Java Thread reading values from other Thread - java

I have a logging thread and a main app thread.
The main app runs every 50ms and has an usual tick length of 11ms to do all its things it needs to do. This 11ms or however long the tick lasted is logged in a variable in the main app in a public field.
In my logging thread i'd like to monitor the variable that keeps track of the average tick length in the main app thread to know when I should throttle the logging because main app flow will always have priority over logging.
It is a public variable in the main app, unfortunately I have no control over the design of the main app and cannot make it a "thread safe" variable.
However I only want to read it and not write to it.
Can I safely read the variable directly(It doesn't really matter if the data is out of sync for a few microseconds or that i'm running behind on the data) or should I make a thread safe method that reads the variable for me and inject that in the main app via reflection?
What are the possible issues I should keep mind of? And what would be the best approach?
The intent of this question is to get an idea of all issues that could pop up in this scenario and what I should be mindful of. I'm not interested in a patch code solution, but more interested in learning the behaviour of threads and variables between threads and what pitfalls can be..

You cannot assume that one thread's view of a variable is the same as another thread's view.
In the general case the system will cache the variable but this cache will be flushed to core memory often enough for you to see it almost always up-to-date. However, this is a dangerous assumption as there is no commitment to achieve that functionality in the JVM.
It would be perfectly possible to attempt to read the value from a different thread and never see it change.
For a reliable solution that is cross-platform and resilient to Java version you should find a different way to access the value - your thoughts on injection via reflection may be workable.

Related

BoxStore DbMaxReadersExceededException: How to resolve for background RxJava threads? - Exception still occurs

I know this subject has been discussed here before, and we have utilized past conversations to attempt to resolve the DbMaxReadersExceededException that we are still experiencing. We are using version 2.5.1 of ObjectBox. We are also, heavily, using RxJava threads while manipulating our BoxStore DB. At any moment in time, potentially a handful of RxJava threads are running, accessing the DB. Threads are constantly spawning, executing and terminating.
This is a very "non-standard" use of Android. Our App is running on a non-cell phone device, that sits on a wall and is expected to be available 24x7. 95% of the RxJava threads that access the BoxStore DB are short lived, get in / get out threads, that retrieve information and present to the device user. We do have a few longer lived background RxJava threads, that talk to an external DB over the internet to keep the local DB up to date. But these threads to spawn, execute and terminate. Theses threads run in the background at regular intervals. These background threads are not associated with a Fragment nor Activity; therefore the common way of cleaning up, using a CompositeDisposable, is not utilized.
We are seeing that readers are accumulating, despite many attempts to resolve the situation. We have also noticed that threads, that have run to termination, marked as isAlive and appear to be part of the RxJava thread pool, also accumulate. We have observed this using Thread.getAllStackTraces() and printing out this information regularly. Separate issue I am not trying to resolve with this post (I am concentrating on the DbMaxReadersExceededException issue, but they may be related).
The readers accumulate as the result of .find() calls on a Query that is build; based upon analysis of when a reader occurs. That is not surprising, but sometimes a .find() causes a new reader and sometimes it does not. I do not understand this behavior, and I am not sure if that is a telling sign or not. But it does result in the accumlation of active readers everytime the RxJava thread that accessed a given Box is invoked.
Any help / assistance offered will be greatly appreciated. Please ask any questions about anything that I may have accidental left out.
Things that we have tried, based upon other posts that I have read, include:
Collect Disposables from RxJava background threads and dispose
We have tried collecting the Disposable generated by the .subscribe() from these background threads, and added a timer to .dispose() of them sometime (5 seconds) after the thread that was using this object terminates (run to completion).
Utilized BoxStore.diagnose()
We have written code to utilize BoxStore.diagnose() to be able to periodically watch the reader accumulation.
Tried BoxStore.closeThreadResources()
We have added BoxStore.closeThreadResources() calls when an RxJava thread terminates to cleanup any BoxStore resources that may be active.
Tried Box.closeThreadResources()
We have tried adding Box.closeThreadResources() calls closer to when the Box is accessed in order to access and then clean up ASAP.
Tried breaking down .method() sequence and added .close() calls to itermediate objects
We have tried breaking down the .method() call sequence that terminates with the .find() call and then .close() or .closeThreadResources() the intermediate objects along the way.
Tried combinations of the above
We have tried a combination of all of the above.
Wrote method to be able to monitor RxJava threads using Thread.getAllStackTraces() - RxJava threads seem to accumulate
We have written a method that helps us monitor RxJava threads using Thread.getAllStackTraces().
We have tried to manually invoke the Garbage Collector
We added code, after the .dispose(), mentioned above, to cause a manual Garbage Collection (System.gc()).
As far as I know, we have tried every suggestion that I have seen posted on this and other forms, regarding this issue. We are at a loss as to what to do or try next. I did see something about a package called RxObjectBox, but I have not pursued this any further.
Should we:
Look at restructuring our RxJava thread access?
Do we need to look closer at RxObjectBox?
Is there a known problem with ObjectBox 2.5.1 that we should be using a later version?
What haven't we tried that we should?

