JavaFX Choiceox change not updating graphics - java

When I change the underlying observable array list the graphics choice box doesn't update. There must be a newer solution than what I have seen suggested here for example:
JavaFX: Update of ListView if an element of ObservableList changes
int selected = productsChoiceBox.getSelectionModel().getSelectedIndex();
Product prod = products.get(selected);
prod.setName(productName.getText());
prod.setUrl(productUrl.getText());
Any thoughts? I would like to avoid removing and adding.

The "standard" answer is to use an ObservableList with an extractor. However, when I tested this out, it didn't behave as advertised, and it seems like there is a bug (my guess is that ChoiceBox is not correctly handling wasUpdated type changes fired in its ListChangedListener) which I will report at JIRA. Update: filed report at https://javafx-jira.kenai.com/browse/RT-38394
The factory method FXCollections.observableArrayList(Callback) creates an (empty) observable array list. The provided Callback is a function that maps each element in the list to an array of Observables. The list registers listeners with those observables, and if those properties change, the list fires update notifications to its listeners.
This produces strange results with a ChoiceBox, however; one possible workaround would be to use a ComboBox which seems to work fine.
Here's some sample code. Select an item: then type in the text field and press enter to change the name of the selected item. Change ChoiceBox to ComboBox to see the correct behavior:
import java.util.stream.Collectors;
import java.util.stream.IntStream;
import javafx.application.Application;
import javafx.beans.Observable;
import javafx.beans.binding.Bindings;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.ChoiceBox;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class ChoiceBoxUpdateExample extends Application {
#Override
public void start(Stage primaryStage) {
ChoiceBox<Item> choiceBox = new ChoiceBox<>();
ObservableList<Item> items = FXCollections.observableArrayList(
item -> new Observable[] {item.nameProperty()}); // the extractor
items.addAll(
IntStream.rangeClosed(1, 10)
.mapToObj(i -> new Item("Item "+i))
.collect(Collectors.toList()));
choiceBox.setItems(items);
TextField changeSelectedField = new TextField();
changeSelectedField.disableProperty()
.bind(Bindings.isNull(choiceBox.getSelectionModel().selectedItemProperty()));
changeSelectedField.setOnAction(event ->
choiceBox.getSelectionModel().getSelectedItem().setName(changeSelectedField.getText()));
BorderPane root = new BorderPane();
root.setTop(choiceBox);
root.setBottom(changeSelectedField);
Scene scene = new Scene(root, 250, 150);
primaryStage.setScene(scene);
primaryStage.show();
}
public static class Item {
public final StringProperty name = new SimpleStringProperty();
public StringProperty nameProperty() {
return name ;
}
public final String getName() {
return nameProperty().get();
}
public final void setName(String name) {
nameProperty().set(name);
}
public Item(String name) {
setName(name);
}
#Override
public String toString() {
return getName();
}
}
public static void main(String[] args) {
launch(args);
}
}

The correct and proper answer is from James_D, but if you REALLY want to use ChoiceBox, then try adding and removing:
int selected = productsChoiceBox.getSelectionModel().getSelectedIndex();
products.remove(selected);
products.add(selected, prod);
I do NOT believe this is the right way, but I tested it, and it does work. The ChoiceBox stays on the the removed and selected index and looks like it updates.

