Avoid object allocations warning appears when creating multi-layer drawing - java

After creating a digram using Java, 3 areas get highlighted and return a warning for some reason. I'm not sure why this is appearing. What can be done to get rid of this warning?
Avoid object allocations during draw/layout operations (preallocate and reuse instead)
public class Diagram extends View {
private int measuredWidth, measuredHeight;
private Paint mBackgroundPaint, mYellowLinePaint, mWhiteLinePaint;
private RectF mBackgroundRect, mYellowLineRectF, mWhiteLineRectF;
public Diagram(Context context) {
super(context);
init(context, null, 0);
}
public Diagram(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs, 0);
}
public Diagram(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
private void init(Context context, AttributeSet attributeSet, int defStyle) {
mBackgroundPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mBackgroundPaint.setColor(0xFF3C3C3C);
mBackgroundPaint.setStyle(Paint.Style.FILL);
mYellowLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mYellowLinePaint.setColor(0xFFFFFF00);
mYellowLinePaint.setStyle(Paint.Style.FILL);
mWhiteLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mWhiteLinePaint.setColor(0xFFFFFFFF);
mWhiteLinePaint.setStyle(Paint.Style.FILL);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
measuredHeight = getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec);
measuredWidth = getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec);
mBackgroundRect = new RectF(0, 0, measuredWidth, measuredHeight);
mYellowLineRectF = new RectF(0, 0.2f * measuredHeight, measuredWidth, 0.3f * measuredHeight);
mWhiteLineRectF = new RectF(0, 0.0f * measuredHeight, measuredWidth, 0.1f * measuredHeight);
setMeasuredDimension(measuredWidth, measuredHeight);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (measuredHeight == 0 || measuredWidth == 0)
return;
canvas.drawRect(mBackgroundRect, mBackgroundPaint);
canvas.drawRect(mYellowLineRectF, mYellowLinePaint);
canvas.drawRect(mWhiteLineRectF, mWhiteLinePaint);
}
}
Updated code
public class Diagram extends View {
private int measuredWidth, measuredHeight;
private Paint mBackgroundPaint, mYellowLinePaint, mWhiteLinePaint;
private final RectF mBackgroundRect = new RectF();
private final RectF mYellowLineRectF = new RectF();
private final RectF mWhiteLineRectF = new RectF();
public Diagram(Context context) {
super(context);
init(context, null, 0);
}
public Diagram(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs, 0);
}
public Diagram(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
private void init(Context context, AttributeSet attributeSet, int defStyle) {
mBackgroundPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mBackgroundPaint.setColor(0xFF3C3C3C);
mBackgroundPaint.setStyle(Paint.Style.FILL);
mYellowLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mYellowLinePaint.setColor(0xFFFFFF00);
mYellowLinePaint.setStyle(Paint.Style.FILL);
mWhiteLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mWhiteLinePaint.setColor(0xFFFFFFFF);
mWhiteLinePaint.setStyle(Paint.Style.FILL);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
measuredHeight = getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec);
measuredWidth = getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec);
mBackgroundRect.set(0, 0, measuredWidth, measuredHeight);
mYellowLineRectF.set(0, 0.2f * measuredHeight, measuredWidth, 0.3f * measuredHeight);
mWhiteLineRectF.set(0, 0.0f * measuredHeight, measuredWidth, 0.1f * measuredHeight);
setMeasuredDimension(measuredWidth, measuredHeight);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (measuredHeight == 0 || measuredWidth == 0)
return;
canvas.drawRect(mBackgroundRect, mBackgroundPaint);
canvas.drawRect(mYellowLineRectF, mYellowLinePaint);
canvas.drawRect(mWhiteLineRectF, mWhiteLinePaint);
}
}

Create your 3 RectF instances once in the class constructor or field initializer instead, then use RectF.set() in onMeasure().
public class Diagram extends View {
private final RectF mBackgroundRect = new RectF();
private final RectF mYellowLineRectF = new RectF();
private final RectF mWhiteLineRectF = new RectF();
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
measuredHeight = getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec);
measuredWidth = getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec);
mBackgroundRect.set(0, 0, measuredWidth, measuredHeight);
mYellowLineRectF.set(0, 0.2f * measuredHeight, measuredWidth, 0.3f * measuredHeight);
mWhiteLineRectF.set(0, 0.0f * measuredHeight, measuredWidth, 0.1f * measuredHeight);
setMeasuredDimension(measuredWidth, measuredHeight);
}
}

