Camera to nfc - best photoquality - java

For my application, I need to save a photo, taken from camera of a device, on an 7.7k nfc chip.
In the onActivityResult, I resize the bitmap as here :
String fileName = "original";
String path = Environment.getExternalStorageDirectory() + "/" + fileName + ".jpg";
//Resizing
BitmapFactory.Options options = new BitmapFactory.Options();
Bitmap current = BitmapFactory.decodeFile(path);
Bitmap resized = resizeBitMapImage(path,largeur,(int)(largeur*1.8));
with
public static Bitmap resizeBitMapImage(String filePath, int targetWidth, int targetHeight) {
Bitmap bitMapImage = null;
try {
Options options = new Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(filePath, options);
double sampleSize = 0;
Boolean scaleByHeight = Math.abs(options.outHeight - targetHeight) >= Math.abs(options.outWidth
- targetWidth);
if (options.outHeight * options.outWidth * 2 >= 1638) {
sampleSize = scaleByHeight ? options.outHeight / targetHeight : options.outWidth / targetWidth;
sampleSize = (int) Math.pow(2d, Math.floor(Math.log(sampleSize) / Math.log(2d)));
}
options.inJustDecodeBounds = false;
options.inTempStorage = new byte[128];
while (true) {
try {
options.inSampleSize = (int) sampleSize;
Log.v(LOG_TAG,"inSampleSize" + options.inSampleSize);
bitMapImage = BitmapFactory.decodeFile(filePath, options);
break;
} catch (Exception ex) {
try {
sampleSize = sampleSize + 1 ;
} catch (Exception ex1) {
}
}
}
} catch (Exception ex) {
}
return bitMapImage;
}
(Found on SO)
And then, I save it on the chip with :
NdefRecord picRecord = new NdefRecord(NdefRecord.TNF_MIME_MEDIA, "image/jpeg".getBytes(), null, byteArray);
When I choose a width of 200, and a compression of 50, the picture takes about 7k, but the quality is quite low. The bitmap is a contact photo.
So my questions :
What should I use as width, height, compression, in order to get the best photo quality (less than 7k?
Should the camera be set on high or low resolution ?
PNG or JPEG compression ?

Related

Losing bitmap image quality

I'm getting an image from gallery into a layout , then I'm getting the bitmap of that layout by using getBitmap(), after getting bitmap I'm saving the image into device storage by using saveImage().
After getting bitmap and saving the bitmap, the quality and pixel of that bitmap reduces too much as shown in the pictureSaved image AND Orignal image
Here is the code for getting and saving bitmap
private Bitmap getBitmap(View v) {
v.clearFocus();
v.setPressed(false);
boolean willNotCache = v.willNotCacheDrawing();
v.setWillNotCacheDrawing(false);
int color = v.getDrawingCacheBackgroundColor();
v.setDrawingCacheBackgroundColor(0);
if (color != 0) {
v.destroyDrawingCache();
}
v.buildDrawingCache();
Bitmap cacheBitmap = v.getDrawingCache();
if (cacheBitmap == null) {
Toast.makeText(this, "Something Wrong", Toast.LENGTH_SHORT).show();
return null;
}
Bitmap lastimage = Bitmap.createBitmap(cacheBitmap);
v.destroyDrawingCache();
v.setWillNotCacheDrawing(willNotCache);
v.setDrawingCacheBackgroundColor(color);
//2048x2048 resolution
int newWidth = 2048;
int newHeight = 2048;
int width = lastimage.getWidth();
int height = lastimage.getHeight();
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
Bitmap resizedBitmap = Bitmap.createBitmap(lastimage, 0, 0, width, height, matrix, true);
lastimage.recycle();
saveImage(resizedBitmap);
return resizedBitmap;
}
For Saving:
private void saveImage (Bitmap finalBitmap) {
String root = Environment.getExternalStorageDirectory().toString();
File myDir = new File(root + "/NewFolder");
myDir.mkdirs();
String fname = "Image-.png";
File file = new File(myDir, fname);
try {
FileOutputStream out = new FileOutputStream(file);
finalBitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
}
Thanks for anyone's help.

