Java: Update GUI from another class within same .java file? - java

so I have this java file, it has two classes:
RPClient which has main method.
and
RPClientOpsImlp is being a listener which accepts messages from server and changes GUI.
here is simplified code.
Here is the file:
import java.io.*;
import java.lang.*;
import org.omg.CORBA.*;
import RPSGame.*;
import org.omg.CosNaming.* ;
import org.omg.CosNaming.NamingContextPackage.*;
import java.net.*;
import javax.swing.JOptionPane;
public class RPClient
{
public static void main(String args[])
{
try{
RPSGU rps = new RPSGU();
rps.pack();
rps.setVisible(true);
String playerName = JOptionPane.showInputDialog(rps, "Please enter your player name.");
rps.SetMyName(playerName);
} catch (Exception e) {
System.out.println("ERROR : " + e) ;
e.printStackTrace(System.out);
}
}
}
class RPClientOpsImpl implements RPClientOpsOperations{
public void callBack(String message) {
RPSGU rps = new RPSGU();
rps.SetMyName("NewName");
}
}
Basically in RPClientOpsImpl I tried calling the GUI and update it's label but that doesn't work.
RPSGU is a .java file of GUI which has this function:
public void SetProgress(String label){
progress.setText(label);
}

You write
RPClientOpsImlp is being a listener which accepts messages from server and changes GUI
The code in your question is not very clear, but if I have to make a guess I would say that the code is trying to update the GUI from a thread that is not the EDT. You can try doing something like this:
class RPClientOpsImpl implements RPClientOpsOperations {
private RPSGU rps = new RPSGU();
public void callBack(String message) {
SwingUtilities.invokeAndWait(new Runnable() {
#Override
public void run() {
rps.SetMyName("NewName");
}
});
}
}
[FIXED] To refresh the same GUI, as per comment:
public class RPClient {
public static void main(String args[]) throws Exception {
final RPClientOpsImpl rpc = new RPClientOpsImpl();
SwingUtilities.invokeAndWait(new Runnable() {
#Override
public void run() {
RPSGU rps = new RPSGU();
rpc.setRps(rps);
rps.pack();
rps.setVisible(true);
String playerName = JOptionPane.showInputDialog(rps, "Please enter your player name.");
rps.setMyName(playerName);
}
});
}
}
class RPClientOpsImpl implements RPClientOpsOperations {
private RPSGU rps;
public void setRps(RPSGU rps) {
this.rps = rps;
}
public void callBack(String message) throws Exception {
SwingUtilities.invokeAndWait(new Runnable() {
#Override
public void run() {
rps.setMyName("NewName");
}
});
}
}
Note that GUI creation and state change, such as invoking pack() and setVisible(), should be done on the EDT, hence the call to invokeAndWait() in the main() method.
Also, SetMyName() should actually be named setMyName(), with a lower case initial letter as per Java convention.

Consider doing things in the other direction:
Create your GUI
Launch your non-GUI program from within your GUI, using a SwingWorker to allow it to run in a background thread and to allow communication.
For example,...
import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.util.List;
import javax.swing.*;
public class RpsMain {
private static void createAndShowGui() {
RpsGui mainPanel = new RpsGui();
JFrame frame = new JFrame("RpsMain");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
String playerName = JOptionPane.showInputDialog(mainPanel,
"Please enter your player name.");
mainPanel.setPlayerName(playerName);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
#SuppressWarnings("serial")
class RpsGui extends JPanel {
private RpClient2 rpClient2;
private JTextArea textArea = new JTextArea(30, 50);
private String playerName;
public RpsGui() {
textArea.setWrapStyleWord(true);
textArea.setLineWrap(true);
textArea.setFocusable(false);
JButton startRpClientButton = new JButton(
new StartRpClientAction("Start"));
JPanel btnPanel = new JPanel();
btnPanel.add(startRpClientButton);
setLayout(new BorderLayout());
int vsbPolicy = JScrollPane.VERTICAL_SCROLLBAR_ALWAYS;
int hsbPolicy = JScrollPane.HORIZONTAL_SCROLLBAR_AS_NEEDED;
add(new JScrollPane(textArea, vsbPolicy, hsbPolicy), BorderLayout.CENTER);
add(btnPanel, BorderLayout.PAGE_END);
}
public void setPlayerName(String playerName) {
this.playerName = playerName;
}
private class StartRpClientAction extends AbstractAction {
public StartRpClientAction(String name) {
super(name);
int mnemonic = (int) name.charAt(0);
putValue(MNEMONIC_KEY, mnemonic);
}
#Override
public void actionPerformed(ActionEvent e) {
if (rpClient2 != null && !rpClient2.isDone()) {
return;
}
rpClient2 = new RpClient2(playerName, RpsGui.this);
rpClient2.execute();
}
}
public void appendText(String text) {
textArea.append(text);
}
}
class RpClient2 extends SwingWorker<Void, String> {
private static final long ARTIFICIAL_SLEEP_TIME = 1000;
private String playerName;
private int count = 0;
private RpsGui gui;
private boolean running = true;
public RpClient2(String playerName, RpsGui gui) {
this.playerName = playerName;
this.gui = gui;
}
#Override
protected Void doInBackground() throws Exception {
// the while loop below is just to simulate a long-running task.
// in a real application, here's where you'd have the code to
// the non-GUI stuff that you don't want to do on the event thread.
while (running) {
String dataForGui = "From RpClient2 background thread. Player: "
+ playerName + "; Count: " + count;
publish(dataForGui); // allows us to communicate with the GUI
count++;
Thread.sleep(ARTIFICIAL_SLEEP_TIME); // to simulate long-running
// activity
}
return null;
}
#Override
protected void process(List<String> chunks) {
for (String chunk : chunks) {
gui.appendText(chunk + "\n");
}
}
}