Related

Custom view changes when changing tab

My custom view (which is a button) seems to be reinitialized when I change tab and come back to the one where my custom view is.
Before changing tab (when I launch the app):
After changing:
Find below the code of my custom view (without custom public methods):
public class ButtonView extends RelativeLayout {
private RelativeLayout mRelativeContainer;
private TextView mTextViewButton;
private ImageView mImageViewArrow;
private DiagonalLayout mDiagonalLayout;
private RelativeLayout mRelativeLayoutDiagonalColor;
private int mDirection;
private String mText;
private float mTextSize;
private int mTextColor;
private int mButtonColor;
private int mObliqueColor;
public ButtonView(Context context) {
super(context);
customLabel(context, null);
init(context);
}
public ButtonView(Context context, AttributeSet attrs) {
super(context, attrs);
customLabel(context, attrs);
init(context);
}
public ButtonView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
customLabel(context, attrs);
init(context);
}
private void init(Context context) {
switch (mDirection) {
case DIRECTION_RIGHT:
inflate(context, R.layout.button_view_right, this);
break;
case DIRECTION_LEFT:
inflate(context, R.layout.button_view_left, this);
break;
}
mRelativeContainer = findViewById(R.id.container);
mTextViewButton = findViewById(R.id.text);
mImageViewArrow = findViewById(R.id.arrow);
mDiagonalLayout = findViewById(R.id.diagonal);
mRelativeLayoutDiagonalColor = findViewById(R.id.diagonal_color);
mRelativeContainer.setBackgroundResource(R.drawable.bg_button_view);
setText(mText);
setTextSize(mTextSize);
setTextColor(mTextColor);
setButtonColor(mButtonColor);
setObliqueColor(mObliqueColor);
}
private void customLabel(Context context, AttributeSet attrs) {
TypedArray typedArray = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.ButtonView,
0, 0);
try {
mDirection = typedArray.getInt(R.styleable.ButtonView_direction, DIRECTION_RIGHT);
mText = typedArray.getString(R.styleable.ButtonView_text);
mTextSize = typedArray.getDimensionPixelSize(R.styleable.ButtonView_text_size, 52);
mTextColor = typedArray.getColor(R.styleable.ButtonView_text_color, getResources().getColor(android.R.color.white));
mButtonColor = typedArray.getColor(R.styleable.ButtonView_button_color, getResources().getColor(R.color.blue));
mObliqueColor = typedArray.getColor(R.styleable.ButtonView_oblique_color, getResources().getColor(R.color.dark_blue));
} finally {
typedArray.recycle();
}
}
private int getPercent(int i, int percent) {
return i * percent / 100;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int marginTopBottom = getPercent(mTextViewButton.getMeasuredHeight(), 50);
int marginStartEnd = getPercent(mTextViewButton.getMeasuredHeight(), 70);
LinearLayout.LayoutParams textViewButtonParams = (LinearLayout.LayoutParams) mTextViewButton.getLayoutParams();
textViewButtonParams.setMargins(
marginStartEnd, marginTopBottom,
marginStartEnd, marginTopBottom);
mTextViewButton.setLayoutParams(textViewButtonParams);
/***************************************************************/
((LinearLayout.LayoutParams) mImageViewArrow.getLayoutParams()).width = getPercent(mTextViewButton.getMeasuredHeight(), 60);
((LinearLayout.LayoutParams) mImageViewArrow.getLayoutParams()).height = getPercent(mTextViewButton.getMeasuredHeight(), 60);
switch (mDirection) {
case DIRECTION_RIGHT:
((LinearLayout.LayoutParams) mImageViewArrow.getLayoutParams()).setMargins(0, 0, marginStartEnd, 0);
mDiagonalLayout.getLayoutParams().width = getMeasuredWidth();
mDiagonalLayout.getLayoutParams().height = getPercent(mTextViewButton.getMeasuredHeight(), 35);
((RelativeLayout.LayoutParams) mDiagonalLayout.getLayoutParams()).setMargins(
0,
marginTopBottom * 2 + mTextViewButton.getMeasuredHeight() - mDiagonalLayout.getLayoutParams().height,
0,
0);
break;
case DIRECTION_LEFT:
((LinearLayout.LayoutParams) mImageViewArrow.getLayoutParams()).setMargins(marginStartEnd, 0, 0, 0);
mDiagonalLayout.getLayoutParams().width = getPercent(mTextViewButton.getMeasuredHeight(), 60) * 4;
mDiagonalLayout.getLayoutParams().height = getPercent(mTextViewButton.getMeasuredHeight(), 35);
((RelativeLayout.LayoutParams) mDiagonalLayout.getLayoutParams()).setMargins(
0,
marginTopBottom * 2 + mTextViewButton.getMeasuredHeight() - mDiagonalLayout.getLayoutParams().height,
0,
0);
break;
}
}
}
I have no idea of what happens and I didn't find any proper answers so far.

