Applet: Window opens with smaller size - java

I have an Applet program, which can be run from Eclipse directly for testing. I am setting window size of this Applet. But, I am seeing sometimes the applet opens with smaller window rather than the actual window size is set, and sometimes it opens with the proper set size setSize(550, 650);
I couldn't get fix for why sometimes it opens with the smaller window. Could someone advise me to fix this issue?
public class HomeApplet extends Applet implements ActionListener
{
public void init() {
titleStr = "Welcome to Application Home page!";
connectBtn = new Button("Submit");
connectBtn.addActionListener(this);
add(connectBtn);
connectBtn.setBounds(100, 120, 90, 20);
connectBtn.setEnabled(true);
setLayout( null );
setSize(550, 650);
sharedImage = new ImageIcon("sameer15.jpg" ).getImage();
}
public void paint (final Graphics g)
{
//super.paint(g);
int x = getSize().width;
int c1 = x/2;
Font titleFont = new Font("Arial", Font.BOLD, 20);
g.setFont(titleFont);
g.drawString(titleStr, c1-170, 20);
Font connectFont = new Font("Arial", Font.BOLD, 15);
g.setFont(connectFont);
g.drawString(connectStr, c1-190, 80);
g.drawImage(sharedImage, 100, 100, this);
System.out.println("drawImage");
}
}

Could someone advise me to fix this issue?
That applet can be tested in AppletViewer by including an applet element in a code block at the top of the source code.
I.E. change:
public class HomeApplet extends Applet implements ActionListener
To something like:
/* <applet code=HomeApplet width=550 height=650></applet> */
public class HomeApplet extends Applet implements ActionListener
Then to compile and run:
prompt> javac HomeApplet.java
prompt> appletviewer HomeApplet.java
Note
setSize(550, 650);
This is just plain wrong for an applet. The size of an applet should be set in HTML or by other means. The applet (which is effectively a guest in a web page), does not have the right to resize itself (that would be like your guest visiting, and knocking out a wall for 'a little more space').
Questions
These are not rhetorical questions. Another way to put that is: I expect to see answers to these questions.
Why code an applet? If it is due to spec. by teacher, please refer them to Why CS teachers should stop teaching Java applets.
Why AWT rather than Swing? See my answer on Swing extras over AWT for many good reasons to abandon using AWT components.
Future problems
sharedImage = new ImageIcon("sameer15.jpg" ).getImage();
You'll begin to discover just how wrong this is when you see AccessControlException in the Java Console when testing in Applet Viewer from the command line, or embedded in a web page. ..But we can deal with that in a separate Q&A. ;)

The simple answer in Eclipse is:
If you have multiple java classes open and you "run" the program from a class other than the one with init() and setSize(550,650) then the window will default to small.
Open the class with the setSize() and run it from there. Problem solved.
This drove me nuts until I figured it out.

