Android Camera Example NullPointerException - java

I am trying to implement the camera SDK example code from the Android website, but when I try to run the app I get this Null Pointer Exception and logcat doesn't really give me a whole lot of info to go on. I am pretty new to Android development so I am not sure how to proceed in debugging this issue.
06-07 09:48:24.960 927-927/com.luketim.cam.cam2.app E/AndroidRuntime﹕ FATAL EXCEPTION: main
Process: com.luketim.cam.cam2.app, PID: 927
java.lang.NullPointerException
at com.luketim.cam.cam2.app.CameraPreview.surfaceCreated(CameraPreview.java:34)
at android.view.SurfaceView.updateWindow(SurfaceView.java:572)
at android.view.SurfaceView.access$000(SurfaceView.java:86)
at android.view.SurfaceView$3.onPreDraw(SurfaceView.java:175)
at android.view.ViewTreeObserver.dispatchOnPreDraw(ViewTreeObserver.java:847)
at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1871)
at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:1000)
at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:5670)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:761)
at android.view.Choreographer.doCallbacks(Choreographer.java:574)
at android.view.Choreographer.doFrame(Choreographer.java:544)
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:747)
at android.os.Handler.handleCallback(Handler.java:733)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:136)
at android.app.ActivityThread.main(ActivityThread.java:5017)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595)
at dalvik.system.NativeStart.main(Native Method)
Here is the class with the method where this NullPointerException is thrown.
package com.luketim.cam.cam2.app;
import android.content.Context;
import android.hardware.Camera;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import java.io.IOException;
/**
* Created by luketimothy on 06/06/2014.
*/
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
private static final String TAG = "";
private SurfaceHolder mHolder;
private Camera mCamera;
public CameraPreview(Context context, Camera camera) {
super(context);
mCamera = camera;
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder();
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
Log.d(TAG, "Error setting camera preview: " + e.getMessage());
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.d(TAG, "Error starting camera preview: " + e.getMessage());
}
}
}

logcat doesn't really give me a whole lot of info to go on
It tells you the line of code on which you crashed (CameraPreview.java:34, in your surfaceCreated() method), and why you crashed (a NullPointerException occurred on that line).
Since there are only two lines in surfaceCreated(), it is clear that mCamera is null. Since that is provided from outside the code that you have listed, you will need to track down where you are opening the camera and determine why that did not work as expected.
FWIW, writing a camera application in Android is rather difficult. It is not something that somebody new to Android should be attempting. I offer a library to try to simplify using the camera from within an app, but even that does not yet handle every oddball thing that device manufacturers do.