Related

Generic class to detect triple click without firing double- or single-click

EDIT--CORRECTED CODE BASED ON ACCEPTED ANSWER IS SHOWN AT BOTTOM OF THIS POST.
I found a way (written by Andremoniy) to catch double- and triple-clicks without firing single- and double-clicks. It works very well for my purposes.
I modified it so that it could have the click interval tweaked by the implementation. That also works well.
My modifications include making it an abstract class, defining the 5 abstract methods that the implementation would have to define (methods for single, double, triple, and "many" clicks as well as the click interval tweaker).
Here is the modified version (the println statements are instructive):
public abstract class Click123 extends JPanel
{
public abstract void singleClick();
public abstract void doubleClick();
public abstract void tripleClick();
public abstract void manyClick();
public abstract int getFreq();
public Click123()
{
addMouseListener
(
new MouseAdapter()
{
Thread cp = null;
public void mouseClicked(MouseEvent e)
{
if (cp != null && cp.isAlive())
cp.interrupt();
if (e.getClickCount() == 1)
{
cp = new Thread(new ClickProcessor(new Callable<Void>() {
#Override public Void call() throws Exception {
singleClick();
return null;
}
}));
cp.start();
}
else if (e.getClickCount() == 2)
{
cp = new Thread(new ClickProcessor(new Callable<Void>() {
#Override public Void call() throws Exception {
doubleClick();
return null;
}
}));
cp.start();
}
else if (e.getClickCount() == 3)
{
cp = new Thread(new ClickProcessor(new Callable<Void>()
{
#Override public Void call() throws Exception {
tripleClick();
return null;
}
})
);
cp.start();
}
else manyClick();
} // mouseClicked
} // new MouseAdapter
); // add mouseListener
} // Click123
class ClickProcessor implements Runnable
{
Callable<Void> eventProcessor;
ClickProcessor(Callable<Void> eventProcessor)
{
this.eventProcessor = eventProcessor;
}
#Override public void run()
{
try
{
Thread.sleep(getFreq());
eventProcessor.call();
} catch (InterruptedException e) { System.out.println(e);}
catch (Exception e) { System.out.println(e);}
} // run
} // class ClickProcessor
} // class Click123
Here's the implementing program:
public class NewMain1 {
static int INITIAL_CLICK_FREQUENCY = ((Integer)Toolkit.getDefaultToolkit()
.getDesktopProperty("awt.multiClickInterval"));
public static int CLICK_FREQUENCY;
static JSpinner spinner = new JSpinner();
static final JLabel ch = new JLabel("Click here to test");
public static void main(String[] args) {
CLICK_FREQUENCY = INITIAL_CLICK_FREQUENCY;
spinner = new JSpinner();
spinner.setModel(new SpinnerNumberModel(CLICK_FREQUENCY, 200, 900, 50));
spinner.addChangeListener(new ChangeListener() {
#Override
public void stateChanged(ChangeEvent e) {
CLICK_FREQUENCY = (int) spinner.getValue();
}
});
Click123 frame = new Click123(){
public void singleClick(){
JOptionPane.showMessageDialog(null,"Single click at " + CLICK_FREQUENCY);
}
public void doubleClick(){
JOptionPane.showMessageDialog(null,"Double click at " + CLICK_FREQUENCY);
}
public void tripleClick(){
JOptionPane.showMessageDialog(null,"Triple click at " + CLICK_FREQUENCY);
}
public void manyClick(){
JOptionPane.showMessageDialog(null,"Many clicks at " + CLICK_FREQUENCY);
}
public int getFreq(){
return CLICK_FREQUENCY;
}
};
frame.setDefaultCloseOperation(DISPOSE_ON_CLOSE);
frame.setLayout(new FlowLayout());
frame.setSize(500, 300);
ch.setBorder(new EtchedBorder());
frame.add(ch);
frame.add(spinner);
frame.setVisible(true);
} // main
}
As originally written, Click123 extends JFrame. I modified it (by changing the top line to extends JTextField) to work with a grid of type JTextField. Then I added a button to change the click interval on the fly. So now I have THREE identical (except for the extension type) huge hunks of code.
My question is this: How do I modify Click123 so that, without alteration, it can be used to make ANY component aware of single-, double-, and triple-clicks?
EDIT--SUMMARY OF NECESSARY CHANGES (For my own app, the abstract methods need MouseEvent to be passed in order to determine which component fired the clicks):
Class definition:
public abstract class Click123<T extends Component>
{
public abstract void singleClick(MouseEvent e); // same for 3 others
...
public Click123(T target)
{
target.addMouseListener
(
new MouseAdapter() ...
} ...
}
final added as modifier in order to pass MouseEvent:
public void mouseClicked(final MouseEvent e)
Pass MouseEvent:
singleClick(e); // same for doubleClick and tripleClick and manyClick
Receive MouseEvent in order to determine which component fired the clicks:
public void doubleClick(MouseEvent e)
Implementation:
frame = new JPanel();
new Click123(frame) {
Generics aren't necessary. All you need is to add the MouseListener to a Component.