Related

I can't run a JFrame due to compiler errors & warnings

*I'm sorry for all of the trouble I may have caused you guys.
So, I am extremely new to programming with just a little experience in Java and Python. I was trying to make a program that would open a frame. In this frame there would be a button. When clicked, this button would play a song. I used a "recommended" code from YouTube. The code would begin to run, and then just stop. No frame would ever even appear. I showed it to a more experienced friend of mine. He said that the exact code ran just fine on his computer. I then sent him a screenshot of my project displayed on eclipse. He said that my JRE seemed to be missing some files. I tried a code that would just create a window, but it had the same problem. I am not sure what the JRE is, but I currently have JRE7. I don't know what I should do to fix this. Please help.
Error List
Severity and Description Path Resource Location Creation Time Id
The public type TopLevelWindow must be defined in its own file TGProject/src Frame.java line 4 1390698271752 73
The type TopLevelWindow is already defined TGProject/src TopLevelWindow.java Unknown 1390699351785 77
The method show(boolean) from the type Component is deprecated TGProject/src sound.java line 16 1390702839525 78
A link to the what my eclipse shows.
http://gyazo.com/3afdfa4f6750420f4e46deec40389340
A link to my Java file.
http://gyazo.com/257481d4ae9e2bb1d0ca93415a6c547e
Code for music
import java.awt.event.*;
import javax.swing.*;
import sun.audio.*;
import java.io.*;
public class sound {
public static void main(String[] args)
{
JFrame frame = new JFrame();
frame.setSize(200,200);
JButton button = new JButton("Click me");
frame.add(button);
button.addActionListener(new AL());
//this is outdated, but should still work
frame.show(true);
}
public static class AL implements ActionListener{
public final void actionPerformed(ActionEvent e) {
music();
}}
public static void music()
{
AudioPlayer MGP = AudioPlayer.player;
AudioStream BGM;
AudioData MD;
ContinuousAudioDataStream loop = null;
try{
BGM = new AudioStream(new FileInputStream("Jambi.mp3"));
MD = BGM.getData();
loop = new ContinuousAudioDataStream(MD);
}catch(IOException error) {}
MGP.start(loop);
}
}
Code for Frame
import java.awt.*;
import javax.swing.*;
// Create a simple GUI window
public class TopLevelWindow {
private static void createWindow() {
//Create and set up the window.
JFrame frame = new JFrame("Simple GUI");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel textLabel = new JLabel("I'm a label in the window",SwingConstants.CENTER);
textLabel.setPreferredSize(new Dimension(300, 100));
frame.getContentPane().add(textLabel, BorderLayout.CENTER);
//Display the window.
frame.setLocationRelativeTo(null);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
createWindow();
}
}
Error 1
The public type TopLevelWindow must be defined in its own file
You either need to change.
public class TopLevelWindow {
To:
class TopLevelWindow {
Or do as reported and declare a new class for TopLevelWindow
Error 2
The type TopLevelWindow is already defined
I'm not sure what that means, but it might be solved by fixing the first problem.
Warning 3
The method show(boolean) from the type Component is deprecated
For any deprecation warning, go to the relevant method in the Java Docs. They should give details about what to use instead.
Tips
Compile often and ask as soon as you have a single error you do not understand.
Don't try to run code that shows problems in that window. Only experts should even try that.
You catch more flies with honey than with vinegar. Don't take the tone you did with Jayan, even if you think they are being harsh. People help for free, so have little time for questions that do not come up to standard. It might have been better to explain to the person that the question had now changed. Perhaps that would have made no difference to them, but either way, adding that kind of reply discourages everyone from helping.
"I used a "recommended" code from YouTube." Don't use YouTube videos to learn programming. They are often old, and in this case, they are using classes in the sun package for which there were better replacements since Java 1.3.
If you're really that new to programming, I would suggest to use an IDE (development environment) like for instance Netbeans or Eclipse and create a new JFrame form. You can then use the design view to graphically design your interface, IE drag your button on the screen. No need to go around programming frames. All you need to code is the implementation; what happens after you click the button.
After you posted the code, I had another look and this is what I've found:
Both classes have main methods. I ran both and each opened up a different window for me. Typically, you'll only want one main method. It's the main method! It's the starting point of your program and you can of course only have one starting point. At this time, your program is going to do two different things depending on what main method you run.
Still, this isn't your issue, because both mains are running for me. I think you must have the wrong version of java or something?
What I think you did is you pasted all that code into a file that wasn't called exacly "TopLevelWindow". If so, do that. I think your problem will go away.
Remember to only have one class per file, (barring inner classes; not something to concern yourself with as a beginner).