Related

I can't start torch in device with API <=22(Used Android Studio and Unity) .why?

Hi friends I'm trying to make torch application in unity.From documentation I have noticed that setTorchMode() is applicable only if we have API>22. It works fine for API>22.But for below API<23 I have followed this. But even though my application in not staring torch in API<23 . From Logcat I have traced that CameraService: Permission Denial: can't use the camera
Detail Error Report:
08-18 09:27:22.343 758-835/? I/ActivityManager: Killing
14121:com.google.android.partnersetup/u0a7 (adj 15): DHA:empty #19
08-18 09:27:22.343 196-2615/? W/ServiceManager: Permission failure:
android.permission.CAMERA from uid=10242 pid=14010
08-18 09:27:22.343 196-2615/? E/CameraService: Permission Denial: can't
use the camera pid=14010, uid=10242
08-18 09:27:22.343 14010-14051/? W/CameraBase: An error occurred while
connecting to camera: 0
08-18 09:27:22.353 14010-14051/? E/ContentValues: TorchMode:
java.lang.RuntimeException: Fail to connect to camera service
`enter code here`at android.hardware.Camera.<init>(Camera.java:568)
at android.hardware.Camera.open(Camera.java:426)
at
com.mugames.torchlibrary.AndroidTrochClass.TorchMode
(AndroidTrochClass.java:64)
at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
at com.unity3d.player.UnityPlayer.access$300(Unknown Source)
at com.unity3d.player.UnityPlayer$e$1.handleMessage(Unknown Source)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:145)
at com.unity3d.player.UnityPlayer$e.run(Unknown Source)
Here is my C# (Unity Code)
private void Awake()
{
if(!Permission.HasUserAuthorizedPermission(Permission.Camera))
{
Permission.RequestUserPermission(Permission.Camera);
}
}
void Start()
{
AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject context = activity.Call<AndroidJavaObject>("getApplicationContext");
javaObject = new AndroidJavaObject("com.mugames.torchlibrary.AndroidTrochClass");
javaObject.Call("Init", context);
javaObject.Call("TorchMode", true);
}
Also Here is my Java code(Name of JAVA class is AndroidTrochClass) for API<23
try {
if(camera== null && parameters==null) {
camera = Camera.open();
parameters = camera.getParameters();
List<String> modesAvailable = parameters.getSupportedFlashModes();
if (modesAvailable.contains(Camera.Parameters.FLASH_MODE_TORCH)) {
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH);
} else if (modesAvailable.contains((Camera.Parameters.FLASH_MODE_ON))) {
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_ON);
} else {
Log.d("Unity", "No Flash Available");
}
camera.setParameters(parameters);
}
if (state) {
camera.startPreview();
} else {
camera.stopPreview();
}
}
catch (Exception e)
{
Log.e(TAG, "TorchMode: ",e);
e.printStackTrace();
}
NOTE: I'm using Java Class Just as Plugin So Java Class extend to nothing so I have passed current context to Java Methods
Found!! I need to add Camera permission in manifest file ;)