Related

JavaFX: Right click on TableColumn disables resizing

Reproduced in OpenJFX 11.0.2 & 12.0.1 SDK (Windows 10, x64), not reproducible in JavaFX 8
Right-click on a table-column, then try to resize the column. No resize cursor is shown and column can't be resized until you manually click on the column again.
Any ideas for a workaround? I need to usecontextMenu for TableColumns, so potential workarounds that make the header ignore right mouse click aren't possible.
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.stage.Stage;
public class Foo extends Application {
#Override
public void start(Stage stage) throws Exception {
TableView<Object> testView = new TableView<>();
testView.getColumns().addAll(new TableColumn<Object, Object>("C1"), new TableColumn<Object, Object>("C2"), new TableColumn<Object, Object>("C3"));
stage.setScene(new Scene(testView));
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Ok I found the following (very, very dirty) workaround. I never tried this before because I assumend it would prevent the context menu from showing (as I noted in my original question), but apprently simply consuming the mouse event of every TableColumnHeader works and the context menu is still shown correctly (also works with TableColumns without context menus).
Not sure if anything internal could go wrong with this, but as the right click doesn't seem to be doing anything useful by default, I hope not.
Of course lookupAll needs to be called after it has been rendered.
Note 1: If you have TableMenuButtonVisible set to true, you need to do this every time a column is set to visible.
Note 2: Its getting dirtier and dirtier. Simply calling this again after a column has been set to visible (see note 1) doesn't always suffice (also not with a Platform.runLater call). I assume that's because the column header hasn't been rendered at that point. You either
need to wait until the Set<Node> is fully filled, i.e. the size of
it must be amountOfVisibleColumns + 1. If its equal to the amount
of visible columns, it won't work for the newly shown column.
or call layout() on the TableView before lookupAll
or if you have a class that extends TableView, override layoutChildren and execute the lookup if the amount of visible columns has changed
Note 3: You need to keep track of the old onMousePressed and execute it if the button isn't SECONDARY, otherwise the reordering of columns won't work.
Please let me know if you can think of any cleaner way.
import java.util.Set;
import javafx.application.Application;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.control.ContextMenu;
import javafx.scene.control.MenuItem;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.skin.TableColumnHeader;
import javafx.scene.input.MouseButton;
import javafx.stage.Stage;
public class Foo extends Application {
#Override
public void start(Stage stage) throws Exception {
TableView<Object> testView = new TableView<>();
testView.getColumns().addAll(createColumn("C1"), createColumn("C2"), createColumn("C3"));
stage.setOnShown(ev -> {
Set<Node> headers = testView.lookupAll("TableColumnHeader");
for (Node header : headers) {
if (header != null) {
((TableColumnHeader) header).setOnMousePressed(e -> {
if (e.getButton() == MouseButton.SECONDARY) {
e.consume();
}
});
}
}
});
stage.setScene(new Scene(testView));
stage.show();
}
private TableColumn<Object, Object> createColumn(String text) {
MenuItem item = new MenuItem("Context");
item.setOnAction(e -> {
System.out.println("Action");
});
ContextMenu contextMenu = new ContextMenu();
contextMenu.getItems().add(item);
TableColumn<Object, Object> column = new TableColumn<>(text);
column.setContextMenu(contextMenu);
return column;
}
public static void main(String[] args) {
launch(args);
}
}
EDIT: Found the described bug in the Java bug tracker and filed a PR with the fix:
https://github.com/openjdk/jfx/pull/483
EDIT 2: My PR was accepted and merged back. The bug is fixed now, you can test it by using 17-ea+11. :-)
I have the same problem. This bug is caused by the mousePressedHandler added in TableColumnHeader. This class has even more problems, for example if I close a PopupControl with setConsumeAutoHidingEvents(true) by a click on a column, the sorting will be triggered. Those methods needs to be changed, maybe the addEventHandler methods should be used instead of the convenience setOn... methods.
I fixed it by consuming the event when I'm about to show my PopupControl:
public class MyTableColumnHeader extends TableColumnHeader {
public MyTableColumnHeader(TableColumnBase tc) {
super(tc);
addEventHandler(MouseEvent.MOUSE_PRESSED, this::onMousePressed);
}
private void onMousePressed(MouseEvent mouseEvent) {
if (mouseEvent.getButton() == MouseButton.SECONDARY) {
showPopup();
// Consume here, so the column won't get 'stuck'.
mouseEvent.consume();
}
}
private void showPopup() {
...
}
}
Eventually, someone should open at least a bug. I may will also have a look in the not too distant future.

