What's causing my stackoverflowerror in my maze solver? - java

I have to solve a maze using recursion and everything was going fine until I ran the program and ran into a stackoverflowerror. I've read a couple other questions on the site and they all say it's because of infinite recursion however none of their issues seem to be the exact same as mine.
my netID_maze.java file
import java.util.Random;
public class netID_Maze
{
int exitRow,
entranceRow;
char[][] map = null;
// Method Name : Maze (Constructor)
// Parameters : None
// Partners : None
// Description : No Parameter Constructor for the maze
public netID_Maze()
{
// omitted code generating a random maze
setEntranceRow(rnger.nextInt(row - 2) + 1);
setExitRow(rnger.nextInt(row - 2) + 1);
map[getEntranceRow()][0] = '.';
map[getExitRow()][column - 1] = '.';
} // end netID_Maze (without parameters)
// Method Name : Maze (Constructor)
// Parameters : exitTemp (int), entranceTemp(int), mapTemp (char[][])
// Partners : None
// Description : Parameter Constructor for the maze
public netID_Maze(char[][] mapTemp, int exitTemp, int entranceTemp)
{
map = mapTemp;
exitRow = exitTemp;
entranceRow = entranceTemp;
} // end netID_Maze (with parameters)
// Method Name : getCell
// Parameters : row (int), column (int), character in cell (character)
// Partners : None
// Returns : The character in the cell that's being called (character)
// Description : Returns the character of the cell that's being called
public char getCell(int r, int c)
{
return map[r][c];
} // end getCell()
// Method Name : setCell
// Parameters : row (int), column (int), character in cell (character)
// Partners : None
// Returns : None
// Description : Changes the character of the cell that's being called
public void setCell(int r, int c, char val)
{
this.map[r][c] = val;
} // end setCell()
public int getEntranceRow ()
{
return entranceRow;
}
public int getExitRow()
{
return exitRow;
}
public void setEntranceRow(int entranceTemp)
{
entranceRow = entranceTemp;
}
public void setExitRow(int exitTemp)
{
exitRow = exitTemp;
}
public int getRows()
{
return map.length;
}
public int getColumns()
{
return map[1].length;
}
public boolean isExit(int r, int c)
{
boolean isExit = false;
if (getExitRow() == r && map[1].length - 1 == c)
{
isExit = true;
}
return isExit;
}
public boolean isEntrance(int r, int c)
{
boolean isEntrance = false;
if (getEntranceRow() == r && 0 == c)
{
isEntrance = true;
}
return isEntrance;
}
public boolean isOpen(int r, int c)
{
boolean isOpen = true;
if (r < 0 || c < 0 || r >= getRows() || c >= getColumns())
{
isOpen = false;
}
else if (map[r][c] == '.')
{
isOpen = false;
}
return isOpen;
}
}
and my netID_MazeSolver.java file
public class netID_MazeSolver {
int steps = 0;
netID_Maze maze = new netID_Maze();
public netID_MazeSolver(netID_Maze mazeTemp)
{
setSteps(0);
maze = mazeTemp;
}
public boolean solveMaze(int r, int c)
{
//Finding whether Current Cell is outside the maze
if (r < 0 || c < 0 || r >= maze.getRows() || c >= maze.getColumns())
{
return false;
}
//Finding whether the current cell is the exit
if (maze.isExit(r,c) == true)
{
return true;
}
//Finding whether current cell is NOT open
if (maze.isOpen(r,c) == false)
{
return false;
}
//Setting current cell as part of the solution path
//Finding out whether solve maze(cell below current) == true
if (solveMaze(r - 1,c) == true)
{
return true;
}
//Finding out whether solve maze(cell to the right of current) == true
if (solveMaze(r,c + 1) == true)
{
return true;
}
//Finding out whether solve maze(cell to the left of current) == true
if (solveMaze(r,c - 1) == true)
{
return true;
}
//Finding out whether solve maze(cell above current) == true
if (solveMaze(r + 1,c) == true)
{
return true;
}
//setting current cell to NOT part of the solution path
return false;
}
public void setSteps(int stepsTemp)
{
steps = stepsTemp;
}
public int getSteps()
{
return steps;
}
}
The actual error just keeps repeating:
at netID_MazeSolver.solveMaze(netID_MazeSolver.java:53)
at netID_MazeSolver.solveMaze(netID_MazeSolver.java:71)

The basic mistake you made, was that you don't set any flags for visited cells. Due to this, your algorithm can visit the same cell again and again. If your generated maze contains any cycles, you're pretty likely to end up in an endlessloop causing a stackoverflow. And btw, you don't need, to write if(maze.isOpen(r , c) == true). if(maze.isOpen(r , c)) gives the same result with less code.