ClipPath with setLayerType as Software crashes

I am trying to clip a path in my custom view but it appears black in color. Through searching and finding the reason for same. Found that I need to set " setLayerType(LAYER_TYPE_SOFTWARE,null)". After this it appears perfect but crashes in some deivices.
Crash Log(One of these based on devices):
java.lang.NegativeArraySizeException
Bitmap exceeds 32bit
public class CardLayout extends LinearLayout {
private View mRoot;
private ImageView mCategoryImageView;
private LinearLayout mCategoryBottomView;
private RectF mRect;
private Paint mPaint;
private View mDivider;
private Path mPath;
private int mPadding = 30;
public CardLayout(Context context) {
super(context);
}
public CardLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public CardLayout(Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
mRoot = LayoutInflater.from(getContext()).inflate(R.layout.card_content, null);
addView(mRoot);
initUI();
}
private void initUI() {
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
mPath = new Path();
mCategoryHeadlineTextView = (TextView) mRoot.findViewById(R.id.categoryHeadline);
mCategoryImageView = (ImageView) mRoot.findViewById(R.id.categoryImageView);
mCategoryBottomView = (LinearLayout) mRoot.findViewById(R.id.ctg_btm_view);
mDivider = mRoot.findViewById(R.id.divider);
setLayerType(LAYER_TYPE_SOFTWARE,null);
}
public void setCategoryImage(String categoryUrl) {
if (mCategoryImageView != null) {
Glide.with(mContext)
.load(categoryUrl)
.placeholder(R.drawable.two)
.into(mCategoryImageView);
}
}
public void setBottomView(String[] optionText, int[] optionResource, int tag) {
if (mCategoryBottomView != null) {
CategoryBottomOptions options = new CategoryBottomOptions(mContext, optionText, optionResource, tag, mCategoryBottomView);
}
}
#Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
mRect = new RectF(mDivider.getX() - mPadding, mDivider.getY() - mPadding, mDivider.getX() + mPadding, mDivider.getY() + mPadding);
mPath.addArc(mRect, 270, 180);
canvas.clipPath(mPath);
canvas.drawPath(mPath, mPaint);
mRect = new RectF(mDivider.getWidth() - mPadding, mDivider.getY() - mPadding, mDivider.getWidth() + mPadding, mDivider.getY() + mPadding);
mPath = new Path();
mPath.addArc(mRect, 90, 180);
canvas.clipPath(mPath);
canvas.drawPath(mPath, mPaint);
}
}
You Should do something like this to create a window withing a view.
public class ClippedImageView extends ImageView {
private Paint mPaint;
private Path mPath;
public ClippedImageView(Context context) {
this(context, null);
init();
}
public v(Context context, AttributeSet attrs) {
this(context, attrs, 0);
init();
}
public ClippedImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
mPath = new Path();
RectF rect = new RectF(0, 0, 100, 100);
mPath.addArc(rect, 270, 180);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.clipPath(mPath, Region.Op.DIFFERENCE);
super.onDraw(canvas);
}
}

Android: I need a circular camera preview. How to achieve it?

