Java implements Runnable: Cannot resolve Symbol 'start' - java

I stripped everything out to see if I could narrow down my problem and figure it out but I'm embarrassed to say I'm still stumped. Can someone please explain to me why my IDE cannot resolve 'start'? I'm sure it's a stupid mistake :(
public class main {
Thread messageThread = new Thread(new MessageLoop());
messageThread.start();
class MessageLoop implements Runnable {
public void run(){
//Do stuff here
}
}
}

Instead of defining your class in your method body. Java variable names start with a lower case letter by convention. Comments start with // not \\. I think you wanted something like
public static void main(String[] args) {
Thread messageThread = new Thread(new MessageLoop());
messageThread.start();
}
static class MessageLoop implements Runnable {
public void run() {
// Do stuff here
}
}

Use following approaches.
Approach1
public static void main(String[] args) {
Thread MessageThread = new Thread(new MessageLoop());
MessageThread.start();
}
static class MessageLoop implements Runnable {
public void run(){
System.out.println("helllo");
}
}
Approach 2
public static void main(String[] args) {
Thread MessageThread2 = new Thread(new Runnable(){
public void run(){
System.out.println("helllo2");
}
});
MessageThread2.start();
}

Related

Multiple threads in on class

I'm trying to create two classes that extends from Thread, I know how to create one class.
public class Main {
class Thred1 extends Thread {
public void run() {
System.out.println("I'm watching a video...");
}
}
class Thred2 extends Thread {
public void run() {
System.out.println("I'm eating...");
}
}
public static void main (String[] args) {
Thred1 t11 = new Thred1();
Thred2 t12 = new Thred2();
t11.start();
t12.start();
}
}
And got Main.java:15: error: non-static variable this cannot be referenced from a static context
Is there better way to implement my idea?
Your problem is with inner classes and not with threads , try to put all this code in the same file Main.java :
class Thred1 extends Thread {
public void run() {
System.out.println("I'm watching a video...");
}
}
class Thred2 extends Thread {
public void run() {
System.out.println("I'm eating...");
}
}
public class Main {
public static void main (String[] args) {
Thred1 t11 = new Thred1();
Thred2 t12 = new Thred2();
t11.start();
t12.start();
}
}
Another possible solution is to use static classes instead of the member inner classes used in your code :
public class Main {
static class Thred1 extends Thread {
public void run() {
System.out.println("I'm watching a video...");
}
}
static class Thred2 extends Thread {
public void run() {
System.out.println("I'm eating...");
}
}
public static void main(String[] args) {
Thred1 t11 = new Thred1();
Thred2 t12 = new Thred2();
t11.start();
t12.start();
}
}
Or simply you can use Lambda expression , Thread class have a constructor who accept a Runnable as parameter , Runnable is a functional interface so you can pass a Lambda expression as argument like that :
public class Main {
public static void main(String[] args) {
Thread t11 = new Thread(()->System.out.println("I'm watching a video..."));
Thread t12 = new Thread(()->System.out.println("I'm eating..."));
t11.start();
t12.start();
}
}

Running Thread's in Java Throws an Exception [duplicate]