Problem with extending SimpleStringProperty

I am just trying to extend a SimpleStringProperty in OpenJFX 11.0.1 to add some extra functionality. But ist seems not so easy, I experienced strange behavior of my extended Property and I don't know why. I think it should work.
My in this sample code simplified SimpleStringProperty extension contains another readonly string property which should be updated every time the the user types into a bound TextField. In this case remove all not allowed characters and convert the prefix. (I know this is not perfect but short enough to show)
After starting the sample code you will get a window with a rows of Controls. Typing in a String like "001 (242) 555666" the label should show the normalized phone number like "+1242555666".
The initial conversion works correcty.
I never get any exceptions.
The conversion is called when I type in new digits.
But if you play around with typing and deleting after a few seconds the set() method of my property isn't longer triggered by the bidirectional binding to the TextField.
To simplify the example I didn't use a TextFormatter. If I use one the problem doesn't change.
Can anyone help me figure out the problem?
Windows and OS X show the same behavior with OpenJFX 11 and OpenJFX 11.0.1
I tried the same code with JDK 1.8 and there it works fine.
package testproperty;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.stage.Stage;
import javafx.beans.property.ReadOnlyStringProperty;
import javafx.beans.property.ReadOnlyStringWrapper;
import javafx.beans.property.SimpleStringProperty;
import javafx.geometry.Insets;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.GridPane;
public class TestProperty extends Application {
// attempt to create an own property
public class myPhoneNumberProperty extends SimpleStringProperty {
private final ReadOnlyStringWrapper normalizedNumber = new ReadOnlyStringWrapper("");
public ReadOnlyStringProperty normalizedNumberProperty() { return normalizedNumber.getReadOnlyProperty(); }
public String getNormalizedNumber() { return normalizedNumber.get(); }
public myPhoneNumberProperty() {
super();
}
public myPhoneNumberProperty(String s) {
super(s);
calculate();
}
#Override
public void set(String s) {
super.set(s);
calculate();
}
private void calculate() {
// some calculations (only for test purposes)
String original = this.get();
String result = original.replaceAll("[^0123456789]","");
if (result.startsWith("00")) result = result.replaceFirst("00", "+");
if (original.startsWith("+")) result = "+".concat(result);
normalizedNumber.set(result);
}
}
#Override
public void start(Stage primaryStage) {
// create my property
myPhoneNumberProperty phoneNumberA = new myPhoneNumberProperty("+34 952 111 222");
// set up grid pane
GridPane grid = new GridPane();
grid.setPadding(new Insets(5,5,5,5));
grid.setVgap(20);
grid.setHgap(20);
// set up the row
Label labelA = new Label("Enter phone number");
TextField textFieldA = new TextField();
textFieldA.textProperty().bindBidirectional(phoneNumberA);
Label labelB = new Label("Normalized number");
Label labelN = new Label();
labelN.textProperty().bind(phoneNumberA.normalizedNumberProperty());
grid.addRow(0, labelA, textFieldA, labelB, labelN);
// complete scene
Scene scene = new Scene(grid, 1000, 100);
primaryStage.setTitle("PhoneNumberProperty TestProg");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Your phoneNumberA property object is being garbage collected. To fix this you must keep a strong reference to the object. One option is to make it an instance field.
JavaFX implements bindings using weak listeners/references. Bidirectional bindings have no strong references to the other property. This is different from unidirectional bindings where a reference to the observable value must be kept in order to unbind from it later.

Dynamically adding checkboxes in JavaFX

I'm trying to create a game prediction system in Java with GUI based on JavaFX using scene builder. It contains a HashMap containing a game object in which there is an ArrayList containing the participating athletes. Both of which will be decided by the user at runtime. Only a certain type of athletes will be eligible for participating in a certain type for a game, for example, swimmers will be able to participate only in swimming games. I can get the eligible athletes at by matching their types with game object and athlete object, but how do I create the checkboxes(for the eligible athletes at runtime?
You can use following approach to add or remove checkboxes at runtime
package com.grsdev.stackoverflow.question170919.pack02;
import javafx.application.*;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
/**
* #author gaurav salvi
*
*/
public class JavaFxCheckBoxDemo extends Application{
private static VBox root;
private static CheckBox box=new CheckBox("Apple");
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage stage) throws Exception {
root=new VBox();
Button button=new Button(" toggle ");
button.setOnAction(JavaFxCheckBoxDemo::buttonClicked);
root.getChildren().add(button);
root.getChildren().add(box);
Scene value=new Scene(root,200,200);
stage.setScene(value);
stage.show();
}
private static void buttonClicked(ActionEvent event){
if(root.getChildren().contains(box)){
root.getChildren().remove(box);
}else{
root.getChildren().add(box);
}
}
}
I think, dynamically creating objects in Scene Builder and linking them in the controller on basis of their ID would very difficult if not impossible. One possible workaround for the given problem would be adding several static objects and set their visibility to hidden. As and how athletes were created and getting added to the ArrayList in the Game object I changed the visibility for the given checkbox.