save image file with bitmap factory

I'm encountering an issue with bitmap factory.
I've got a method to reduce and rotate an image to show a preview in an image view, but I would like to save this with the new size.
I'm just turning around with inputfilestream and outputfilestream but don't get to save it.
Is anybody know a clear method to put my bitmap in an outpufilestream?
Thanks a lot
here's my code
#Override
protected void onResume() {
super.onResume();
File[] fileArray;
final File root;
File chemin = Environment.getExternalStorageDirectory();
String filepath = chemin + "/SmartCollecte/PARC/OUT/" + fichano + "_" + conteneur_s+"_"+cpt+".jpg";
try {
decodeFile(filepath);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}}
public void decodeFile(String filePath) {
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeFile(filePath, o);
// The new size we want to scale to
final int REQUIRED_SIZE = 1024;
// Find the correct scale value. It should be the power of 2.
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true) {
if (width_tmp < REQUIRED_SIZE && height_tmp < REQUIRED_SIZE)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
// Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
Bitmap b1 = BitmapFactory.decodeFile(filePath, o2);
Bitmap b = ExifUtils.rotateBitmap(filePath, b1);
FileOutputStream fos = new FileOutputStream(filePath);
b.compress(Bitmap.CompressFormat.PNG,100,fos);
fos.close();
showImg.setImageBitmap(b);
}
Have you tried doing it like this?
Assuming bitmap is bitmap you want to save.
Also, take a look at some existing system directories.
final FileOutputStream fos = new FileOutputStream(new File(filepath + "_scaled.jpg"));
try {
bitmap.compress(Bitmap.CompressFormat.JPEG, 90, fos);
} catch (IOException e) {
// handle exception
} finally {
fos.close
}
Source
Where first parameter of Bitmap.compress() is your desired output format (see CompressFormat) and the second parameter is compression quality.
ok I found out what was missing.
had to create a new byte array to convert my bitmap to file :
String filepathcomp = Environment.getExternalStorageDirectory()+"/SmartCollecte/PARC/OUT/"+ fichano + "_" + conteneur_s+"_"+cpt+".jpg";
File f = new File(filepathcomp);
Bitmap newbitmap = b;
ByteArrayOutputStream bos = new ByteArrayOutputStream();
newbitmap.compress(Bitmap.CompressFormat.JPEG,80,bos);
byte[] bitmapdata = bos.toByteArray();
FileOutputStream fos = new FileOutputStream(f);
fos.write(bitmapdata);
fos.flush();
fos.close();

