I need some kind of GUI tool that will make applications for both Desktop and Android systems.
I did some quick research, but didn't find anything. I was suggested by someone to use PHP and AJAX that is doable. I have never used these languages for such a purpose and the application is in Java, so I have no idea where to start.
Any ideas?
Thank you very much.
Unity could work for you. You would need to use C# instead of java, but they are almost exactly the same syntax wise. A few of the built in methods have different names, but Unity is very easy to make GUI's with.
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as i'm still learning, i'm not sure what tools, frameworks, even languages i'm gonna work with..
so i'm working on a simple project that got windows side and android side.. that obviously needs at least 2 languages to get it done, but it's impossible that i can learn those languages and know how to deal with their frameworks to get the job done
so is there a language i can develop the entire project(windows & android) with, and without need to any other language no matter what or how many tools or methods im gonna use to make it work?
-note: i know java is essential for the android side, so that's the point im talking about.... "entirely"
I would recommend you giving a loot at Flutter, it's not like native windows but it can produce applications for Android, iOS and web with a single codebase. It's really intuitive to use and the apps built with it work really well.
You can also take a look at React Native expect you need a Native app that you have to use Java as the core language if not give a trial to this
I notice you've tagged this with C#. To answer your question: that. You can write Android apps in it as well via a library called Xamarin that Microsoft bought out and has integrated into the platform.
I apologize in advance for what might be a terrible question... We are developing a MMO using mostly using LibGDX. Kryonet is being used for networking, and rendering is done using LibGDX functions. The current client seems to be a LwjglApplication, and I want to make it so that the game is playable using a web browser. It seems like I can implement it as a Java applet or using this GWT thing. What would be the easiest and most bug-free thing to implement for a novice such as I? (Links to tutorials especially welcome).
I would go with lwjgl applet. But I want to warn you that you should think twice if you actually want your game to be played through browser - if you want to look reliable, you have to sign your jars, which cost around 200$ / year.
If you want to use GWT then I recommend you to consider PlayN https://github.com/threerings/playn
Ive made an app on Android and I want to be able to sell the app for iphone and android. I dont want to have to learn objective C. Is there any possible way I can do this?
You have a lot of options but none of them are very nice. I know of no direct converter.
To reuse the majority of your code checkout RoboVM
http://www.robovm.com/
It is used by libgdx to allow for using Java to do cross platform development.
Pretty much all your other options as far as I have seen would involve using a proprietary language or recreating your app as HTML5.
In the end you will have to write some iOS code. At least now/soon you can use Swift instead of Objective-C =)
I've learnt python recently and I want to make an app for android. But everywhere on the net, it seems Java and Eclipse are the only ones that can be used.
So, my question is:
1) Can I use python to make an android app?
2) What kind of platform should I use to make an app with python?
Thanks guys!
If you're just looking to run Python scripts, try QPython.
If you're looking to make your Python code run like a native app, or just something more robust than the above, try SL4A.
If you're looking to effectively use Python as a library, and compile an .apk with the Python library included, try Kivy: github.com/kivy/python-for-android.
That said, you'd likely get a lot of benefit from learning Java, and not just for programming natively in Android (which would give you access to a much wider feature set and make your app run more efficiently).
Check out the Scripting Layer For Android, aka SL4A.
Here is a blog for getting started. The blog promises more entries in the series but there don't seem to be any. Still, it is a great starting point. There's quite a few parts to pull together so be patient and check the bottom of that blog entry for dozens of useful links.
If you want to contain everything to the Android device, including the IDE (pretty slick), check this out.
Here's a book from APress that could help with more advanced concepts: Pro Android Python with SL4A
I am basically a embedded systems programmer on linux. However, I would like to try my hand at writing Android applications. With no previous Java experience, are there GUI toolkits or something that can help me. Or is it mandatory to learn Java.
Any links, tips for newbies like me will be very helpful
There are various app builders available for those who do not want to do any programming but they are very limited in the apps they can produce. Basically, such builders offer the developer a series of templates which the developer personalizes before building the app. For instance with a video player template, the developer would choose the look and feel such as background colors etc but the rest of the app would be fixed.
Here is an article that looks at some things to consider before using a No-Programming app- builder
http://hypernextandroid.wordpress.com/2012/09/04/coding-and-no-coding-app-makers/
As you are already a programmer and the Java route is extremely intensive then you could try Basic4Android, HyperNext Android Creator etc. These have much easier learning curves than the Java/Android SDK approach and can still produce native apps.
I am 2 months late, but I have been using a software called Titanium Studio to develop android apps. You cannot write advanced apps like games, but its good for developing simple apps. If you have a mac, then you can develop for iOS as well.
You will basically use javascript and PHP to write your app, which are much easier than learning JAVA.
Cons-
It includes most of the commonly used functions from android, iOS SDK but it is missing a lot as well.
The size of the apps will generally in range of 10-20 MB.
Apart from that, If you want to create a simple app and want to do it quick Titanium is the software to use.
Yes you can. You just require an Android tutorial to get started. Try foolowing links:
One
Two
Three
Four
Its better if you first try learning some basics of Java and then try for this.
Hope this helps.
yes.
App Inventor for Android - its simple and easy, no need of any prior Java programming knowledge
Eclipse with ADT plugin - the better way to develop applications - start with Hello World
For UI development - try inbuilt UI editor with ADT plugin or DroidDraw
Gotta learn Java. But if you're familiar with C then the syntax will be familiar. It's object model is pretty simple and it's libraries are great, so it should be fun. Android, of course, has it's own constraints and best-practices.