How to avoid unwanted data being read from java servlet to android - java

I have a Java servlet which takes some data from an android app and returns a string data back to the android app using the following code.
response.getOutputStream().write(STRING_MESSAGE.getBytes());
The value I pass here is read from the android activity as:
InputStream is = con.getInputStream();
byte[] b = new byte[1024];
while(is.read(b) != -1) {
buffer.append(new String(b));
}
The value is then converted to String using:
String result = buffer.toString();
But after doing so, the result has some added unwanted characters (they appear as a '?' inside a diamond shape) appended to the original string I have passed from the servlet. How can I avoid this?

As nafas said, the encoding is probably the error.
Try to replace the writing on your os with this :
response.getOutputStream().write(STRING_MESSAGE.getBytes(Charset.forName("UTF-8")));
And you also have to apply the mod to the InputStream :
buffer.append(new String(b, Charset.forName("UTF-8")));

Related

How do I pass in the string from a text file into my JUnit code ?

I have the following file, which contains a binary representation of an .MSG file :
binaryMessage.txt
And I put it in my Eclipse workspace, in the following folder - src/main/resources/test :
I want to use the string which is within this text file , within the following JUnit code, so I tried the following way :
request.setContent("src/main/resources/test/binaryMessage");
mockMvc.perform(post(EmailController.PATH__METADATA_EXTRACTION_OPERATION)
.contentType(MediaType.APPLICATION_JSON)
.content(json(request)))
.andExpect(status().is2xxSuccessful());
}
But this doesn't work. Is there a way I can pass in the string the file directly without using IO code ?
You can't read a file without using IO code (or libraries that use IO code). That said, it's not that difficult to read the file into memory so you can send it.
To read a binary file into a byte[] you can use this method:
private byte[] readToByteArray(InputStream is) throws IOException {
try {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
byte[] buffer = new byte[1024];
int len;
while ((len = in.read(buffer)) != -1) {
baos.write(buffer, 0, len);
}
return baos.toByteArray();
} finally {
if (is != null) {
is.close();
}
}
}
Then you can do
request.setContent(readToByteArray(getClass().getResourceAsStream("test/binaryMessage")));
In addition to my comment on Samuel's answer, I just noticed that you depend on your concrete execution directory. I personally don't like that and normally use the class loader's functions to find resources.
Thus, to be independent of your working directory, you can use
getClass().getResource("/test/binaryMessage")
Convert this to URI and Path, then use Files.readAllBytes to fetch the contents:
Path resourcePath = Paths.get(getClass().getResource("/test/binaryMessage").toURI());
byte[] content = Files.readAllBytes(resourcePath);
... or even roll that into a single expression.
But to get back to your original question: no, this is I/O code, and you need it. But since the dawn of Java 7 (in 2011!) this does not need to be painful anymore.

Why won't Java's BufferedReader act like Objective-C's NSData?

I'm developing an application running on Android and iOS devices. For this app I need to get an XML stream from a URL. This XML is not really safe, because some lines, for example :
Révélation
Will become :
R�v�lation
Of course I know the best thing to do is to fix the XML generator script. But I'm only working as a developer for a firm and don't have access to it, so for the moment I'm trying to do what I can with what I have.
Now here is the reason of this topic. When I put this data in an Objective-C's NSData object :
NSData *data = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:url]];
And then try to read every byte :
NSUInteger len = [data length];
Byte *byteData = (Byte*)malloc(len);
memcpy(byteData, [data bytes], len);
for(int i = 0 ; i < len ; i++)
{
NSLog(#"%d",byteData[i]);
}
It correctly displays the int value of the char, special character or not. Then I just have to handle (unichar)byteData[i] to solve it.
No with Java and Android, I'm trying to do a basic BufferedReader operation.
URL myURL = new URL(url);
BufferedReader in = new BufferedReader(new InputStreamReader(myURL.openStream()));
Then print every char's int one by one :
int i;
while((i = in.read()) != -1) System.out.print(i);
But with Java, by doing this I immediately get the replacement char's id (65533) instead of the good one, and can't manage to replace it.
Any idea? Thanks for reading me.
BufferedReader in = new BufferedReader(
new InputStreamReader(myURL.openStream(), "UTF-8"));
InputStreams are for bytes, binary data.
Readers are for characters, String, text.
The InputStreamReader bridges this conceptual difference, saying which encoding the binary data is in, and has an optional parameter for the encoding. The default encoding is that of the current platform - so not very portable.

