Thread safe remove/add element from one list to another - java

Let's say I have two lists: fooList, and barList. Also, let's say I have two threads: first one iterates over fooList and if certain criteria is met (condition is true) it removes element from fooList and adds it to barList. Second one iterates over barList, and if some other condition is true it removes element from barList, and adds it to fooList.
The way I handled it is:
private static Object sharedLock = new Object();
Thread t1 = new Thread() {
public void run() {
synchronized (sharedLock) {
for (Iterator<String> iterator = fooList.iterator(); iterator.hasNext();) {
String fooElement = iterator.next();
if (condition == true) {
iterator.remove();
barList.add(fooElement);
}
}
}
}
};
Thread t2 = new Thread() {
public void run() {
synchronized (sharedLock) {
for (Iterator<String> iterator = barList.iterator(); iterator.hasNext();) {
String barElement = iterator.next();
if (otherCondition == true) {
iterator.remove();
fooList.add(barElement);
}
}
}
}
};
What I want to know is have I handled it properly? Is there a race condition possibility? Is there a better way to achieve the same functionality?
EDIT Looks like proper way of implementing this is:
Thread t1 = new Thread() {
public void run() {
for (String fooElement : fooList) {
if (condition == true) {
fooList.remove(fooElement);
barList.add(fooElement);
}
}
}
};
Thread t2 = new Thread() {
public void run() {
for (String barElement : barList) {
if (otherCondition == true) {
barList.remove(barElement);
fooList.add(barElement);
}
}
}
};
where both: fooList and barList are of type CopyOnWriteArrayList<String>

Don't reinvent the wheel: use a threadsafe implementation of List from the JDK:
List<String> fooList = new CopyOnWriteArrayList<>();
See javadoc

The way you implemented it now, t1 and t2 will run sequentially and not parallel. Whichever one starts first, claims the lock, performs his entire loop, terminates and releases the lock for the other.
The good thing is: there is no race condition. The bad thing is: there is no parallelism.
In general, it's a bad idea to work directly with locks if you can avoid it. Java contains a load of collections specifically for concurrent use. See Java Concurrency Utils

Related

Concurrent-safe queue in Java

I'm trying to create thread safe queue with unique elements. I see no vulnerabilities but not sure still is this realisation thread safe or not? get(), add(), toArray() methods do everything under lock, toString() and equals() use toArray() in order to get main array copy and work independently with copy without locks.
public class SafeQueue<T> {
private final Object[] queue;
private final HashSet<T> content;
private final Lock lock;
private int size;
public SafeQueue() {
queue = new Object[100];
content = new HashSet<>(100);
lock = new ReentrantLock();
}
public boolean add(T el) {
Objects.requireNonNull(el);
final Lock lock = this.lock;
lock.lock();
try {
//some logic
} finally {
lock.unlock();
}
return true;
}
public T get() {
final Lock lock = this.lock;
lock.lock();
try {
T el = (T) queue[0];
if (el != null) {
//some shift logic
content.remove(el);
}
return el;
} finally {
lock.unlock();
}
}
public Object[] toArray() {
final Lock lock = this.lock;
lock.lock();
try {
return Arrays.copyOf(this.queue, size);
} finally {
lock.unlock();
}
}
#Override
public boolean equals(Object o) {
Object[] eqQueue = ((SafeQueue<?>) o).toArray();
Object[] curQueue = toArray();
//some comparison logic with eqQueue and curQueue
return equal;
}
#Override
public String toString() {
Object[] curQueue = toArray();
StringBuilder sb = new StringBuilder();
sb.append('[');
//some logic with curQueue
return sb.toString();
}
}
You might want to ask, what does it mean for the equals method to be thread safe? Consider this:
SafeQueue<T> qa = ...;
SafeQueue<T> qb = ...;
...
if (qa.equals(qb)) {
handleEqualsCase();
}
If you had any reason to worry about the thread-safety of the equals() method, that could only be because other threads potentially could modify either queue when equals() is called.
But, by the time handleEqualsCase() is called, those other threads still could be running, and now, neither qa nor qb is locked. There is no guarantee that the two queues still will be equal when handleEqualsCase() is called. But, if they're not equal, that must be a Bad Thing, right? Otherwise, why would you have bothered to test for equality in the first place?
Here's one way around that problem. Instead of writing a traditional equals() method, write something like this instead:
private static
boolean unsynchronizedEqualityTest(SafeQueue<T> qa, SafeQueue<T> qb) {
...
}
public static
void doIfEqual(SafeQueue<T> qa, SafeQueue<T> qb, Runnable handler) {
qa.lock.lock();
qb.lock.lock();
try {
if (unsynchronizedEqualityTest(qa, qb)) {
handler.run();
}
} finally {
qb.lock.unlock();
qa.lock.unlock();
}
}
Now, when the client-supplied handler is invoked, it's guaranteed that the two queues still will be equal because they're both still locked.
But BEWARE! There's potential for a deadlock if one thread calls doIfEqual(qa,qb,...) and another thread calls doIfEqual(qb,qa,...). I'll leave it to you to figure out how to prevent that deadlock from happening.
Yes, your implementation is thread safe.