public abstract class Click123 // doesn't extend anything
{
public Click123(Component comp)
{
comp.addMouseListener(new MouseAdapter() {
// ...
}));
}
}
Now you can just pass the JFrame, or whatever Component you want:
Click123 handler = new Click123(myJFrame){
public void singleClick(){
JOptionPane.showMessageDialog(null,"Single click at " + CLICK_FREQUENCY);
}
// Other implementing methods here
}
Generics are part of the solution. Just do the following:
Make your class Click123<T extends Component>
Make your constructor public Click123(T targetedComponent) {
Call targetedComponent.addMouseListener rather than addMouseListener
Create a JFrame or JPanel or whatever and then pass it to your new Click123 as a constructor argument. Then use your JFrame where you were using your Click123.
Upon request, I am posting code that works. Edits in original post are too scattered to be useful. Original code modifications are flagged with //////////.
package clickForm;
import java.awt.Component;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.concurrent.Callable;
public abstract class Click123<T extends Component> ////////////////
{
public abstract void singleClick(MouseEvent e); ////////////////
public abstract void doubleClick(MouseEvent e); ////////////////
public abstract void tripleClick(MouseEvent e); ////////////////
public abstract void manyClick(MouseEvent e); ////////////////
public abstract int getFreq();
public Click123(T target) ////////////////
{
target.addMouseListener ////////////////
(
new MouseAdapter() ////////////////
{
Thread cp = null;
public void mouseClicked(final MouseEvent e)
{
if (cp != null && cp.isAlive())
cp.interrupt();
if (e.getClickCount() == 1)
{
cp = new Thread(new ClickProcessor(new Callable<Void>() {
#Override public Void call() throws Exception {
singleClick(e); //////////////////////////////////////////
return null;
}
}));
cp.start();
}
else if (e.getClickCount() == 2)
{
cp = new Thread(new ClickProcessor(new Callable<Void>() {
#Override public Void call() throws Exception {
doubleClick(e); //////////////////////////////////////////
return null;
}
}));
cp.start();
}
else if (e.getClickCount() == 3)
{
cp = new Thread(new ClickProcessor(new Callable<Void>()
{
#Override public Void call() throws Exception {
tripleClick(e); //////////////////////////////////////////
return null;
}
})
);
cp.start();
}
else manyClick(e); //////////////////////////////////////////
} // mouseClicked
} // new MouseAdapter
); // add mouseListener
} // Click123
class ClickProcessor implements Runnable
{
Callable<Void> eventProcessor;
ClickProcessor(Callable<Void> eventProcessor)
{
this.eventProcessor = eventProcessor;
}
#Override public void run()
{
try
{
Thread.sleep(getFreq());
eventProcessor.call();
} catch (InterruptedException e) { System.out.println(e);}
catch (Exception e) { System.out.println(e);}
} // run
} // class ClickProcessor
} // class Click123
Implementation:
package clickForm;
import java.awt.FlowLayout;
import java.awt.Toolkit;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JSpinner;
import javax.swing.SpinnerNumberModel;
import static javax.swing.WindowConstants.DISPOSE_ON_CLOSE;
import javax.swing.border.EtchedBorder;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class Main {
static int CLICK_FREQUENCY = (int) Toolkit.getDefaultToolkit().getDesktopProperty("awt.multiClickInterval");
static JSpinner spinner = new JSpinner();
static final JLabel ch = new JLabel("Click here to test");
static JFrame frame = new JFrame();
public static void main(String[] args) {
spinner = new JSpinner();
spinner.setModel(new SpinnerNumberModel(CLICK_FREQUENCY, 200, 900, 50));
spinner.addChangeListener(new ChangeListener() {
#Override
public void stateChanged(ChangeEvent e) {
CLICK_FREQUENCY = (int) spinner.getValue();
}
});
new Click123(ch){ /////////////////////////////////////////////
#Override
public void singleClick(MouseEvent e) { //////////////////////////////
JOptionPane.showMessageDialog(null,"Single at " + CLICK_FREQUENCY);
}
#Override
public void doubleClick(MouseEvent e) { //////////////////////////////
JOptionPane.showMessageDialog(null,"Double at " + CLICK_FREQUENCY);
}
#Override
public void tripleClick(MouseEvent e) { //////////////////////////////
JOptionPane.showMessageDialog(null,"Triple at " + CLICK_FREQUENCY);
}
#Override
public void manyClick(MouseEvent e) { //////////////////////////////
JOptionPane.showMessageDialog(null,"Many at " + CLICK_FREQUENCY);
}
#Override
public int getFreq() {
return CLICK_FREQUENCY;
}
};
frame.setDefaultCloseOperation(DISPOSE_ON_CLOSE);
frame.setLayout(new FlowLayout());
frame.setSize(500, 300);
ch.setBorder(new EtchedBorder());
frame.add(ch);
frame.add(spinner);
frame.setVisible(true);
} // main
}