java.lang.IllegalStateException: AssetManager has been finalized

I went to sleep yesterday with my app working and today when I tried to run it won't start at all. As soon as I try to open it crashes with a java.lang.IllegalStateException. I've gone several commits back in my code just to rule out it was something I did recently and still. This makes no sense, how can an app just stop working over night? I've looked for the error in the internet and there is not a lot of useful information about it. Is this really an odd error?
Here's the complete stack trace:
E/AndroidRuntime: FATAL EXCEPTION: main
java.lang.IllegalStateException: AssetManager has been finalized!
at android.os.Parcel.readException(Parcel.java:1439)
at android.os.Parcel.readException(Parcel.java:1385)
at android.app.ActivityManagerProxy.startActivity(ActivityManagerNative.java:1947)
at android.app.Instrumentation.execStartActivity(Instrumentation.java:1419)
at android.app.Activity.startActivityForResult(Activity.java:3390)
at android.app.Activity.startActivity(Activity.java:3583)
at com.android.launcher2.Launcher.startActivity(Launcher.java:2442)
at com.android.launcher2.Launcher.startActivitySafely(Launcher.java:2469)
at com.android.launcher2.AppsCustomizePagedView.onClick(AppsCustomizePagedView.java:584)
at android.view.View.performClick(View.java:4240)
at android.view.View$PerformClick.run(View.java:17721)
at android.os.Handler.handleCallback(Handler.java:730)
at android.os.Handler.dispatchMessage(Handler.java:92)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:5136)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:525)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:737)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553)
at dalvik.system.NativeStart.main(Native Method)
Since like I said it doesn't seem to be anything that I did I'm not sure what code to post. But given that the app crashes on start here's the code for the two main classes that are supposed to start first:
App
public class App extends Application {
private static App instance;
private static final String TAG = "Starter";
#Override
public void onCreate() {
super.onCreate();
instance = this;
// Enable Local Datastore.
Parse.enableLocalDatastore(this);
//TODO: Register subclasses
// ParseObject.registerSubclass(Challenge.class);
//Parse server
Log.d(TAG, "Initializing Parse");
Parse.initialize(new Parse.Configuration.Builder(this)
.applicationId(getString(R.string.parse_app_id))
.clientKey(getString(R.string.parse_client_key))
.server(getString(R.string.server_address)).build()
);
//Facebook
if (AccessToken.getCurrentAccessToken() == null)
ParseFacebookUtils.initialize(this);
ParseUser.enableAutomaticUser();
ParseACL defaultACL = new ParseACL();
// Optionally enable public read access.
defaultACL.setPublicReadAccess(true);
defaultACL.setPublicWriteAccess(true);
ParseACL.setDefaultACL(defaultACL, true);
Log.d(TAG, "Parse ready");
}
public static App getInstance(){
return instance;
}
}
SplashActivity
public class SplashActivity extends AppCompatActivity {
private static final String TAG = "Splash";
private boolean firstTime = true;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Hide title bar
requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_splash);
firstTime = getSharedPreferences(Constants.GENERAL_SHARED_PREFS, MODE_PRIVATE)
.getBoolean(Constants.FIRSTTIME, true);
if (isLoggedIn())
if (firstTime)
startActivity(new Intent(SplashActivity.this, FirstTimeActivity.class));
else
startActivity(new Intent(SplashActivity.this, MenuActivity.class));
else {
Log.d(TAG, "Calling Home");
startActivity(new Intent(SplashActivity.this, WelcomeActivity.class));
finish();
}
}
#Override
protected void onResume() {
super.onResume();
}
#Override
protected void onPause() {
super.onPause();
}
#Override
protected void onDestroy() {
super.onDestroy();
}
public boolean isLoggedIn() {
AccessToken accessToken = AccessToken.getCurrentAccessToken();
String parseSession = ParseUser.getCurrentUser().getSessionToken();
return parseSession != null;
}
}
Your stacktrace links to this class in the AOSP.
I think this crash has nothing to do with your app, but as an error in the Launcher class. Try installing from USB debugging and see if that works.
But there are still some details that are blurry. These lines are (from bottom of the stacktrace to the top) the lines that cause problems in com.android.launcher2 package:
https://android.googlesource.com/platform/packages/apps/Launcher2/+/android-4.2.2_r1/src/com/android/launcher2/AppsCustomizePagedView.java#584
https://android.googlesource.com/platform/packages/apps/Launcher2/+/master/src/com/android/launcher2/Launcher.java#2469
https://android.googlesource.com/platform/packages/apps/Launcher2/+/master/src/com/android/launcher2/Launcher.java#2442
From this error, I assume you are using a Nexus or Pixel (or any device with the unaltered source code, meaning stock android.).
From what I can tell from this error, this is not an error related to your app. It appears to be an issue with the launcher you are using. Try installing from USB debugging, or change launcher, and see if that works. Try rebooting your device as well.
Further, from what I see of your code, there are no parcelable classes in use
This error can also be caused when Instant Run loses connection with the Android Emulator as a result of which new app changes are not persisted in the emulator.
Running the app again will solve the issue.

