So far I have this:
The logic is that:
a.)I will press the keybutton 'S' then the game will start
b.)The JTextArea will show the conversation of the users(note: I didn't disable it for debugging purposes)
c.)The JTextField will be the field the user will type text.
I have these working code:
package game;
//import
public class Game extends JFrame {
public static final String SERVER_IP = "localhost";
public static final int WIDTH = 1200;
public static final int HEIGHT = 800;
public static final int SCALE = 1;
private final int FPS = 60;
private final long targetTime = 1000 / FPS;
private BufferedImage backBuffer;
public KeyboardInput input;
private Stage stage;
public String username = "";
public GameClient client;
public static Game game;
public static String message = "";
private Tank tank;
private javax.swing.JButton jButton1;
private javax.swing.JPanel jPanel1;
private javax.swing.JScrollPane jScrollPane1;
private javax.swing.JTextArea jTextArea1;
private javax.swing.JTextField jTextField1;
public Game() throws HeadlessException {
setSize(1000, 1000);
addWindowListener(new WinListener());
setDefaultCloseOperation(EXIT_ON_CLOSE);
setLocationRelativeTo(null);
setResizable(false);
setVisible(true);
//setUndecorated(false);
addKeyListener(input);
setVisible(true);
}
public void init() {
this.game = this;
input = new KeyboardInput();
//this.setSize(WIDTH, HEIGHT);
//this.setLocationRelativeTo(null);
//this.setResizable(false);
Dimension expectedDimension = new Dimension(900, 50);
Dimension expectedDimension2 = new Dimension(100, 50);
jButton1 = new JButton("jButton1");
jTextArea1 = new JTextArea(6,6);
jTextArea1.setBounds(0,200,200,200);
jTextArea1.setBackground(Color.BLUE);
//jTextArea1.setFocusable(false);
jTextField1 = new JTextField("jTextField1");
JPanel panel2 = new JPanel();
panel2.setLayout(new FlowLayout());
panel2.add(jTextField1);
panel2.add(jButton1);
panel2.setBackground(Color.BLACK); // for debug only
panel2.setPreferredSize(expectedDimension);
panel2.setMaximumSize(expectedDimension);
panel2.setMinimumSize(expectedDimension);
jPanel1 = new JPanel();
jPanel1.setLayout(new BoxLayout(jPanel1, BoxLayout.Y_AXIS));
jPanel1.add(jTextArea1);
jPanel1.add(panel2);
jPanel1.setBackground(Color.RED); // for debug only
jPanel1.setPreferredSize(expectedDimension2);
jPanel1.setMaximumSize(expectedDimension2);
jPanel1.setMinimumSize(expectedDimension2);
jScrollPane1 = new JScrollPane(jPanel1,JScrollPane.VERTICAL_SCROLLBAR_ALWAYS, JScrollPane.HORIZONTAL_SCROLLBAR_ALWAYS);
setContentPane(jScrollPane1);
System.out.println("init");
revalidate();
client = new GameClient(SERVER_IP, this);
backBuffer = new BufferedImage(800* SCALE,600 * SCALE, BufferedImage.TYPE_INT_RGB);
}
public Stage getStage() {
return stage;
}
public class WinListener extends WindowAdapter {
#Override
public void windowClosing(WindowEvent e) {
disconnect();
System.exit(0);
}
}
public void disconnect() {
Packet01Disconnect p = new Packet01Disconnect(username);
p.writeData(client);
client.closeSocket();
System.exit(0);
}
private Font font = new Font("Munro Small", Font.PLAIN, 96);
private Font font2 = new Font("Munro Small", Font.PLAIN, 50);
private Font fontError = new Font("Munro Small", Font.PLAIN, 25);
private int op = 0;
public void updateMenu() {
if (input.up.isPressed()) {
if (op == 1) {
op = 0;
} else {
op++;
}
input.up.toggle(false);
} else if (input.down.isPressed()) {
if (op == 0) {
op = 1;
} else {
op--;
}
input.down.toggle(false);
} else if (input.enter.isPressed() && op == 0) {
runningMenu = false;
input.enter.toggle(false);
} else if (input.enter.isPressed() && op == 1) {
System.exit(0);
}
}
public void drawMenu() {
Graphics g = getGraphics();
Graphics bbg = backBuffer.getGraphics();
bbg.setFont(font);
bbg.setColor(Color.white);
bbg.drawString("Sample", 189, 180);
bbg.setFont(font2);
if (op == 0) {
bbg.setColor(Color.red);
bbg.drawString("Start", 327, 378);
bbg.setColor(Color.white);
bbg.drawString("Quit", 342, 425);
} else if (op == 1) {
bbg.setColor(Color.white);
bbg.drawString("Start", 327, 378);
bbg.setColor(Color.red);
bbg.drawString("Quit", 342, 425);
}
g.drawImage(backBuffer, 0, 0, this);
}
public void draw() {
Graphics g = getGraphics();
Graphics bbg = backBuffer.getGraphics();
bbg.setColor(Color.black);
bbg.fillRect(0, 0, WIDTH, HEIGHT);
stage.drawStage(bbg, this);
for (Tank t : stage.getPlayers()) {
t.draw(bbg, SCALE, this);
}
g.drawImage(backBuffer, 0, 0, this);
}
public void update() {
tank.update(stage);
stage.update();
}
private long time = 0;
public void updateLogin() {
if (username.length() < 8) {
if (input.letter.isPressed()) {
username += (char) input.letter.getKeyCode();
input.letter.toggle(false);
}
}
if (input.erase.isPressed() && username.length() > 0) {
username = username.substring(0, username.length() - 1);
input.erase.toggle(false);
}
if (input.enter.isPressed() && username.length() > 0) {
input.enter.toggle(false);
time = System.currentTimeMillis();
Packet00Login packet = new Packet00Login(username, 0, 0, 0);
packet.writeData(client);
}
if (message.equalsIgnoreCase("connect server success")) {
time = 0;
runningLogin = false;
return;
}
if (message.equalsIgnoreCase("Username already exists")) {
drawLogin();
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {
}
message = "";
username = "";
time = 0;
}
if (message.equalsIgnoreCase("Server full")) {
drawLogin();
try {
Thread.sleep(2000);
} catch (Exception e) {
}
System.exit(0);
}
if (time != 0 && message.equals("") && (System.currentTimeMillis() - time) >= 5000) {
message = "cannot connect to the server";
drawLogin();
try {
Thread.sleep(2000);
} catch (InterruptedException ex) {
}
message = "";
time = 0;
}
}
public void drawLogin() {
Graphics g = getGraphics();
Graphics bbg = backBuffer.getGraphics();
bbg.setColor(Color.black);
bbg.fillRect(0, 0, 800, 600);
bbg.setColor(Color.red);
bbg.setFont(fontError);
bbg.drawString(message, 100, 100);
bbg.setFont(font2);
bbg.setColor(Color.white);
bbg.drawString("Username", 284, 254);
bbg.setColor(Color.red);
bbg.drawString(username, 284, 304);
g.drawImage(backBuffer, 0, 0, this);
}
public static String waitPlayers = "Waiting for others players";
public String auxWaitPlayers = waitPlayers;
public static int quantPlayers = 0;
public class StringWait extends Thread {
public void run() {
while (true) {
try {
waitPlayers = "waiting for others players";
Thread.sleep(1000);
waitPlayers = "waiting for others players.";
Thread.sleep(1000);
waitPlayers = "waiting for others players..";
Thread.sleep(1000);
waitPlayers = "waiting for others players...";
Thread.sleep(1000);
} catch (InterruptedException ex) {
}
}
}
}
public void updateWaitPlayers() {
if (quantPlayers == 1) {
runningWaitPlayer = false;
}
}
public void drawWaitPlayers() {
Graphics g = getGraphics();
Graphics bbg = backBuffer.getGraphics();
bbg.setColor(Color.black);
bbg.fillRect(0, 0, 800, 600);
bbg.setColor(Color.white);
bbg.setFont(fontError);
bbg.drawString(waitPlayers, 100, 100);
g.drawImage(backBuffer, 0, 0, this);
}
public boolean runningMenu = true, runningLogin = true, runningWaitPlayer = true, runningGame = true;
public int op2 = 0;
public void start() {
long start;
long elapsed;
long wait;
init();
while (true) {
runningGame = true;
runningMenu = true;
runningWaitPlayer = true;
runningLogin = true;
switch (op2) {
//..
}
}
public void setGameState(boolean state) {
//...
}
public static void main(String[] args) throws InterruptedException {
Game g = new Game();
Thread.sleep(1000);
g.start();
}
}
And these is my objective interface:
I hope someone will help me with my problem.
Set the "main" containers layout manager to BorderLayout
On to this, add the GameInterface in the BorderLayout.CENTER position
Create another ("interaction") container and set it's layout manager to BorderLayout, add this to the "main" container's BorderLayout.SOUTH position
Wrap the JTextArea in a JScrollPane and add it to the BorderLayout.CENTER position of your "interaction" container
Create another container ("message"), this could use a GridBagLayout. On to this add the JTextField (with GridBagConstraints#weightx set to 0 and GridBagConstraints#weightx set to 1) and add the button to the next cell (GridBagConstraints#gridx set to 1 and GridBagConstraints#weightx set to 0)
For more details, see:
Laying Out Components Within a Container
How to Use Borders
How to Use GridBagLayout
Note:
Graphics g = getGraphics(); is NOT how custom painting should be done. Instead, override the paintComponent of a component like JPanel and perform your custom painting there!