Related

Monotonic Functions in Java of Comparables

I am trying to implement an algorithm that checks if an array of comparable elements is increasing or decreasing. So far I have written this method:
class Solution {
public boolean isMonotonic(int[] A) {
int store = 0;
for (int i = 0; i < A.length - 1; ++i) {
int c = Integer.compare(A[i], A[i+1]);
if (c != 0) {
if (c != store && store != 0)
return false;
store = c;
}
}
return true;
}
}
I changed the method signature, by passing a generic method of comparables, but I'm struggling to implement the compareTo method. I am probably using the bounded generics wrong, but I'm not too sure?
My attempt:
public boolean Test(T[] n)
{
if (n.length < 3)
return true;
int direction = n[0].compareTo(n[1]);
for (int i = 1; i < n.length-1; i++){
int step = n[i].compareTo(n[i+1]);
if (step == 0)
continue;
if (direction == 0)
direction = step;
else if ( sdtep < 0 && direction > 0
|| step > 0 && direction < 0)
return false;
}
return true;
}
In order to make your method take a generic argument, change its header:
public static <T extends Comparable<? super T>> boolean isMonotonic(T[] A)
You can then compare items of the array using the Comparable::compareTo method:
int c = A[i].compareTo(A[i+1]);
Monotone function:
public static boolean isMonotone(int[] a) {
boolean monotone = true;
int i=0;
while(a[i]==a[i+1]) {
i++;
}
if(a[i]>a[i+1]) {
for(int j=0;j<(a.length-1);j++) {
if(!(a[j]>=a[j+1])){
monotone=false;
}
}
}
if(a[i]<a[i+1]) {
for(int j=0;j<(a.length-1);j++) {
if(!(a[j]<=a[j+1])){
monotone=false;
}
}
}
return monotone;
}
Strictly monotone function:
public static boolean isMonotone(int[] a) {
boolean monotone = true;
if(a[0]>a[1]) {
for(int i=0;i<(a.length-1);i++) {
if(!(a[i]>a[i+1])){
monotone=false;
}
}
}
if(a[0]<a[1]) {
for(int i=0;i<(a.length-1);i++) {
if(!(a[i]<a[i+1])){
monotone=false;
}
}
}
if(a[0]==a[1]) return false;
return monotone;
}

unable to correctly validate balanced parenthesis parsing in java method

I have a method that's supposed to validate accurate opening and closing parenthesis in a string using java. This method will be used to parse mathematical expressions so it's important for the parenthesis to be balanced. For some reason, it is returning false in both of these runs:
System.out.println(parChecker("(()")); // returns false :-)
System.out.println(parChecker("((()))")); // returns false :-( WHY??
Here is the method that uses a stack to solve the problem. Something is wrong here becuase it's returning false for a balanced set of parenthesis as well. What's the problem? Thank you in advance.
public static boolean parChecker(String str) {
String[] tokens = str.split("");
int size = tokens.length;
Stack theStack = new Stack(size);
int index = 0;
boolean balanced = true;
while ((index < size) && balanced) {
String symbol = tokens[index];
if (symbol.equals("(")) {
theStack.push(symbol);
} else {
if (theStack.isEmpty()) {
balanced = false;
} else {
theStack.pop();
}
}
index++;
}
if (balanced && theStack.isEmpty()) {
return true;
} else {
return false;
}
}
Here is my stack class that I'm using:
public class Stack {
private Object [] stack;
private int maxSize = 0;
private int top;
public Stack(int size){
maxSize = size;
stack = new Object[maxSize];
top = -1;
}
public void push(Object obj){
top++;
stack[top] = obj;
}
public Object pop(){
return stack[top--];
}
public Object peek(){
return stack[top];
}
public boolean isEmpty(){
return (top == -1);
}
public boolean isFull(){
return (top == maxSize -1);
}
}
The immediate problem is this
String[] tokens = str.split("");
Gives you first char = "" if you use java 1.7 or less, so you will exit your loop since stack is empty...
Note: this has been changed in java 1.8 split difference between java 1.7 and 1.8
change to:
char[] tokens = str.toCharArray();
I guess however that you need to consider the fact that there can be chars before your first ( and that you may have other chars then ( and )
As far as I can tell, there is no problem with the code (turns out it's a Java 7 specific issue..).
I would like to offer a replacement method though, for educational purposes, that is shorter, and and is tolerant of other characters being present:
public static boolean parChecker(String str) {
Stack stack = new Stack(str.length());
for (char c : str.toCharArray())
switch (c) {
case '(':
stack.push(c);
break;
case ')':
if (stack.isEmpty() || stack.pop() != Character.valueOf('('))
return false;
}
return stack.isEmpty();
}
As requested, here's another solution that doesn't use a stack:
public static boolean parChecker(String str) {
str = str.replaceAll("[^()]", "");
while (str.contains("()"))
str = str.replace("()", "");
return str.isEmpty();
}
And one more for the road: #FredK's algorithm:
public static boolean parChecker(String str) {
int depth = 0;
for ( char c : str.toCharArray() )
if ( ( depth += c == '(' ? 1 : c == ')' ? -1 : 0 ) < 0 )
return false;
return depth == 0;
}