JProgressBar doesn't update , can't find a clue

nice job , now i just wanna know why if i add into while loop the instruction System.out.println below the progress is shown on both , cmd and Pgbar in the Gui ?? :
while(progress < 99){
System.out.println("into while of PBar Thread progress = "+progress);
if(progress != Path.operationProgress){
operationProgressBar.setValue(progress);
progress = Path.operationProgress;
operationProgressBar.repaint(); } }
need some help around , i can't get the JProgressBar to update, i
can't use SwingWorker, i have to solve this without it . the variable
Path.operationProgress is a static variable from a "Path" class
instance, and it's updated from another thread, so i think the PBar
and Path instances are both executed in user's Threads and not in the
EDT . here is the Code of the progress bar :
import javax.swing.*;
public class Pbar extends Thread {
JProgressBar operationProgressBar;
public Pbar(JProgressBar operationProgressBar) {
this.operationProgressBar = operationProgressBar;
}
#Override
public void run() {
int progress = Path.operationProgress;
while(progress < 99) {
if(progress != Path.operationProgress) {
operationProgressBar.setValue(progress);
progress = Path.operationProgress;
operationProgressBar.repaint();
}}}
}
this is the action that launches the threads :
private javax.swing.JProgressBar operationProgressBar;
private javax.swing.JLabel pathImage;
private javax.swing.JButton simulatedAnnelingButton;
public class TSPGUI extends javax.swing.JFrame {
TSPMG tspInstance;
Path p, result;
String filename = "";
int neighborHood_Type = 1, i = 0;
// ......Constructor Stuff and init()
private void simulatedAnnelingButtonActionPerformed(java.awt.event.ActionEvent evt)
{
Thread sa = new Thread(){
#Override
public void run(){
result = p.SimulatedAnnealing(neighborHood_Type);
String lastCostString = result.Cost() + "";
lastCostLabel.setText(lastCostString);
}};
sa.start();
Pbar pb = new Pbar(operationProgressBar);
pb.start();
}
//Some other Stuff ...
}
If you can't use SwingWorker then use SwingUtilities.invokeLater, e.g.:
if (progress != Path.operationProgress) {
final int progressCopy = progress; // Probably not final so copy is needed
SwingUtilities.invokeLater(new Runnable() {
#Override
void run() {
operationsProgressBar.setValue(progressCopy);
}
});
}
Note: When doing this, everything used in run has to be final or there have to be other measures to access the variables. This code is symbolic in that regard.
You need to do operations on Swing components outside the event dispatching thread, there is no way around this.
I would use a PropertyChangeListener to allow you to make the annealing progress value a "bound" property of the class. Than any observer can follow this property if desired. For example:
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import javax.swing.*;
import javax.swing.event.SwingPropertyChangeSupport;
#SuppressWarnings("serial")
public class TspGui2 extends JPanel {
private static final String ANNEALING_PROGRESS = "Annealing Progress";
private JProgressBar progBar = new JProgressBar(0, 100);
private JLabel valueLabel = new JLabel();
private JButton beginAnnealingBtn = new JButton("Begin Annealing");
private MyAnnealing myAnnealing = new MyAnnealing(this);
public TspGui2() {
beginAnnealingBtn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
beginAnnealing();
}
});
myAnnealing.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent evt) {
if (evt.getPropertyName().equals(MyAnnealing.ANNEALING)) {
// be sure this is done on the EDT
SwingUtilities.invokeLater(new Runnable() {
public void run() {
int annealedValue = myAnnealing.getAnnealedValue();
setValue(annealedValue);
if (annealedValue >= MyAnnealing.MAX_ANNEALED_VALUE) {
beginAnnealingBtn.setEnabled(true);
}
}
});
}
}
});
progBar.setString(ANNEALING_PROGRESS);
progBar.setStringPainted(true);
JPanel northPanel = new JPanel(new GridLayout(1, 0));
northPanel.add(beginAnnealingBtn);
northPanel.add(valueLabel);
setLayout(new BoxLayout(this, BoxLayout.PAGE_AXIS));
add(northPanel);
add(progBar);
}
public void setValue(int value) {
valueLabel.setText("Value:" + value);
progBar.setValue(value);
}
public void beginAnnealing() {
beginAnnealingBtn.setEnabled(false);
setValue(0);
myAnnealing.reset();
new Thread(new Runnable() {
public void run() {
myAnnealing.beginAnnealing();
}
}).start();
}
private static void createAndShowGui() {
TspGui2 mainPanel = new TspGui2();
JFrame frame = new JFrame("TspGui2");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
class MyAnnealing {
public static final String ANNEALING = "Annealing";
public static final int MAX_ANNEALED_VALUE = 100;
private SwingPropertyChangeSupport propChangeSupport =
new SwingPropertyChangeSupport(this);
private TspGui2 gui;
private int annealedValue;
public MyAnnealing(TspGui2 gui) {
this.gui = gui;
}
public void addPropertyChangeListener(
PropertyChangeListener listener) {
propChangeSupport.addPropertyChangeListener(listener);
}
public void removePropertyChangeListener(
PropertyChangeListener listener) {
propChangeSupport.removePropertyChangeListener(listener);
}
public void reset() {
setAnnealedValue(0);
}
// simulate some long process...
public void beginAnnealing() {
long sleepDelay = 100;
while (annealedValue < MAX_ANNEALED_VALUE) {
setAnnealedValue(annealedValue + 1);
try {
Thread.sleep(sleepDelay);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public int getAnnealedValue() {
return annealedValue;
}
private void setAnnealedValue(int value) {
final int oldValue = this.annealedValue;
this.annealedValue = value;
propChangeSupport.firePropertyChange(ANNEALING, oldValue, annealedValue);
}
}