Concurrency : Handling multiple submits in a web application

This is a recent interview question to my friend:
How would you handle a situation where users enter some data in the screen and let's say 5 of them clicked on the Submit button *the SAME time ?*
(By same time,the interviewer insisted that they are same to the level of nanoseconds)
My answer was just to make the method that handles the request synchronized and only one request can acquire the lock on the method at a given time.
But it looks like the interviewer kept insisting there was a "better way" to handle it .
One other approach to handle locking at the database level, but I don't think it is "better".
Are there any other approaches. This seems to be a fairly common problem.
If you have only one network card, you can only have one request coming down it at once. ;)
The answer he is probably looking for is something like
Make the servlet stateless so they can be executed concurrently.
Use components which allow thread safe concurrent access like Atomic* or Concurrent*
Use locks only where you obsolutely have to.
What I prefer to do is to make the service so fast it can respond before the next resquest can come in. ;) Though I don't have the overhead of Java EE or databases to worry about.
Does it matter that they click at the same time e.g. are they both updating the same record on a database?
A synchronized method will not cut it, especially if it's a webapp distributed amongst multiple JVMs. Also the synchronized method may block, but then the other threads would just fire after the first completes and you'd have lost writes.
So locking at database level seems to be the option here i.e. if the record has been updated, report an error back to the users whose updates were serviced after the first.
You do not have to worry about this as web server launches each request in isolated thread and manages it.
But if you have some shared resource like some file for logging then you need to achieve concurrency and put thread lock on it in request and inter requests

Kill a stuck thread on a running VM (JBoss Instance) in Java?

A bug in a third party library is causing an infinite loop in a worker thread on a JBoss instance of mine. Do you know of a way to kill this "stuck" thread without restarting the server? We'd like to be able to recover from this until a fix is deployed, preferably without having to restart.
I've seen a few people mention using Thread.interrupt() - if I were to code my own MBean, how would I get a handle to the thread in question in order to interrupt it?
Update: Wasn't able to solve using any of these methods. I did come across another thread about the same issue that had a link to why Thread.stop() is deprecated. Someone else has asked a similar question with similar results. It seems like more sophisticated containers should provide this kind of health mechanism, but I guess their hands are tied w/r/t the JVM.
I had a similar bug (infinite loop) in a 3rd party lib. I ended up applying the fix myself (while waiting for the people from the 3rd party lib to fix their mess) and then I placed the modified .class in my .war, making sure it is loaded before the bogus .class (the bogus one being inside the bogus 3rd party .jar).
It is not nice but it works, see my question here:
Order of class loading from a .war file
What I mean is this: if you have to wait for the people responsible for the 3rd party bugged lib to fix their stuff, you can potentially be waiting a very long time. We couldn't afford that. We needed a fix ASAP. So we ended up applying a patch/hack to their code.
You could for example add a boolean check inside the infinite loop and then forcing the loop to exit when you want the bogus thread to "die".
Note that I haven't used the deprecated Thread stop() since ten years and I really didn't want to use it in the above case.
I suppose the most difficult part is to identify the hanging thread. You provide no info about it, but perhaps you can build some rules around the thread's name or its current stack trace.
If you can identify the thread by its name, I would get all threads in the VM by getting my own thread group with Thread.currentThread().getThreadGroup(), then walk up the thread group hierarchy by calling getParent() on the thread group until it returns null. You now have the top level thread group. You can now fill a preallocated array with all threads using the enumerate(Thread[] list) method on the top level thread group.
If you need the stack traces anyway to identify the thread, you can also use the static utility method Map<Thread,StackTraceElement[]> Thread.getAllStackTraces() to get all threads. Computing the stack traces is however quite expensive, so this might not be the best solution if you don't actually need them.
After identifying the thread you must call the stop() method on it. Interrupting it won't help, unless the implementation of the running code actually evaluates the thread's interrupted flag and behaves as you expect it to. Not that the stop() method is deprecated and that using it may have many funny side effects. You can find more details in the API documentation.
You could use the discouraged myThread.stop() method. But then it is very likely the Thread is still referenced there, so you should use some reflection magic to remove all references to this thread from the components holding it.
How to find the Thread? Use Thread.getThreadGroup() and ThreadGroup.getThreadGroup() to go up to the root ThreadGroup(), and then use the iterate() functions to go through all threads.
Try my jkillthread which tries to do something like this.