Delphi to Java code conversion

how can i convert the specific code written in Delphi to JAVA
try
LLine := TMemoryStream.Create;
IdTCPClient1.IOHandler.WriteLn('atext');
IdTCPClient1.IOHandler.ReadStream(LLine, -1);
LLine.Position := 0;
LLine.Read(intval, 4); //the server is sending memstream as integer + ajpeg image
Image1.Picture.Graphic.LoadFromStream(LLine);
finally
//free
end;
the above code works perfectly with Delphi , but now i want to create a java client too , but my own conversion is giving me error(java)
Image image = null ;
Socket socket = new Socket(someIP, myport);
My conversion is
InputStream in = socket.getInputStream();
OutputStream out = socket.getOutputStream();
String string = "atext\n";
byte buffer[] = string.getBytes();
out.write(buffer);
in.skip(4); // i don't want the integer
image = ImageIO.read(in);
the server is getting the text atext perfectly , but my java client is having a problem always image is showing a null value (i assigned a breakpoint and checked it );
The ImageIO.read(InputStream input) documentation says:
If no registered ImageReader claims to be able to read the resulting
stream, null is returned.
So the null value seems to be normal in this case. Have you checked that a matching ImageReader is registered? (For example by loading an existing, valid reference image file)

java: error checking php output

Hi i have a problem i'm not able to solve.
In my Android\java application i call a script download.php. Basically it gives a file in output that i download and save on my device. I had to add a control on all my php scripts that basically consist in sending a token to the script and check if it's valid or not. If it's a valid token i will get the output (in this case a file in the other scripts a json file) if it's not i get back a string "false".
To check this condition in my other java files i used IOUtils method to turn the input stream to a String, check it, and than
InputStream newInputStream = new ByteArrayInputStream(mystring.getBytes("UTF-8"));
to get a valid input stream again and read it......it works with my JSon files, but not in this case......i get this error:
11-04 16:50:31.074: ERROR/AndroidRuntime(32363):
java.lang.OutOfMemoryError
when i try IOUtils.toString(inputStream, "UTF-8");
I think it's because in this case i'm trying to download really long file.
fileOutput = new BufferedOutputStream(new FileOutputStream(file,false));
inputStream = new BufferedInputStream(conn.getInputStream());
String result = IOUtils.toString(inputStream, "UTF-8");
if(result.equals("false"))
{
return false;
}
else
{
Reader r = new InputStreamReader(MyMethods.stringToInputStream(result));
int totalSize = conn.getContentLength();
int downloadedSize = 0;
byte[] buffer = new byte[1024];
int bufferLength = 0;
while ( (bufferLength = inputStream.read(buffer)) > 0 )
{
fileOutput.write(buffer, 0, bufferLength);
downloadedSize += bufferLength;
}
fileOutput.flush();
fileOutput.close();
Don't read the stream as a string to start with. Keep it as binary data, and start off by just reading the first 5 bytes. You can then check whether those 5 bytes are the 5 bytes used to encode "false" in UTF-8, and act accordingly if so. Otherwise, write those 5 bytes to the output file and then do the same looping/reading/writing as before. Note that to read those 5 bytes you may need to loop (however unlikely that seems). Perhaps your IOUtils class has something to say "read at least 5 bytes"? Will the real content ever be smaller than 5 bytes?
To be honest, it would be better if you could use a header in the response to indicate the different result, instead of just a body with "false" - are you in control of the PHP script?