I find myself in need of assistance.
I'm trying to develop this simple app that takes pictures (Wow, now that's original!). Everything is fine. The only thing I need is to have a CIRCULAR CAMERA PREVIEW.
I have my camerapreview class (which extends surfaceview) placed inside a frame layout, which is my camera preview basically. As you all know, this comes in a rectangular shape. Since I have bigger plans for the app, I'd need the camera preview to be circular (so, for example, someone can take a picture of someone's face and I can have some drawings around...).
Now, I don't know how to proceed. I tried different things, creating a shape with xml and set it as background for my frame layout, but that just didn't work.
After hours spent on google for solutions I decided that I had to give up and come here.
So please, if someone knows anything, let us know :) I hope I was clear enough, do not hesitate to ask for clarification if needed.
Simple way:
1) not setup surface for priview
2) catch raw data
3) convert to bitmap and make circle
4) show (for ex. on imegeview)
just for sample:
public class CameraRoundPriview extends ImageView {
private Camera camera;
private Bitmap bitmap = null;
private int mPreviewWidth, mPreviewHeight;
boolean mCameraOn = false;
public CameraRoundPriview(Context context, AttributeSet attrs) {
super(context, attrs);
}
private Bitmap getclip() {
//clip
Bitmap output = Bitmap.createBitmap(bitmap.getHeight(),
bitmap.getHeight(),
Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getHeight(),
bitmap.getHeight());
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(bitmap.getHeight() / 2,
bitmap.getHeight() / 2,
bitmap.getHeight() / 2, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
//rotate
android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(getCameraID(), info);
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0:
degrees = 0;
break;
case Surface.ROTATION_90:
degrees = 90;
break;
case Surface.ROTATION_180:
degrees = 180;
break;
case Surface.ROTATION_270:
degrees = 270;
break;
}
int result = degrees;
if (android.os.Build.VERSION.SDK_INT < android.os.Build.VERSION_CODES.LOLLIPOP){
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
}
Matrix matrix = new Matrix();
matrix.postRotate(result);
Bitmap scaledBitmap = Bitmap.createScaledBitmap(output,output.getWidth(),output.getHeight(),true);
Bitmap rotatedBitmap = Bitmap.createBitmap(scaledBitmap , 0, 0, scaledBitmap.getWidth(), scaledBitmap .getHeight(), matrix, true);
return rotatedBitmap;
}
private void showImage(){
if ((bitmap != null)){
this.setImageBitmap(getclip());
}
}
public boolean onClickCamera(){
if (mCameraOn){
mCameraOn = false;
cameraStop();
}else{
mCameraOn = true;
cameraStart();
}
return mCameraOn;
}
private void cameraStop(){
if (camera == null) return;
camera.setPreviewCallback(null);
camera.release();
camera = null;
}
private int getCameraID(){
// specify camera id
return 0;
}
private void cameraStart(){
Camera camera = Camera.open(getCameraID());
final Camera.Size previewSize = camera.getParameters().getPreviewSize();
mPreviewWidth = previewSize.width;
mPreviewHeight = previewSize.height;
try {
camera.setPreviewCallback(new PreviewCallback() {
public void onPreviewFrame(byte[] data, Camera camera_call) {
ByteArrayOutputStream outstr = new ByteArrayOutputStream();
Rect rect = new Rect(0, 0, mPreviewWidth, mPreviewHeight);
YuvImage yuvimage=new YuvImage(data,ImageFormat.NV21,mPreviewWidth,mPreviewHeight,null);
yuvimage.compressToJpeg(rect, 50, outstr);
bitmap = BitmapFactory.decodeByteArray(outstr.toByteArray(), 0, outstr.size());
showImage();
camera_call.addCallbackBuffer(data);
}
});
} catch (Exception e) {}
camera.startPreview();
this.camera=camera;
}
}
You can overlay an ImageView over the camera preview. put both the SurfaceView and the ImageView within a FrameLayout both match_parent and the image must be on top.
Set to an black image with transparent circle in the middle.
this is as simple as shown below:
this is for camerax or camera2 API
Note: you must have background transparent.
you must have xml file like below.
<com.RoundedCameraPreview
android:id="#+id/viewFinder"
android:background="#00000000"
app:scaleType="fillCenter"
android:layout_width="match_parent"
android:layout_height="match_parent" />
also don't forget to declare in style.xml
<declare-styleable name="PreviewView">
<attr name="isRound" format="boolean" />
</declare-styleable>
and code is written like this
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.util.AttributeSet;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.camera.view.PreviewView;
public class RoundedCameraPreview extends PreviewView {
Path clipPath;
boolean isRound;
public RoundedCameraPreview(#NonNull Context context) {
super(context);
}
public RoundedCameraPreview(#NonNull Context context, #Nullable AttributeSet attrs) {
super(context, attrs);
}
public RoundedCameraPreview(#NonNull Context context, #Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.PreviewView,
0, 0);
try {
isRound = a.getBoolean(R.styleable.PreviewView_isRound, true);
} finally {
a.recycle();
}
}
public boolean isRound() {
return isRound;
}
public void setIsRound(boolean isRound) {
this.isRound = isRound;
invalidate();
requestLayout();
}
public RoundedCameraPreview(#NonNull Context context, #Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
#Override
protected void dispatchDraw(Canvas canvas) {
if (isRound) {
clipPath = new Path();
//TODO: define the circle you actually want
clipPath.addCircle(canvas.getWidth() / 2, canvas.getWidth() / 2, canvas.getWidth() / 2, Path.Direction.CW);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
canvas.clipPath(clipPath);
canvas.drawPath(clipPath, paint);
}
super.dispatchDraw(canvas);
}
}

