android 4.2 how to adjust the screen brightness - java

I have an android device, it can only run a app (like ATM screen). Now I want to implement the following feature:
If the device is not in use for over 30 minutes, I will adjust the screen brightness to the lowest. At this time, if I touch the screen, I should adjust the screen brightness to the maximum. The user can not see any Android system menu, application, etc. They only can use this app (can't close it). This app will run in this device from the power on it and power off it.
I don't how to implement this feature.
Thanks.

You can use a class that extends service and can dim the screen brightness. Use AlarmManager to check the time that the user never touches the screen. I will give you an example of using the Service class:
public class DimScreen extends Service {
public static int ID_NOTIFICATION = 2018;
private WindowManager windowManager;
private LinearLayout saverScreen;
private PopupWindow pwindo;
boolean mHasDoubleClicked = false;
long lastPressTime;
private Boolean _enable = true;
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
return null;
}
#Override
public void onCreate() {
super.onCreate();
windowManager = (WindowManager) getSystemService(WINDOW_SERVICE);
saverScreen = new LinearLayout(this);
saverScreen.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
Bitmap sample = Bitmap.createBitmap(100, 100, Config.ARGB_8888);
saverScreen.setBackground(new BitmapDrawable(this.getResources(),
convertColorIntoBlackAndWhiteImage(sample)));
saverScreen.setClickable(false);
saverScreen.setFocusable(false);
final WindowManager.LayoutParams params = new WindowManager.LayoutParams(
WindowManager.LayoutParams.FILL_PARENT,
WindowManager.LayoutParams.FILL_PARENT,
PixelFormat.TRANSLUCENT);
params.flags = WindowManager.LayoutParams.FLAG_FULLSCREEN
|WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
|WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
|WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL
|WindowManager.LayoutParams.FLAG_DIM_BEHIND;
params.dimAmount = (float) 0.6;
params.screenBrightness = (float) 0.3;
params.systemUiVisibility = View.SYSTEM_UI_FLAG_LOW_PROFILE;
windowManager.addView(saverScreen, params);
}
#Override
public void onDestroy() {
super.onDestroy();
if (saverScreen != null) windowManager.removeView(saverScreen);
}
private Bitmap convertColorIntoBlackAndWhiteImage(Bitmap orginalBitmap) {
ColorMatrix colorMatrix = new ColorMatrix();
colorMatrix.setSaturation(2);
ColorMatrixColorFilter colorMatrixFilter = new ColorMatrixColorFilter(
colorMatrix);
Bitmap blackAndWhiteBitmap = orginalBitmap.copy(
Bitmap.Config.ARGB_8888, true);
Paint paint = new Paint();
paint.setColorFilter(colorMatrixFilter);
Canvas canvas = new Canvas(blackAndWhiteBitmap);
canvas.drawBitmap(blackAndWhiteBitmap, 0, 0, paint);
return blackAndWhiteBitmap;
}
}
In your Activity class call
startService(new Intent(this,DimScreen.class));
You only have to implement the AlarmManager now. If the user never touches the screen, launch the Service class. If the user Interrupt with the app, then call stopService.

Try this
WindowManager.LayoutParams localLayoutParams = getWindow()
.getAttributes();
localLayoutParams.screenBrightness = 0.12F;
getWindow().setAttributes(localLayoutParams);

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I figured out the issue. It seems like I forgot to declare this service in Android Manifest. I was using WindowManager.LayoutParams.TYPE_PHONE in LockButtonService.java.
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How to detect touch events outside the view in background service?

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What's I've done is using WindowManager to add a small view and when running the app in the background, this small view can still be on the screen. I also set the view as an onTouchListener so when user touch inside the view, I can get the touch event.
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Here is my code.
public class GlobalTouchService extends Service implements View.OnTouchListener {
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You can't. Android explicitly does not allow you to get touch events when you aren't the foreground app for security reasons. What you're trying to do is explicitly against what the OS wants, and if you find a way Google will plug the hole as quick as you find it. The only way to do this is on a rooted device, which means it won't work over the play store (and the way to do it there is by reading touch data from the linux device layer).

Android Studio - Canvas interaction in WindowManager

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Here the onDraw method of the HUDView:
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If I remove the addMarker(p); from my longPressHelper then it will fire every single time.
Has anyone got any idea why this is happening like this?
code:
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I assume you add a MapEventsOverlay somewhere, in a part of your code you didn't provided.
The issue is that you remove it in addMarker! :
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count++;
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newfile.createNewFile();
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And here's how I usually draw lines:
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class Preview extends ViewGroup implements SurfaceHolder.Callback, Camera.PreviewCallback
{
Preview(Context context)
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super(context);
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mHolder = mSurfaceView.getHolder();
mHolder.addCallback(this);
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addView(PreviewCameraOverlay);
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// onPreviewFrame(byte[] data, Camera pCamera)
// etc.
}
protected class CameraOverlay extends View
{
public CameraOverlay(Context context)
{
super(context);
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OverlayPaint = new Paint[PaintColors];
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// Additional functions:
// onDraw(Canvas canvas)
// onMeasure(int widthMeasureSpec, int heightMeasureSpec)
}
From your main activity you would call: Preview CameraPreview = new Preview(this); and draw whatever it is you want to draw from CameraOverlay's onDraw().

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