How can I add delay when empty queue is filling with next thread?
Ex:
int numberOfThreads = 55;
private static ExecutorService executor = Executors.newFixedThreadPool(numberOfThreads);
int counter=0;
for(TblHomePageUrl tblHomePageUrl : mainTable)
{
legalInstituteIDList.add(tblHomePageUrl.getIntLegalInstitutionID());
WPCrawlerThread wpThread = new WPCrawlerThread(tblHomePageUrl, maxDepth, politenessDelay);
executor.execute(wpThread);
threadList.add(wpThread);
if(counter<=numThreads){
try {
Thread.sleep(10000);
} catch(InterruptedException ex) {}
}
counter++;
}
I'm sending post request to google when start each Thread.
If 2 or 3 thread run same time I am blocking from Google. If i can add a small delay between filling threads. I'll stay away from blocking. I'm using java. I need to setting to executor.
Maybe you can try to use ScheduledExecutorService instead of ExecutorService. The documentation about ScheduledExecutorService says:
An ExecutorService that can schedule commands to run after a given
delay, or to execute periodically.
Related
I want to return from my executeTasks() method only after all the tasks submitted to the threadpool are finished. Please note that my thread pool has configurable threadpoolsize and uses SynchronousQueue as the backing queue, so my for loop proceeds safely by submitting a task only if a thread is available. So, I just want to wait for the final tasks. I am using Phaser for this.
I've created a Phaser with 1 registered party i.e., the current thread and I register a new party to the Phaser before submitting a task to the threadpool, when the task finishes I deregister the task party. When for loop finishes by submitting the final tasks, I am hoping that my arriveAndAwaitAdvance() will wait for registered parties to arrive but it will only discover that all those parties are deregistered after some time and then move forward and return from my method.
I think that this will solve my problem. Please let me know if I am wrong or if there is any other better way to do this. Countdownlatch is not going to help as my threadpoolsize is configurable. I know that having a counter and monitor will solve this problem but I want out-of-the-box solution like Phaser.
private void executeTasks(TheadPoolExecutor threadPool, Iterator<String> it) {
final Phaser phaser = new Phaser(1);
for (final String id : IteratorUtils.iterable(it)) {
phaser.register();
threadPool.execute(() -> {
// phaser.arrive();
try {
thread.sleep(10000 * id.length());
} finally {
phaser.arriveAndDeregister();
}
});
}
phaser.arriveAndAwaitAdvance();
phaser.arriveAndDeregister();
}
I never used a Phaser before but I think a CountDownLatch is the better way to handle this task.
A CountDownLatch is a synchronization barier that allows one or more threads to wait until a set of operations being performed in other threads completes.
2 methods are useful when using a CountDownLatch :
countDown that decrements the counter when a task is finish.
await is for the current thread (main for instance) to wait the others to complete.
*
private void executeTasks(TheadPoolExecutor threadPool, Iterator<String> it) {
final CountDownLatch countDownLatch = new CountDownLatch(threadPool.getPoolSize());
for (final String id : IteratorUtils.iterable(it)) {
threadPool.execute(() -> {
try {
thread.sleep(10000 * id.length());
countDownLatch.countDown();
} catch (InterruptedException ex) {}
});
}
countDownLatch.await();
}
Here the CountDownLatch is initialized with the number of threads in the threadpool.
I'm new to java concurrency an would like to ask the following basic question. I'm creating a ThreadPoolExecutor for imporving performance as follows:
int n = Runtime.getRuntime().availableProcessors()
ExecutorService executor = Executors.newFixedThreadPool(n);
for( int i = 0; i < n; i++)
executor.execute(new Work());
After all thread in the thread pool have finished their tasks I need to shutdown the pool properly. I would tried this:
while(true){
if(executor.isTerminated()){
executor.shutdownNow();
break;
}
}
But I'm not sure about that because I think we waste a lot of processors resources to queriyng the executor for termination.
What is the right solution for that?
UPD: Runnable task:
public class Work implements Runnable{
private String sql;
public Work() {
//init sql
}
#Override
public void run() {
JdbcTemplate template = new JdbcTemplate(dataSource);
#SuppressWarnings("unchecked")
List<Integer> ints = template.queryForList(sql, Integer.class);
//Storing the list into a global cache
}
}
There seems to be something mystical around shutting down an ExecutorService.
From the documentation of shutdown():
Initiates an orderly shutdown in which previously submitted tasks are executed, but no new tasks will be accepted.