Camera is being used after Camera.release() was called

After pressing the take a picture button in my Android app, the camera crashes with the following error message:
E 03/21/2016 10:29:49:164 000007d1 CameraObject| Camera is being used after Camera.release() was called
java.lang.RuntimeException: Camera is being used after Camera.release() was called
at android.hardware.Camera._stopPreview(Native Method)
at android.hardware.Camera.stopPreview(Camera.java:730)
at com.rho.camera.CameraObject.stopPreview(CameraObject.java:435)
at com.rho.camera.CameraActivity.onDestroy(CameraActivity.java:131)
at android.app.Activity.performDestroy(Activity.java:6407)
at android.app.Instrumentation.callActivityOnDestroy(Instrumentation.java:1142)
at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:3818)
at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:3849)
at android.app.ActivityThread.-wrap5(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1398)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:148)
at android.app.ActivityThread.main(ActivityThread.java:5417)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:726)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)
The app is developed using Rhomobile 5.4 and the relevant source code is on GitHub:
CaemraActivity: https://github.com/rhomobile/rhodes/blob/5-4-stable/lib/commonAPI/mediacapture/ext/platform/android/src/com/rho/camera/CameraActivity.java
CameraObject: https://github.com/rhomobile/rhodes/blob/5-4-stable/lib/commonAPI/mediacapture/ext/platform/android/src/com/rho/camera/CameraObject.java
I'm using Rhomobile 5.4 with the following SDKs:
- minSDK 21
- Android SDK 5.1.1
- Android NDK 10e
- Java 7 u80 SDK
- On OS X
I'm not familiar with Android development.
This is really overdue but as I managed to solve a similar problem of mine a minute ago, I thought I'd contribute for the benefit of yourself and anyone else who might be desperately searching Stack.
So when you rotate the device, you are calling onPause and onDestroy, where you are releasing your camera. I noticed you do have camera.open() in your onResume, without a look at your surface-related code I cannot comment. Heres what worked for me.
Firstly, the cameraPreview
public void surfaceChanged(SurfaceHolder surfaceHolder, int format, int width, int height) {
try {
this.mCamera.setPreviewDisplay(surfaceHolder);
this.mCamera.startPreview();
} catch (Exception e) {
}
}
public void surfaceCreated(SurfaceHolder surfaceHolder) {
try {
//TODO we need this here too because on SurfaceCreated we always need to open the camera, in case its released
this.mCamera.setPreviewDisplay(surfaceHolder);
this.mCamera.setDisplayOrientation(90);
//this.mCamera.startPreview();
} catch (IOException e) {
}
}
Next, the CameraActivity
#Override
public void onResume() {
super.onResume();
try{
mCamera = openFrontFacingCameraGingerbread();
// Add to Framelayout
this.mCameraPreview = new CameraPreview(this, this.mCamera);
mImage.removeAllViews();
this.mImage.addView(this.mCameraPreview);
}catch (RuntimeException ex){
}
}
#Override
public void onPause() {
super.onPause();
captureButton.setText("Begin Capture");
if(CameraActivity.this.timer !=null) {
CameraActivity.this.timer.cancel();
CameraActivity.this.timer.purge();
CameraActivity.this.timer = null;
}
if (mCamera != null) {
mCamera.setPreviewCallback(null);
mCameraPreview.getHolder().removeCallback(mCameraPreview);
mCamera.release();
mCamera = null;
}
}
#Override
protected void onDestroy(){
super.onDestroy();
releaseCameraAndPreview();
}
private void releaseCameraAndPreview() {
if (mCamera != null) {
mCamera.stopPreview();
mCamera.release();
mCamera = null;
}
if(mCameraPreview != null){
mCameraPreview.destroyDrawingCache();
mCameraPreview.mCamera = null;
}
}