Verify if String matches real number

I'm trying to verify if a String s match/is a real number. For that I created this method:
public static boolean Real(String s, int i) {
boolean resp = false;
//
if ( i == s.length() ) {
resp = true;
} else if ( s.charAt(i) >= '0' && s.charAt(i) <= '9' ) {
resp = Real(s, i + 1);
} else {
resp = false;
}
return resp;
}
public static boolean isReal(String s) {
return Real(s, 0);
}
But obviously it works only for round numbers. Can anybody give me a tip on how to do this?
P.S: I can only use s.charAt(int) e length() Java functions.
You could try doing something like this. Added recursive solution as well.
public static void main(String[] args) {
System.out.println(isReal("123.12"));
}
public static boolean isReal(String string) {
boolean delimiterMatched = false;
char delimiter = '.';
for (int i = 0; i < string.length(); i++) {
char c = string.charAt(i);
if (!(c >= '0' && c <= '9' || c == delimiter)) {
// contains not number
return false;
}
if (c == delimiter) {
// delimiter matched twice
if (delimiterMatched) {
return false;
}
delimiterMatched = true;
}
}
// if matched delimiter once return true
return delimiterMatched;
}
Recursive solution
public static boolean isRealRecursive(String string) {
return isRealRecursive(string, 0, false);
}
private static boolean isRealRecursive(String string, int position, boolean delimiterMatched) {
char delimiter = '.';
if (position == string.length()) {
return delimiterMatched;
}
char c = string.charAt(position);
if (!(c >= '0' && c <= '9' || c == delimiter)) {
// contains not number
return false;
}
if (c == delimiter) {
// delimiter matched twice
if (delimiterMatched) {
return false;
}
delimiterMatched = true;
}
return isRealRecursive(string, position+1, delimiterMatched);
}
You need to use Regex. The regex to verify that whether a string holds a float number is:
^[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?$
Can anybody give me a tip on how to do this?
Starting with your existing recursive matcher for whole numbers, modify it and use it in another method to match the whole numbers in:
["+"|"-"]<whole-number>["."[<whole-number>]]
Hint: you will most likely need to change the existing method to return the index of that last character matched rather than just true / false. Think of the best way to encode "no match" in an integer result.
public static boolean isReal(String str) {
boolean real = true;
boolean sawDot = false;
char c;
for(int i = str.length() - 1; 0 <= i && real; i --) {
c = str.charAt(i);
if('-' == c || '+' == c) {
if(0 != i) {
real = false;
}
} else if('.' == c) {
if(!sawDot)
sawDot = true;
else
real = false;
} else {
if('0' > c || '9' < c)
real = false;
}
}
return real;
}