Good way to set/refresh information with thread in java swing app

I'm not a Java programmer and I'm not sure if what I'm doing is correct or not, or if exist a better way to do this.
I'm making a swing Java app with multi-threading.
I have many swing component (textfield, texarea, label, list, ...) which are set and refresh with many threads.
For all my component I use something like the code below (it's just a tiny example) for set/refresh it.
Is Main.mainUI.setThumbLbl(image); for set/refresh my component a good way or not ? (I use something like this in other threads for all component)
And is there another better way to do this ?
Main :
public class Main {
public static MyMainUI mainUI;
public static void main(String args[]) {
mainUI = new mainUI();
java.awt.EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
mainUI.setVisible(true);
}
});
}
}
Jframe :
public class MyMainUI extends JFrame {
private JLabel thumbLbl;
private JButton thumbBtn;
public MyMainUI(){
// add thumbLbl, thumBtn
...
thumBtn.addMouseListener(new MouseAdapter() {
#Override
public void mouseReleased(MouseEvent evt) {
new MyThread().start();
}
});
}
public void setThumbLbl(final Image image) {
SwingUtilities.invokeLater(new Thread() {
#Override
public void run() {
thumbLbl.setIcon(new ImageIcon(image.getScaledInstance(thumbLblDim.width,
thumbLblDim.height, Image.SCALE_DEFAULT)));
}
});
}
}
Thread :
public class MyThread extends Thread {
#Override
public void run() {
//Get image from web server
...
Main.mainUI.setThumbLbl(image);
}
}
NB: I wrote this sample code in a text editor very quickly, maybe there are some mistakes but it's not what I'm asking for ^^.
NB2: Sorry for my bad English.
An example of what I meant is something like this:
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.io.IOException;
import java.net.MalformedURLException;
import java.net.URL;
import java.util.concurrent.ExecutionException;
import javax.imageio.ImageIO;
import javax.swing.*;
public class Main {
private static void createAndShowGui() {
JFrame frame = new JFrame("Main");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new MyMainUI());
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
#SuppressWarnings("serial")
class MyMainUI extends JPanel {
public static final String IMG_URL_PATH = "http://duke.kenai.com/Oracle/OracleStrat.png";
private static final int PREF_W = 900;
private static final int PREF_H = 650;
private JLabel thumbLbl = new JLabel();
private JButton thumbBtn = new JButton("Get Image");
public MyMainUI() {
thumbBtn.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
thumbBtn.setEnabled(false);
final ImageDownloader imgDownLoader = new ImageDownloader(IMG_URL_PATH);
imgDownLoader.execute();
imgDownLoader.addPropertyChangeListener(new ImgDownLoaderListener(imgDownLoader));
}
});
JPanel btnPanel = new JPanel();
btnPanel.add(thumbBtn);
setLayout(new BorderLayout());
add(new JScrollPane(thumbLbl), BorderLayout.CENTER);
add(btnPanel, BorderLayout.PAGE_END);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(PREF_W, PREF_H);
}
private class ImgDownLoaderListener implements PropertyChangeListener {
ImageDownloader imgDownLoader;
public ImgDownLoaderListener(ImageDownloader imgDownLoader) {
this.imgDownLoader = imgDownLoader;
}
#Override
public void propertyChange(PropertyChangeEvent evt) {
// swing worker is done
if (evt.getNewValue().equals(SwingWorker.StateValue.DONE)) {
thumbBtn.setEnabled(true);
try {
ImageIcon icon = imgDownLoader.get();
if (icon != null) {
thumbLbl.setIcon(icon);
}
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
}
}
}
class ImageDownloader extends SwingWorker<ImageIcon, Void> {
private String imageUrlPath;
public ImageDownloader(String imageUrlPath) {
this.imageUrlPath = imageUrlPath;
}
#Override
protected ImageIcon doInBackground() throws Exception {
try {
URL imgUrl = new URL(imageUrlPath);
BufferedImage img = ImageIO.read(imgUrl);
return new ImageIcon(img); // return the ImageIcon
} catch (MalformedURLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return null; // or return null if an error occurs
}
}
The background worker thread in this example has no knowledge about the structure of the GUI. All it does is download an image -- that's it, and then the GUI which listens for completion with a PropertyChangeListener gets the image by calling get() on the worker, and decides what it wants to do with it.