Java - Image encoding in XML

I thought I would find a solution to this problem relatively easily, but here I am calling upon the help from ye gods to pull me out of this conundrum.
So, I've got an image and I want to store it in an XML document using Java. I have previously achieved this in VisualBasic by saving the image to a stream, converting the stream to an array, and then VB's xml class was able to encode the array as a base64 string. But, after a couple of hours of scouring the net for an equivalent solution in Java, I've come back empty handed. The only success I have had has been by:
import it.sauronsoftware.base64.*;
import java.awt.image.BufferedImage;
import org.w3c.dom.*;
...
BufferedImage img;
Element node;
...
java.io.ByteArrayOutputStream os = new java.io.ByteArrayOutputStream();
ImageIO.write(img, "png", os);
byte[] array = Base64.encode(os.toByteArray());
String ss = arrayToString(array, ",");
node.setTextContent(ss);
...
private static String arrayToString(byte[] a, String separator) {
StringBuffer result = new StringBuffer();
if (a.length > 0) {
result.append(a[0]);
for (int i=1; i<a.length; i++) {
result.append(separator);
result.append(a[i]);
}
}
return result.toString();
}
Which is okay I guess, but reversing the process to get it back to an image when I load the XML file has proved impossible. If anyone has a better way to encode/decode an image in an XML file, please step forward, even if it's just a link to another thread that would be fine.
Cheers in advance,
Hoopla.
I've done something similar (encoding and decoding in Base64) and it worked like a charm. Here's what I think you should do, using the class Base64 from the Apache Commons project:
// ENCODING
BufferedImage img = ImageIO.read(new File("image.png"));
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ImageIO.write(img, "png", baos);
baos.flush();
String encodedImage = Base64.encodeToString(baos.toByteArray());
baos.close(); // should be inside a finally block
node.setTextContent(encodedImage); // store it inside node
// DECODING
String encodedImage = node.getTextContent();
byte[] bytes = Base64.decode(encodedImage);
BufferedImage image = ImageIO.read(new ByteArrayInputStream(bytes));
Hope it helps.
Apache Commons has a Base64 class that should be helpful to you:
From there, you can just write out the bytes (they are already in a readable format)
After you get your byte array
byte[] array = Base64.encode(os.toByteArray());
use an encoded String :
String encodedImg = new String( array, "utf-8");
Then you can do fun things in your xml like
<binImg string-encoding="utf-8" bin-encoding="base64" img-type="png"><![CDATA[ encodedIImg here ]]></binImg>
With Java 6, you can use DatatypeConverter to convert a byte array to a Base64 string:
byte[] imageData = ...
String base64String = DatatypeConverter.printBase64Binary(imageData);
And to convert it back:
String base64String = ...
byte[] imageData = DatatypeConverter.parseBase64Binary(base64String);
Your arrayToString() method is rather bizarre (what's the point of that separator?). Why not simply say
String s = new String(array, "US-ASCII");
The reverse operation is
byte[] array = s.getBytes("US-ASCII");
Use the ASCII encoding, which should be sufficient when dealing with Base64 encoded data. Also, I'd prefer a Base64 encoder from a reputable source like Apache Commons.
You don't need to invent your own XML data type for this. XML schema defines standard binary data types, such as base64Binary, which is exactly what you are trying to do.
Once you use the standard types, it can be converted into binary automatically by some parsers (like XMLBeans). If your parser doesn't handle it, you can find classes for base64Binary in many places since the datatype is widely used in SOAP, XMLSec etc.
most easy implementation I was able to made is as below, And this is from Server to Server XML transfer containing binary data Base64 is from the Apache Codec library:
- Reading binary data from DB and create XML
Blob blobData = oRs.getBlob("ClassByteCode");
byte[] bData = blobData.getBytes(1, (int)blobData.length());
bData = Base64.encodeBase64(bData);
String strClassByteCode = new String(bData,"US-ASCII");
on requesting server read the tag and save it in DB
byte[] bData = strClassByteCode.getBytes("US-ASCII");
bData = Base64.decodeBase64(bData);
oPrStmt.setBytes( ++nParam, bData );
easy as it can be..
I'm still working on implementing the streaming of the XML as it is generated from the first server where the XML is created and stream it to the response object, this is to take care when the XML with binary data is too large.
Vishesh Sahu
The basic problem is that you cannot have an arbitrary bytestream in an XML document, so you need to encode it somehow. A frequent encoding scheme is BASE64, but any will do as long as the recipient knows about it.
I know that the question was aking how to encode an image via XML, but it is also possible to just stream the bytes via an HTTP GET request instead of using XML and encoding an image. Note that input is a FileInputStream.
Server Code:
File f = new File(uri_string);
FileInputStream input = new FileInputStream(f);
OutputStream output = exchange.getResponseBody();
int c = 0;
while ((c = input.read()) != -1) {
output.write(c); //writes each byte to the exchange.getResponseBody();
}
result = new DownloadFileResult(int_list);
if (input != null) {input.close();}
if (output != null){ output.close();}
Client Code:
InputStream input = connection.getInputStream();
List<Integer> l = new ArrayList<>();
int b = 0;
while((b = input.read()) != -1){
l.add(b);//you can do what you wish with this list of ints ie- write them to a file. see code below.
}
Here is how you would write the Integer list to a file:
FileOutputStream out = new FileOutputStream("path/to/file.png");
for(int i : result_bytes_list){
out.write(i);
}
out.close();
node.setTextContent( base64.encodeAsString( fileBytes ) )
using org.apache.commons.codec.binary.Base64

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