Detect Who Created a Thread (w. Eclipse)

How can I find out who created a Thread in Java?
Imagine the following: You use ~30 third party JARs in a complex plugin environment. You start it up, run lots of code, do some calculations and finally call shutdown().
This life-cycle usually works fine, except that on every run some (non-daemonic) threads remain dangling. This would be no problem if every shutdown was the last shutdown, I could simply run System.exit() in that case. However, this cycle may run several times and it's producing more garbage every pass.
So, what should I do? I see the threads in Eclipse's Debug View. I see their stack traces, but they don't contain any hint about their origin. No creator's stack trace, no distinguishable class name, nothing.
Does anyone have an idea how to address this problem?
Okay, I was able to solve (sort of) the problem on my own: I put a breakpoint into
Thread.start()
and manually stepped through each invocation. This way I found out pretty quickly that Class.forName() initialized lot of static code which in return created these mysterious threads.
While I was able to solve my problem I still think the more general task still remains unaddressed.
I religiously name my threads (using Thread(Runnable, String), say), otherwise they end up with a generic and somewhat useless name. Dumping the threads will highlight what's running and (thus) what's created them. This doesn't solve 3rd party thread creation, I appreciate.
EDIT: The JavaSpecialist newsletter addressed this issue recently (Feb 2015) by using a security manager. See here for more details
MORE: A couple of details for using the JavaSpecialist technique: The SecurityManager API includes "checkAccess(newThreadBeingCreated)" that is called on the thread creator's thread. The new thread already has its "name" initialized. So in that method, you have access to both the thread creator's thread, and the new one, and can log / print etc. When I tried this the code being monitored started throwing access protection exceptions; I fixed that by calling it under a AccessController.doPriviledged(new PrivilegedAction() { ... } where the run() method called the code being monitored.
When debuging your Eclipse application, you can stop all thread by clicking org.eclipse.equinox.launcher.Main field in the debug view.
Then from there, for each thread you can see the stack trace and goes up to the thred run method.
Sometimes this can help and sometimes not.
As Brian said, it a good practice to name threads because it's the only way to easily identify "who created them"
Unfortunately it doesn't. Within Eclipse I see all the blocking threads, but their stack traces only reflect their internal state and (apparently) disclose no information about the location of their creation. Also from a look inside the object (using the Variables view) I was unable to elicit any further hints.
For local debugging purposes, one can attach a debugger to a Java application as early as possible.
Set a non-suspending breakpoint at the end of java.lang.Thread#init(java.lang.ThreadGroup, java.lang.Runnable, java.lang.String, long, java.security.AccessControlContext, boolean) that will Evaluate and log the following:
"**" + getName() + "**\n" + Arrays.toString(Thread.currentThread().getStackTrace())
This will out the thread name and how the thread is created (stacktrace) that one can just scan through.

Is there a function in Android analogous to "int main" in C/C++ which contains the program's main loop?

Normally in a C or C++ program there's a main loop/function, usually int main (). Is there a similar function that I can use in android Java development?
As far as an Android program is concerned there is no main().
There is a UI loop that the OS runs that makes calls to methods you define or override in your program. These methods are likely called from/defined in onCreate(), onStart(), onResume(), onReStart(), onPause(), onStop(), or onDestroy(). All these methods may be overriden in your program.
The fundamental issue is that the OS is designed to run in a resource constrained environment. Your program needs to be prepared to be halted and even completely stopped whenever the OS needs more memory (this is a multitasking OS). In order to handle that your program needs to have some of all of the functions listed above.
The Activity lifecycle describes this best (your program is one or more Activities, think of an Activity as a screen).
Bottom line: Your program 'starts' at onCreate() through onResume() but the OS is running the loop. Your program provides callbacks to the OS to handle whatever the OS sends to it. If you put a long loop at any point in your program it will appear to freeze because the OS (specifically the UI thread) is unable to get a slice of time. Use a thread for long loops.
In Android environment, there is no main(). The OS relies on the manifest file to find out the entry point, an activity in most case, into your application.
You should read http://developer.android.com/guide/topics/fundamentals.html for more detail.
According to:
http://developer.android.com/guide/tutorials/hello-world.html
The application class must support a method for each activity that the Application
supports. In the general case, the onCreate is probably equivalent to the main/top
function for your needs.
Maybe it's possible by creating a timer and execute custom functions at every tick, reset the timer when it's at a specific time
The above answers provide a "why" as to there's no "main loop" on Android (which is important to understand). I'll offer a solution to the implied question, instead, as many visitors here will be looking for exactly that.
I believe the appropriate thing to do, here, would be to create an AsyncTask which operates as your "main loop". Or better yet, design your main loop to run as a java.util.concurrent future, which can be started and ended during lifecycle events (like rotation!), using signaling (keep your data separate). The AsyncTask API is deprecated, because it was complex, and handling it properly amounted to writing code that would, effectively, operate as an AsyncTask which cleaned up when the next problematic lifecycle event transpired.
Keep in mind that this will be a separate thread from the UI, and, as such, will be required to respond in short order to UI thread events, like "onPause" and "onDestroy". If your app does not respond within a certain period of time (~5 secs, iirc) to these events, or user input events, it will be killed by the OS. It's really prudent, for a real-time app, to be able to fully respond to these events in under 1 sec, even on the lowest-end device. You can use synchronization primitives to notify other threads that their response is pending, and they can use them to signal when they are finished (or simply end, in the case of a future).

Categories