For more details see
Painting in AWT and Swing
Performing Custom Painting
Example
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JPanel master = new JPanel(new BorderLayout());
master.setBackground(Color.BLUE);
JPanel gameInterface = new JPanel() {
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
};
gameInterface.setBackground(Color.MAGENTA);
master.add(gameInterface);
JPanel interactions = new JPanel(new BorderLayout());
interactions.add(new JScrollPane(new JTextArea(5, 20)));
JTextField field = new JTextField(15);
JButton btn = new JButton("Button");
JPanel message = new JPanel(new GridBagLayout());
GridBagConstraints gbc = new GridBagConstraints();
gbc.gridx = 0;
gbc.weightx = 1;
gbc.fill = GridBagConstraints.HORIZONTAL;
message.add(field, gbc);
gbc.gridx = 1;
gbc.weightx = 0;
message.add(btn, gbc);
interactions.add(message, BorderLayout.SOUTH);
master.add(interactions, BorderLayout.SOUTH);
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(master);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
}
Related
I have a minimal app to show Java Swing GUI update problem, seems it's not painting the components properly, the errors look like this :
Here is my program :
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import java.util.concurrent.*;
public class Java_Test extends JPanel
{
static JFrame frame=new JFrame("Java Test");
static int W=800,H=260,Executor_Count=12;
JPanel Progress_Panel=new JPanel(),Center_Panel;
JButton Do_Test_Button=new JButton("Do Test");
Get_Time Timer=new Get_Time();
ThreadPoolExecutor executor;
Progress_Bar Progress_bar;
Timer Display_Timer=new Timer(1);
public Java_Test()
{
setLayout(new BorderLayout());
JPanel Top_Panel=new JPanel();
Top_Panel.setPreferredSize(new Dimension(W-6,60));
add("North",Top_Panel);
Do_Test_Button.setFont(new Font("Times New Roman",0,16));
Do_Test_Button.setBackground(new Color(118,198,250));
Do_Test_Button.setForeground(new Color(0,28,218));
Do_Test_Button.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent evt) { Do_Test(); } });
Top_Panel.add(Do_Test_Button);
JPanel Center_Panel=new JPanel();
Center_Panel.setPreferredSize(new Dimension(W-2,170));
add("Center",Center_Panel);
Progress_Panel.setPreferredSize(new Dimension(W-2,160));
Center_Panel.add(Progress_Panel);
JLabel Progress_Label=new JLabel("Progress");
Progress_Label.setFont(new Font("Times New Roman",0,20));
Progress_Label.setBackground(new Color(253,253,253));
Progress_Label.setForeground(new Color(8,68,128));
Progress_Label.setPreferredSize(new Dimension(W-20,53));
Progress_Label.setHorizontalAlignment(SwingConstants.CENTER);
Progress_Panel.add(Progress_Label);
Progress_bar=new Progress_Bar(620,26);
Progress_Panel.add(Progress_bar);
JPanel Time_Used_Panel=new JPanel(new FlowLayout(FlowLayout.CENTER,6,26));
Time_Used_Panel.setPreferredSize(new Dimension(W-20,60));
Progress_Panel.add(Time_Used_Panel);
JLabel Time_Used_Label=new JLabel("Time : ");
Time_Used_Label.setFont(new Font("Times New Roman",0,14));
Time_Used_Label.setForeground(new Color(0,0,238));
Time_Used_Label.setHorizontalAlignment(SwingConstants.CENTER);
Time_Used_Panel.add(Time_Used_Label);
Display_Timer.setFont(new Font("Times New Roman",0,14));
Display_Timer.setForeground(new Color(0,0,238));
Display_Timer.setPreferredSize(new Dimension(50,17));
Time_Used_Panel.add(Display_Timer);
Clock clock=new Clock(0);
clock.setFont(new Font("Monospaced",Font.PLAIN,16));
clock.setBackground(new Color(0,110,220));
clock.setForeground(new Color(250,250,250));
clock.setOpaque(true);
clock.setPreferredSize(new Dimension(288,30));
clock.start();
JPanel Bottom_Panel=new JPanel();
Bottom_Panel.setPreferredSize(new Dimension(W-2,50));
Bottom_Panel.add(clock);
add("South",Bottom_Panel);
setPreferredSize(new Dimension(W,H));
}
void Do_Test()
{
String Info="",Result;
Out("Do_Test");
try
{
Display_Timer.start();
Timer.Start();
Output_Time("[ 1 ]");
Progress_bar.Set_Progress(1);
int Task_Count=222;
executor=new ThreadPoolExecutor(Executor_Count,Executor_Count*2,1,TimeUnit.SECONDS,new LinkedBlockingQueue());
ArrayList<Future<String>> futures=new ArrayList<>(Task_Count);
Test_Runner A_Runner;
try
{
for (int i=0;i<Task_Count;i++)
{
A_Runner=new Test_Runner();
futures.add(executor.submit(A_Runner));
}
executor.shutdown();
while (!executor.isTerminated()) { executor.awaitTermination(100,TimeUnit.MILLISECONDS); }
for (Future<String> future : futures)
{
Result=future.get();
if (Result!=null) Info+=Result;
}
}
catch (Exception e) { e.printStackTrace(); }
}
catch (Exception e) { e.printStackTrace(); }
Output_Time("[ 2 ]");
Progress_bar.Set_Progress(100);
Out("Done");
Display_Timer.stop();
}
String Output_Time(String Id)
{
Timer.End();
String Time_Duration=Id+" : Time = "+Timer.Get_Duration_Hour_Minute_Second();
Out(Time_Duration);
return Time_Duration;
}
private static void Out(String message) { System.out.println(message); }
static void Create_And_Show_GUI()
{
final Java_Test demo=new Java_Test();
frame.add(demo);
frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { System.exit(0); } });
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { Create_And_Show_GUI(); } }); }
}
class Progress_Bar extends JPanel implements Runnable
{
int W,H,Last_Progress=-99,Progress,counter=0,Unit_Size=20;
static JProgressBar b=new JProgressBar();
boolean Started_B=false,Do_Step_B=false;
Thread Progress_Bar_Runner_Thread;
public Progress_Bar(int W,int H)
{
setPreferredSize(new Dimension(W,H));
b.setPreferredSize(new Dimension(W-20,H-8));
b.setStringPainted(true);
add(b);
start();
}
public void Set_Progress(int Progress)
{
if (Progress==1 || (this.Progress<Progress && Progress<=100))
{
this.Progress=Progress;
b.setValue(Progress);
b.paintImmediately(0,0,b.getWidth(),b.getHeight());
Out(" Progress = "+Progress+" %");
}
if (Progress==1) Started_B=true;
else if (Progress>=100)
{
Started_B=false;
Do_Step_B=false;
}
}
public void run()
{
try
{
while (Progress<=100)
{
if ((Progress==0 || Progress==50 || Progress==100 || Do_Step_B) && Last_Progress!=Progress)
{
b.setValue(Progress);
// revalidate();
b.paintImmediately(0,0,b.getWidth(),b.getHeight());
Last_Progress=Progress;
}
Thread.sleep(200); // Delay the thread
Do_Step_B=(Started_B && (counter++ % Unit_Size ==0));
if (Progress<100 && Do_Step_B) Progress++;
}
}
catch (Exception e) { e.printStackTrace(); }
}
public void start()
{
if (Progress_Bar_Runner_Thread==null)
{
Progress_Bar_Runner_Thread=new Thread(this);
Progress_Bar_Runner_Thread.setPriority(Thread.NORM_PRIORITY);
Progress_Bar_Runner_Thread.start();
}
}
public void stop() { if (Progress_Bar_Runner_Thread!=null) Progress_Bar_Runner_Thread=null; }
private static void Out(String message) { System.out.println(message); }
}
class Test_Runner implements Callable<String>
{
int Start_Index=0,End_Index=6999;
StringBuilder StrBdr=new StringBuilder();
public Test_Runner() { }
public String call() throws InterruptedException
{
try { for (int i=Start_Index;i<End_Index;i++) StrBdr.append("Test_Runner + Test_Runner + Test_Runner + Test_Runner + Test_Runner + Test_Runner"); }
catch (Exception e) {}
return StrBdr.toString();
}
}
class Timer extends JLabel implements Runnable
{
public static final long serialVersionUID=26362862L;
private Thread Timer_Thread;
String Time_Text="";
int updateInterval=1000,Format=0;
Get_Time Timer=new Get_Time();
public Timer()
{
setFont(new Font("Monospaced",Font.PLAIN,16));
setVerticalAlignment(SwingConstants.CENTER);
setHorizontalAlignment(SwingConstants.CENTER);
}
public Timer(int Format) { this.Format=Format; }
public void start()
{
Timer.Start();
if (Timer_Thread==null)
{
Timer_Thread=new Thread(this);
Timer_Thread.setPriority(Thread.NORM_PRIORITY);
Timer_Thread.start();
}
}
public void run()
{
Thread myThread=Thread.currentThread();
while (Timer_Thread==myThread)
{
switch (Format)
{
case 1 : Time_Text=Timer.Get_Duration_Hour_Minute_Second();break;
}
setText(Time_Text);
paintImmediately(0,0,getWidth(),getHeight());
revalidate();
try { Thread.sleep(updateInterval); }
catch (InterruptedException e) { }
}
}
public void stop() { if (Timer_Thread != null) Timer_Thread=null; }
}
class Clock extends JLabel implements Runnable
{
public static final long serialVersionUID=26362862L;
private Thread clockThread;
String Time_Text="";
int updateInterval=1000,Format=0;
Get_Time Timer=new Get_Time();
public Clock() { start(); }
public Clock(int Format)
{
this.Format=Format;
start();
}
public void start()
{
setVerticalAlignment(SwingConstants.CENTER);
setHorizontalAlignment(SwingConstants.CENTER);
if (clockThread==null)
{
clockThread=new Thread(this);
// clockThread.setPriority(Thread.NORM_PRIORITY);
clockThread.setPriority(Thread.MIN_PRIORITY);
clockThread.start();
}
}
public void run()
{
Thread myThread=Thread.currentThread();
while (clockThread==myThread)
{
switch (Format)
{
case 0 : Time_Text=" "+new java.util.Date().toString().substring(0,19)+" ";break;
}
setText(Time_Text);
paintImmediately(0,0,getWidth(),getHeight());
revalidate();
try { Thread.sleep(updateInterval); }
catch (InterruptedException e) { }
}
}
public void stop() { if (clockThread != null) clockThread=null; }
}
class Get_Time
{
private long start,end;
public int Hours,Minutes,Seconds,Total_Seconds;
String ST_Hours,ST_Minutes,ST_Seconds;
public Get_Time() { Reset(); }
public void Start() { start=System.currentTimeMillis(); }
public void End()
{
int half_second;
end=System.currentTimeMillis();
Total_Seconds=(int)(end-start)/1000;
half_second=(int)(end-start)%1000;
if (half_second>499) Total_Seconds++;
Hours=Total_Seconds/3600;
Minutes=(Total_Seconds%3600)/60;
Seconds=(Total_Seconds%3600)%60;
ST_Hours=new String((Hours>9)?""+Hours:"0"+Hours);
ST_Minutes=new String((Minutes>9)?""+Minutes:"0"+Minutes);
ST_Seconds=new String((Seconds>9)?""+Seconds:"0"+Seconds);
}
public String Get_Duration_Hour_Minute_Second()
{
End();
return ST_Hours+":"+ST_Minutes+":"+ST_Seconds;
}
public void Reset() { start=0;end=0; }
}
My computer has a 12 core 3.33 GH Intel Corei7 x 980 CPU, with 24 GB of RAM, running on Windows 7, Java Version = 1.8.0_212
The question is how to fix it ?