Change TextView Color Depending On Text

Using onDraw, I want to make a custom text view that changes color depending on its text value. For example, if the text value is "hello" I want it to be red and if it says "bye" I want it to be green. Any helps greatly appreciated.
I'm not necessarily sure why you want to do this in onDraw(). Unless you have a really good reason to set up a custom TextView/EditText, that's not necessary.
To simplify your situation, you can implement a TextWatcher to do this, and in onTextChanged(), you can set the color by comparing the string values using .equals().
Here is an example of your theoretical situation:
final EditText yourEditText = /* findViewById maybe? */;
yourEditText.addTextChangedListener(new TextWatcher() {
public void onTextChanged(CharSequence s, int start, int before, int count) {
if (s.equalsIgnoreCase("hello"))
yourEditText.setTextColor(Color.RED);
else if (s.equalsIgnoreCase("bye"))
yourEditText.setTextColor(Color.GREEN);
else // if it says neither "hello" nor "bye"
yourEditText.setTextColor(Color.BLACK);
}
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
// Nothing needs to happen here
}
public void afterTextChanged(Editable s) {
// Nothing needs to happen here
}
});
If you feel its necessary to maintain this in onDraw(), simply extract the code from onTextChanged() and change yourEditText to this, or place it in the constructor instead:
public class YourTextView extends TextView { // Or extends EditText, doesn't matter
public YourTextView(Context context) {
this(context, null, 0);
}
public YourTextView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public YourTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
addTextChangedListener(new TextWatcher() {
// Copy the TextWatcher code from the example above, replacing "yourEditText" with "YourTextView.this"
});
}
// ... Rest of your class
}
I figured out how to do it in a more creative way using onDraw.
public class MagnitudeTextView extends TextView {
public MagnitudeTextView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
public MagnitudeTextView(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}
public MagnitudeTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// TODO Auto-generated constructor stub
}
/*
* (non-Javadoc)
*
* #see android.widget.TextView#onDraw(android.graphics.Canvas)
*/
#Override
protected void onDraw(Canvas canvas) {
int height = getMeasuredHeight();
int width = getMeasuredWidth();
int px = width / 2;
int py = height / 2;
Paint Red = new Paint(Paint.ANTI_ALIAS_FLAG);
Red.setColor(Color.RED);
Paint White = new Paint(Paint.ANTI_ALIAS_FLAG);
White.setColor(Color.DKGRAY);
Paint Yellow = new Paint(Paint.ANTI_ALIAS_FLAG);
Yellow.setARGB(210, 105, 30, 0);
Paint Blue = new Paint(Paint.ANTI_ALIAS_FLAG);
Blue.setColor(Color.BLUE);
float textWidth = Red.measureText(String.valueOf(getText()));
String g = String.valueOf(getText());
if (g.startsWith("3") || g.startsWith("4")) {
canvas.drawText(String.valueOf(getText()), px - textWidth / 2, py,
White);
}
if (g.startsWith("6") || g.startsWith("5") || g.startsWith("7")
|| g.startsWith("8")) {
canvas.drawText(String.valueOf(getText()), px - textWidth / 2, py,
Yellow);
}
if (g.startsWith("9") || g.startsWith("10")) {
canvas.drawText(String.valueOf(getText()), px - textWidth / 2, py,
Red);
}
// super.onDraw(canvas);
}
}
You can overwrite setText() and set the color using setTextColor().
You can do it inside onDraw as well, but it's not worth the weigth, as it may pass many times inside onDraw.
You can implement TextWatcher and use onTextChanged()
More about it here in the Android Docs
Use this to get the text:
TextView text = (TextView)findViewById(R.id.textid);
String value = text.getText().toString();
Then check what the text is and change the color :
if (value.equals("hello")) {
text.setBackgroundColor(yourcolor);
}

How to create bouncable scrollview in android?