So all you have to do is to invoke shutdown() after you have submitted all your tasks, the exact time doesn’t matter. They don’t have to be completed at that time. The ThreadPoolExecutor will finish all tasks and then clean up all resources.
And it will do so regardless of whether you wait for it or not. So you don’t need to wait, just invoke shutdown() when you are confident that you will not submit new tasks, the rest will happen as soon as possible.
It says:
There are no guarantees beyond best-effort attempts to stop processing
actively executing tasks. For example, typical implementations will
cancel via Thread.interrupt(), so any task that fails to respond to
interrupts may never terminate.
http://docs.oracle.com/javase/7/docs/api/java/util/concurrent/ExecutorService.html#shutdownNow()
So use awaitTermination instead. And for threads that take time, use a boolean variable as volatile and check it if it is set outside.If set then exit etc. something like that
try {
executor = Executors.newSingleThreadExecutor();
future = executor.submit(task);
executor.shutdown();
executor.awaitTermination(5, TimeUnit.SECONDS);
}
finally {
if (Objects.nonNull(executor) && !executor.isTerminated()) {
LOGGER.error("cancelling all non-finished tasks");
}
if (Objects.nonNull(executor)) {
executor.shutdownNow();
LOGGER.info("shutdown finished");
}
}
This way you shutdown executor and waiting for 5 seconds to complete all tasks and then finally calling executor.shutdownNow() to completely kill the executor.
This is the best way to shutdown executor.
Imagine I have following code:
final ExecutorService threadPool = Executors.newFixedThreadPool(
NUMBER_OF_WORKERS);
for (int i=0; i < NUMBER_OF_WORKERS; i++)
{
final Worker worker = new BirthWorker(...);
threadPool.execute(worker);
}
Now I need a piece of code, which waits, until all workers have completed their work.
Options I'm aware of:
while (!threadPool.isTerminated()) {}
Modify the code like that:
final List futures = new ArrayList(NUMBER_OF_WORKERS);
final ExecutorService threadPool = Executors.newFixedThreadPool(NUMBER_OF_WORKERS);
for (int i=0; i < NUMBER_OF_WORKERS; i++)
{
final Worker worker = new Worker(...);
futures.add(threadPool.submit(worker));
}
for (final Future future : futures) {
future.get();
}
// When we arrive here, all workers are guaranteed to have completed their work.
What is the best practice to wait for the completion of all workers?
I would suggest you use CountDownLatch (assuming this is one time activity) where in your constructor, you can specify how many threads you want to wait for and you share that instance accross the threads and you wait on all the threads to complete using await api (using timeout or complete blocking) and your thread's calling countdown api when they are done.
Another option would be, to call join method in thread to wait for their completion if you have access to each and every thread that you wish to complete.
I would use ThreadPoolExecutor.invokeAll(Collection<? extends Callable<T>> tasks)
API: Executes the given tasks, returning a list of Futures holding their status and results when all complete
CountDownLatch,as stated above, would do the work well, just keep in mind that you want to shut down the executur after your done:
final ExecutorService threadPool = Executors.newFixedThreadPool(
NUMBER_OF_WORKERS);
for (int i=0; i < NUMBER_OF_WORKERS; i++)
{
final Worker worker = new BirthWorker(...);
threadPool.execute(worker);
}
threadPool.shutdown();
unless you shut it down, threadPool.isTerminated will stay false, even when all the workers are done.
I am attempting to understand how to handle many instances of the ExecutorService executing Runnable commands. With regards to the code provided, how many shutdowns are required if I execute a hundred Runnables with the fixed thread pool set to one? I think the code should execute a hundred futures sequentially in the for loop execution order with a single thread (never spawns more than a single thread), and requires a single ExecutorService shutdown. Is this correct? Also, it's ok to call shutdown right after the for loop completes because all hundred of the futures are in queue so that the executorService shutdown will occur automatically after all hundred futures complete. Just looking for some clarification, thanks.
public static void main(String[] args)
{
private static ExecutorService executorService = Executors.newFixedThreadPool(1);
for (int i = 0; i < 100; i++)
{
executorService.execute(new Runnable() {
#Override
public void run()
{
// do stuff
}
});
}
executorService.shutdown();
}
Looks like you've got the right idea. It doesn't matter how many Runnables you've handed over to the ExecutorService to run or how big a thread pool you've allocated, you only need to call shutdown() once. That will allow all tasks to complete but will not allow you to add any new ones. You may want to call
try {
executorService.awaitTermination(5, TimeUnit.MINUTES);
} catch (InterruptedException e) {
// do stuff
}
to block while all tasks are completed depending on your usage scenario.