Enumeration of Swing threading and painting problems:
All of the following code is called from the Swing event dispatch thread (EDT), and so far so good....
void Do_Test() {
String Info = "", Result;
Out("Do_Test");
try {
Display_Timer.start();
Timer.Start();
Output_Time("[ 1 ]");
Progress_bar.Set_Progress(1); // OK to call this on the event thread
int Task_Count = 222;
executor = new ThreadPoolExecutor(Executor_Count, Executor_Count * 2, 1,
TimeUnit.SECONDS, new LinkedBlockingQueue());
ArrayList<Future<String>> futures = new ArrayList<>(Task_Count);
Test_Runner A_Runner;
try {
for (int i = 0; i < Task_Count; i++) {
A_Runner = new Test_Runner();
futures.add(executor.submit(A_Runner));
}
executor.shutdown();
OK, here we start seeing problems as you're calling a potentially long while loop on the EDT, potentially blocking it:
while (!executor.isTerminated()) {
executor.awaitTermination(100, TimeUnit.MILLISECONDS);
}
Same here, as the call to Future#get() is a blocking call:
for (Future<String> future : futures) {
Result = future.get();
if (Result != null)
Info += Result;
}
OK, now we start seeing some truly unusual Swing code where you make Swing calls, including setting a JProgressBar's value off the EDT and then try to force the EDT to do some painting via paintImmediately(....). Making calls off the EDT can result in intermittent and unpredictable errors, and can cause the painting to mess up, and the GUI to sometimes freeze:
class Progress_Bar extends JPanel implements Runnable {
// .....
public void Set_Progress(int Progress) {
if (Progress == 1 || (this.Progress < Progress && Progress <= 100)) {
this.Progress = Progress; // ****** being called off the EDT
b.paintImmediately(0, 0, b.getWidth(), b.getHeight()); // ***** Don't do this
Out(" Progress = " + Progress + " %");
}
// .....
}
public void run() {
try {
while (Progress <= 100) {
if ((Progress == 0 || Progress == 50 || Progress == 100 || Do_Step_B)
&& Last_Progress != Progress) {
// ***** called off the EDT -- don't do this
b.setValue(Progress);
// revalidate();
b.paintImmediately(0, 0, b.getWidth(), b.getHeight()); // **** and don't do this
Last_Progress = Progress;
}
Thread.sleep(200); // Delay the thread
Do_Step_B = (Started_B && (counter++ % Unit_Size == 0));
if (Progress < 100 && Do_Step_B)
Progress++;
}
} catch (Exception e) {
e.printStackTrace();
}
}
// .......
}
Similar strange goings-ons in this class, the Timer class, where you set a JLabel's text off of the EDT:
class Timer extends JLabel implements Runnable {
// ....
public void run() {
Thread myThread = Thread.currentThread();
while (Timer_Thread == myThread) {
switch (Format) {
case 1:
Time_Text = Timer.Get_Duration_Hour_Minute_Second();
break;
}
// again this is dangerous code **********
setText(Time_Text);
paintImmediately(0, 0, getWidth(), getHeight());
// ....
Same for the Clock class...
Solutions:
To repeatedly call code in a Swing GUI, use a javax.swing.Timer or "Swing Timer". For an example of use of this, please see my implementation of your MCVE, but using a Swing Timer for your threading code above.
The other code, the one that calls long-running tasks, should be done within a SwingWorker. This worker thread usually communicates with the Swing GUI in one of two ways (or both) -- either using a publish/process method pair, or (as in the example below), using a PropertyChangeListener attached to the Worker. Workers have several "bound" properties, fields that notify listeners of change, including the progress property, that can hold a value from 0 to 100, and the SwingWorker.StateValue, or "state" property:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.event.ActionEvent;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.time.LocalDateTime;
import java.time.format.DateTimeFormatter;
import java.time.temporal.ChronoUnit;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import javax.swing.*;
#SuppressWarnings("serial")
public class JavaTest2 extends JPanel {
private static final int W = 800;
private static final int H = 260;
private Action doTestAction = new DoTestAction("Do Test");
private JProgressBar progressBar = new JProgressBar(0, 100);
private MyClockPanel clockPanel = new MyClockPanel();
private MyTimerPanel timerPanel = new MyTimerPanel();
public JavaTest2() {
JPanel topPanel = new JPanel();
topPanel.setBorder(BorderFactory.createEmptyBorder(5, 5, 35, 5));
topPanel.add(new JButton(doTestAction));
progressBar.setStringPainted(true);
JPanel progressPanel = new JPanel(new GridBagLayout());
progressPanel.setBorder(BorderFactory.createEmptyBorder(20, 20, 20, 20));
GridBagConstraints gbc = new GridBagConstraints();
gbc.fill = GridBagConstraints.HORIZONTAL;
gbc.weightx = 1.0;
progressPanel.add(progressBar, gbc);
JLabel progressLabel = new JLabel("Progress", SwingConstants.CENTER);
progressLabel.setFont(new Font("Times New Roman", 0, 20));
progressLabel.setForeground(new Color(8, 68, 128));
JPanel centralPanel = new JPanel(new BorderLayout(5, 5));
centralPanel.setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));
centralPanel.add(progressLabel, BorderLayout.PAGE_START);
centralPanel.add(progressPanel);
JPanel clockWrapper = new JPanel();
clockWrapper.add(clockPanel);
JPanel bottomPanel = new JPanel();
bottomPanel.setLayout(new BoxLayout(bottomPanel, BoxLayout.PAGE_AXIS));
bottomPanel.add(timerPanel, BorderLayout.PAGE_START);
bottomPanel.add(clockWrapper, BorderLayout.PAGE_END);
setLayout(new BorderLayout());
setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));
add(topPanel, BorderLayout.PAGE_START);
add(bottomPanel, BorderLayout.PAGE_END);
add(centralPanel);
}
#Override
public Dimension getPreferredSize() {
Dimension superSize = super.getPreferredSize();
if (isPreferredSizeSet()) {
return superSize;
} else {
int w = Math.max(superSize.width, W);
int h = Math.max(superSize.height, H);
return new Dimension(w, h);
}
}
private class DoTestAction extends AbstractAction {
private MyWorker myWorker = null;
public DoTestAction(String name) {
super(name);
int mnemonic = (int) name.charAt(0);
putValue(MNEMONIC_KEY, mnemonic);
}
#Override
public void actionPerformed(ActionEvent e) {
if (myWorker != null && myWorker.getState() == SwingWorker.StateValue.STARTED) {
return; // still running
}
timerPanel.start();
progressBar.setValue(0);
myWorker = new MyWorker();
myWorker.addPropertyChangeListener(new WorkerListener());
myWorker.execute();
setEnabled(false);
}
}
class WorkerListener implements PropertyChangeListener {
#Override
public void propertyChange(PropertyChangeEvent evt) {
// if the worker is changing its progress bound property:
if (evt.getPropertyName().equals("progress")) {
int progress = (int) evt.getNewValue();
// just for safety's sake, limit progress to 100 and no more
progress = Math.min(progress, 100);
progressBar.setValue(progress);
} else if (evt.getNewValue() == SwingWorker.StateValue.DONE) {
// else if worker is done
try {
// get the result to at least trap errors
String result = ((MyWorker) evt.getSource()).get();
// can display result in the GUI
timerPanel.stop();
} catch (Exception e) {
// worker's exception is available to the GUI if desired here
e.printStackTrace();
}
progressBar.setValue(100);
doTestAction.setEnabled(true);
}
}
}
private static class MyWorker extends SwingWorker<String, Void> {
private static final int EXECUTOR_COUNT = 12;
private static final int TASK_COUNT = 222;
#Override
protected String doInBackground() throws Exception {
ExecutorService executor = new ThreadPoolExecutor(EXECUTOR_COUNT, EXECUTOR_COUNT * 2, 1,
TimeUnit.SECONDS, new LinkedBlockingQueue<>());
List<Future<String>> futures = new ArrayList<>();
StringBuilder sb = new StringBuilder();
for (int i = 0; i < TASK_COUNT; i++) {
Callable<String> aRunner = new ARunner();
futures.add(executor.submit(aRunner));
}
executor.shutdown();
int index = 0;
for (Future<String> future : futures) {
String result = future.get();
sb.append(result);
sb.append(" ");
index++;
int progress = (100 * index) / TASK_COUNT;
progress = Math.min(progress, 100);
setProgress(progress);
}
return sb.toString();
}
}
private static class ARunner implements Callable<String> {