How to change java icon in a JFrame

Ok so I've been researching this one quiet a bit. I am fairly new to java but thought that this one would be easy. Ive tried just about every way that has been answered on this site and still no luck, and usually when I look here I am able to find a answer that fits what I am looking for. Does anyone know how to change the Java icon in the top corner of the JFrame. I'm pretty positive that its not my file path either because all my images are in the same folder and they all work, this is the only one that I can't seem to get to work.
This is the first part my code for the main menu of my program, everything works except when i try to add the icon image. The code I've entered below does not have anything in it for the JFrame IconImage, I removed it since it didn't work. So if there is someone who knows how to get it working with this code that would be highly appreciated, thank you very much in advanced!
public class MainFrame
{
private MyPanel main;
private MyPanel2 create;
private MyPanel3 update;
private MyPanel4 find;
JFrame frame = new JFrame("Main Menu:");
public void displayGUI()
{
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel contentPane = new JPanel();
contentPane.setBorder(BorderFactory.createEmptyBorder(0, 0, 0, 0));
contentPane.setLayout(new CardLayout());
main = new MyPanel(contentPane, this);
create = new MyPanel2(contentPane);
update = new MyPanel3(contentPane);
find = new MyPanel4(contentPane);
contentPane.add(main, "Main Menu");
contentPane.add(create, "Create Part");
contentPane.add(update, "Update Part");
contentPane.add(find, "Find Part");
frame.setLocation(200, 200);
frame.setSize(700, 580);
frame.setContentPane(contentPane);
frame.setVisible(true);
}
I have an answer for you. First, make sure that the images are in a folder, not a package. Next, insert this line of code:
Image image = Toolkit.getDefaultToolkit().getImage(getClass().getResource("path/to/image.png"));
ImageIcon icon = new ImageIcon( );
setIconImage(icon.getImage());
This code gets the image from the class path, and returns it as a image icon, and then it sets it. This should add the image icon to the application. If it doesn't, then tell me.
EDIT: After you told me that that didn't work then I decided to take a second crack at it...
First, put your images into a completely separate folder. I usually call this /res. Next, put your image in there. Now, for loading I took a completely different route. I decided to use ImageIO instead of default loading. To load the image, you use this code:
try {
frame.setIconImage(ImageIO.read(new File("res/icon.png")));
}
catch (IOException exc) {
exc.printStackTrace();
}
ImageIO works a lot better for loading images. If this still doesn't work then please tell me.
If you want to export this as a JAR then put a folder the same name as you used in the program in the same directory as the JAR.
For example in a NetBeans project, create a resources folder in the src folder.
Put your images (jpg, ...) in there.
Whether you use ImageIO or Toolkit (including getResource),
you must include a leading / in your path to the image file:
Image image = Toolkit.getDefaultToolkit().getImage(getClass().getResource("/resources/agfa_icon.jpg"));
setIconImage(image);
If this code is inside your JFrame class, the image is added to the frame as an icon in your title bar.
This works pretty fine for me.
Just add this after you've created your JFrame.
try {
Image image = new ImageIcon("/icons/image.jpg").getImage();
frame.setIconImage(image);
}catch(Exception e){
System.out.println("Application icon not found");
}
Paste your image icon (fav.png) in the same package first,
Write following code in constructor of JFrame:
setIconImage(Toolkit.getDefaultToolkit().getImage(getClass().getResource("fav.png")));
Note:- fav.png is the name of icon
this.setIconImage(new ImageIcon(getClass().getResource("/iconsfolder/iconsname.jpg")).getImage());
// sets the Global icon for the system
try this code put after this code:
public void displayGUI()
{

export a JOGL applet and embedd into a html page

It is some time that I'm testing opengl with java and JOGL. I have a good result and I wan to publish it on the web, but I have a problem. I'm in eclipse, and I'm testing an Applet with JOGL.
EDIT: Thanks to Ricket answer it fixed this problem
first of all i have this run time error (but the program works correctly):
java.lang.IllegalArgumentException:
adding a window to a container at
EDIT: but it still doesn't work:
then I found this incredibly clear page
and I did what is said. I open html with the browser, the libs are downloaded, but it stops at Starting applet AppletHelloWorld, as that is the name I gave to my applet.
Maybe I am missing something like a main function or exporting the jar properly?
This is my main code:
public class AppletHelloWorld extends Applet
{
public static void main(String[] args)
{
JFrame fr=new JFrame();
fr.setBounds(0,0,1015,600);
fr.add(new AppletHelloWorld());
fr.setVisible(true);
}
public void init()
{
setLayout(null);
MyJOGLProject canvas = new MyJOGLProject(); //MyJOGLProject extends JFrame
canvas.run(); // this do setVisible(true)
} //....
Just as the error says, you're trying to add a window to a container. A JFrame is a window. You can't add a JFrame to anything, including a Container. I think perhaps you either don't know what a JFrame is, or don't know what a Container is.
Ideally you would have MyJOGLProject extend GLEventListener instead. Then your init function would make a new GLCanvas, add an instance of MyJOGLProject to it (via addGLEventListener), and then add the GLCanvas to your applet.
Alternatively, if you're okay with the applet popping up a JFrame, then simplify your init method:
public void init() {
setLayout(null);
MyJOGLProject canvas = new MyJOGLProject();
canvas.setVisible(true);
}
That should do it.
Use JApplet. I think that's the reason why it fails.
(Use Webstart with JNLP in NetBeans)

Why my Swing based GUI application is not responding?

