Using getCanonicalName in static method of a class - java

I have a class with a static method.
In that static method, I require the canonical name of the class containing that method. (I'd rather not hardcode it).
An obvious way would be to use this.getClass().getCanonicalName(); but, of course, I can't do this in a static function since this is meaningless.
Is there a way to do this?

YourClassName.class.getCanonicalName();
this is what you want, considering this:
public class YourClassName {
public static void doSomething() {
YourClassName.class.getCanonicalName();
}
}

The best way to do this would be to call
(ClassName).class.getCanonicalName();

Related

Calling method without object

I have built a small (and 3 methods only!) api for myself, and I want to be able to call it like how you would call a method in Powerbot (A Runescape botting tool (I use it, but for programming purposes, not for actual cheating purposes)), without creating an Object of the file you'd require. How would i be able to do this?
You will need to create static methods, so you will need to do something like so:
public class A
{
public static void foo()
{
...
}
}
And then, you can call them like so:
public class B
{
...
A.foo();
}
Note however that static methods need to be self contained.
EDIT: As recommended in one of the answers below, you can make it work like so:
package samples.examples
public class Test
{
public static void A()
{
...
}
}
And then do this:
import static sample.examples.Test.A;
public class Test2
{
...
A();
}
If you use the static keyword when importing your class, you can use its methods as if they belong to the class you're importing them to. See:
http://docs.oracle.com/javase/1.5.0/docs/guide/language/static-import.html
And of course your "api methods" need to be static as well.
The best way i found out for me was to extend my activity (If i said it right)...
MAIN CLASS
public class myMainActivity extends myMiniApi{
...
}
I think this is a better way (my opinion) to do this, Just call your method like you normally would as if it were in the same class. example:
randomMethod();

Use static method or not?

Hi i have a web service in java, in which i have a class that has different methods that modify the string that the client sends and return it back according to the type of sting he wants. So based on the string type requirement a method is called..
like
class Test{
public static String a(String z)
{
// do stuff and return;
}
public static String b(String z)
{
// do stuff and return;
}
}
so if an array of like 10000 requests comes, these methods are called 10000 times, i want to know that should these methods be taken as static or NOT(i should create a global object of this class in my main web service class and call these methods) ?
I don't think you need to make method as static, if you can access the method within the object then you should (avoid static as much as possible).This improve code performance (in terms of memory utilization).
What's the compelling reason that these methods be static? If you need static methods, then create those. Otherwise, from a design standpoint, stick to non-static methods. You can't override static methods (though you can hide 'em.)
And there's this:
In Java, is there any disadvantage to static methods on a class?
You can use a static method if the method behaves the same for all cases. If the methods just does some work on the string supplied as a parameter and the behavior is the same for all instances, you can.
Again, you can also make a singleton out of it & call the methods through the UNIQUE_INSTANCE.
Something like:
public class Test {
private static final Test UNIQUE_INSTANCE = new Test();
private Test() {
}
public static final Test getUniqueInstance() {
return UNIQUE_INSTANCE;
}
public final String a(String z) {
// do stuff and return;
}
public final String b(String z) {
// do stuff and return;
}
}
Then you can do >>
Test.getUniqueInstance().a("Hello");
Test.getUniqueInstance().b("World");
If there is not any resource which is shared among the threads then there is not harm to use any static method.
Yes, there should be a Static modifier since there is no interaction between the different methods or functions, and the result is returned in the very same method. the "Static" word is to define a class variable or method that can be accessed without instantiating an object of such class.
if you do not intend to instantiate the class, and just need to use the methods inside, "Static" is the correct way to go, and set the class constructor to private.