private static final long SLEEP_TIME = 800;
#Override
public String call() throws Exception {
TimeUnit.MILLISECONDS.sleep(SLEEP_TIME);
return "Foo";
}
}
private static void createAndShowGui() {
JavaTest2 mainPanel = new JavaTest2();
JFrame frame = new JFrame("Java Test 2");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> createAndShowGui());
}
}
#SuppressWarnings("serial")
class MyClockPanel extends JPanel {
private static final Color FG = new Color(250, 250, 250);
private static final Color BG = new Color(0, 110, 220);
private static final int TIMER_DELAY = 200;
private static final Font FONT = new Font("Monospaced", Font.PLAIN, 16);
private JLabel clockLabel = new JLabel("", SwingConstants.CENTER);
private DateTimeFormatter formatter = DateTimeFormatter.ofPattern("E MMM dd yyyy kk:mm:ss");
public MyClockPanel() {
setBackground(BG);
clockLabel.setForeground(FG);
clockLabel.setFont(FONT);
displayDateTime();
setLayout(new BorderLayout());
setBorder(BorderFactory.createEmptyBorder(5, 50, 5, 50));
add(clockLabel);
new javax.swing.Timer(TIMER_DELAY, e -> {
displayDateTime();
}).start();
}
private void displayDateTime() {
LocalDateTime dateTime = LocalDateTime.now();
String text = dateTime.format(formatter);
clockLabel.setText(text);
}
}
#SuppressWarnings("serial")
class MyTimerPanel extends JPanel {
private static final Color FG = new Color(0, 0, 238);
private static final Font FONT = new Font("Times New Roman", 0, 14);
private static final int TIMER_DELAY = 40;
private static final String FORMAT_TXT = "Elapsed Time: %02d:%02d:%02d";
private JLabel timerLabel = new JLabel("", SwingConstants.CENTER);
private LocalDateTime startTime = null;
private Timer timer = null;
public MyTimerPanel() {
timerLabel.setForeground(FG);
timerLabel.setFont(FONT);
setLayout(new BorderLayout());
setBorder(BorderFactory.createEmptyBorder(5, 50, 5, 50));
timerLabel.setText(String.format(FORMAT_TXT, 0, 0, 0));
add(timerLabel);
}
public void start() {
stop();
startTime = LocalDateTime.now();
timer = new Timer(TIMER_DELAY, e -> incrementTime());
timer.start();
}
public void stop() {
if (timer != null && timer.isRunning()) {
timer.stop();
}
}
private void incrementTime() {
LocalDateTime currentTime = LocalDateTime.now();
long hours = ChronoUnit.HOURS.between(startTime, currentTime);
long minutes = ChronoUnit.MINUTES.between(startTime, currentTime) % 60;
long seconds = ChronoUnit.SECONDS.between(startTime, currentTime) % 60;
String text = String.format(FORMAT_TXT, hours, minutes, seconds);
timerLabel.setText(text);
}
}
I have implemented my own closeable JTabbedPane (essentially following advice from here - by extending JTabbedPane and overriding some methods and calling setTabComponentAt(...)). It works perfectly except one thing - when there are too many tabs to fit on one row (when there are 2 or more rows of tabs), the cross button/icon is not aligned to the right of the tab but it remains next to the tab title, which looks ugly. I've tried the demo from Java tutorials and it suffers from the same problem.
What I want is that the cross button/icon is always aligned to the very right, but the text is always aligned to the center. Can this be achieved by some layouting tricks? Note: I do not want to implement a custom TabbedPaneUI as this leads to other problems.
UPDATE I'm forced to use Java 6
The complete code is below, just run it and add 5 or more tabs.
import java.awt.BorderLayout;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.net.URL;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTabbedPane;
/**
* CloseableTabbedPane is a tabbed pane with a close icon on the right side of all tabs making it possible to close a tab.
* You can pass an instance of TabClosingListener to one of the constructors to react to tab closing.
*
* #author WiR
*/
public class CloseableTabbedPane extends JTabbedPane {
public static interface TabClosingListener {
/**
* #param aTabIndex the index of the tab that is about to be closed
* #return true if the tab can be really closed
*/
public boolean tabClosing(int aTabIndex);
/**
* #param aTabIndex the index of the tab that is about to be closed
* #return true if the tab should be selected before closing
*/
public boolean selectTabBeforeClosing(int aTabIndex);
}
private TabClosingListener tabClosingListener;
private String iconFileName = "images/cross.gif";
private String selectedIconFileName = "images/cross_selected.gif";
private static Icon CLOSING_ICON;
private static Icon CLOSING_ICON_SELECTED;
private class PaintedCrossIcon implements Icon {
int size = 10;
#Override
public void paintIcon(Component c, Graphics g, int x, int y) {
g.drawLine(x, y, x + size, y + size);
g.drawLine(x + size, y, x, y + size);
}
#Override
public int getIconWidth() {
return size;
}
#Override
public int getIconHeight() {
return size;
}
}
public CloseableTabbedPane() {
super();
}
public CloseableTabbedPane(TabClosingListener aTabClosingListener) {
super();
tabClosingListener = aTabClosingListener;
}
/**
* Sets the file name of the closing icon along with the optional variant of the icon when the mouse is over the icon.
*/
public void setClosingIconFileName(String aIconFileName, String aSelectedIconFileName) {
iconFileName = aIconFileName;
selectedIconFileName = aSelectedIconFileName;
}
/**
* Makes the close button at the specified indes visible or invisible
*/
public void setCloseButtonVisibleAt(int aIndex, boolean aVisible) {
CloseButtonTab cbt = (CloseButtonTab) getTabComponentAt(aIndex);
cbt.closingLabel.setVisible(aVisible);
}
#Override
public void insertTab(String title, Icon icon, Component component, String tip, int index) {
super.insertTab(title, icon, component, tip, index);
setTabComponentAt(index, new CloseButtonTab(component, title, icon));
}
#Override
public void setTitleAt(int index, String title) {
super.setTitleAt(index, title);
CloseButtonTab cbt = (CloseButtonTab) getTabComponentAt(index);
cbt.label.setText(title);
}
#Override
public void setIconAt(int index, Icon icon) {
super.setIconAt(index, icon);
CloseButtonTab cbt = (CloseButtonTab) getTabComponentAt(index);
cbt.label.setIcon(icon);
}
#Override
public void setComponentAt(int index, Component component) {
CloseButtonTab cbt = (CloseButtonTab) getTabComponentAt(index);
super.setComponentAt(index, component);
cbt.tab = component;
}
//note: setToolTipTextAt(int) must NOT be overridden !
private Icon getImageIcon(String aImageName) {
URL imageUrl = CloseableTabbedPane.class.getClassLoader().getResource(aImageName);
if (imageUrl == null) {
return new PaintedCrossIcon();
}
ImageIcon result = new ImageIcon(imageUrl);
if (result.getIconWidth() != -1) {
return result;
} else {
return null;
}
}
private class CloseButtonTab extends JPanel {
private Component tab;
private JLabel label;
private JLabel closingLabel;
public CloseButtonTab(Component aTab, String aTitle, Icon aIcon) {
tab = aTab;
setOpaque(false);
setLayout(new GridBagLayout());
setVisible(true);
GridBagConstraints gbc = new GridBagConstraints();
gbc.insets = new Insets(0, 0, 0, 5);
label = new JLabel(aTitle);
label.setIcon(aIcon);
add(label, gbc);
if (CLOSING_ICON == null) {
CLOSING_ICON = getImageIcon(iconFileName);
CLOSING_ICON_SELECTED = getImageIcon(selectedIconFileName);
}
closingLabel = new JLabel(CLOSING_ICON);
closingLabel.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
JTabbedPane tabbedPane = (JTabbedPane) getParent().getParent();
int tabIndex = indexOfComponent(tab);
if (tabClosingListener != null) {
if (tabClosingListener.selectTabBeforeClosing(tabIndex)) {
tabbedPane.setSelectedIndex(tabIndex);
}
if (tabClosingListener.tabClosing(tabIndex)) {
tabbedPane.removeTabAt(tabIndex);
}
} else {
tabbedPane.removeTabAt(tabIndex);
}
}
#Override
public void mouseEntered(MouseEvent e) {
if (CLOSING_ICON_SELECTED != null) {
closingLabel.setIcon(CLOSING_ICON_SELECTED);
}
}
#Override
public void mouseExited(MouseEvent e) {
if (CLOSING_ICON_SELECTED != null) {
closingLabel.setIcon(CLOSING_ICON);
}
}
});
gbc.insets = new Insets(0, 0, 0, 0);
add(closingLabel, gbc);
}
}
static int count = 0;
/**
* For testing purposes.