Captured image returns small size

I am capturing the image from camera. The captured image's size shows too small when captured. But later if I check in gallery the captured image size shows in MB.
I tried debugging the code, so while debugging I checked length of the file after image is captured the length shows 26956 bytes, and when I checked same image in gallery the size of the image is 1.3 MB.
Why the image size shows reduced when captured?
private void cameraIntent() {
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
startActivityForResult(intent, REQUEST_CAMERA);
}
private void onCaptureImageResult(Intent data) {
Bitmap thumbnail = (Bitmap) data.getExtras().get("data");
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
(thumbnail.getWidth()/2),(int)(thumbnail.getHeight()/2),true);
thumbnail.compress(Bitmap.CompressFormat.PNG, 100, bytes);
File destination = new File(Environment.getExternalStorageDirectory(),
System.currentTimeMillis() + ".png");
FileOutputStream fo;
try {
destination.createNewFile();
fo = new FileOutputStream(destination);
fo.write(bytes.toByteArray());
fo.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
long size = destination.length();// here size of the image is too small
selectFile = false;
loadImageFromFile(destination.getAbsolutePath());
}
public void loadImageFromFile(String imageFile) {
try {
ExifInterface ei = new ExifInterface(imageFile);
int orientation = ei.getAttributeInt(ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_UNDEFINED);
Bitmap bitmap = BitmapFactory.decodeFile(imageFile);
Bitmap rotatedBitmap = null;
switch (orientation) {
case ExifInterface.ORIENTATION_ROTATE_90:
rotatedBitmap = rotateImage(bitmap, 90);
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotatedBitmap = rotateImage(bitmap, 180);
break;
case ExifInterface.ORIENTATION_ROTATE_270:
rotatedBitmap = rotateImage(bitmap, 270);
break;
case ExifInterface.ORIENTATION_NORMAL:
rotatedBitmap = bitmap;
break;
default:
rotatedBitmap = bitmap;
break;
}
if (rotatedBitmap != null) {
if (selectFile && fileSizeInKB > 500) {
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.3), (int) (rotatedBitmap.getHeight() * 0.3), true);
}
else if(selectFile && fileSizeInKB > 1024){
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.2), (int) (rotatedBitmap.getHeight() * 0.2), true);
}
else if(selectFile && fileSizeInMB > 2){
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.1), (int) (rotatedBitmap.getHeight() * 0.1), true);
}
profileImageView.setImageBitmap(rotatedBitmap);
selectedBitmap = rotatedBitmap;
ByteArrayOutputStream stream = new ByteArrayOutputStream();
selectedBitmap.compress(Bitmap.CompressFormat.PNG, 100, stream); //replace 100 with desired quality percentage.
byte[] byteArray = stream.toByteArray();
File tempFile = File.createTempFile("temp", null, getCacheDir());
FileOutputStream fos = new FileOutputStream(tempFile);
fos.write(byteArray);
Long size = tempFile.length();
profileImage = tempFile;
}
} catch (IOException ex) {
}
}
I am scaling the images selected from gallery, I too want to scale the images captured from camera, but the size of the image I am not getting appropriate.
Can anyone help for this please? Thank you...
Edit :
private void cameraIntent() {
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
if (intent.resolveActivity(getPackageManager()) != null) {
// Create the File where the photo should go
try {
photoFile = createImageFile();
} catch (IOException ex) {
}
// Continue only if the File was successfully created
if (photoFile != null) {
intent.putExtra(MediaStore.EXTRA_OUTPUT, Uri.fromFile(photoFile));
startActivityForResult(intent, REQUEST_CAMERA);
}
}
}
private File createImageFile() throws IOException {
// Create an image file name
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date());
String imageFileName = "image";
File storageDir = Environment.getExternalStoragePublicDirectory(
Environment.DIRECTORY_PICTURES);
File image = File.createTempFile(