Is MVC in Swing Thread Safe

I'm trying to touch limits of MVC architecture in Swing, but as I tried everything all (from SwingWorker or Runnable#Thread) are done on EDT
my questions:
is there some limits or strictly depends by order of the implementations
(wrapped into SwingWorker or Runnable#Thread) ?
limited is if is JComponent#method Thread Safe or not ?
essential characteristic of an MVC architecture in Swing, ?
inc. Container Re-Layout ?
note: for my SSCCE I take one of great examples by HFOE, and maybe by holding this principes strictly isn't possible to create any EDT lack or GUI freeze
import java.awt.BorderLayout;
import java.awt.event.*;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.beans.PropertyChangeSupport;
import java.util.LinkedList;
import java.util.Queue;
import javax.swing.*;
public class MVC_ProgressBarThread {
private MVC_ProgressBarThread() {
MVC_View view = new MVC_View();
MVC_Model model = new MVC_Model();
MVC_Control control = new MVC_Control(view, model);
view.setControl(control);
JFrame frame = new JFrame("MVC_ProgressBarThread");
frame.getContentPane().add(view);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
MVC_ProgressBarThread mVC_ProgressBarThread = new MVC_ProgressBarThread();
}
});
}
}
class MVC_View extends JPanel {
private static final long serialVersionUID = 1L;
private MVC_Control control;
private JProgressBar progressBar = new JProgressBar();
private JButton startActionButton = new JButton("Press Me and Run this Madness");
private JLabel myLabel = new JLabel("Nothing Special");
public MVC_View() {
startActionButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
buttonActionPerformed();
}
});
JPanel buttonPanel = new JPanel();
startActionButton.setFocusPainted(false);
buttonPanel.add(startActionButton);
setLayout(new BorderLayout(10, 10));
add(buttonPanel, BorderLayout.NORTH);
progressBar.setStringPainted(true);
add(progressBar, BorderLayout.CENTER);
myLabel.setIcon(UIManager.getIcon("OptionPane.questionIcon"));
myLabel.setHorizontalAlignment(javax.swing.SwingConstants.CENTER);
add(myLabel, BorderLayout.SOUTH);
}
public void setControl(MVC_Control control) {
this.control = control;
}
private void buttonActionPerformed() {
if (control != null) {
control.doButtonAction();
}
}
public void setProgress(int progress) {
progressBar.setValue(progress);
}
public void setProgressLabel(String label) {
progressBar.setString(label);
}
public void setIconLabel(Icon icon) {
myLabel.setIcon(icon);
}
public void start() {
startActionButton.setEnabled(false);
}
public void done() {
startActionButton.setEnabled(true);
setProgress(100);
setProgressLabel(" Done !!! ");
setIconLabel(null);
}
}
class MVC_Control {
private MVC_View view;
private MVC_Model model;
public MVC_Control(final MVC_View view, final MVC_Model model) {
this.view = view;
this.model = model;
model.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent pce) {
if (MVC_Model.PROGRESS.equals(pce.getPropertyName())) {
view.setProgress((Integer) pce.getNewValue());
}
if (MVC_Model.PROGRESS1.equals(pce.getPropertyName())) {
view.setProgressLabel((String) pce.getNewValue());
}
if (MVC_Model.PROGRESS2.equals(pce.getPropertyName())) {
view.setIconLabel((Icon) pce.getNewValue());
}
}
});
}
public void doButtonAction() {
view.start();
SwingWorker<Void, Void> swingworker = new SwingWorker<Void, Void>() {
#Override
protected Void doInBackground() throws Exception {
model.reset();
model.startSearch();
return null;
}
#Override
protected void done() {
view.done();
}
};
swingworker.execute();
}
}
class MVC_Model {
public static final String PROGRESS = "progress";
public static final String PROGRESS1 = "progress1";
public static final String PROGRESS2 = "progress2";
private static final int MAX = 11;