*
*/
public static void main(String[] args) {
final JTabbedPane tabbedPane = new CloseableTabbedPane();
tabbedPane.addTab("test" + count, new JPanel());
count++;
JPanel mainPanel = new JPanel(new BorderLayout());
mainPanel.add(tabbedPane, BorderLayout.CENTER);
JButton addButton = new JButton("Add tab");
addButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
tabbedPane.addTab("test" + count, new JPanel());
count++;
}
});
mainPanel.add(addButton, BorderLayout.SOUTH);
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(700, 400);
frame.getContentPane().add(mainPanel);
frame.setVisible(true);
}
}
Here is one possible implementation using JLayer:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.plaf.*;
public class CloseableTabbedPaneTest {
public JComponent makeUI() {
UIManager.put("TabbedPane.tabInsets", new Insets(2, 2, 2, 50));
final JTabbedPane tabbedPane = new JTabbedPane();
tabbedPane.addTab("aaaaaaaaaaaaaaaa", new JPanel());
tabbedPane.addTab("bbbbbbbb", new JPanel());
tabbedPane.addTab("ccc", new JPanel());
JPanel p = new JPanel(new BorderLayout());
p.add(new JLayer<JTabbedPane>(tabbedPane, new CloseableTabbedPaneLayerUI()));
p.add(new JButton(new AbstractAction("add tab") {
#Override public void actionPerformed(ActionEvent e) {
tabbedPane.addTab("test", new JPanel());
}
}), BorderLayout.SOUTH);
return p;
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override public void run() {
createAndShowGUI();
}
});
}
public static void createAndShowGUI() {
JFrame f = new JFrame();
f.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
f.getContentPane().add(new CloseableTabbedPaneTest().makeUI());
f.setSize(320, 240);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
class CloseableTabbedPaneLayerUI extends LayerUI<JTabbedPane> {
private final JPanel p = new JPanel();
private final Point pt = new Point(-100, -100);
private final JButton button = new JButton("x") {
#Override public Dimension getPreferredSize() {
return new Dimension(16, 16);
}
};
public CloseableTabbedPaneLayerUI() {
super();
button.setBorder(BorderFactory.createEmptyBorder());
button.setFocusPainted(false);
button.setBorderPainted(false);
button.setContentAreaFilled(false);
button.setRolloverEnabled(false);
}
#Override public void paint(Graphics g, JComponent c) {
super.paint(g, c);
if (c instanceof JLayer) {
JLayer jlayer = (JLayer) c;
JTabbedPane tabPane = (JTabbedPane) jlayer.getView();
for (int i = 0; i < tabPane.getTabCount(); i++) {
Rectangle rect = tabPane.getBoundsAt(i);
Dimension d = button.getPreferredSize();
int x = rect.x + rect.width - d.width - 2;
int y = rect.y + (rect.height - d.height) / 2;
Rectangle r = new Rectangle(x, y, d.width, d.height);
button.setForeground(r.contains(pt) ? Color.RED : Color.BLACK);
SwingUtilities.paintComponent(g, button, p, r);
}
}
}
#Override public void installUI(JComponent c) {
super.installUI(c);
((JLayer)c).setLayerEventMask(AWTEvent.MOUSE_EVENT_MASK | AWTEvent.MOUSE_MOTION_EVENT_MASK);
}
#Override public void uninstallUI(JComponent c) {
((JLayer)c).setLayerEventMask(0);
super.uninstallUI(c);
}
#Override protected void processMouseEvent(MouseEvent e, JLayer<? extends JTabbedPane> l) {
if (e.getID() == MouseEvent.MOUSE_CLICKED) {
pt.setLocation(e.getPoint());
JTabbedPane tabbedPane = (JTabbedPane) l.getView();
int index = tabbedPane.indexAtLocation(pt.x, pt.y);
if (index >= 0) {
Rectangle rect = tabbedPane.getBoundsAt(index);
Dimension d = button.getPreferredSize();
int x = rect.x + rect.width - d.width - 2;
int y = rect.y + (rect.height - d.height) / 2;
Rectangle r = new Rectangle(x, y, d.width, d.height);
if (r.contains(pt)) {
tabbedPane.removeTabAt(index);
}
}
l.getView().repaint();
}
}
#Override protected void processMouseMotionEvent(MouseEvent e, JLayer<? extends JTabbedPane> l) {
pt.setLocation(e.getPoint());
JTabbedPane tabbedPane = (JTabbedPane) l.getView();
int index = tabbedPane.indexAtLocation(pt.x, pt.y);
if (index >= 0) {
tabbedPane.repaint(tabbedPane.getBoundsAt(index));
} else {
tabbedPane.repaint();
}
}
}
Edit:
Here is an example using a GlassPane(Note: this is NOT tested at all):
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CloseableTabbedPaneTest2 {
public JComponent makeUI() {
UIManager.put("TabbedPane.tabInsets", new Insets(2, 2, 2, 50));
final JTabbedPane tabbedPane = new JTabbedPane();
tabbedPane.addTab("aaaaaaaaaaaaaaaa", new JPanel());
tabbedPane.addTab("bbbbbbbb", new JPanel());
tabbedPane.addTab("ccc", new JPanel());
JPanel p = new JPanel(new BorderLayout());
//p.setBorder(BorderFactory.createLineBorder(Color.RED, 10));
p.add(tabbedPane);
p.add(new JButton(new AbstractAction("add tab") {
#Override public void actionPerformed(ActionEvent e) {
tabbedPane.addTab("test", new JScrollPane(new JTree()));
}
}), BorderLayout.SOUTH);
EventQueue.invokeLater(new Runnable() {
#Override public void run() {
JPanel gp = new CloseableTabbedPaneGlassPane(tabbedPane);
tabbedPane.getRootPane().setGlassPane(gp);
gp.setOpaque(false);
gp.setVisible(true);
}
});
return p;
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override public void run() {
createAndShowGUI();
}
});
}
public static void createAndShowGUI() {
JFrame f = new JFrame();
f.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
f.getContentPane().add(new CloseableTabbedPaneTest2().makeUI());
f.setSize(320, 240);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
class CloseableTabbedPaneGlassPane extends JPanel {
private final Point pt = new Point(-100, -100);
private final JButton button = new JButton("x") {
#Override public Dimension getPreferredSize() {
return new Dimension(16, 16);
}
};
private final JTabbedPane tabbedPane;
private final Rectangle buttonRect = new Rectangle(button.getPreferredSize());
public CloseableTabbedPaneGlassPane(JTabbedPane tabbedPane) {
super();
this.tabbedPane = tabbedPane;
MouseAdapter h = new Handler();
tabbedPane.addMouseListener(h);
tabbedPane.addMouseMotionListener(h);
button.setBorder(BorderFactory.createEmptyBorder());
button.setFocusPainted(false);
button.setBorderPainted(false);
button.setContentAreaFilled(false);
button.setRolloverEnabled(false);
}
#Override public void paintComponent(Graphics g) {
Point glassPt = SwingUtilities.convertPoint(tabbedPane, 0, 0, this);
for (int i = 0; i < tabbedPane.getTabCount(); i++) {
Rectangle tabRect = tabbedPane.getBoundsAt(i);
int x = tabRect.x + tabRect.width - buttonRect.width - 2;
int y = tabRect.y + (tabRect.height - buttonRect.height) / 2;
buttonRect.setLocation(x, y);
button.setForeground(buttonRect.contains(pt) ? Color.RED : Color.BLACK);
buttonRect.translate(glassPt.x, glassPt.y);
SwingUtilities.paintComponent(g, button, this, buttonRect);
}
}
class Handler extends MouseAdapter {
#Override public void mouseClicked(MouseEvent e) {
pt.setLocation(e.getPoint());
int index = tabbedPane.indexAtLocation(pt.x, pt.y);
if (index >= 0) {
Rectangle tabRect = tabbedPane.getBoundsAt(index);
int x = tabRect.x + tabRect.width - buttonRect.width - 2;
int y = tabRect.y + (tabRect.height - buttonRect.height) / 2;
buttonRect.setLocation(x, y);
if (buttonRect.contains(pt)) {
tabbedPane.removeTabAt(index);
}
}
tabbedPane.repaint();
}
#Override public void mouseMoved(MouseEvent e) {
pt.setLocation(e.getPoint());
int index = tabbedPane.indexAtLocation(pt.x, pt.y);
if (index >= 0) {
tabbedPane.repaint(tabbedPane.getBoundsAt(index));
} else {
tabbedPane.repaint();
}
}
}
}
I'm using this one: http://docs.oracle.com/javase/tutorial/uiswing/examples/components/TabComponentsDemoProject/src/components/ButtonTabComponent.java
The close button is painted by this itself so if can be placed anywhere.