Lock objects for all threads?

I have this small sample of code, while modifying the list, i lock it with synchronized, but while reading the list it comes to ConcurrentModificationException, because without "synchronized" the lock has no effect. Is it possible to lock an object for all threads which use the object, even the un-synchronized, too?
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class Test {
public static void main(String[] args) {
final Random r = new Random(System.currentTimeMillis());
List<Integer> list = new ArrayList<>();
new Thread(new Runnable() {
public void run() {
while (true) {
synchronized (list) {
list.add(r.nextInt());
}
}
}
}).start();
new Thread(new Runnable() {
public void run() {
while (true) {
for (Integer i : list) {
System.out.println(i);
}
}
}
}).start();
}
}
the backgorund is that i dont want to change all pieces in my code which read the object
You might consider using a concurrent implementation of List, instead of ArrayList. Perhaps a CopyOnWriteArrayList.
final List<Integer> list = new CopyOnWriteArrayList<Integer>();
Is it possible to lock an object for all threads which use the object.
In a word, No. When one thread enters a synchronized(foo) {...} block, that does not prevent other threads from accessing or modifying foo. The only thing it prevents is, it prevents other threads from synchronizing on the same object at the same time.
What you can do, is you can create your own class that encapsulates both the lock and the data that the lock protects.
class MyLockedList {
private final Object lock = new Object();
private final List<Integer> theList = new ArrayList<>();
void add(int i) {
synchronized(lock) {
theList.add(i);
}
}
void printAll() {
synchronized(lock) {
for (Integer i : theList) {
System.out.println(... i ...);
}
}
}
...
}
If you can modify the function which concurrently uses the object, just add synchronized in every critical section:
while (true) {
synchronized(list){
for (Integer i : list) {
System.out.println(i);
}
}
}
if you can't , create a specified lock that is responsible for locking the threads:
Lock lock = new Lock();
new Thread(new Runnable(){
//...
synchronized(lock){
do unsynchonized function on list
}
//...
}).start();
new Thread(new Runnable(){
//...
synchronized(lock){
do unsynchonized function on list
}
//...
}).start();
the latter may slow down the process if one of the functions already doing some locking, but in this way you can ensure you always synchronize the access to concurrent objects.

Android:how to iterate an ArrayList<String> in different thread

I need to iterate an ArrayList of String in a different thread, I don't need to add or delete items, just to iterate.
How can I do it?
Weill in its most basic form you do something like this. But it seems like there's a lot more to your question than you asked us?
final List<Item> items = new ArrayList<Item>();
items.addAll(stuff);
new Thread(new Runnable() {
public void run() {
for (Item item: items) {
System.out.println(item);
}
}
}).start();
The only issue you may encounter with this, that the reading thread accesses the same data as the publisher thread. For that you need to pass the reference to the other thread in thread-safely manner (i.e. via a field declared with volatile modifier, using AtomicReference or pass the memory barrier in reader and writer threads by any other way, like passing a ReentrantLock or synchronize block). Note - that you do not need to iterate it inside a synchronization. Just pass the memory barrier before reading the list.
For example (ReentrantLock):
private final ReadWriteLock lock = new ReentrantReadWriteLock();
final Lock w = lock.writeLock();
w.lock();
try {
// modifications of the list
} finally {
w.unlock();
}
.................................
final Lock r = lock.readLock();
r.lock();
try {
// read-only operations on the list
// e.g. copy it to an array
} finally {
r.unlock();
}
// and iterate outside the lock
Thread splashThread = new Thread() {
#Override
public void run() {
List<String> mylist = new ArrayList<String>();
mylist.add("I");
mylist.add("Am");
mylist.add("definitely");
mylist.add("becoming");
mylist.add("a");
mylist.add("better");
mylist.add("programmer");
Iterator<?> i1 = mylist.iterator();
while (i1.hasNext()) {
System.out.println(i1.next());
}
}
};
splashThread.start();
}