private static final long SLEEP_DELAY = 1000;
private int progress = 0;
private String label = "Start";
private PropertyChangeSupport pcs = new PropertyChangeSupport(this);
private PropertyChangeSupport pcs1 = new PropertyChangeSupport(this);
private PropertyChangeSupport pcs2 = new PropertyChangeSupport(this);
private final String[] petStrings = {"Bird", "Cat", "Dog",
"Rabbit", "Pig", "Fish", "Horse", "Cow", "Bee", "Skunk"};
private int index = 1;
private Queue<Icon> iconQueue = new LinkedList<Icon>();
private Icon icon = (UIManager.getIcon("OptionPane.questionIcon"));
public void setProgress(int progress) {
int oldProgress = this.progress;
this.progress = progress;
PropertyChangeEvent evt = new PropertyChangeEvent(this, PROGRESS,
oldProgress, progress);
pcs.firePropertyChange(evt);
}
public void setProgressLabel(String label) {
String oldString = this.label;
this.label = label;
PropertyChangeEvent evt = new PropertyChangeEvent(this, PROGRESS1,
oldString, label);
pcs1.firePropertyChange(evt);
}
public void setIconLabel(Icon icon) {
Icon oldIcon = this.icon;
this.icon = icon;
PropertyChangeEvent evt = new PropertyChangeEvent(this, PROGRESS2,
oldIcon, icon);
pcs2.firePropertyChange(evt);
}
public void reset() {
setProgress(0);
}
public void addPropertyChangeListener(PropertyChangeListener listener) {
pcs.addPropertyChangeListener(listener);
pcs1.addPropertyChangeListener(listener);
pcs2.addPropertyChangeListener(listener);
}
public void startSearch() {
iconQueue.add(UIManager.getIcon("OptionPane.errorIcon"));
iconQueue.add(UIManager.getIcon("OptionPane.informationIcon"));
iconQueue.add(UIManager.getIcon("OptionPane.warningIcon"));
iconQueue.add(UIManager.getIcon("OptionPane.questionIcon"));
for (int i = 0; i < MAX; i++) {
int newValue = (100 * i) / MAX;
setProgress(newValue);
setProgressLabel(petStrings[index]);
index = (index + 1) % petStrings.length;
setIconLabel(nextIcon());
try {
Thread.sleep(SLEEP_DELAY);
} catch (InterruptedException e) {
}
}
}
private Icon nextIcon() {
Icon icon1 = iconQueue.peek();
iconQueue.add(iconQueue.remove());
return icon1;
}
}
This is too long for a comment...
First and this is unrelated to the rest of this answer: there are many different MVCs out there and the one you used in that piece of code you posted here is not the same as the one used in the article you linked to: http://www.oracle.com/technetwork/articles/javase/mvc-136693.html
The article correctly points out that it's just "A common MVC implementation" (one where the view registers a listener listening to model changes). Your implementation is a different type of MVC, where the controller registers a listener listening to model changes and then updates the view.
Not that there's anything wrong with that: there are a lot of different types of MVCs out there (*).
(Another little caveat... Your view is aware of your controller in your example, which is a bit weird: there are other ways to do what you're doing without needing to "feed" the controller to the view like you do with your setControl(...) inside your MVCView.)
But anyway... You're basically nearly always modifying the GUI from outside the EDT (which you shouldn't be doing):
public void setIconLabel(final Icon icon) {
myLabel.setIcon(icon);
}
You can check it by adding this:
System.out.println("Are we on the EDT? " + SwingUtilities.isEventDispatchThread());
This is because you're eventually doing these updates from your SwingWorker thread (the SwingWorker thread is run outside the EDT: it's basically the point of a Swing worker).
I'd rather update the GUI from the EDT, doing something like this:
public void setIconLabel(final Icon icon) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
myLabel.setIcon(icon);
}
});
}