If you want to shutdown and attempt to kill all running tasks, instead call the shutdownNow() method. Note that there is no guarantee that it will be able to interrupt running tasks.
i'm new to this topic ... i'm using a ThreadPoolExecutor created with Executors.newFixedThreadPool( 10 ) and after the pool is full i'm starting to get a RejectedExecutionException .
Is there a way to "force" the executor to put the new task in a "wait" status instead of rejecting it and starting it when the pool is freed ?
Thanks
Issue regarding this
https://github.com/evilsocket/dsploit/issues/159
Line of code involved https://github.com/evilsocket/dsploit/blob/master/src/it/evilsocket/dsploit/net/NetworkDiscovery.java#L150
If you use Executors.newFixedThreadPool(10); it queues the tasks and they wait until a thread is ready.
This method is
public static ExecutorService newFixedThreadPool(int nThreads) {
return new ThreadPoolExecutor(nThreads, nThreads,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>());
}
As you can see, the queue used is unbounded (which can be a problem in itself) but it means the queue will never fill and you will never get a rejection.
BTW: If you have CPU bound tasks, an optimal number of threads can be
int processors = Runtime.getRuntime().availableProcessors();
ExecutorService es = Executors.newFixedThreadPool(processors);
A test class which might illustrate the situation
public static void main(String... args) {
ExecutorService es = Executors.newFixedThreadPool(2);
for (int i = 0; i < 1000 * 1000; i++)
es.submit(new SleepOneSecond());
System.out.println("Queue length " + ((ThreadPoolExecutor) es).getQueue().size());
es.shutdown();
System.out.println("After shutdown");
try {
es.submit(new SleepOneSecond());
} catch (Exception e) {
e.printStackTrace(System.out);
}
}
static class SleepOneSecond implements Callable<Void> {
#Override
public Void call() throws Exception {
Thread.sleep(1000);
return null;
}
}
prints
Queue length 999998
After shutdown
java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.FutureTask#e026161 rejected from java.util.concurrent.ThreadPoolExecutor#3e472e76[Shutting down, pool size = 2, active threads = 2, queued tasks = 999998, completed tasks = 0]
at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(ThreadPoolExecutor.java:2013)
at java.util.concurrent.ThreadPoolExecutor.reject(ThreadPoolExecutor.java:816)
at java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:1337)
at java.util.concurrent.AbstractExecutorService.submit(AbstractExecutorService.java:132)
at Main.main(Main.java:17)
It is very possible that a thread calls exit, which sets mStopped to false and shutdowns the executor, but:
your running thread might be in the middle of the while (!mStopped) loop and tries to submit a task to the executor which has been shutdown by exit
the condition in the while returns true because the change made to mStopped is not visible (you don't use any form of synchronization around that flag).
I would suggest:
make mStopped volatile
handle the case where the executor is shutdown while you are in the middle of the loop (for example by catching RejectedExecutionException, or probably better: shutdown your executor after your while loop instead of shutting it down in your exit method).
Building on earlier suggestions, you can use a blocking queue to construct a fixed size ThreadPoolExecutor. If you then supply your own RejectedExecutionHandler which adds tasks to the blocking queue, it will behave as described.
Here's an example of how you could construct such an executor:
int corePoolSize = 10;
int maximumPoolSize = 10;
int keepAliveTime = 0;
int maxWaitingTasks = 10;
ThreadPoolExecutor blockingThreadPoolExecutor = new ThreadPoolExecutor(
corePoolSize, maximumPoolSize,
keepAliveTime, TimeUnit.SECONDS,
new ArrayBlockingQueue<Runnable>(maxWaitingTasks),
new RejectedExecutionHandler() {
#Override
public void rejectedExecution(Runnable r, ThreadPoolExecutor executor) {
try {
executor.getQueue().put(r);
} catch (InterruptedException e) {
throw new RuntimeException("Interrupted while submitting task", e);
}
}
});
If I understand correctly, you have your ThreadPool created with fixed number of threads but you might have more tasked to be submitted to the thread pool. I would calcuate the keepAliveTime based on the request and set it dynamically. That way you would not have RejectedExecutionException.
For example
long keepAliveTime = ((applications.size() * 60) / FIXED_NUM_OF_THREADS) * 1000;
threadPoolExecutor.setKeepAliveTime(keepAliveTime, TimeUnit.MILLISECONDS);
where application is a collection of task that could be different every time.
That should solve your problem if you know average time the task take.