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I was wondering if anyone knows how to store series of data in an android app, and also how to call those data back (like a bible app or Hymnal).
Is it XML or a form of SQL?
Thanks.
If you are going to store/retrieve a small data (some variables) you can use sharedPrefrences and here is an example,but if you are going to store/retrieve big data you can use database SQLiteOpenHelper example.
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I am new to Android and searched for this topic on the internet but still not sure which would be the best choice. I am writing an app that shows users details about a movie. I want to add to this application a database that stores for each user their favorite movies, and movies they want to watch in the future. What would be a good choice for adding a database? Would a client-server architecture fit this app? (writing it in Java)
If you decide to implement a local database, I would strongly suggest using Room persistence library. However, if the data you wish to save is fairly simple (let's say it is an object with 2-3 properties), you could consider saving them to Shared preferences as json strings.
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Although I can create and store queries using the Arango client, I can't find a way to create and retrieve them using the Arango java driver. The only place I can see a QueryEntity returned is when asking for long running queries.
In the same way I create Collections and graphs programmatically using the java api, I also want to create a few queries for debugging. I can't find a way to do this using the java api.
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For example,there is an app called System Analyst that shows me how much data has been downloaded in the current session.I'd like to use this data in another app,which I want to write in C or Java.
Is this a bad idea?If so why?
Usually it's better to go to the source of the information instead of trusting some other application. In the case of data received and sent, you can get them directly from the kernel by reading /proc/net/dev.
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I am going to be accessing an array of objects, that are saved to internal storage, throughout the Android Application. It will have things like nameString, any song chosen from the device, array of videos, and date of project.
I come from developing iPhone and iPad apps. Usually I would create an NSObject, but according to: android object oriented programming I should load this into each individual activity?
Why you don't use a simple SQL Database. Each row would have the information for one Object.
Just one possibility but I would think about it.
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I am new to the concept of Replicated Database. I wanted to set up a peer-to-peer network of 2-3 computers so that I would be able to query any of the computer to get the result. Please could anyone guide me from where should I start learning the programming related to this topic.
Start with theory:
Amazon Dynamo
Then there's quite a big list of distributed stores