I'm banging my head against the wall and have a feeling that I'm going about this completely incorrectly. I'm creating a simple hangman game and cannot, for the life of me, get the result of my paintComponent() method to display with the buttons I've created using a JFrame.
import java.awt.*;
import java.awt.event.*;
import java.util.Random;
import javax.swing.*;
public class hangman extends JPanel implements ActionListener {
public static final int youLose=6;
public int wrongGuess;
public String message;
public String theWord;
public StringBuffer guessWord;
public JButton restartButton;
public JButton playButton;
public JTextArea userInput;
public static void main(String[] args) {
hangman h = new hangman();
h.initialize();
}
public void initialize() {
userInput = new JTextArea();
restartButton = new JButton("Restart");
playButton = new JButton("Play");
JFrame frame = new JFrame("Hangman");
frame.setVisible(true);
frame.setLayout(new GridLayout(1,4));
frame.setBounds(0, 0, 500, 200);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
frame.add(restartButton);
frame.add(playButton);
frame.add(new JLabel("Enter guess: "));
frame.add(userInput);
restartButton.addActionListener(this);
playButton.addActionListener(this);
startGame();
}
public void paintComponent(Graphics g) {
//(left, top, right, bottom)
g.drawLine(90, 250,200,250);
g.drawLine(125,250,125,150);
g.drawLine(125,150,175,150);
g.drawLine(175,150,175,175);
if (wrongGuess > 0){ //head
g.drawOval(170,175,10,12);
}
if (wrongGuess > 1){ //body
g.drawLine(175,187,175,205);
}
if (wrongGuess > 2){ //left arm
g.drawLine(163,185,173,190);
}
if (wrongGuess > 3){ //right arm
g.drawLine(177,190,187,185);
}
if (wrongGuess > 4){ //left leg
g.drawLine(168,220,173,205);
}
if (wrongGuess > 5){ //right leg
g.drawLine(177,205,182,220);
}
g.drawString( message, 40, 290 );
g.drawString( new String (guessWord), 40, 275);
}
public void actionPerformed(ActionEvent event){
if (event.getSource() == restartButton){
restart();
startGame();
}
if (event.getSource() == playButton){
analyzeGuess();
userInput.setText("");
repaint();
}
setVisible(true);
}
public void restart() {
Graphics g = getGraphics();
Dimension d = getSize();
Color c = getBackground();
g.setColor(c);
g.fillRect(0,0,d.width,d.height);
repaint();
}
public void startGame() {
wrongGuess = 0;
String[] wordArray = {"computer", "science", "java", "application", "programming", "university",
"homework", "assignment", "cactus", "flower", "button", "keyboard", "graphic", "interface",
"collegiate", "graduate", "headphones", "building", "radiator", "flora", "fauna", "suitcase",
"sweater", "television", "library", "elevator", "precidence", "ancient", "basketball", "bracket",
"alphabetical", "christmas", "hannukah"};
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(wordArray.length);
theWord = new String(wordArray[randomInt]);
char positions[] = new char[theWord.length()];
for (int i=0; i<theWord.length(); i++) {
positions[i] = '_';
}
String s = new String(positions);
guessWord = new StringBuffer(s);
userInput.setText("");
message="";
repaint();
}
private void analyzeGuess() {
String userGuess, temp;
char letter;
userGuess = userInput.getText();
letter = userGuess.charAt(0);
if (!Character.isLetter(letter)){
message="Invalid character";
return;
}
if (userGuess.length()>1){
message="Only enter one letter";
return;
}
temp = new String(guessWord);
if (temp.indexOf(userGuess) != -1){
message="Letter has already been guessed";
return;
}
if (theWord.indexOf(userGuess) == -1){
message="";
message = new String(message);
wrongGuess++;
message = "You have "+ (youLose-wrongGuess) + " guesses left.";
if (wrongGuess==youLose){
message="You lose! The word was '"+theWord+"'"+"\nClick restart to try again.";
}
return;
}
for (int i=0; i<theWord.length(); i++){
if (theWord.charAt(i) == letter){
guessWord.setCharAt(i, letter);
}
}
temp = new String(guessWord);
if (temp.indexOf('_') == -1){
message="You win!";
return;
}
message="";
repaint();
}
}
As I see it, the major problem you have is here...
public void restart() {
// May return null and is only a snapshot of what's current within the components
// graphics buffer...
Graphics g = getGraphics();
Dimension d = getSize();
Color c = getBackground();
g.setColor(c);
g.fillRect(0,0,d.width,d.height);
// Every thing you just did will not be discard as when paintComponent
// is called...
repaint();
}
You should also be called super.paintComponent as the first statement within your paintComponent method
All painting should be done in your paintComponent method.
Check out Painting in AWT and Swing for more details about the paint engine.
Working Example
Basically, your controls are hiding your custom painting.
One of the most important aspects of OO is separation of responsibility. That is, each class should do one job (and do it well).
In your case, your HangMan class was trying to manage the UI controls, custom painting and basic game rules...
The example blow separates the game rules/state into a model which is shared by the main view and the panel responsible for painting the state of the game....
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.HashSet;
import java.util.Random;
import java.util.Set;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class TestHangMan01 {
public static void main(String[] args) {
new TestHangMan01();
}
public TestHangMan01() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new Hangman());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class HangManModel {
public int youLose;
public int wrongGuess;
public String message;
public String theWord;
public StringBuffer guessWord;
private Set<ChangeListener> listeners;
public HangManModel() {
listeners = new HashSet<>(25);
}
public void setTheWord(String theWord) {
this.theWord = theWord;
guessWord = new StringBuffer(theWord.length());
while (guessWord.length() < theWord.length()) {
guessWord.append("_");
}
youLose = theWord.length();
wrongGuess = 0;
message = "";
fireStateChanged();
}
public void addChangeListener(ChangeListener listener) {
listeners.add(listener);
}
public void removeChangeListener(ChangeListener listener) {
listeners.remove(listener);
}
protected void fireStateChanged() {
if (listeners.size() > 0) {
ChangeEvent evt = new ChangeEvent(this);
for (ChangeListener listener : listeners) {
listener.stateChanged(evt);
}
}
}
public int getWrongGuess() {
return wrongGuess;
}
public String getMessage() {
return message;
}
public String getGuessWord() {
return guessWord.toString();
}
public void setMessage(String value) {
if (message == null ? value != null : !message.equals(value)) {
this.message = value;
fireStateChanged();
}
}
public void guess(char letter) {
if (!Character.isLetter(letter)) {
setMessage("Invalid character");
} else {
String temp = new String(guessWord);
if (temp.indexOf(letter) != -1) {
message = "Letter has already been guessed";
} else {
if (theWord.indexOf(letter) == -1) {
wrongGuess++;
if (wrongGuess == youLose) {
setMessage("You lose! The word was '" + theWord + "'" + "\nClick restart to try again.");
} else {
setMessage("You have " + (youLose - wrongGuess) + " guesses left.");
}
} else {
for (int i = 0; i < theWord.length(); i++) {
if (theWord.charAt(i) == letter) {
guessWord.setCharAt(i, letter);
}
}
temp = new String(guessWord);
if (temp.indexOf('_') == -1) {
setMessage("You win!");
} else {
setMessage("");
}
}
}
}
}
}
public class HangManPane extends JPanel implements ChangeListener {
private HangManModel model;
public HangManModel getModel() {
return model;
}
public void setModel(HangManModel value) {
if (model != value) {
if (model != null) {
model.removeChangeListener(this);
}
this.model = value;
if (model != null) {
model.addChangeListener(this);
}
repaint();
}
}
#Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
HangManModel model = getModel();
//(left, top, right, bottom)
g.drawLine(90, 250, 200, 250);
g.drawLine(125, 250, 125, 150);
g.drawLine(125, 150, 175, 150);
g.drawLine(175, 150, 175, 175);
if (model.getWrongGuess() > 0) { //head
g.drawOval(170, 175, 10, 12);
}
if (model.getWrongGuess() > 1) { //body
g.drawLine(175, 187, 175, 205);
}
if (model.getWrongGuess() > 2) { //left arm
g.drawLine(163, 185, 173, 190);
}
if (model.getWrongGuess() > 3) { //right arm
g.drawLine(177, 190, 187, 185);
}
if (model.getWrongGuess() > 4) { //left leg
g.drawLine(168, 220, 173, 205);
}
if (model.getWrongGuess() > 5) { //right leg
g.drawLine(177, 205, 182, 220);
}
g.drawString(model.getMessage(), 40, 290);
g.drawString(model.getGuessWord(), 40, 275);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
#Override
public void stateChanged(ChangeEvent e) {
repaint();
}
}
public class Hangman extends JPanel implements ActionListener {
public JButton restartButton;
public JButton playButton;
public JTextField userInput;
private HangManModel model;
public Hangman() {
setModel(new HangManModel());
setLayout(new BorderLayout());
userInput = new JTextField();
restartButton = new JButton("Restart");
playButton = new JButton("Play");
JPanel controls = new JPanel(new GridLayout(1, 4));
controls.add(restartButton);
controls.add(playButton);
controls.add(new JLabel("Enter guess: "));
controls.add(userInput);
add(controls, BorderLayout.NORTH);
userInput.addActionListener(this);
restartButton.addActionListener(this);
playButton.addActionListener(this);
HangManPane hangManPane = new HangManPane();
hangManPane.setModel(getModel());
add(hangManPane);
startGame();
}
public void setModel(HangManModel model) {
this.model = model;
}
public HangManModel getModel() {
return model;
}
public void actionPerformed(ActionEvent event) {
if (event.getSource() == restartButton) {
restart();
startGame();
}
if (event.getSource() == playButton || event.getSource() == userInput) {
analyzeGuess();
userInput.setText("");
repaint();
}
setVisible(true);
}
public void restart() {
startGame();
}
public void startGame() {
String[] wordArray = {"computer", "science", "java", "application", "programming", "university",
"homework", "assignment", "cactus", "flower", "button", "keyboard", "graphic", "interface",
"collegiate", "graduate", "headphones", "building", "radiator", "flora", "fauna", "suitcase",
"sweater", "television", "library", "elevator", "precidence", "ancient", "basketball", "bracket",
"alphabetical", "christmas", "hannukah"};
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(wordArray.length);
String theWord = new String(wordArray[randomInt]);
getModel().setTheWord(theWord);
userInput.setText("");
}
private void analyzeGuess() {
String userGuess = userInput.getText();
if (userGuess.trim().length() > 0) {
getModel().guess(userGuess.charAt(0));
}
}
}
}
my question is i want to add full background image if JDialog, this JDialog is created by JOptionPane. This image does not cover full Dialog.