How to avoid Nested synchronization and the resulting deadlock

I need to lock two objects in a functionality and the current code looke like this;
Object obj1 = ...//get from somewhere
Object obj2 = ...//get from somewhere
synchronized(obj1){
...//blah
synchronized(obj2){
...//blah
}
}
As you can see this is a plain and straight recipe for deadlocks if another thread runs this piece of code with obj1 and two reversed.
Is there a way to avoid this situation using concurrency-utils locks?
I was contemplating maintaining a map of objects and their locks and verifying if they were available to take, but can't seem to come up with a clean way which will predict the lock order.
Although you preserve locking order, if obj1 is switched with obj2 you'll run into deadlock.
You must look for another solution to avoid this cases: lock ordering + optional tie breaking lock
int fromHash = System.identityHashCode(obj1);
int toHash = System.identityHashCode(obj2);
if (fromHash < toHash) {
synchronized (obj1) {
synchronized (obj2) {
........
}
}
} else if (fromHash > toHash) {
synchronized (obj2) {
synchronized (obj1) {
........
}
}
} else {
synchronized (TIE_LOCK) {
synchronized (fromAcct) {
synchronized (toAcct) {
...
}
}
}
Depending on what you are doing you may be able to take what you want from the first locked object and use that information to process the second locked object. e.g.
instead of
synchronized(list1) {
for(String s : list1) {
synchronized(list2) {
// do something with both lists.
}
}
}
do this
List<String> listCopy;
synchronized(list1) {
listCopy = new ArrayList<String>(list1);
}
synchornized(list2) {
// do something with liastCopy and list2
}
You can see you only have lock at a time so you won't get a deadlock.
You need to consistently lock in the order of obj1 and then obj2. If you never violate this order, you won't have deadlocks.
Essentially what you have is the dining philospher's problem.
https://en.wikipedia.org/wiki/Dining_philosophers_problem
Ovidiu Lupas's answer is similar to Dijkstra's Resource Heirarchy solution, but there are 3 more solutions, explained on the wiki page
This is what the arbitrator solution looks like. If all of the objects which you're operating from inherit from the same type, you could use static class variables to implement the arbitrators on the class of objects.
import java.util.concurrent.locks.Lock;
public void init()
{
Lock arbitrator = new Lock();
}
public void meth1()
{
arbitrator.lock();
synchronized (obj1) {
synchronized (obj2) {
arbitrator.unlock();
// Do Stuff
}
}
}
public void meth2()
{
arbitrator.lock();
synchronized (obj2) {
synchronized (obj1) {
arbitrator.unlock();
// Do Stuff
}
}
}
The Chandy/Misra solution requires a lot of message passing so I'm not going to implement it, but wikipedia has a pretty good explaination
You can solve it in other way I suppose.
class Obj implements Comparable<Obj> {
// basically your original class + compare(Obj other) implementation
}
class ObjLock implements Lock, Comparable<ObjLock> {
private final Lock lock;
private final Obj obj; // your original object
ObjLock(Obj obj) {
this.obj = obj;
this.lock = new ReentrantLock();
}
#Override
public int compare(ObjLock other) {
return this.obj.compare(other.obj); // ObjLock comparison based on Obj comparison
}
// + reimplement Lock methods with this.lock invocations
}
Then do
class ObjLocksGroup {
private final List<ObjLock> objLocks;
ObjLocksGroup(ObjLock... objLocks) {
this.objLocks = stream(objLocks)
.sorted() // due to ObjLock implements Comparable and sorting you are sure that order of ObjLock... will always be the same
.collect(toList));
}
void lock() {
this.objLocks.forEach(ObjLock::lock);
}
void unlock() {
this.objLocks.forEach(ObjLock::unlock);
}
}
And use it as you want:
ObjLocksGroup locks = new ObjLocksGroup(obj1, obj2) // the same as obj2, obj1, order does not matter anymore.
locks.lock();
locks.unlock();