How to create a bounce ScrollView in Android like iPhone?
Add effect bounce to scrollview in android
Step 1: Create new file BounceScrollView in package com.base.view
public class BounceScrollView extends ScrollView
{
private static final int MAX_Y_OVERSCROLL_DISTANCE = 200;
private Context mContext;
private int mMaxYOverscrollDistance;
public BounceScrollView(Context context)
{
super(context);
mContext = context;
initBounceScrollView();
}
public BounceScrollView(Context context, AttributeSet attrs)
{
super(context, attrs);
mContext = context;
initBounceScrollView();
}
public BounceScrollView(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
mContext = context;
initBounceScrollView();
}
private void initBounceScrollView()
{
//get the density of the screen and do some maths with it on the max overscroll distance
//variable so that you get similar behaviors no matter what the screen size
final DisplayMetrics metrics = mContext.getResources().getDisplayMetrics();
final float density = metrics.density;
mMaxYOverscrollDistance = (int) (density * MAX_Y_OVERSCROLL_DISTANCE);
}
#Override
protected boolean overScrollBy(int deltaX, int deltaY, int scrollX, int scrollY, int scrollRangeX, int scrollRangeY, int maxOverScrollX, int maxOverScrollY, boolean isTouchEvent)
{
//This is where the magic happens, we have replaced the incoming maxOverScrollY with our own custom variable mMaxYOverscrollDistance;
return super.overScrollBy(deltaX, deltaY, scrollX, scrollY, scrollRangeX, scrollRangeY, maxOverScrollX, mMaxYOverscrollDistance, isTouchEvent);
}
}
Step 2: At your layout, please change
<ScrollView
android:id="#+id/list"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
/>
to
<com.base.view.BounceScrollView
android:id="#+id/list"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
/>
I have improved version of this answer: https://stackoverflow.com/a/13391248/3256989 .
So my version is (example for HorizontalScrollView):
public class HorizontalOverScrollView extends HorizontalScrollView {
private static final int WIDTH_DEVIDER_OVERSCROLL_DISTANCE = 3;
private TimeInterpolator mInterpolator;
private int mMaxOverscrollDistance;
private int mAnimTime;
private long mStartTime;
/**
* Instantiates {#link HorizontalOverScrollView} object.
*/
public HorizontalOverScrollView(final Context context) {
super(context);
init();
}
/**
* Instantiates {#link HorizontalOverScrollView} object.
*/
public HorizontalOverScrollView(final Context context, final AttributeSet attrs) {
super(context, attrs);
init();
}
/**
* Instantiates {#link HorizontalOverScrollView} object.
*/
public HorizontalOverScrollView(final Context context, final AttributeSet attrs, final int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
final int widthPixels = getContext().getResources().getDisplayMetrics().widthPixels;
mMaxOverscrollDistance = widthPixels / WIDTH_DEVIDER_OVERSCROLL_DISTANCE;
mAnimTime = getContext().getResources().getInteger(android.R.integer.config_mediumAnimTime);
mInterpolator = new DecelerateInterpolator();
}
#Override
protected boolean overScrollBy(int deltaX, int deltaY, int scrollX, int scrollY, int scrollRangeX, int scrollRangeY, int maxOverScrollX, int maxOverScrollY, boolean isTouchEvent) {
int overScrollDistance = mMaxOverscrollDistance;
if (isTouchEvent) {
mStartTime = AnimationUtils.currentAnimationTimeMillis();
} else {
final long elapsedTime = AnimationUtils.currentAnimationTimeMillis() - mStartTime;
float interpolation = mInterpolator.getInterpolation((float) elapsedTime / mAnimTime);
interpolation = interpolation > 1 ? 1 : interpolation;
overScrollDistance -= overScrollDistance * interpolation;
overScrollDistance = overScrollDistance < 0 ? 0 : overScrollDistance;
}
return super.overScrollBy(deltaX, deltaY, scrollX, scrollY, scrollRangeX, scrollRangeY, overScrollDistance, maxOverScrollY, isTouchEvent);
}
}
It's called overscroll in Android.
See http://developer.android.com/reference/android/widget/OverScroller.html and
(for example) http://developer.android.com/reference/android/widget/ListView.html#setOverscrollFooter(android.graphics.drawable.Drawable)
It's only available from API level 9 onward.
However, Samsung devices do seem to support overscroll natively in Android 2.2
Just use OverScrollDecoratorHelper
ScrollView scrollView = (ScrollView) findViewById(R.id.scroll_view);
OverScrollDecoratorHelper.setUpOverScroll(scrollView);
HorizontalScrollView horizontalScrollView = (HorizontalScrollView) findViewById(R.id.horizontal_scroll_view);
OverScrollDecoratorHelper.setUpOverScroll(horizontalScrollView);
https://github.com/EverythingMe/overscroll-decor

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