NullPointerException even when variables are not null

I'm currently designing a program to simulate an airport. I ran into a problem and I've already tried my best to figure out the problem and posting to this site was my final resort.
It keeps giving me a "Exception in thread "main" java.lang.NullPointerException at AirportApp.main(AirportApp.java:119)" which is under the //Landings section with the code
System.out.println(plane1.getCapacity());
The reason I did the print is to make sure plane1.getCapacity isn't a null. This is because when I tried the code below it
if(plane1.getCapacity() < 300);
it gave me the NullPointerException error. I did the print and it didn't return a null.
What I'm trying to do here is whenever a plane lands, it will be assigned to an empty gate. If the plane has a capacity of 300 or more, it will be assigned to the 4th or 5th gate only. The other planes can be assigned to any gate.
What I noticed was that the error happens only when the capacity is over 300.
I've already looked at my code over and over again making sure all variables were initialized and I still could not find anything wrong. Any help or hints will be greatly appreciated. Apologies for the messy code.
Main class.
import java.util.ArrayList;
import java.util.Random;
import java.util.Scanner;
public class AirportApp {
public static void main(String[] args)
{
Scanner sc = new Scanner(System.in);
Random rn = new Random();
String [] flightNames = {"SQ", "MI", "TZ", "TR", "EK", "MO", "FC"};
int [] flightNum = {8421, 5361, 6342, 6135, 8424, 7424, 5435};
Queue landingRunway = new Queue(10);
Queue takeoffRunway = new Queue(10);
Queue planesQueue = new Queue(100);
Queue gatesQueue = new Queue(100);
ArrayList<Gate> allGates = new ArrayList();
for(int i = 1 ; i < 6 ; i++)
{
allGates.add(new Gate(i, 0, 0, true));
}
int minutes = 0;
int planesMissedTime = 0;
Boolean highWinds = null;
int tookOffPlanes = 0;
int smallCapPlanes = 0;
int largeCapPlanes = 0;
int landedPlanes = 0;
System.out.println("Please key in the number of minutes you want "
+ "the program to run: ");
int desiredMinutes = sc.nextInt();
while(minutes < desiredMinutes)
{
//Randomise wind warnings
int windRandom = rn.nextInt(2) + 1;
if(windRandom == 1)
{
highWinds = true;
}
if(windRandom == 2)
{
highWinds = false;
}
//Empty the gates
for(Gate c : allGates)
{
if(c.getAvailability() == false)
{
c.addMinInQueue(1);
if(c.getMinInQueue() == 15)
{
c.isAvailable();
}
}
}
//Every 2 minutes
if(minutes % 2 == 0)
{
//Randomise flight names and number
int index = rn.nextInt(flightNames.length);
int index1 = rn.nextInt(flightNum.length);
String name = flightNames[index];
int num = flightNum[index1];
//Randomise plane assignment
int planeDirection = rn.nextInt(2) + 1;
int planeCap = rn.nextInt(401) + 100;
//Arrival Planes
if(planeDirection == 1)
{
planesQueue.enqueue(new Plane(num, name, planeCap, 5 , 0 ));
System.out.println("A plane has been generated.");
}
//Departure Planes
if(planeDirection == 2)
{
planesQueue.enqueue(new Plane(num, name, planeCap, 0 , 5 ));
System.out.println("A plane has been generated.");
}
//Take-Offs
if(!takeoffRunway.isEmpty())
{
System.out.println("A plane has departed.");
Plane departPlane = (Plane) takeoffRunway.dequeue();
if (departPlane.getCapacity() < 300)
{
smallCapPlanes++;
}
tookOffPlanes++;
}
}
//Landings
if(minutes % 3 == 0 && !landingRunway.isEmpty())
{
System.out.println("A plane has landed.");
gatesQueue.enqueue(landingRunway.dequeue());
landedPlanes++;
loop1:
for(Gate e : allGates)
{
if(e.getAvailability() == true)
{
Plane plane1 = (Plane) gatesQueue.dequeue();
System.out.println(plane1.getCapacity());
if(plane1.getCapacity() < 300)
{
e.addNumOfPlanes(1);
e.setAvailability(false);
break loop1;
}
if(plane1.getCapacity() > 300)
{
largeCapPlanes++;
if(e.getGateId() == 4 || e.getGateId() == 5)
{
e.addNumOfPlanes(1);
e.setAvailability(false);
break loop1;
}
}
}
}
}
//Plane assigned to takeoff or landing queue
if(minutes % 5 == 0)
{
Plane item = (Plane) planesQueue.peek();
if(item.getArrivalTime() == 5 && landingRunway.isEmpty()
&& highWinds == false)
{
landingRunway.enqueue(planesQueue.dequeue());
System.out.println("A plane has been assigned to "
+ "the landing queue.");
}
else if(item.getDepartureTime() == 5 &&
takeoffRunway.isEmpty() && highWinds == false)
{
takeoffRunway.enqueue(planesQueue.dequeue());
System.out.println("A plane has been assigned to "
+ "the takeoff queue.");
}
else
{
planesMissedTime++;
}
}
minutes++;
}
Class 1