This question already has answers here:
java.lang.IllegalThreadStateException
(6 answers)
Closed 2 years ago.
I am trying to create a game and have come across a bizarre issue with the way I choose to run my Threads
The way I have it set up is that each pertinent class has a Thread Object, who's run() function runs the code once. Each is called once every frame.
However whenever I try to run the code I get a java.lang.IllegalThreadStateException and I have no clue why.
Here's an adaptation of the problematic code:
public class Test {
public static void main(String[] args) {
while(true) {
ThreadA.run(args);
ThreadB.run(args);
}
}
private static class ThreadA {
private static Thread thread = new Thread() {
#Override
public void run() {
System.out.println("A");
}
};
public static void run(String[] args) {
thread.start();
}
}
private static class ThreadB {
private static Thread thread = new Thread() {
#Override
public void run() {
System.out.println("B");
}
};
public static void run(String[] args) {
thread.start();
}
}
}
The problem is here:
while(true) {
ThreadA.run(args);
ThreadB.run(args);
}
This will loop infinitely. It is never legal to start a thread more than once - even if it has completed. thread.isAlive() won't help you here - if you want to run it again, make a new instance.
You're calling Thread#start over and over. It's throwing IllegalStateException because the threads internal status must be equal to 0 for it to start. Anything other than 0 means it has run, is running, or is disposed of.
As per JavaDoc:
It is never legal to start a thread more than once. In particular, a
thread may not be restarted once it has completed execution.
If you intend to run the threads infinitely, you can do it as
public class Test {
public static void main(String[] args) {
ThreadA.run(args);
ThreadB.run(args);
}
private static class ThreadA {
private static Thread thread = new Thread() {
#Override
public void run() {
while (true) {
System.out.println("A");
}
}
};
public static void run(String[] args) {
thread.start();
}
}
private static class ThreadB {
private static Thread thread = new Thread() {
#Override
public void run() {
while (true) {
System.out.println("B");
}
}
};
public static void run(String[] args) {
thread.start();
}
}
}

Why doesn't run method call?

I've write the following example:
public class MyThread extends Thread{
MyThread(Runnable r){
super(r);
}
public void run(){
System.out.println("run");
}
}
public static void main(String[] args)
{
Thread t = new MyThread(new Runnable() {
#Override
public void run() {
System.out.println("rrrrrrrrrruuuuuuuuuuuun");
}
});
t.start(); //run
}
Why does run methdo defined in MyThread was called instead?
Because the default behavior of a thread constructed with a Runnable is to delegate to the runnable passed as argument to the constructor. But you overrode run() in the thread itself, so instead of delegating to the runnable, it executes the code inside the overridden run() method.
For the record, here's the default implementation of Thread.run(), that you overrode:
private Runnable target;
public void run() {
if (target != null) {
target.run();
}
}
Because you the MyThread.run is not override, but the Runnable.run is. Now if you look at your implementation of MyThread.run, the stored Runnable plays no part in it. In other words, it doesn't matter what kind of runnable you give with the constructor. You should use:
public static void main(String[] args)
{
Thread t = new MyThread() {
#Override
public void run() {
System.out.println("rrrrrrrrrruuuuuuuuuuuun");
}
});
t.start(); //run
}
As #BorisTheSpider notes, overriding a Thread is in general not good practice: a Thread has the responsibility to start a Thread and give control to a runnable. A better implementation would be:
public static void main(String[] args)
{
Thread t = new Thread(new MyThread() {
#Override
public void run() {
System.out.println("rrrrrrrrrruuuuuuuuuuuun");
}
}));
t.start(); //run
}