Android: java.lang.RuntimeException: takePicture failed

I'm am trying to capture an image in the ontouchevent of surfaceview. However, everytime a touch the screen, the app crashes with the following exception:
01-05 21:03:18.500: ERROR/AndroidRuntime(10367): FATAL EXCEPTION: main
java.lang.RuntimeException: takePicture failed
at android.hardware.Camera.native_takePicture(Native Method)
at android.hardware.Camera.takePicture(Camera.java:1126)
at android.hardware.Camera.takePicture(Camera.java:1071)
at com.test.MotionDetector.CameraSurfaceView.onTouchEvent(CameraSurfaceView.java:107)
at android.view.View.dispatchTouchEvent(View.java:7350)
at android.view.ViewGroup.dispatchTransformedTouchEvent(ViewGroup.java:2470)
at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:2212)
at android.view.ViewGroup.dispatchTransformedTouchEvent(ViewGroup.java:2470)
at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:2212)
at android.view.ViewGroup.dispatchTransformedTouchEvent(ViewGroup.java:2470)
at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:2212)
at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:2151)
at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1480)
at android.app.Activity.dispatchTouchEvent(Activity.java:2469)
at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:2099)
at android.view.View.dispatchPointerEvent(View.java:7535)
at android.view.ViewRootImpl.deliverPointerEvent(ViewRootImpl.java:3492)
at android.view.ViewRootImpl.deliverInputEvent(ViewRootImpl.java:3424)
at android.view.ViewRootImpl.doProcessInputEvents(ViewRootImpl.java:4534)
at android.view.ViewRootImpl.enqueueInputEvent(ViewRootImpl.java:4512)
at android.view.ViewRootImpl$WindowInputEventReceiver.onInputEvent(ViewRootImpl.java:4616)
at android.view.InputEventReceiver.dispatchInputEvent(InputEventReceiver.java:171)
at android.os.MessageQueue.nativePollOnce(Native Method)
at android.os.MessageQueue.next(MessageQueue.java:125)
at android.os.Looper.loop(Looper.java:124)
at android.app.ActivityThread.main(ActivityThread.java:4921)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1038)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:805)
at dalvik.system.NativeStart.main(Native Method)
My code:
package com.nadim.MotionDetector;
import android.content.Context;
import android.hardware.Camera;
import android.os.Environment;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.widget.Toast;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Date;
public class CameraSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Camera mCamera;
private Context context;
public CameraSurfaceView(Context context, Camera camera) {
super(context);
this.context = context;
mCamera = camera;
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder();
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("MotionDetector", "Error setting camera preview: " + e.getMessage());
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null) {
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e) {
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e) {
Log.d("MotionDetector", "Error starting camera preview: " + e.getMessage());
}
}
#Override
public boolean onTouchEvent(MotionEvent event) {
Toast.makeText(context, "Picture taken", Toast.LENGTH_SHORT).show();
//System.gc(); tried this because it was suggested in a stackoverflow question but it didn't help.
mCamera.takePicture(null, mPicture, mPicture);
return true; //processed
}
private Camera.PictureCallback mPicture = new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
File pictureFile = getOutputMediaFile();
if (pictureFile == null) {
return;
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
fos.write(data);
fos.close();
} catch (FileNotFoundException e) {
Log.d("MotionDetector", "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d("MotionDetector", "Error accessing file: " + e.getMessage());
}
}
};
private static File getOutputMediaFile() {
File mediaStorageDir = new File(Environment.getExternalStorageDirectory(), "motiondetect");
if (!mediaStorageDir.exists()) {
if (!mediaStorageDir.mkdirs()) {
Log.d("MyCameraApp", "failed to create directory");
return null;
}
}
// Create a media file name
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date());
File mediaFile;
mediaFile = new File(mediaStorageDir, timeStamp + ".jpg");
return mediaFile;
}
}
Permissions and features used:
<uses-permission android:name="android.permission.CAMERA"/>
<uses-feature android:name="android.hardware.camera"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-feature android:name="android.hardware.camera.flash" />
I don't know why the crash occurs. Many other topic suggest calling Camera.startPreview first. I am doing that, but it doesn't solve the issue.
LogCat before taking picture:
01-05 21:45:57.667: WARN/ActivityManager(754): No content provider found for permission revoke: file:///data/local/tmp/com.test.MotionDetector