imageFileName, /* prefix */
".jpg", /* suffix */
storageDir /* directory */
);
// Save a file: path for use with ACTION_VIEW intents
fileName = image.getAbsolutePath();
return image;
}
private void onCaptureImageResult(Uri data) {
try {
Bitmap thumbnail = MediaStore.Images.Media.getBitmap(this.getContentResolver(), data);
selectFile = false;
long fileSizeInBytes = photoFile.length();
// Convert the bytes to Kilobytes (1 KB = 1024 Bytes)
fileSizeInKB = fileSizeInBytes / 1024;
// Convert the KB to MegaBytes (1 MB = 1024 KBytes)
fileSizeInMB = fileSizeInKB / 1024;
loadImageFromFile(photoFile.getAbsolutePath());
}catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
public void loadImageFromFile(String imageFile) {
try {
ExifInterface ei = new ExifInterface(imageFile);
int orientation = ei.getAttributeInt(ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_UNDEFINED);
Bitmap bitmap = BitmapFactory.decodeFile(imageFile);
Bitmap rotatedBitmap = null;
switch (orientation) {
case ExifInterface.ORIENTATION_ROTATE_90:
rotatedBitmap = rotateImage(bitmap, 90);
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotatedBitmap = rotateImage(bitmap, 180);
break;
case ExifInterface.ORIENTATION_ROTATE_270:
rotatedBitmap = rotateImage(bitmap, 270);
break;
case ExifInterface.ORIENTATION_NORMAL:
rotatedBitmap = bitmap;
break;
default:
rotatedBitmap = bitmap;
break;
}
if (rotatedBitmap != null) {
//
if (selectFile && fileSizeInMB < 1 && fileSizeInKB > 500) {
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.9), (int) (rotatedBitmap.getHeight() * 0.9), true);
}
else if(selectFile && fileSizeInMB < 2){
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.3), (int) (rotatedBitmap.getHeight() * 0.3), true);
}
else if(selectFile && fileSizeInMB > 2){
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.2), (int) (rotatedBitmap.getHeight() * 0.2), true);
}
else if(selectFile && fileSizeInMB > 3){
rotatedBitmap = Bitmap.createScaledBitmap(rotatedBitmap, (int) (rotatedBitmap.getWidth() * 0.1), (int) (rotatedBitmap.getHeight() * 0.1), true);
}
// resize(rotatedBitmap,bitmap.getWidth()/2,bitmap.getHeight()/2);
profileImageView.setImageBitmap(rotatedBitmap);
selectedBitmap = rotatedBitmap;
ByteArrayOutputStream stream = new ByteArrayOutputStream();
selectedBitmap.compress(Bitmap.CompressFormat.PNG, 100, stream); //replace 100 with desired quality percentage.
byte[] byteArray = stream.toByteArray();
File tempFile = File.createTempFile("temp", null, getCacheDir());
FileOutputStream fos = new FileOutputStream(tempFile);
fos.write(byteArray);
Long size = tempFile.length();
profileImage = tempFile;
}
} catch (IOException ex) {
// UiUtils.showAlert(getString(R.string.error),NewGroupAcvitity.this);
}
}
Now with this code, when I capture the image after capturing it takes time to load on image view and show blank screen till the image is set to the image view.
You are using the Thumbnail instead of the actual image.
To get the actual image you have to pass Image file uri to the Camera intent as MediaStore.EXTRA_OUTPUT
Sample :
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
intent.putExtra(MediaStore.EXTRA_OUTPUT, photoURI);//photoURI - file uri where you want the image to be saved
startActivityForResult(intent, REQUEST_CAMERA);
Refer https://developer.android.com/training/camera/photobasics.html#TaskPath for the required steps and complete code.
To get a scaled Bitmap from file path
int targetW = 800;
int targetH = 1000;
// Get the dimensions of the bitmap
BitmapFactory.Options bmOptions = new BitmapFactory.Options();
bmOptions.inJustDecodeBounds = true;
BitmapFactory.decodeFile(imagePath, bmOptions);
int photoW = bmOptions.outWidth;
int photoH = bmOptions.outHeight;
int scaleFactor = Math.min(photoW / targetW, photoH / targetH);
// Decode the image file into a Bitmap
bmOptions.inJustDecodeBounds = false;
bmOptions.inSampleSize = scaleFactor;
bmOptions.inPurgeable = true;
Bitmap bitmap = BitmapFactory.decodeFile(imagePath, bmOptions);