MVC Progress Bar Threading

I am using an MVC pattern for my design, when a user presses the search button, I call a search in the model, but I also want to update a progress bar with information returned from that model.
I have tried using a swingworker, but the progress bar does not update. I suspect I am doing something wrong with my threading.
My button as defined in the controller is:
class SearchBtnListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
_view.displayProgress();
}
}
This calls the search in the model and has the following call in the view:
public void displayProgress() {
TwoWorker task = new TwoWorker();
task.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent e) {
if ("progress".equals(e.getPropertyName())) {
_progressBar.setValue((Integer) e.getNewValue());
}
}
});
task.execute();
}
private class TwoWorker extends SwingWorker<Void, Void> {
#Override
protected Void doInBackground() throws Exception {
_model.startSearch(getTerm()); // time intensive code
File file = new File("lock");
while (file.exists()){
setProgress(_model.getStatus());
System.out.println(_model.getStatus()); // never called
}
return null;
}
protected void done(){
updateMain();
}
}
Dummy function defined in Model for testing:
public int getStatus(){
Random r = new Random();
return r.nextInt();
}
Don't call
_progressBar.setValue(_model.getStatus());
from within your SwingWorker as this is calling Swing code from a background thread and is what the PropertyChangeListener is for anyway. Instead, just set the progress property, that's all.
Also, don't call done() from within the doInBackground method as this needs to be called from the EDT by the SwingWorker. So let the SwingWorker itself call this method when it is in fact done.
Also, Done() should be done() -- the first letter shouldn't be capitalized, and you should use #Override annotations in this code so you can be sure that you're overriding methods correctly.
Also, what does this do?
_model.startSearch(_view.getTerm());
Does it call code that takes a while to complete? Should this be initialized from within the SwingWorker doInBackground itself?
Edit:
Another option is to give the Model a bound int property, say called progress, and then add a PropertyChangeListener to it directly letting it update the JProgressBar. For example,
import java.awt.BorderLayout;
import java.awt.event.*;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.beans.PropertyChangeSupport;
import javax.swing.*;
public class MVC_ProgressBarThread {
private static void createAndShowUI() {
MVC_View view = new MVC_View();
MVC_Model model = new MVC_Model();
MVC_Control control = new MVC_Control(view, model);
view.setControl(control);
JFrame frame = new JFrame("MVC_ProgressBarThread");
frame.getContentPane().add(view);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
createAndShowUI();
}
});
}
}
#SuppressWarnings("serial")
class MVC_View extends JPanel {
private MVC_Control control;
private JProgressBar progressBar = new JProgressBar();
private JButton startActionButton = new JButton("Start Action");
public MVC_View() {
startActionButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
buttonActionPerformed();
}
});
JPanel buttonPanel = new JPanel();
buttonPanel.add(startActionButton);
setLayout(new BorderLayout());
add(buttonPanel, BorderLayout.NORTH);
add(progressBar, BorderLayout.CENTER);
}
public void setControl(MVC_Control control) {
this.control = control;
}
private void buttonActionPerformed() {
if (control != null) {
control.doButtonAction();
}
}
public void setProgress(int progress) {
progressBar.setValue(progress);
}
public void start() {
startActionButton.setEnabled(false);
}
public void done() {
startActionButton.setEnabled(true);
setProgress(100);
}
}
class MVC_Control {
private MVC_View view;
private MVC_Model model;
public MVC_Control(final MVC_View view, final MVC_Model model) {
this.view = view;
this.model = model;
model.addPropertyChangeListener(new PropertyChangeListener() {
public void propertyChange(PropertyChangeEvent pce) {
if (MVC_Model.PROGRESS.equals(pce.getPropertyName())) {
view.setProgress((Integer)pce.getNewValue());
}
}
});
}
public void doButtonAction() {
view.start();
SwingWorker<Void, Void> swingworker = new SwingWorker<Void, Void>() {
#Override
protected Void doInBackground() throws Exception {
model.reset();
model.startSearch();
return null;
}
#Override
protected void done() {
view.done();
}
};
swingworker.execute();
}
}
class MVC_Model {
public static final String PROGRESS = "progress";
private static final int MAX = 100;
private static final long SLEEP_DELAY = 100;
private int progress = 0;
private PropertyChangeSupport pcs = new PropertyChangeSupport(this);
public void setProgress(int progress) {
int oldProgress = this.progress;
this.progress = progress;
PropertyChangeEvent evt = new PropertyChangeEvent(this, PROGRESS, oldProgress, progress);
pcs.firePropertyChange(evt);
}
public void reset() {
setProgress(0);
}
public void addPropertyChangeListener(PropertyChangeListener listener) {
pcs.addPropertyChangeListener(listener);
}
public void startSearch() {
for (int i = 0; i < MAX; i++) {
int newValue = (100 * i) / MAX;
setProgress(newValue);
try {
Thread.sleep(SLEEP_DELAY);
} catch (InterruptedException e) {}
}
}
}

Categories