01-05 21:45:57.667: WARN/ActivityManager(754): No content provider found for permission revoke: file:///data/local/tmp/com.test.MotionDetector
01-05 21:45:57.687: INFO/ActivityManager(754): Force stopping com.test.MotionDetector appid=10103 user=-1: uninstall pkg
01-05 21:45:57.687: INFO/ActivityManager(754): Killing 4264:com.test.MotionDetector/u0a103 (adj 7): stop com.test.MotionDetector
01-05 21:45:57.687: INFO/ActivityManager(754): Force finishing activity ActivityRecord{437a6678 u0 com.test.MotionDetector/.MotionDetectActivity t144}
01-05 21:45:57.697: WARN/InputDispatcher(754): channel '42adff40 com.test.MotionDetector/com.test.MotionDetector.MotionDetectActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
01-05 21:45:57.697: ERROR/InputDispatcher(754): channel '42adff40 com.test.MotionDetector/com.test.MotionDetector.MotionDetectActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
01-05 21:45:57.697: WARN/InputDispatcher(754): Attempted to unregister already unregistered input channel '42adff40 com.test.MotionDetector/com.test.MotionDetector.MotionDetectActivity (server)'
01-05 21:45:57.697: INFO/WindowState(754): WIN DEATH: Window{42adff40 u0 com.test.MotionDetector/com.test.MotionDetector.MotionDetectActivity}
01-05 21:45:57.757: INFO/PackageManager(754): Running dexopt on: com.test.MotionDetector
01-05 21:45:57.757: INFO/PackageManager(754): Package com.test.MotionDetector codePath changed from /data/app/com.test.MotionDetector-1.apk to /data/app/com.test.MotionDetector-2.apk; Retaining data and using new
01-05 21:45:57.807: INFO/ActivityManager(754): Force stopping com.test.MotionDetector appid=10103 user=-1: update pkg
01-05 21:45:57.807: WARN/PackageManager(754): Code path for pkg : com.test.MotionDetector changing from /data/app/com.test.MotionDetector-1.apk to /data/app/com.test.MotionDetector-2.apk
01-05 21:45:57.807: WARN/PackageManager(754): Resource path for pkg : com.test.MotionDetector changing from /data/app/com.test.MotionDetector-1.apk to /data/app/com.test.MotionDetector-2.apk
01-05 21:45:57.937: INFO/ActivityManager(754): Force stopping com.test.MotionDetector appid=10103 user=0: pkg removed
01-05 21:45:57.987: DEBUG/BackupManagerService(754): Received broadcast Intent { act=android.intent.action.PACKAGE_REMOVED dat=package:com.test.MotionDetector flg=0x4000010 (has extras) }
01-05 21:45:58.047: DEBUG/BackupManagerService(754): Received broadcast Intent { act=android.intent.action.PACKAGE_ADDED dat=package:com.test.MotionDetector flg=0x4000010 (has extras) }
01-05 21:45:58.567: INFO/Icing.InternalIcingCorporaProvider(12750): Updating corpora: A: com.test.MotionDetector, C: MAYBE
01-05 21:45:58.647: DEBUG/PackageAddedReceiver(1086): package added com.test.MotionDetector
01-05 21:45:58.737: INFO/ActivityManager(754): START u0 {flg=0x10000000 cmp=com.test.MotionDetector/.MotionDetectActivity} from pid 4578
01-05 21:45:58.777: INFO/ActivityManager(754): Start proc com.test.MotionDetector for activity com.test.MotionDetector/.MotionDetectActivity: pid=4630 uid=10103 gids={50103, 1028, 1015}
01-05 21:45:59.627: INFO/ActivityManager(754): Displayed com.test.MotionDetector/.MotionDetectActivity: +861ms (total +972ms)
01-05 21:45:59.657: INFO/WindowManager(754): Screen frozen for +869ms due to Window{43cb77a8 u0 com.test.MotionDetector/com.test.MotionDetector.MotionDetectActivity}
Assuming that you want the jpeg saved, you don't need raw callback, so
change the call to takePicture() from:
mCamera.takePicture(null, mPicture, mPicture);
to
mCamera.takePicture(null, null, mPicture);
in your onTouchEvent(). This will use jpeg picture callback.
Calling takePicture() also causes the preview to stop, so you might want to call startPreview() again in your onPictureTaken() callback, if you want to take more pictures or have a preview restarted.
Also, in your onTouchEvent(), you might be getting multiple events, so filter for the one that works for you:
#Override
public boolean onTouchEvent(MotionEvent event) {
Toast.makeText(context, "Picture taken", Toast.LENGTH_SHORT).show();
//System.gc(); tried this because it was suggested in a stackoverflow question but it didn't help.
switch(event.getAction()) {
case MotionEvent.ACTION_DOWN:
// A pressed gesture has started, the motion contains the initial starting location
break;
case MotionEvent.ACTION_UP:
// A pressed gesture has finished, the motion contains the final release location
// as well as any intermediate points since the last down or move event.
mCamera.takePicture(null, mPicture, mPicture);
break;
default:
break;
}
return true; //processed
}
If you place takePicture() in ACTION_DOWN, it will be called as soon as you touch the screen, whereas when in ACTION_UP, it will happen when you remove finger. See which one works for you.