I am trying to create my first GUI application using (Java + Eclipse + Swing). This is my code:
import java.awt.*;
import javax.swing.*;
public class HelloWorldSwing extends JFrame {
JTextArea m_resultArea = new JTextArea(6, 30);
//====================================================== constructor
public HelloWorldSwing() {
//... Set initial text, scrolling, and border.
m_resultArea.setText("Enter more text to see scrollbars");
JScrollPane scrollingArea = new JScrollPane(m_resultArea);
scrollingArea.setBorder(BorderFactory.createEmptyBorder(10,5,10,5));
// Get the content pane, set layout, add to center
Container content = this.getContentPane();
content.setLayout(new BorderLayout());
content.add(scrollingArea, BorderLayout.CENTER);
this.pack();
}
//============================================================= main
public static void main(String[] args) {
JFrame win = new HelloWorldSwing();
win.setTitle("TextAreaDemo");
win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
win.setVisible(true);
}
}
The code was taken from here.
When I run the application from Eclipse the expected window appears (So, it's good. I see what I want to see). However, when I try to close the window or try to write something in the text area the program freezes. The OS writes me that program is not responding (I try it on Ubuntu).
Can anybody help me to find the reason of the problem?
Thank you in advance for any help.
I'm sure this doesn't have to do with the code, as others have found the code runs just fine on their machines - which points to a machine specific issue. From within Eclipse, make sure it is setup to use the expected JDK/JRE. However, before worrying about how Eclipse is handling your situation, I'd run things by hand first - especially since you've got a very simple class.
I would check to ensure that you're using the expected compiler and runtime. On Linux:
which javac
which java
If they're both what you expect, do the following:
javac HelloWorldSwing.java
java HelloWorldSwing
If you get a similar problem, then you know it's not the Eclipse configuration and it's something else. If you're not using the latest JDK, upgrade to the latest. If you're already at the latest, it could be a display driver. Do other JAVA swing programs work on this computer? I'm sure you could find some on the net, download an app already packaged as a jar and try running it.
did you try using the eventdispatcherthread to view the JFrame?
something like:
public static void main(String[] args){
SwingUtilities.invokeLater(new Runnable(){
public void run(){
createAndViewJFrame();
}
});
}
public void createAndViewJFrame(){
JFrame win = new HelloWorldSwing();
win.setTitle("TextAreaDemo");
win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
win.setVisible(true);
}
then your frame would be shown by the swing dispatcher thread.
hope it helped, although im just guessing...
Update: as commenters pointed you i f**ed up the invokeLater() call. I just edited this post to correct that. Thanx go to yishai & willcodejavaforfood for pointing it out!
frank
You need to catch the exit event and
respond with a System.exit( 0 );
You should be able to find that in
most swing examples online.
wrong stuff... sorry... coffee... argh....

Creating an offscreen frame in Java (or: how to avoid a blank menu on a Mac, when all application windows are closed)?