If you have any solution please let me know.
public class BrowseFilePath {
public static final String DIALOG_NAME = "what-dialog";
public static final String PANE_NAME = "what-pane";
private static JDialog loginRegister;
private static String path;
private static JPanel Browse_panel = new JPanel(new BorderLayout());
private static JLabel pathLbl = new JLabel("Please Choose Folder / File");
private static JTextField regtxt_file = new JTextField(30);
private static JButton browse_btn = new JButton("Browse");
private static JButton ok_btn = new JButton("Ok");
private static JButton close_btn = new JButton("Cancel");
/*public static void main(String [] arg){
showFileDialog();
}*/
public static void showFileDialog() {
JOptionPane.setDefaultLocale(null);
JOptionPane pane = new JOptionPane(createRegInputComponent());
pane.setName(PANE_NAME);
loginRegister = pane.createDialog("ShareBLU");
/* try {
loginRegister.setContentPane(new JLabel(new ImageIcon(ImageIO.read(AlertWindow.getBgImgFilePath()))));
} catch (IOException e) {
e.printStackTrace();
}*/
loginRegister.setName(DIALOG_NAME);
loginRegister.setSize(380,150);
loginRegister.setVisible(true);
if(pane.getInputValue().equals("Ok")){
String getTxt = regtxt_file.getText();
BrowseFilePath.setPath(getTxt);
}
else if(pane.getInputValue().equals("Cancel")){
regtxt_file.setText("");
System.out.println("Pressed Cancel Button =======********=");
System.exit(0);
}
}
public static String getPath() {
return path;
}
public static void setPath(String path) {
BrowseFilePath.path = path;
}
private static JComponent createRegInputComponent() {
Browse_panel = new JBackgroundPanel();
Browse_panel.setLayout(new BorderLayout());
Box rows = Box.createVerticalBox();
Browse_panel.setBounds(0,0,380,150);
Browse_panel.add(pathLbl);
pathLbl.setForeground(Color.white);
pathLbl.setBounds(20, 20, 200, 20);
Browse_panel.add(regtxt_file);
regtxt_file.setToolTipText("Select File/Folder..");
regtxt_file.setBounds(20, 40, 220, 20);
Browse_panel.add(browse_btn);
browse_btn.setToolTipText("Browse");
browse_btn.setBounds(250, 40, 90, 20);
Browse_panel.add(ok_btn);
ok_btn.setToolTipText("Ok");
ok_btn.setBounds(40, 75, 80, 20);
Browse_panel.add(close_btn);
close_btn.setToolTipText("Cancel");
close_btn.setBounds(130, 75, 80, 20);
ActionListener chooseMe = createChoiceAction();
ok_btn.addActionListener(chooseMe);
close_btn.addActionListener(chooseMe);
browse_btn.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
JFileChooser fileChooser = new JFileChooser();
int selection = JFileChooser.FILES_AND_DIRECTORIES;
fileChooser.setFileSelectionMode(selection);
fileChooser.setAcceptAllFileFilterUsed(false);
int rVal = fileChooser.showOpenDialog(null);
if (rVal == JFileChooser.APPROVE_OPTION) {
path = fileChooser.getSelectedFile().toString();
regtxt_file.setText(path);
}
}
});
rows.add(Box.createVerticalStrut(105));
Browse_panel.add(rows,BorderLayout.CENTER);
return Browse_panel;
}
public static ActionListener createChoiceAction() {
ActionListener chooseMe = new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
JButton choice = (JButton) e.getSource();
// find the pane so we can set the choice.
Container parent = choice.getParent();
while (!PANE_NAME.equals(parent.getName())) {
parent = parent.getParent();
}
JOptionPane pane = (JOptionPane) parent;
pane.setInputValue(choice.getText());
// find the dialog so we can close it.
while ((parent != null) && !DIALOG_NAME.equals(parent.getName()))
{
parent = parent.getParent();
//parent.setBounds(0, 0, 350, 150);
}
if (parent != null) {
parent.setVisible(false);
}
}
};
return chooseMe;
}
}
Don't use JOptionPane but use a full-blown JDialog. Set the content pane to a JComponent that overrides paintComponent() and returns an appropriate getPreferredSize().
Example code below:
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Frame;
import java.awt.Graphics;
import java.net.MalformedURLException;
import java.net.URL;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JDialog;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class TestBackgroundImage {
private static final String BACKHGROUND_IMAGE_URL = "http://cache2.allpostersimages.com/p/LRG/27/2740/AEPND00Z/affiches/blue-fiber-optic-wires-against-black-background.jpg";
protected void initUI() throws MalformedURLException {
JDialog dialog = new JDialog((Frame) null, TestBackgroundImage.class.getSimpleName());
dialog.setModal(true);
dialog.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
final ImageIcon backgroundImage = new ImageIcon(new URL(BACKHGROUND_IMAGE_URL));
JPanel mainPanel = new JPanel(new BorderLayout()) {
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawImage(backgroundImage.getImage(), 0, 0, getWidth(), getHeight(), this);
}
#Override
public Dimension getPreferredSize() {
Dimension size = super.getPreferredSize();
size.width = Math.max(backgroundImage.getIconWidth(), size.width);
size.height = Math.max(backgroundImage.getIconHeight(), size.height);
return size;
}
};
mainPanel.add(new JButton("A button"), BorderLayout.WEST);
dialog.add(mainPanel);
dialog.setSize(400, 300);
dialog.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
try {
new TestBackgroundImage().initUI();
} catch (MalformedURLException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}
}
Don't forget to provide an appropriate parent Frame
I have a simple Java program that reads in a text file, splits it by " " (spaces), displays the first word, waits 2 seconds, displays the next... etc... I would like to do this in Spring or some other GUI.
Any suggestions on how I can easily update the words with spring? Iterate through my list and somehow use setText();
I am not having any luck. I am using this method to print my words out in the consol and added the JFrame to it... Works great in the consol, but puts out endless jframe. I found most of it online.
private void printWords() {
for (int i = 0; i < words.size(); i++) {
//How many words?
//System.out.print(words.size());
//print each word on a new line...
Word w = words.get(i);
System.out.println(w.name);
//pause between each word.
try{
Thread.sleep(500);
}
catch(InterruptedException e){
e.printStackTrace();
}
JFrame frame = new JFrame("Run Text File");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel textLabel = new JLabel(w.name,SwingConstants.CENTER);
textLabel.setPreferredSize(new Dimension(300, 100));
frame.getContentPane().add(textLabel, BorderLayout.CENTER);
//Display the window. frame.setLocationRelativeTo(null);
frame.pack();
frame.setVisible(true);
}
}
I have a window that get's created with JFrame and JLable, however, I would like to have the static text be dynamic instead of loading a new spring window. I would like it to flash a word, disappear, flash a word disappear.
Any suggestions on how to update the JLabel? Something with repaint()? I am drawing a blank.
Thanks!
UPDATE:
With the help from the kind folks below, I have gotten it to print correctly to the console. Here is my Print Method:
private void printWords() {
final Timer timer = new Timer(500, null);
ActionListener listener = new ActionListener() {
private Iterator<Word> w = words.iterator();
#Override
public void actionPerformed(ActionEvent e) {
if (w.hasNext()) {
_textField.setText(w.next().getName());
//Prints to Console just Fine...
//System.out.println(w.next().getName());
}
else {
timer.stop();
}
}
};
timer.addActionListener(listener);
timer.start();
}
However, it isn't updating the lable? My contructor looks like:
public TimeThis() {
_textField = new JTextField(5);
_textField.setEditable(false);
_textField.setFont(new Font("sansserif", Font.PLAIN, 30));
JPanel content = new JPanel();
content.setLayout(new FlowLayout());
content.add(_textField);
this.setContentPane(content);
this.setTitle("Swing Timer");
this.pack();
this.setLocationRelativeTo(null);
this.setResizable(false);
//_textField.setText("loading...");
}
Getting there... I'll post the fix once I, or whomever assists me, get's it working. Thanks again!