Change the size of a bitmap in android to avoid OOM

I have been working on changing the size of the bitmap that I download from my server because I know that this is the issue with my OOM error I have been getting. I have tried the follow other examples and this one as well https://developer.android.com/training/displaying-bitmaps/load-bitmap.html but I cannot make heads or tails about how to use it and where to use it either. I want to scale my bitmaps down to screen resolution but can't seam to figure that out. Thank you for any help with this.
Also not that this is being done in a AsyncTask if that makes a difference.
Here is my code for setting up the bitmap:
public class ImageDownloaderTask extends AsyncTask<String, Void, Bitmap> {
BitmapFactory.Options options = new BitmapFactory.Options();
private final WeakReference<ImageView> imageViewReference;
Resources resources;
public ImageDownloaderTask(ImageView imageView) {
imageViewReference = new WeakReference<ImageView>(imageView);
}
#Override
protected Bitmap doInBackground(String... params)
{
return downloadBitmap(params[0]);
}
#Override
protected void onPostExecute(Bitmap bitmap) {
if (isCancelled()) {
bitmap = null;
Log.d("HTTPS No go", bitmap.toString());
}
if (imageViewReference != null) {
ImageView imageView = imageViewReference.get();
if (imageView != null) {
if (bitmap != null) {
//Scale the bitmap to a smaller size
imageView.setImageBitmap(bitmap);
} else {
Log.d("Downloading the image: ", "No Image found");
}
}
}
}
//URL connection to download the image
private Bitmap downloadBitmap(String url) {
HttpURLConnection urlConnection = null;
try{
URL uri = new URL(url);
urlConnection = (HttpURLConnection) uri.openConnection();
urlConnection.setRequestMethod("GET");
int statusCode = urlConnection.getResponseCode();
//check if the HTTP status code is equal to 200, which means that it is ok
if (statusCode != 200) {
return null;
}
InputStream inputStream = urlConnection.getInputStream();
if (inputStream != null) {
/*
options.inJustDecodeBounds = true;
Bitmap bitmap = BitmapFactory.decodeStream(inputStream, null, options);
int imageHeight = options.outHeight;
int imageWidth = options.outWidth;
String imageType = options.outMimeType;
int sampleSize = calculateInSampleSize(options, imageWidth, imageHeight);
*/
Bitmap bitmap = BitmapFactory.decodeStream(inputStream);
return bitmap;
}
}catch (ProtocolException e) {
e.printStackTrace();
} catch (MalformedURLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} {}
return null;
}
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
}
UPDATE:
This fixed it a bit. It allows me to log out just once but when I logout a second time it crashes with the good old OOM error.
InputStream inputStream = urlConnection.getInputStream();
if (inputStream != null) {
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize=1; //try to decrease decoded image
Bitmap bitmap = BitmapFactory.decodeStream(inputStream , null, options);
return bitmap;
}
}catch (ProtocolException e) {
e.printStackTrace();
} catch (MalformedURLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} {}
I faced with the same issue several days ago. Theoretically there are two ways to do this. Either you completely download image and then resize image, or you must ask your server to do this instead of app. I preferred second solution, where I send required Width, Height and needed image. Server calculates possible scale, then reduces size and returns back, prints image. After which I just download bitmap using HttpURLConnection and create bitmap from input stream of my connection without any problem.
What about your error, maybe you are trying to calculate first from stream and then create it. Of course it will cause a crash, because you are trying to read input stream second time. Your cursor has already moved into stream while reading meta data of image to learn size. Now when it tries to create Bitmap it fails, cause it doesn't start from 0th byte of stream. But somewhere in the middle, where your cursor stopped last time. So if it is necessary to read stream twice, you need to copy your input stream first somewhere to be able to read stream twice. Hope it helps you.
I used this code:
Bitmap outBitmap;
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeFile(photoPath, o);
// The new size we want to scale to ensure memory usage is optimal
int targetWidth;
int targetHeight;
if (o.outHeight > o.outWidth) {
targetWidth = getResources().getInteger(R.integer.pic_width_px);
targetHeight = getResources().getInteger(R.integer.pic_height_px);
} else if (o.outHeight == o.outWidth) {
targetWidth = targetHeight = getResources().getInteger(R.integer.pic_width_px);
} else {
targetWidth = getResources().getInteger(R.integer.pic_width_px);
targetHeight = getResources().getInteger(R.integer.pic_height_px);
}
if (o.outWidth <= targetWidth && o.outHeight <= targetHeight) {
// Return image as is without any additional scaling
Bitmap origBitmap = BitmapFactory.decodeFile(photoPath, null);
outBitmap = Bitmap.createBitmap(origBitmap, 0, 0, o.outWidth, o.outHeight, m, true);
origBitmap.recycle();
return outBitmap;
}
// Find the correct scale value. It should be the power of 2.
int scale = 1;
while(o.outWidth / scale / 2 >= targetWidth &&
o.outHeight / scale / 2 >= targetHeight) {
scale *= 2;
}
// Decode with inSampleSize
BitmapFactory.Options scaleOptions = new BitmapFactory.Options();
scaleOptions.inSampleSize = scale;
Bitmap scaledBitmap = BitmapFactory.decodeFile(photoPath, scaleOptions);
return Bitmap.createBitmap(scaledBitmap, 0, 0, scaledBitmap.getWidth(), scaledBitmap.getHeight(), m, true);
I think your need change your image's size before you read it into memory.
private Bitmap downloadBitmap(String url) {
HttpURLConnection urlConnection = null;
try{
URL uri = new URL(url);
urlConnection = (HttpURLConnection) uri.openConnection();
urlConnection.setRequestMethod("GET");
int statusCode = urlConnection.getResponseCode();
//check if the HTTP status code is equal to 200, which means that it is ok
if (statusCode != 200) {
return null;
}
InputStream inputStream = urlConnection.getInputStream();
if (inputStream != null) {
//scale down the image and load
options.inJustDecodeBounds = true;
Bitmap bitmap = BitmapFactory.decodeStream(inputStream, null, options);
options.inSampleSize = calculateInSampleSize(options, 100, 100);
options.inJustDecodeBounds = false;
return BitmapFactory.decodeStream(inputStream, null, options); //I'm not sure here, because the inputStream used twice.
}
}catch (ProtocolException e) {
e.printStackTrace();
} catch (MalformedURLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} {}
return null;
}
Thanks everyone that helped out. I found my issue was not the size of the downloading bitmap because I am resizing them automatically when i add them into my recycle view each time. It was caused by a gif I had playing on the Login Page which took just that much memory that it would kill the device once any other thing occupied the memory at all.
I really appreciate everyone here and thank you. I thought myself that the issue was with the downloading of the image because that is what the usual culperat is.

