I am working on my N64 emulator for android, I have been thrown a ton of errors, So I find out that the error is originating from my app manifest. So I go to edit it and I get thrown this error:
Plug-in com.android.ide.eclipse.adt was unable to load class com.android.ide.eclipse.adt.internal.editors.manifest.ManifestEditor.
Has anybody else gotten this, Also I have gotten alot of other errors of the same manor like the hyper link finder and stuff like that.
Thanks
I fixed my own problem, If any of you are experiencing this problem, Just try restarting eclipse. I don't know how I fixed it but it just is.
Related
(I know close to nothing about coding, just an FYI :))
While trying to launch a modpack, I get the error java.lang.NoClassDefFoundError: javax/servlet/ServletContextListener, which i think leads to java.lang.ClassNotFoundException: javax.servlet.ServletContextListener
Heres the code to show https://pastebin.ubuntu.com/p/4ZCWwgwqNv/
(Sorry for pastebin but i cant get proper code format to work
That seems to be the only error/problem I have, I have tried looking around the internet for how to fix this issue but have gotten nothing (it was all on coding websites like Eclipse, and im doing this on Minecraft) so I have come here now to ask. Thanks for any help.
All I had to do was remove the mod LittleMaidMob and it's associated files, now the game appears to at least launch.
Everything was working just fine, but then when I tried to debug again my app. It didn't work and instead, I got the message,
"alternative source available for the class java.lang.class android studio"
I didn't know what it meant. I clicked on disable, now I can't debug anymore and it says the library Dalvik.annotation.optimization.FastNative is not found (java.lang.NoClassDefFoundError: Class not found using the boot class loader; no stack trace available)
Does somebody know how to fix this issue? I can run the app, but as you know.. debugging is very useful, especially for someone like me. That has been working with android for just one month ago
I'm using Android Studio 3.6
This is the screen I get when I try to debug
Issues of that sort usually get fixed when you make a clean build then try again, if not try invalidating caches and restarting (File > Invalidate caches/restart)
At the end, the solution was to disable the breakpoints. Especifically the Java Exception breakpoints and Excepction breakpoints, also deleted all my breakpoints just in case. And I can debug again!
To delete breakpoints just go to Run>>View Breakpointsand and uncheck
I hope this helps other newbies like me
I've recently been attempting to set up SceneBuilder but suddenly my copy of Eclipse crashes pretty much instantly when I attempt to try and associate any external editor with a file type (not just XFXML). I've done some research and this seems to be the only page I can find talking about the issue, but I'm not sure how to take the advice therein.
I've linked the error log generated by these crashes. If anyone has experience something similar or has any idea how to go about troubleshooting this issue I'd greatly appreciate your input!
//I've included this code block to allow the pastebin link to work. There have
not been any issues with programming as the IDE won't operate as expected.
I have two example imports.
import android.os.MessageQueue;
import android.os.PerformanceCollector;
Both files, after tracking them down, is in Android/Sdk/sources/android-19/android/os. MessageQueue.java and PerformanceCollector.java.
In my Android Studio->Project Structure->SDK Location, Android/Sdk is marked.
MessageQueue works. PerformanceCollector gives "Cannot resolve symbol 'PerformanceCollector'".
Cleaning/invalidating caches/restarting/reimporting did not work. Can someone suggest what might be the cause of this? It would be appreciated.
I don't know why I didn't find the PerformanceCollector class in Android Documentation
but you can use this code. Just create a new class in your application
PerformceCollector Source code
pskink was correct. The reason I was seeing an error was because the class "PerformanceCollector" was hidden by {#hide}. However, having done further research from there I have found that this isn't an issue at all.
How can Android project compile when imported class is missing in SDK?
- From reading the answer to this question, I have found that the error will not appear when running the application at runtime, so the fatal error I am getting has nothing to do with the issue I asked this question about. It was unrelated, as I now know what the real cause was.
So, pskink answered with a comment and not a proper answer, so I can't mark him/her as being correct. So, this will do. Thank you all who've read my question and so on.
Okay so here's the jiff of it, I was changing the android API in the Android Manifest and the Android Manifest from the "bin" folder. I changed the API from 10 to 12 manually by removing the 0 and adding a 2. Now, when I go to save the project its giving me this error found in the image:
This is incredibly and extremely annoying not being able to find the problem. Yes, I am aware that there are other questions with this matter but I can't find anything that is useful/fixing my problem so I'm asking for help here. If anyone could help me fix my problem that would be beyond awesome! Also, if needed I can put some code. Something to take note is that there aren't any errors coming up in the LogCat but just this annoying pop-up.