 = new BufferedInputStream(requestSocket.getInputStream());
DataInputStream d = new DataInputStream(in1);
int clientnum=d.readInt();
String path = System.getProperty("user.dir");
String oppath = path + "/" + "Client" + clientnum;
File dir = new File(oppath);
dir.mkdir();
int numchunk=d.readInt();
System.out.println(numchunk);
int jakarta=1;
while(jakarta<=numchunk ){
jakarta++;
String newpath=oppath+"/";
File f = new File(newpath);
f.createNewFile();
receiveFile(requestSocket,newpath);
System.out.println("File Received");
}
}
catch (ConnectException e) {
System.err.println("Connection refused. You need to initiate a server first.");
}
catch(UnknownHostException unknownHost){
System.err.println("You are trying to connect to an unknown host!");
}
catch(IOException ioException){
ioException.printStackTrace();
}
finally{
//Close connections
try{
in.close();
out.close();
requestSocket.close();
}
catch(IOException ioException){
ioException.printStackTrace();
}
}
}
//send a message to the output stream
public static void receiveFile(Socket s1,String oppath) throws IOException
{
String fileName;
try {
int bytesRead;
InputStream in = s1.getInputStream();
DataInputStream clientData = new DataInputStream(in);
fileName = clientData.readUTF();
OutputStream output = new FileOutputStream(oppath+fileName);
long size = clientData.readLong();
byte[] buffer = new byte[1024];
while (size > 0
&& (bytesRead = clientData.read(buffer, 0,
(int) Math.min(buffer.length, size))) != -1) {
output.write(buffer, 0, bytesRead);
size -= bytesRead;
}
output.flush();
output.close();
}
catch(Exception e)
{
e.printStackTrace();
}
}
//main method
public static void main(String args[])
{
Client client = new Client();
client.run();
}
}
Is there a way to get a websocket server to connect to another websocket server? I wrote this snippet in Java but it doesn't work. I don't get any errors or exceptions, it just waits forever to connect.
#OnMessage
public void message(Session session, String msg){
String URL = "ws://wildfly2-ciri.rhcloud.com:8000/echo";
try {
System.out.println("**1 Got new message: " + msg);
String forward = "This is WildFly 1: " + msg;
System.out.println("**1 Init new session");
Session newSession = session.getContainer().connectToServer(Client.class, URI.create(URL));
System.out.println("**1 Sending to wildfly2");
newSession.getBasicRemote().sendText(forward);
} catch (Exception e) {
e.printStackTrace();
}
}
Basically, I want this server to initialize a new websocket connection to another server at another address. However, the program stops when it tries to make a new connection. Is there a flaw in my thinking or is this kind of connection impossible?
You may find this useful. This is one of my older socket programs which I used to communicate between client and server. I have attached both of client and code for the program which would send XML files. You will however, need to edit a few things in order to get her workin' for you. Play this with file and get a feel for sockets and apply it to your program. Happy Learnings my friend!
public static void main(String[] args) throws IOException {
Socket socket = null;
String host = "127.0.0.1";
socket = new Socket(host, 4444);
File file = new File("C:\\testXML.xml");
// Get the size of the file
long length = file.length();
if (length > Integer.MAX_VALUE) {
System.out.println("File is too large.");
}
byte[] bytes = new byte[(int) length];
FileInputStream fis = new FileInputStream(file);
BufferedInputStream bis = new BufferedInputStream(fis);
BufferedOutputStream out = new BufferedOutputStream(socket.getOutputStream());
int count;
while ((count = bis.read(bytes)) > 0) {
out.write(bytes, 0, count);
}
out.flush();
out.close();
fis.close();
bis.close();
socket.close();
}
}
public class Server {
/**
* #param args the command line arguments
*/
public static void main(String[] args) throws IOException {
ServerSocket serverSocket = null;
try {
serverSocket = new ServerSocket(4444);
} catch (IOException ex) {
System.out.println("Can't setup server on this port number. ");
}
Socket socket = null;
InputStream is = null;
FileOutputStream fos = null;
BufferedOutputStream bos = null;
int bufferSize = 0;
try {
socket = serverSocket.accept();
} catch (IOException ex) {
System.out.println("Can't accept client connection. ");
}
try {
is = socket.getInputStream();
bufferSize = socket.getReceiveBufferSize();
System.out.println("Buffer size: " + bufferSize);
} catch (IOException ex) {
System.out.println("Can't get socket input stream. ");
}
try {
fos = new FileOutputStream("C:\\xxxXXXXxxx.txt");
bos = new BufferedOutputStream(fos);
} catch (FileNotFoundException ex) {
System.out.println("File not found. ");
}
byte[] bytes = new byte[bufferSize];
int count;
while ((count = is.read(bytes)) > 0) {
bos.write(bytes, 0, count);
}
bos.flush();
bos.close();
is.close();
socket.close();
serverSocket.close();
}
}
I want a efficient and a fast way of sending a stop message in a socket.