DecodeStream throwing null while storing in bitmap

This is my code... I am getting exception NULL at imageBitmap = BitmapFactory.decodeStream(is2,null, options);
First time it can decode but why now, decodeStream throwing null ?
public void showImageThumb(FileInputStream is)
{
final int IMAGE_MAX_SIZE = 100;
FileInputStream is2 = is;
BitmapFactory.Options options=new BitmapFactory.Options();
options.inSampleSize = 4;
Bitmap imageBitmap = BitmapFactory.decodeStream(is,null, options);
ByteArrayOutputStream baos = new ByteArrayOutputStream();
int height = options.outHeight;
int width = options.outWidth;
int scale = 1;
if ( height > IMAGE_MAX_SIZE || width > IMAGE_MAX_SIZE)
{
scale = (int)Math.pow(2, (int) Math.round(Math.log(IMAGE_MAX_SIZE / (double) Math.max(options.outHeight, options.outWidth)) / Math.log(0.5)));
}
try {
is.close();
} catch (IOException e) {
e.printStackTrace();
}
options = new BitmapFactory.Options();
options.inSampleSize = scale*2;
imageBitmap = BitmapFactory.decodeStream(is2,null, options);
height = options.outHeight;
width = options.outWidth;
imageBitmap.compress(Bitmap.CompressFormat.JPEG, 100, baos); //ERROR HERE
imageSelectedThumb = baos.toByteArray();
you get a nullpointer exception because you are copying the
is
reference in
is2
so when you close is, you are closing is2 too. Instead of assing is to is2 you have to create a new InpustStream
You have to make a deep copy of InputStream Object.Source Code in details ,please see https://stackoverflow.com/a/12797510/952386

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