public class Plane
{
private int flightNo;
private String flightName;
private int capacity;
private int timeOfArrival;
private int timeOfDeparture;
private int delayTime;
public Plane(int flightNo, String flightName, int capacity,
int timeOfArrival, int timeOfDeparture)
{
this.flightNo = flightNo;
this.flightName = flightName;
this.capacity = capacity;
this.timeOfArrival = timeOfArrival;
this.timeOfDeparture = timeOfDeparture;
}
public void setFlightNum(int flightNo)
{
this.flightNo = flightNo;
}
public int getFlightNum()
{
return this.flightNo;
}
public void setFlightName(String flightName)
{
this.flightName = flightName;
}
public String getflightName()
{
return this.flightName;
}
public void addCapacity(int capacity)
{
this.capacity = capacity;
}
public int getCapacity()
{
return this.capacity;
}
public void setArrivalTime(int newArrivalTime)
{
this.timeOfArrival = newArrivalTime;
}
public int getArrivalTime()
{
return this.timeOfArrival;
}
public void setDepartureTime(int newDepartureTime)
{
this.timeOfDeparture = newDepartureTime;
}
public int getDepartureTime()
{
return this.timeOfDeparture;
}
}
Class 2
public class Gate
{
private int gateID;
private int numOfPlanes;
private int minInQueue;
private boolean availability;
public Gate(int id, int numPlanes, int minQueue, boolean available)
{
this.gateID = id;
this.numOfPlanes = numPlanes;
this.minInQueue = minQueue;
this.availability = available;
}
public int getGateId()
{
return this.gateID;
}
public void setGateId(int newID)
{
this.gateID = newID;
}
public int getNumOfPlanes()
{
return this.numOfPlanes;
}
public void addNumOfPlanes(int addNum)
{
this.numOfPlanes += addNum;
}
public int getMinInQueue()
{
return this.minInQueue;
}
public void setMinInQueue(int setMin)
{
this.minInQueue = 0;
}
public void addMinInQueue(int addMin)
{
this.minInQueue += addMin;
}
public boolean getAvailability()
{
return this.availability;
}
public void setAvailability(Boolean setAvailability)
{
this.availability = setAvailability;
}
public void isAvailable()
{
this.availability = true;
this.minInQueue = 0;
}
}
Queue class
class Queue
{
private int count;
private int front = 0;
private int rear = 0;
private Object [] items;
public Queue(int maxSize)
{
count = 0;
front = -1;
rear = -1;
items = new Object [maxSize];
}
public boolean enqueue (Object x)
{
if (count == items.length)
{
return false;
}
else
{
rear = (rear + 1) % items.length;
items[rear] = x;
if (count == 0)
{
front = 0;
}
count++;
return true;
}
}
public Object dequeue()
{
if (count == 0)
{
return null;
}
else
{
Object result = items[front];
front = (front + 1) % items.length;
count--;
if (count == 0)
{
front = -1;
rear = -1;
}
return result;
}
}
public int size()
{
return count;
}
public boolean isEmpty()
{
if (count == 0)
{
return true;
}
else
{
return false;
}
}
public Object peek()
{
if (count == 0)
{
return null;
}
else
{
return items[front];
}
}
}
The problem lies in the second if statement
if (plane1.getCapacity() > 300) {
largeCapPlanes++;
if (e.getGateId() == 4 || e.getGateId() == 5) {
e.addNumOfPlanes(1);
e.setAvailability(false);
break loop1;
}
}
You only break your loop if the gate is 4, or 5. So, if it is not gate 4 or 5, then you code will loop back to the next gate, grab another plane from the queue (which is empty and your plane1 is now null) and then try to get the capacity. And there you get your null pointer.
Note: Be careful nesting loops and if statements. This is where bugs enjoy living.
Happy Coding!
I ran the code and didn't get an error until I tried a large number for the time (1000). I'm assuming the error is with the Plane plane1 = (Plane) gatesQueue.dequeue(); section. I would throw some debug statements in there to see if for large n that the Queue is generated properly. if dequeue() returns null then plane1 will also be null
EDIT:
So I debugged it and confirmed that the issue is with your plane object in that loop. You enqueue your gates: gatesQueue.enqueue(landingRunway.dequeue()); then you run a loop: for(Gate e : allGates) and then you dequeue: Plane plane1 = (Plane) gatesQueue.dequeue();
If you dequeue more than what you enqueue you will return null. So you'll either have to change how you do your queue or put a check in that for-loop to check the size of your queue.
The reason you are seeing a number when you do your System.out.println() is because it is displaying that, returning to the top of the loop, and then trying to get the plane object again before you run the print again.