Thread Dependency Java

I have a main class which spawns a thread, let's call them MainClass and MyThread.
public class MainClass extends javax.swing.JFrame {
int sharedVariable;
MyThread threadInstance;
public MainClass (){
sharedVariable = 2;
threadInstance = new MyThread(this);
threadInstance.run();
}
public int getSharedVariable(){ return sharedVariable; }
public static void main(String[] args){
//begin main class
}
}
public class MyThread implements Runnable {
MainClass class;
public MyThread(MainClass main_class){
this.main_class= main_class;
}
#Override
public run(){
while(this.main_class is still active){
//grab status of sharedVariable and wait for x amount of time.
}
}
}
The problem is I do not know how to implement the while condition which checks if the MainClass instance is still alive and if it is, it has to use the this.main_class.getSharedVariable() to get the value of sharedVariable, then wait for x amount of time. MainClass has the main method .
I would recommend holding onto the Thread instance and then calling threadInstance.interrupt() right before the main(...) method exits.
Something like:
public static void main(String[] args){
MainClass mainClass = new MainClass();
try {
...
// do main stuff here
...
} finally {
mainClass.threadInstance.interrupt();
}
}
Then in your thread you'd do:
while(!Thread.currentThread().isInterrupted()){
...
}
You'd also want to handle InterruptedException correctly:
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// always a good pattern to re-interrupt the thread here
Thread.currentThread().interrupt();
// if we are interrupted quit
return;
}
Btw, it is very bad form to leak the instance of an object during construction to another thread:
new MyThread(this);
See here: Why shouldn't I use Thread.start() in the constructor of my class?
Also, you aren't starting a thread when you call threadInstance.run();. You are just running it in the current thread. You should use threadInstance.start() but not inside of the constructor like that.
You can use CountDownLatch which is very convenient for such tasks as waiting other threads to finish some activity (you can change Thread.sleep(...) argument in main to, say, 12000L and see what happens):
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
class OtherThread extends Thread {
private final CountDownLatch sharedLatch;
OtherThread(CountDownLatch sharedLatch) {
this.sharedLatch = sharedLatch;
}
#Override
public void run() {
boolean wokenByMain = false;
try {
wokenByMain = sharedLatch.await(10000L, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
e.printStackTrace();
return; // or not return, whatever makes more sense in your case
}
System.out.println("heh: " + wokenByMain);
}
}
class SOSample {
public static void main(String[] args) throws InterruptedException {
CountDownLatch latch = new CountDownLatch(1);
OtherThread otherThread = new OtherThread(latch);
otherThread.start();
System.out.println("Scheduled other thread to be started");
Thread.sleep(1000L);
System.out.println("going to release other thread");
latch.countDown();
}
}
public class MainClass extends JFrame implements Runnable {
public static void main(String [] args) {
final Thread t=new Thread(new MainClass() {
public void run(){
//something
});
Thread t2=new Thread(new MyThread() {
public void run() {
while(t.isAlive) {
//something
}
}
});
}
}

Java and 2 threads

I am trying to learn Java's threads in order to do an assignment, but I do not understand how I can make each thread to do its own code. I also get an error:
Program.java:1: error: Program is not abstract and does not override abstract me
thod run() in Runnable
public class Program implements Runnable {
^
1 error
Because it is required by the assignment, I have to do everything within the same file, so I tried the code below:
public class Program implements Runnable {
Thread thread1 = new Thread () {
public void run () {
System.out.println("test1");
}
};
Thread thread2 = new Thread () {
public void run () {
System.out.println("test2");
}
};
public void main (String[] args) {
thread1.start();
thread2.start();
}
}
Could you please fix it for me and show how to have 2 threads which do different tasks from each other? I have already seen examples that print threads' names, but I did not find them helpful.
Thank you.
Your Program class is defined as implementing the Runnable interface. It therefore must override and implement the run() method:
public void run () {
}
Since your two Thread objects are using anonymous inner Runnable classes, you do not need and your should remove the implements Runnable from your Program class definition.
public class Program {
...
try this:
class Program {
public static void main(String[] args) {
Thread thread1 = new Thread() {
#Override
public void run() {
System.out.println("test1");
}
};
Thread thread2 = new Thread() {
#Override
public void run() {
System.out.println("test2");
}
};
thread1.start();
thread2.start();
}
Or you can create a separate class implementing Runnable and ovverriding method run().
Then in main method create an instance of Thread with you class object as argument :
class SomeClass implements Runnable {
#Override
run(){
...
}
}
and in main:
Thread thread = new Thread(new SomeClass());
When you implement an interface (such as Runnable) you must implement its methods, in this case run.
Otherwise for your app to compile and run just erase the implements Runnable from your class declaration:
public class Program {
public void main (String[] args) {
Thread thread1 = new Thread () {
public void run () {
System.out.println("test1");
}
};
Thread thread2 = new Thread () {
public void run () {
System.out.println("test2");
}
};
thread1.start();
thread2.start();
}
}

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