Two-way communication with a Java thread

In my application I'm performing somewhat heavy lookup operations. These operations must be done within a single thread (persistence framework limitation).
I want to cache the results. Thus, I have a class UMRCache, with an inner class Worker:
public class UMRCache {
private Worker worker;
private List<String> requests = Collections.synchronizedList<new ArrayList<String>>());
private Map<String, Object> cache = Collections.synchronizedMap(new HashMap<String, Object>());
public UMRCache(Repository repository) {
this.worker = new Worker(repository);
this.worker.start();
}
public Object get(String key) {
if (this.cache.containsKey(key)) {
// If the element is already cached, get value from cache
return this.cache.get(key);
}
synchronized (this.requests) {
// Add request to queue
this.requests.add(key);
// Notify the Worker thread that there's work to do
this.requests.notifyAll();
}
synchronized (this.cache) {
// Wait until Worker has updated the cache
this.cache.wait();
// Now, cache should contain a value for key
return this.cache.get(key);
}
}
private class Worker extends Thread {
public void run() {
boolean doRun = true;
while (doRun) {
synchronized (requests) {
while (requests.isEmpty() && doRun) {
requests.wait(); // Wait until there's work to do
}
synchronized (cache) {
Set<String> processed = new HashSet<String>();
for (String key : requests) {
// Do the lookup
Object result = respository.lookup(key);
// Save to cache
cache.put(key, result);
processed.add(key);
}
// Remove processed requests from queue
requests.removeAll(processed);
// Notify all threads waiting for their requests to be served
cache.notifyAll();
}
}
}
}
}
}
I have a testcase for this:
public class UMRCacheTest extends TestCase {
private UMRCache umrCache;
public void setUp() throws Exception {
super.setUp();
umrCache = new UMRCache(repository);
}
public void testGet() throws Exception {
for (int i = 0; i < 10000; i++) {
final List fetched = Collections.synchronizedList(new ArrayList());
final String[] keys = new String[]{"key1", "key2"};
final String[] expected = new String[]{"result1", "result2"}
final Random random = new Random();
Runnable run1 = new Runnable() {
public void run() {
for (int i = 0; i < keys.length; i++) {
final String key = keys[i];
final Object result = umrCache.get(key);
assertEquals(key, results[i]);
fetched.add(um);
try {
Thread.sleep(random.nextInt(3));
} catch (InterruptedException ignore) {
}
}
}
};
Runnable run2 = new Runnable() {
public void run() {
for (int i = keys.length - 1; i >= 0; i--) {
final String key = keys[i];
final String result = umrCache.get(key);
assertEquals(key, results[i]);
fetched.add(um);
try {
Thread.sleep(random.nextInt(3));
} catch (InterruptedException ignore) {
}
}
}
};
final Thread thread1 = new Thread(run1);
thread1.start();
final Thread thread2 = new Thread(run2);
thread2.start();
final Thread thread3 = new Thread(run1);
thread3.start();
thread1.join();
thread2.join();
thread3.join();
umrCache.dispose();
assertEquals(6, fetched.size());
}
}
}
The test fails randomly, at about 1 out of 10 runs. It will fail at the last assertion: assertEquals(6, fetched.size()), at assertEquals(key, results[i]), or sometimes the test runner will never finish.
So there's something buggy about my thread logic. Any tips?
EDIT:
I might have cracked it now, thanks to all who have helped.
The solution seems to be:
public Object get(String key) {
if (this.cache.containsKey(key)) {
// If the element is already cached, get value from cache
return this.cache.get(key);
}
synchronized (this.requests) {
// Add request to queue
this.requests.add(key);
// Notify the Worker thread that there's work to do
this.requests.notifyAll();
}
synchronized (this.cache) {
// Wait until Worker has updated the cache
while (!this.cache.containsKey(key)) {
this.cache.wait();
}
// Now, cache should contain a value for key
return this.cache.get(key);
}
}
get() method logic can miss result and get stuck
synchronized (this.requests) {
// Add request to queue
this.requests.add(key);
// Notify the Worker thread that there's work to do
this.requests.notifyAll();
}
// ----- MOMENT1. If at this moment Worker puts result into cache it
// will be missed since notification will be lost
synchronized (this.cache) {
// Wait until Worker has updated the cache
this.cache.wait();
// ----- MOMENT2. May be too late, since cache notifiation happened before at MOMENT1
// Now, cache should contain a value for key
return this.cache.get(key);
}
The variable fetched in your test is an ArrayList and is accessed and updated from your two anonymous Runnable instances.
ArrayList is not thread safe, from the documentation:
Note that this implementation is not
synchronized. If multiple threads
access an ArrayList instance
concurrently, and at least one of the
threads modifies the list
structurally, it must be synchronized
externally. (A structural modification
is any operation that adds or deletes
one or more elements, or explicitly
resizes the backing array; merely
setting the value of an element is not
a structural modification.) This is
typically accomplished by
synchronizing on some object that
naturally encapsulates the list. If no
such object exists, the list should be
"wrapped" using the
Collections.synchronizedList method.
This is best done at creation time, to
prevent accidental unsynchronized
access to the list:
Hence I think your test needs a little adjusting.
I noticed your lookup in cache isn't atomic operation:
if (this.cache.containsKey(key)) {
// If the element is already cached, get value from cache
return this.cache.get(key);
}
Since you never delete from cache in your code, you always will get some value by this code. But if, in future, you plan to clean cache, lack of atomicity here will become a problem.

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