I am making a Mac application, and I want my menu bar to look right.
Any Mac user knows the menu bar should be in the top screen menu. Setting apple.laf.useScreenMenuBar to true in the property list file gets rid of the in-frame menu bars and moves the menu bar of the current focused window to the screen menu.
However, when all windows are hidden or when there are no windows, there are no menu bars to move to the top, and you just get a blank menu. I heard a solution to this was to create an offscreen window that is focused when no others are. The only purpose of it would be its menu, so that it could fill in when the others are gone.
However, I've been getting loads of problems. I can't seem to move the window off the screen because Macs won't let you set the coordinates to something past the size of the screen; it just cuts it off and positions it at the edge instead. Is there something else I have to do to make an offscreen window?
You should definitely consider WizardOfOdds' very helpful answer. Using "The Application Menu" correctly will help, and it's easy to set up a minimal Info.plist to get started. A persistent File menu will allow your application to open a new window when others are closed. This answer links to a simple example.
Although Apple's Human Interface Guidelines are an excellent guide to what your users will expect, you can certainly experiment with the approach you suggested in your question. In particular, you might try setLocation(Short.MIN_VALUE, Short.MIN_VALUE) on the invisible window. In addition, you might want to respond to a WindowEvent in some special way if it signals the close of the last visible window.
Addendum: When your listener sees the last visible window close, create a new, empty application window. Alternatively, move the invisible window onscreen and make it visible until the user decides how to proceed.
Addendum: Mac OS X helpfully prevents a visible window form being moved offscreen, but it's easy to put an invisible window in limbo, as shown below.
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JToggleButton;
public class FrameTest extends JFrame {
private static FrameTest marco;
private static FrameTest polo;
private static class MyPanel extends JPanel {
public MyPanel() {
super(true);
final JToggleButton b = new JToggleButton("Test");
b.addItemListener(new ItemListener() {
#Override
public void itemStateChanged(ItemEvent e) {
if (b.isSelected()) {
polo.setLocation(100, 100);
polo.setVisible(true);
}
else {
polo.setVisible(false);
polo.setLocation(Short.MIN_VALUE, Short.MIN_VALUE);
}
}
});
this.add(b);
}
}
public FrameTest(String title) {
super(title);
this.setLayout(new BorderLayout());
this.add(new MyPanel());
this.pack();
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(final String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
marco = new FrameTest("Marco");
marco.setLocationRelativeTo(null);
marco.setVisible(true);
polo = new FrameTest("Polo");
polo.setLocation(Short.MIN_VALUE, Short.MIN_VALUE);
}
});
}
}
I know that this post is quite old, anyway, I had the same problem and found the solution. Actually it's quite simple. Just don't add the JMenuBar to your main frame when running on mac os x, but to your application using
com.apple.eawt.Application.getApplication().setDefaultMenuBar(menuBar);
Now the MenuBar is still displayed even if you set all frame's visibility to false.
Not a direct solution, but I think some create a 1-pixel window instead. That yields complaints though, like one described at Super User: Chaotic behavior of a dead pixel on my iMac 24"...
First a note: your question seems really to be "How to have a Window menu following the Apple Human Interface Guidelines" and not "creating an offscreen frame in Java", which seems like a monstrous hack.
I suggest checking Apple's "Mac OS X Integration for Java", which, under "Window menu", shows apparently exactly what you're trying to achieve:
Apple Human Interface Guidelines suggests that all Mac OS X applications should provide a Window menu to keep track of all currently open windows. A Window menu should contain a list of windows, with a checkmark next to the active window.
This is a comment to trashgod's answer. It's too big so I have to move it here >.<
More problems!
I'm getting 2 errors:
line 23: The method itemStateChanged(ItemEvent) of type new ItemListener(){} must override a superclass method
line 50:The method run() of type new Runnable(){} must override a superclass method
Any help? I've never encountered this before. I don't know what it means.
EDIT: I have more problems! I need the offscreen window to be visible while it is offscreen for it to produce a menu to move to the screen menu bar. When I use the code
offScreen = new JFrame("WTF?! You can see me?");
offScreen.setSize(400,300);
offScreen.setLocation(0, java.awt.Toolkit.getDefaultToolkit().getScreenSize().height+50);
System.out.println(offScreen.getLocation());
offScreen.setVisible(true);
System.out.println(offScreen.getLocation());
I get the output:
java.awt.Point[x=0,y=1100]
java.awt.Point[x=0,y=961]
It moves it back once it's made visible again!
I've searched for ages and I can't find anything.
This code works in Java 7:
if( isMac ) {
//This creates an invisible frame so that we always have a menu bar visible
JFrame menuFrame = new JFrame();
menuFrame.setUndecorated( true );
menuFrame.setJMenuBar( defaultMenuBar );
AWTUtilities.setWindowOpaque( menuFrame, false );
menuFrame.setBounds( 0,0,1,1 );
menuFrame.setVisible( true );
}
Just call this before you open any other windows, and it will stay in the background and automatically become the focused window when others are closed. You can still use the com.apple.eawt.Application.getApplication().setDefaultMenuBar(menuBar) method in your application so that you don't need to call setJMenuBar() on each JFrame.

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