JavaFX TextField cancelEdit not working as expected

I have a TextField and I would like the contents of the field to be restored to their previous value when I press Esc which is expected behaviour on most systems (I have no idea why JavaFX doesn't do this by default).
To this end I tried to use TextField.cancelEdit() but it appears that this is doing nothing.
Here is a SSCCE
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.stage.Stage;
public class UiTest2Controller extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage aPrimaryStage) throws Exception {
final TextField field = new TextField();
field.setOnAction(aEvent -> {
System.out.println("Action");
});
field.setOnKeyPressed(aEvent -> {
if (aEvent.getCode() == KeyCode.ESCAPE) {
System.out.println("Escape");
field.cancelEdit();
field.getParent().requestFocus();
}
});
field.setPromptText("Hello World...");
aPrimaryStage.setScene(new Scene(new Group(field)));
aPrimaryStage.show();
}
}
Steps to reproduce:
Type something in the text field
Press Esc
Expected behaviour: The field returns to previous value (empty first time) and focus is lost.
Actual behaviour: The fiels retains its value at the time and focus is lost.
I am not sure about the specifics, but it seems to work as expected if the TextField has a TextFormatter assigned:
field.setTextFormatter(new TextFormatter<>(TextFormatter.IDENTITY_STRING_CONVERTER));

How to use javafx.beans.binding.Bindings.select(...) for concise value binding

Overview
As a Swing developer of ten years, I've been thrilled with the features introduced with JavaFX 2.0, especially the rich, fluent, high-level data-binding facilities. This facility alone is worth the cost of learning a new API (which is much less since abandoning FX script). It's going to have a direct impact on the readability and maintainably of my model/view synchronization code.
So far I'm having great success at first level and basic derived bindings, but am struggling to figure out the "JavaFX way" of binding one value to a value two or more levels of indirection in the data graph.
Problem
As shown in the code example below, I'm attempting to use javafx.beans.binding.Bindings.select() to synchronize the text value of a Label with one of the contained properties of the currently selected item in a ComboBox. This code is a simple example of something more complex I'm trying to do, so I understand that it's not hard to do this with the lower level bindings API. I'd like to know if it's possible with the higher-level fluent API, and if the select(...) method actually tracks changes in the indirect properties (i.e. update property if either the direct property or the selected subproperty change).
The documentation and examples on select(...) are sparse, so I'm hoping someone with advanced experience with this can tell me if I'm trying to use the API as designed, or if there's another way to use the high-level binding API to do what I want.
Sample Code
Here's the demo code. When run, there's a ComboBox with two items in it, and then two labels. The first label shows the toString() version of the selected item. The second label attempts to display one of the properties of the selected item, but only displays null.
import static javafx.beans.binding.Bindings.*;
import javafx.application.Application;
import javafx.beans.property.ReadOnlyStringProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.collections.FXCollections;
import javafx.scene.Scene;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Label;
import javafx.scene.control.Tooltip;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
/** Testing cascading binding change triggers. */
public class SandboxTest extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage stage) throws Exception {
VBox root = new VBox(8);
root.setStyle("-fx-padding: 8;");
Scene s = new Scene(root);
stage.setWidth(200);
stage.setScene(s);
ComboBox<MoPoJo> list = new ComboBox<SandboxTest.MoPoJo>();
list.itemsProperty().set(FXCollections.observableArrayList(new MoPoJo("foo", "bar"), new MoPoJo("baz", "bat")));
Label direct = new Label();
direct.setTooltip(new Tooltip("Selected item to string"));
Label withSelect = new Label();
withSelect.setTooltip(new Tooltip("Second property of selected item"));
direct.textProperty().bind(convert(list.getSelectionModel().selectedItemProperty()));
withSelect.textProperty().bind(convert(select(list.getSelectionModel().selectedItemProperty(), "two")));
root.getChildren().addAll(list, direct, withSelect);
stage.show();
}
private static class MoPoJo {
private StringProperty _one = new SimpleStringProperty();
private StringProperty _two = new SimpleStringProperty();
private StringProperty _name = new SimpleStringProperty();
public MoPoJo(String o, String t) {
_one.set(o);
_two.set(t);
_name.bind(format("{ %s, %s }", oneProperty(), twoProperty()));
}
public StringProperty oneProperty() {
return _one;
}
public StringProperty twoProperty() {
return _two;
}
public ReadOnlyStringProperty nameProperty() {
return _name;
}
#Override
public String toString() {
return nameProperty().get();
}
}
}
Bindings.select can't access private class. Make MoPoJo a public class and your code will work.
public static class MoPoJo {
P.S: I believe that fact worth to be mentioned in docs, so I filed http://javafx-jira.kenai.com/browse/RT-20640 on JavaFX javadoc.

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