java homework(recursion)

This is the question:
Problem I.
We define the Pestaina strings as follows:
ab is a Pestaina string.
cbac is a Pestaina string.
If S is a Pestaina string, so is SaS.
If U and V are Pestaina strings, so is UbV.
Here a, b, c are constants and S,U,V are variables. In these rules,
the same letter represents the same string. So, if S = ab, rule 3
tells us that abaab is a Pestaina string. In rule 4, U and V represent
Grandpa strings, but they may be different.
Write the method
public static boolean isPestaina(String in)
That returns true if in is a Pestaina string and false otherwise.
And this is what i have so far which only works for the first rule, but the are some cases in which doesnt work for example "abaaab":
public class Main {
private static boolean bool = true;
public static void main(String[] args){
String pestaina = "abaaab";
System.out.println(pestaina+" "+pestainaString(pestaina));
}
public static boolean pestainaString(String p){
if(p == null || p.length() == 0 || p.length() == 3) {
return false;
}
if(p.equals("ab")) {
return true;
}
if(p.startsWith("ab")){
bool = pestainaString(p, 1);
}else{
bool = false;
}
return bool;
}
public static boolean pestainaString(String p, int sign){
String letter;
char concat;
if("".equals(p)){
return false;
}
if(p.length() < 3){
letter = p;
concat = ' ';
p = "";
pestainaString(p);
}else if(p.length() == 3 && (!"ab".equals(p.substring(0, 2)) || p.charAt(2) != 'a')){
letter = p.substring(0, 2);
concat = p.charAt(2);
p = "";
pestainaString(p);
}else{
letter = p.substring(0, 2);
concat = p.charAt(2);
pestainaString(p.substring(3));
}
if(letter.length() == 2 && concat == ' '){
if(!"ab".equals(letter.trim())){
bool = false;
//concat = 'a';
}
}else if((!"ab".equals(letter)) || (concat != 'a')){
bool = false;
}
System.out.println(letter +" " + concat);
return bool;
}
}
Please tell me what i have done wrong.
I found the problem i was calling the wrong method.
You are describing a Context Free Language, which can be described as a Context Free Grammer and parsed with it. The field of parsing these is widely researched and there is a lot of resources for it out there.
The wikipedia page also discusses some algorithms to parse these, specifically - I think you are interested in the Early Parsers
I also believe this "language" can be parsed using a push down automaton (though not 100% sure about it).
public static void main(String[] args) {
// TODO code application logic here
String text = "cbacacbac";
System.out.println("Is \""+ text +"\" a Pestaina string? " + isPestaina(text));
}
public static boolean isPestaina(String in) {
if (in.equals("ab")) {
return true;
}
if (in.equals("cbac")) {
return true;
}
if (in.length() > 3) {
if ((in.startsWith("ab") || in.startsWith("cbac"))
&& (in.endsWith("ab") || in.endsWith("cbac"))) {
return true;
}
}
return false;
}
That was fun.
public boolean isPestaina(String p) {
Set<String> existingPestainas = new HashSet<String>(Arrays.asList(new String[]{"ab", "cbac"}));
boolean isP = false;
int lengthParsed = 0;
do {
if (lengthParsed > 0) {
//just realized there's a touch more to do here for the a/b
//connecting rules...I'll leave it as an excersize for the readers.
if (p.substring(lengthParsed).startsWith("a") ||
p.substring(lengthParsed).startsWith("b")) {
//good connector.
lengthParsed++;
} else {
//bad connector;
return false;
}
}
for (String existingP : existingPestainas) {
if (p.substring(lengthParsed).startsWith(existingP)) {
isP = true;
lengthParsed += existingP.length();
}
}
if (isP) {
System.err.println("Adding pestaina: " + p.substring(0, lengthParsed));
existingPestainas.add(p.substring(0, lengthParsed));
}
} while (isP && p.length() >= lengthParsed + 1);
return isP;
}

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