Fail to connect to camera service

I had my camera set to this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); and it works fine but if I change it to PORTRAIT instead of LANDSCAPE then it crashes with the following error...
07-30 12:51:37.655: ERROR/AndroidRuntime(22069): FATAL EXCEPTION: main
07-30 12:51:37.655: ERROR/AndroidRuntime(22069): java.lang.RuntimeException: Fail to connect to camera service
07-30 12:51:37.655: ERROR/AndroidRuntime(22069): at android.hardware.Camera.native_setup(Native Method)
07-30 12:51:37.655: ERROR/AndroidRuntime(22069): at android.hardware.Camera.<init>(Camera.java:110)
07-30 12:51:37.655: ERROR/AndroidRuntime(22069): at android.hardware.Camera.open(Camera.java:90)
07-30 12:51:37.655: ERROR/AndroidRuntime(22069): at org.digital.com.CamLayer.surfaceCreated(CamLayer.java:3
The method it crashes in is..
public void surfaceCreated(SurfaceHolder holder) {
synchronized(this) {
mCamera = Camera.open();
Camera.Parameters p = mCamera.getParameters();
p.setPreviewSize(800, 480);
mCamera.setParameters(p);
try {
mCamera.setPreviewDisplay(holder);
} catch (IOException e) {
Log.e("Camera", "mCamera.setPreviewDisplay(holder);");
}
mCamera.startPreview();
mCamera.setPreviewCallback(this);
}
}
It crashes at mCamera = Camera.open();
My Manifest file has <uses-permission android:name="android.permission.CAMERA"></uses-permission>
How do I fix this so I can view my app in Portrait?
There is some concurrency problem in platform: http://code.google.com/p/android/issues/detail?id=6201
The workaround is to clear callback before releasing cam, that is I would recommend following clean-up code:
#Override
public void surfaceDestroyed(SurfaceHolder holder) {
if (mCam != null) {
mCam.stopPreview();
mCam.setPreviewCallback(null);
mCam.release();
mCam = null;
}
}
For your reference, this is the SurfaceHolderCallBack inner class that I'm using in my app and which works fine on Nexus One 2.2 in portrait mode - hope it helps.
Edit: "which works" = "which doesn't crash". Although I haven't figured out how to rotate the preview image correctly (see my first comment above). That's why I actually had to use landscape and 'convert' UI stuff that's surrounding the preview surface into landscape mode.
Afaik preview (with correct rotation of the preview image) only works in landscape mode. Rotation & orientation params that I tried didn't help at all.
class SurfaceHolderCallback implements SurfaceHolder.Callback {
private static final int IMAGE_WIDTH = 512;
private static final int IMAGE_HEIGHT = 384;
private static final String ORIENTATION = "orientation";
private static final String ROTATION = "rotation";
private static final String PORTRAIT = "portrait";
private static final String LANDSCAPE = "landscape";
public void surfaceCreated(SurfaceHolder holder) {
try {
// This case can actually happen if the user opens and closes the camera too frequently.
// The problem is that we cannot really prevent this from happening as the user can easily
// get into a chain of activites and tries to escape using the back button.
// The most sensible solution would be to quit the entire EPostcard flow once the picture is sent.
camera = Camera.open();
} catch(Exception e) {
finish();
return;
}
//Surface.setOrientation(Display.DEFAULT_DISPLAY,Surface.ROTATION_90);
Parameters p = camera.getParameters();
p.setPictureSize(IMAGE_WIDTH, IMAGE_HEIGHT);
camera.getParameters().setRotation(90);
Camera.Size s = p.getSupportedPreviewSizes().get(0);
p.setPreviewSize( s.width, s.height );
p.setPictureFormat(PixelFormat.JPEG);
p.set("flash-mode", "auto");
camera.setParameters(p);
try {
camera.setPreviewDisplay(surfaceHolder);
} catch (Throwable ignored) {
Log.e(APP, "set preview error.", ignored);
}
}
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
if (isPreviewRunning) {
camera.stopPreview();
}
try {
camera.startPreview();
} catch(Exception e) {
Log.d(APP, "Cannot start preview", e);
}
isPreviewRunning = true;
}
public void surfaceDestroyed(SurfaceHolder arg0) {
if(isPreviewRunning && camera != null) {
if(camera!=null) {
camera.stopPreview();
camera.release();
camera = null;
}
isPreviewRunning = false;
}
}
}
Do you have this set in AndroidManifest.xml ?
uses-permission android:name="android.permission.CAMERA"
Instead of using :
<uses-permission
android:name="android.permission.FLASHLIGHT"/>
Try to use:
<uses-permission
android:name="android.permission.FLASHLIGHT"
android:permissionGroup="android.permission-group.HARDWARE_CONTROLS"
android:protectionLevel="normal" />
and don't forget to add the permission for camera:
<uses-permission android:name="android.permission.CAMERA" />
Another possibility if you're using an Android Emulator may be that the front and back cameras are defined as "none" in the Android Virtual Device settings.
I think your problem is that when you rotate the camera it is not released correctly or at all. If you switch from landscape to portrait the Intent is launched again. If then the camera is not released and reopend you try to open an already open camera, which throws an error.
this might work...
#Override public void surfaceDestroyed(SurfaceHolder holder) {
Log.d("surfaceDestroyed", "");
cameraSource.stop(); //check if you have this line
}
I see you have set your preview area set as 800 x 480. In portrait mode, this size is invalid and there might be a bug in the API which makes it crash.
Try setting a preview area of 200x200

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