First, build and display your GUI. Once the GUI is displayed, use a javax.swing.Timer to update the GUI every 500 millis:
final Timer timer = new Timer(500, null);
ActionListener listener = new ActionListsner() {
private Iterator<Word> it = words.iterator();
#Override
public void actionPerformed(ActionEvent e) {
if (it.hasNext()) {
label.setText(it.next().getName());
}
else {
timer.stop();
}
}
};
timer.addActionListener(listener);
timer.start();
Never use Thread.sleep(int) inside Swing Code, because it blocks the EDT; more here,
The result of using Thread.sleep(int) is this:
When Thread.sleep(int) ends
Example code:
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.image.BufferedImage;
import java.util.LinkedList;
import java.util.Queue;
import java.util.Random;
import javax.swing.*;
//http://stackoverflow.com/questions/7943584/update-jlabel-every-x-seconds-from-arraylistlist-java
public class ButtonsIcon extends JFrame implements Runnable {
private static final long serialVersionUID = 1L;
private Queue<Icon> iconQueue = new LinkedList<Icon>();
private JLabel label = new JLabel();
private Random random = new Random();
private JPanel buttonPanel = new JPanel();
private JPanel labelPanel = new JPanel();
private Timer backTtimer;
private Timer labelTimer;
private JLabel one = new JLabel("one");
private JLabel two = new JLabel("two");
private JLabel three = new JLabel("three");
private final String[] petStrings = {"Bird", "Cat", "Dog",
"Rabbit", "Pig", "Fish", "Horse", "Cow", "Bee", "Skunk"};
private boolean runProcess = true;
private int index = 1;
private int index1 = 1;
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
ButtonsIcon t = new ButtonsIcon();
}
});
}
public ButtonsIcon() {
iconQueue.add(UIManager.getIcon("OptionPane.errorIcon"));
iconQueue.add(UIManager.getIcon("OptionPane.informationIcon"));
iconQueue.add(UIManager.getIcon("OptionPane.warningIcon"));
iconQueue.add(UIManager.getIcon("OptionPane.questionIcon"));
one.setFont(new Font("Dialog", Font.BOLD, 24));
one.setHorizontalAlignment(javax.swing.SwingConstants.CENTER);
two.setFont(new Font("Dialog", Font.BOLD, 24));
two.setHorizontalAlignment(javax.swing.SwingConstants.CENTER);
three.setFont(new Font("Dialog", Font.BOLD, 10));
three.setHorizontalAlignment(javax.swing.SwingConstants.CENTER);
labelPanel.setLayout(new GridLayout(0, 3, 4, 4));
labelPanel.add(one);
labelPanel.add(two);
labelPanel.add(three);
//labelPanel.setBorder(new LineBorder(Color.black, 1));
labelPanel.setOpaque(false);
JButton button0 = createButton();
JButton button1 = createButton();
JButton button2 = createButton();
JButton button3 = createButton();
buttonPanel.setLayout(new GridLayout(0, 4, 4, 4));
buttonPanel.add(button0);
buttonPanel.add(button1);
buttonPanel.add(button2);
buttonPanel.add(button3);
//buttonPanel.setBorder(new LineBorder(Color.black, 1));
buttonPanel.setOpaque(false);
label.setLayout(new BorderLayout());
label.add(labelPanel, BorderLayout.NORTH);
label.add(buttonPanel, BorderLayout.SOUTH);
Dimension d = Toolkit.getDefaultToolkit().getScreenSize();
label.setPreferredSize(new Dimension(d.width / 3, d.height / 3));
add(label, BorderLayout.CENTER);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
pack();
setVisible(true);
startBackground();
startLabel2();
new Thread(this).start();
printWords(); // generating freeze Swing GUI durring EDT
}
private JButton createButton() {
JButton button = new JButton();
button.setBorderPainted(false);
button.setBorder(null);
button.setFocusable(false);
button.setMargin(new Insets(0, 0, 0, 0));
button.setContentAreaFilled(false);
button.setIcon(nextIcon());
button.setRolloverIcon(nextIcon());
button.setPressedIcon(nextIcon());
button.setDisabledIcon(nextIcon());
nextIcon();
return button;
}
private Icon nextIcon() {
Icon icon = iconQueue.peek();
iconQueue.add(iconQueue.remove());
return icon;
}
// Update background at 4/3 Hz
private void startBackground() {
backTtimer = new javax.swing.Timer(750, updateBackground());
backTtimer.start();
backTtimer.setRepeats(true);
}
private Action updateBackground() {
return new AbstractAction("Background action") {
private static final long serialVersionUID = 1L;
#Override
public void actionPerformed(ActionEvent e) {
label.setIcon(new ImageIcon(getImage()));
}
};
}
// Update Label two at 2 Hz
private void startLabel2() {
labelTimer = new javax.swing.Timer(500, updateLabel2());
labelTimer.start();
labelTimer.setRepeats(true);
}
private Action updateLabel2() {
return new AbstractAction("Label action") {
private static final long serialVersionUID = 1L;
#Override
public void actionPerformed(ActionEvent e) {
two.setText(petStrings[index]);
index = (index + 1) % petStrings.length;
}
};
}
// Update lable one at 3 Hz
#Override
public void run() {
while (runProcess) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
one.setText(petStrings[index1]);
index1 = (index1 + 1) % petStrings.length;
}
});
try {
Thread.sleep(300);
} catch (Exception e) {
e.printStackTrace();
}
}
}
// Note: blocks EDT
private void printWords() {
for (int i = 0; i < petStrings.length; i++) {
String word = petStrings[i].toString();
System.out.println(word);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
three.setText(word);
}
three.setText("<html> Concurency Issues in Swing<br>"
+ " never to use Thread.sleep(int) <br>"
+ " durring EDT, simple to freeze GUI </html>");
}
public BufferedImage getImage() {
int w = label.getWidth();
int h = label.getHeight();
GradientPaint gp = new GradientPaint(0f, 0f, new Color(
127 + random.nextInt(128),
127 + random.nextInt(128),
127 + random.nextInt(128)),
w, w,
new Color(random.nextInt(128), random.nextInt(128), random.nextInt(128)));
BufferedImage bi = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB);
Graphics2D g2d = bi.createGraphics();
g2d.setPaint(gp);
g2d.fillRect(0, 0, w, h);
g2d.setColor(Color.BLACK);
return bi;
}
}
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Iterator;
import javax.swing.*;
class TimeThis extends JFrame {
private static final long serialVersionUID = 1L;
private ArrayList<Word> words;
private JTextField _textField; // set by timer listener
public TimeThis() throws IOException {
_textField = new JTextField(5);
_textField.setEditable(false);
_textField.setFont(new Font("sansserif", Font.PLAIN, 30));
JPanel content = new JPanel();
content.setLayout(new FlowLayout());
content.add(_textField);
this.setContentPane(content);
this.setTitle("Swing Timer");
this.pack();
this.setLocationRelativeTo(null);
this.setResizable(false);
_textField.setText("loading...");
readFile(); // read file
printWords(); // print results
}
public void readFile(){
try {
BufferedReader in = new BufferedReader(new FileReader("adameve.txt"));
words = new ArrayList<Word>();
int lineNum = 1; // we read first line in start
// delimeters of line in this example only "space"
char [] parse = {' '};
String delims = new String(parse);
String line = in.readLine();
String [] lineWords = line.split(delims);
// split the words and create word object
//System.out.println(lineWords.length);
for (int i = 0; i < lineWords.length; i++) {
Word w = new Word(lineWords[i]);
words.add(w);
}
lineNum++; // pass the next line
line = in.readLine();
in.close();
} catch (IOException e) {
}
}
private void printWords() {
final Timer timer = new Timer(100, null);
ActionListener listener = new ActionListener() {
private Iterator<Word> w = words.iterator();
#Override
public void actionPerformed(ActionEvent e) {
if (w.hasNext()) {
_textField.setText(w.next().getName());
//Prints to Console just Fine...
//System.out.println(w.next().getName());
}
else {
timer.stop();
}
}
};
timer.addActionListener(listener);
timer.start();
}
class Word{
private String name;
public Word(String name) {
this.name = name;
}
public String getName() {
return name;
}
}
public static void main(String[] args) throws IOException {
JFrame ani = new TimeThis();
ani.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
ani.setVisible(true);
}
}
I got it working with this code... Hope it can help someone else expand on their Java knowledge. Also, if anyone has any recommendations on cleaning this up. Please do so!
You're on the right track, but you're creating the frame's inside the loop, not outside. Here's what it should be like:
private void printWords() {
JFrame frame = new JFrame("Run Text File");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel textLabel = new JLabel("", SwingConstants.CENTER);
textLabel.setPreferredSize(new Dimension(300, 100));
frame.getContentPane().add(textLabel, BorderLayout.CENTER);
//Display the window. frame.setLocationRelativeTo(null);
frame.pack();
frame.setVisible(true);
for (int i = 0; i < words.size(); i++) {
//How many words?
//System.out.print(words.size());
//print each word on a new line...
Word w = words.get(i);
System.out.println(w.name);
//pause between each word.
try{
Thread.sleep(500);
}
catch(InterruptedException e){
e.printStackTrace();
}
textLabel.setTest(w.name);
}
}