Static method invocation

Can we call a static method without mentioning the class name in Java?
Yes you can. Check out static imports. You have to mention the class name in the import statement, but after that you don't have to.e.g. from the linked article:
import static java.lang.Math.abs;
import static java.lang.Math.max;
int xDist = abs(destination.getX() - x);
int yDist = abs(destination.getY() - y);
return max(xDist, yDist);
Introduced in Java 5.
Yes, you can call a static method without mentioning the class name. There's the import static (see JLS 7.5.4 for exact mechanism), but even without it, if the name can be resolved (see JLS 15.12.1 for exact mechanism) without fully qualifying the class, it will work.
The following code compiles and prints "Hello world!" as expected.
import static java.lang.System.out;
public class Test {
static String greeting() {
return "Hello world!";
}
public static void main(String[] args) {
out.println(greeting());
}
}
out in the println statement is actually a static field access of the class java.lang.System, not a static method, but it's a static member access nonetheless. greeting() is a static method invocation, and the class name can be omitted since its reference can be resolved without fully qualifying the name.
Now let's ask if this is a good idea. Unless you're calling a static method from within its class, IT'S NOT a good idea generally to omit the class name!!!
Let's focus on static import first. A quote from the guide:
So when should you use static import? Very sparingly! Only use it when you'd otherwise be tempted to declare local copies of constants, or to abuse inheritance (the Constant Interface Antipattern). In other words, use it when you require frequent access to static members from one or two classes. If you overuse the static import feature, it can make your program unreadable and unmaintainable, polluting its namespace with all the static members you import. Readers of your code (including you, a few months after you wrote it) will not know which class a static member comes from. Importing all of the static members from a class can be particularly harmful to readability; if you need only one or two members, import them individually. Used appropriately, static import can make your program more readable, by removing the boilerplate of repetition of class names.
The case is made stronger by the following example:
class Base {
void task1() {
System.out.println("Base.task1");
}
static void task2() {
System.out.println("Base.task2");
}
}
class Child extends Base {
void task1() {
System.out.println("Child.task1");
}
static void task2() {
System.out.println("Child.task2");
}
}
//....
Base sweetChildOMine = new Child();
sweetChildOMine.task1(); // prints "Child.task1"
sweetChildOMine.task2(); // prints "Base.task2"
What a surprise! You'd think that since sweetChildOMine has a reference to an instance of Child, sweetChildOMine.task2() should print "Child.task2" because it's overridden by Child class, right?
WRONG! A static method can not be overridden! It can only be hidden by a subclass! In fact, if you tried to do the right thing and add the #Override annotation to task2, it would not compile!
From JLS 15.12.4.4 Locate method to invoke:
If the invocation mode is static, no target reference is needed and overriding is not allowed. Method m of class T is the one to be invoked.
In fact, this problem is covered in Java Puzzlers Puzzle 48: All I Get Is Static. The conclusion given at the end of the puzzle is this:
In summary, qualify static methods invocations with a class name, or don't qualify them at all if you're invoking them from within their own class, but never qualify them with an expression. Also, avoid hiding static methods. Together, these guidelines help eliminate the misleading appearance of overriding with dynamic dispatch for static methods.
It is best to follow all these recommendations together, so:
If you're calling a static method within its own class, don't qualify
Otherwise, qualify with the class name
If you're doing this a lot within one class, consider static import of that specific method
Try not to static import all members with *
Never qualify with an expression
Don't hide a static method; you can't #Override it, it'll only cause confusion
See also:
Why doesn’t Java allow overriding of static methods ?
When do you use Java’s #Override annotation and why?
Yes, adding to Brian Agnew you can call static methods through an instance of that class type as well.
Yes you can call a static method without the class name. For example, if you are calling it within another static method of the same class.
public class TestStatic{
static void hello()
{
System.out.println("Hello World");
}
static void hello2()
{
hello();
System.out.println("Welcome to java");
}
public static void main(String[] args)
{
hello2();
}
}
Yes.
class CallStaticMethodTest {
public static void staticMethodOne() {
System.out.println("Static method one");
}
// Invoke from a non-static method
public void instanceMethodOne() {
staticMethodOne();// Calling static method without mentioning the class name
}
// Invoke from another static method:
public static void staticMethodTwo() {
staticMethodOne();
}
}

java basics static method

can a static method be invoked before even a single instances of the class is constructed?
absolutely, this is the purpose of static methods:
class ClassName {
public static void staticMethod() {
}
}
In order to invoke a static method you must import the class:
import ClassName;
// ...
ClassName.staticMethod();
or using static imports (Java 5 or above):
import static ClassName.staticMethod;
// ...
staticMethod();
As others have already suggested, it is definitely possible to call a static method on a class without (previously) creating an instance--this is how Singletons work. For example:
import java.util.Calendar;
public class MyClass
{
// the static method Calendar.getInstance() is used to create
// [Calendar]s--note that [Calendar]'s constructor is private
private Calendar now = Calendar.getInstance();
}
If you mean, "is it possible to automatically call a specific static method before the first object is initialized?", see below:
public class MyClass
{
// the static block is garanteed to be executed before the
// first [MyClass] object is created.
static {
MyClass.init();
}
private static void init() {
// do something ...
}
}
Yes, that is exactly what static methods are for.
ClassName.staticMethodName();
Yes, because static methods cannot access instance variables, so all the JVM has to do is run the code.
Static methods are meant to be called without instantiating the class.
Yes, you can access it by writing ClassName.methodName before creating any instance.
Not only can you do that, but you should do it.
In fact, there are a lot of "utility classes", like Math, Collections, Arrays, and System, which are classes that cannot be instantiated, but whose whole purpose is to provide static methods for people to use.
Yes, that's definitely possible. For example, consider the following example...
class test {
public static void main(String arg[]) {
System.out.println("hello");
}
}
...if then we run it, it does execute, we never created a instance of the class test. In short, the statement public static void main(String arg[]) means execute the main method without instantiating the class test.

Invoke static initializer again

Once a class is loaded is there a way to invoke static initializers again?
public class Foo {
static {
System.out.println("bar");
}
}
Edit:
I need to invoke the static initializer because I didn't write the original class and the logic I need to invoke is implemented in the static initializer.
Put the initalisation code in a separate public static method, so you can call it from the static initializer and from elsewhere?
One circumstance in which the logic would be run more than once is if the class is loaded multiple times by different ClassLoaders. Note that in this instance, they are essentially different classes.
Generally, though, these are one-shot deals. If you want to be able to invoke the logic multiple times, do as others have suggested and put it in a static method.
I agree with Earwicker's answer. Just extract the static initialization to a separate static method.
public class Foo {
static {
Foo.initialize();
}
public static void initialize() {
System.out.println("bar");
}
}
In case you really want the exact answer to your exact question, the answer is no. It's not possible to invoke a static initializer or an instanceInitializer via reflection.
The docs clearly says :
for getDeclaredMethod(String name) :
If the name is "<init>" or "<clinit>" a NoSuchMethodException is raised.
for getDeclaredMethods() :
The class initialization method is not included in the returned array.
So no, it's not possible to invoke it, even via reflection.
you could try extending the class which contains the static code, and then put in your own static initializer. Not quite sure if it works, but :
public class OldBadLibraryClass {
static {
System.out.println("oldBadLibrary static init");
}
}
//next file
public class MyBetterClass extends OldBadLibraryClass {
static {
System.out.println("MyBetterClass init");
}
}
public class Test {
public static void main(String[] args) {
new MyBetterClass();
}
}
see if the above prints in the order you expect. On my machine, it worked.
Though this is totally a hack, and is quite brittle. It would really be much better to modify the old class to have an init() method that can be overridden.
Here https://stackoverflow.com/a/19302726/2300018 is a post from me, where I re-load a utility class to re-run the static initializer for unit testing.

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