I have a method that send files from one pc to another. All of the files from the sender appear on the receiver's PC. However all of the data is being written to the first file (only). The other files exist, but are empty. This happen because the receiver method doesn't know when to start writing to the next file.
Sender
public static void sendFile (final Socket sock, File source)
{
FileInputStream fileIn = null;
try
{
//Read bytes from the source file
fileIn = new FileInputStream(source);
//Write bytes to the receive
//No need to use a buffered class, we make our own buffer.
OutputStream netOut = sock.getOutputStream();
byte[] buffer = new byte[BUFFER_SIZE];
int read;
while ((read = fileIn.read(buffer)) != -1)
{
netOut.write(buffer, 0, read);
netOut.flush ();
}
//Send some stop message here
}
catch (Exception e)
{
e.printStackTrace ();
}
finally
{
if (fileIn != null)
{
try
{
fileIn.close ();
}
catch (IOException e)
{
e.printStackTrace ();
}
}
}
}
//Send files via socket
public static void sendFile (final Socket sock, File[] source)
{
for (int i = 0; i < source.length; i++)
sendFile (sock, source[i]);
}
Receiver:
public static void receiveFile (final Socket sock, File destination)
{
BufferedOutputStream out = null;
try
{
//Receive data from socket
InputStream clientInputStream = sock.getInputStream();
//Write bytes to a file
out = new BufferedOutputStream (new FileOutputStream (destination));
byte[] buffer = new byte[BUFFER_SIZE];
int read;
while (true)
{
read = clientInputStream.read(buffer);
out.write(buffer, 0, read);
out.flush ();
}
}
catch (IOException e)
{
e.printStackTrace ();
}
finally
{
if (out != null)
{
try
{
out.close ();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
}
//Receive files via socket
public static void receiveFile (final Socket sock, File[] destination)
{
for (int i = 0; i < destination.length; i++)
receiveFile (sock, destination[i]);
}
You need to modify your send/receive protocol to include at least a minimal header before sending the file. Your header should include at least the size of the data to follow, and anything else you might want (such as file name).
I tried with a header like you suggested, but it doesn't work. The receiver still don't know when to stop(so I get EOFException). All the received data get written to the first file.
public static void sendFile (Socket sock, File source)
{
FileInputStream fileIn = null;
try
{
//Read bytes from the source file
fileIn = new FileInputStream(source);
//Write bytes to the receive
//No need to use a buffered class, we make our own buffer.
OutputStream netOut = sock.getOutputStream();
byte[] buffer = new byte[BUFFER_SIZE];
int readBytes = 0;
long fileSize = source.length();
long counter = 0;
//Send the file size
DataOutputStream objOut = new DataOutputStream (netOut);
System.out.println ("Writing: " + source.length ());
objOut.writeLong (fileSize);
objOut.flush ();
while ((counter += readBytes) < fileSize)
{
readBytes = fileIn.read(buffer);
netOut.write(buffer, 0, readBytes);
netOut.flush ();
}
fileIn.close();
}
catch (Exception e)
{
e.printStackTrace ();
}
finally
{
if (fileIn != null)
{
try
{
fileIn.close ();
}
catch (IOException e)
{
e.printStackTrace ();
}
}
}
}
[]
public static void receiveFile (Socket sock, File destination)
{
BufferedOutputStream fileOut = null;
try
{
//Receive data from socket
InputStream netIn = sock.getInputStream();
//Write bytes to a file
fileOut = new BufferedOutputStream (new FileOutputStream (destination));
byte[] buffer = new byte[BUFFER_SIZE];
int readBytes = 0;
long fileSize;
long counter = 0;
//Receive the file size
DataInputStream objIn = new DataInputStream (netIn);
fileSize = objIn.readLong ();
System.out.println ("Receiving: " + fileSize);
while (true)
{
readBytes = netIn.read (buffer);
fileOut.write (buffer, 0, readBytes);
fileOut.flush ();
counter += readBytes;
if (counter > fileSize)
break;
}
}
catch (IOException e)
{
e.printStackTrace ();
}
finally
{
if (fileOut != null)
{
try
{
fileOut.close ();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
System.out.println ("Ending method");
}