I've been figuring out how to integrate Gluon Scene Builder into my IDE of choice and decided it would be a good share with the Stack Overflow community for those of you who have had trouble with this in the past. Keep in mind this is for those who have had prior experience with JavaFX and Gluon Scene Builder, minimal at least.
I haven't "scene" any posts directly addressing integration of SceneBuilder as a tutorial so I figured I would set it nice and simple since there were a few questions roaming around.
THIS GUIDE IS FOR ECLIPSE
AND USES GLUON'S SCENEBUILDER
Note this guide is intended for those lightly to moderately experienced with JavaFX as an application builder
//INTELLIJ AND NETBEANS WILL COME LATER PER DEMAND FOR EACH
Alright guys, here we go.
Step 1) Open up your Eclipse IDE(preferably with JavaFX installed prior to installing SceneBuilder) and a web browser of your choice.
You will need elements of JavaFX in order to properly implement SceneBuilder.
Step 2) Click or browse with this link: http://gluonhq.com/open-source/scene-builder/
Select your current operating system on which you will be installing SceneBuilder.
SceneBuilder's default location on Windows is in C:\Users\YourUserFolder\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Gluon, but of course it is more than possible and recommended to change the path while downloading.
Step 3) Once SceneBuilder is downloaded and installed, close SceneBuilder and find the .exe file on your PC(or Mac) where you chose to install it to or in it's default location.
Copy SceneBuilder.exe's file path. For example if you allowed SceneBuilder to install in it's default location, the file path would be: C:\Users\YourUserFolder\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Gluon\SceneBuilder.exe
Now we need to associate FXML files with SceneBuilder
Step 4) Associate FXML with SceneBuilder.
Still inside Eclipse, click Windows at the top > Preferences > search "File Associations"
Browse for the SceneBuilder.exe file path we copied earlier and click OK.
Step 5) Return to the Eclipse IDE and open up a JavaFX Project and name it "test".
File > New > Other > JavaFX Project OR (Ctrl + N) > JavaFX Project
Go into the src folder of test project.
Create an FXML file: test > src > application > New > Other > New FXML Document
Name your FXML file "testfx"
Congratulations, upon firing up your FXML document, you should be billed with a SceneBuilder window. If not you may not have associated FXML documents correctly.
Now how to implement the code is for a different time. For now this tutorial is all I've got within me! If you guys found this helpful, shoot me a pm and let me know! I appreciate your feedback and would like to be able to build upon this greatly.
Thanks guys,
Happy Programming!
Eclipse integration with Gluon Executable JAR on Windows
Parameters/Preconditions used in this example:
Folder for SceneBuilder: c:\example\
Version: scenebuilder-all-8.3.0-all.jar
Eclipse Version: Neon.3 Release (4.6.3)
Install e(fx)clipse Plugin: http://www.eclipse.org/efxclipse/install.html
e(fx)clipse Version used: 2.4.0
Step by Step
Download "Executable JAR" from Gluon to folder c:\example\.
http://gluonhq.com/products/scene-builder/#download
Create Batch File "c:\example\scene_builder.bat" and add the following line:
"java.exe" -jar "%~dp0\scenebuilder-all-8.3.0-all.jar" %*
Double click batch file to test it, SceneBuilder should start
In Eclipse open Window - Preferences - JavaFX
SceneBuilder executable: c:\example\scene_builder.bat
Right click on fmxl File in Eclipse and click Open in ScenenBuilder
Comments
"java.exe"
If Java is not installed in the default way, specify the whole path to executable in quotation mark. "C:\Program Files\Java\jre1.8.0_131\bin\java.exe"
%~dp0\
Will open SceneBuilder JAR in the directory of the batch file
%*
Will pass all command line arguments passed to the batch file to SceneBuilder call
You have to download scenebuilder. Once downloaded you need to move it as it is downloaded in a strange place.
You then need to add an external jar as a library.
If you have already got fx support in eclipse set up. Create a new java fx project. Then create a new fxml file. You should now be able to open the fxml file with scene builder by right clicking on it.
I cannot do it better than this guy on the video tutorial. You obvisouly need java fx support first which is covered in tutorial 2-3.
http://m.youtube.com/watch?v=2j-e1CHsqsE
I use IntelliJ IDEA IDEA to do some JAVA GUI application. It embeds the scene builder. However, you have to install scene builder as well.
Here is the screen of it:
1. build a javafx application first
2. find your-application.fxml, then go to bottom left, there is a button Scene builder. (if you haven't install scene builder, it will ask you the path of your scene builder)
Scene Builder
Related
I am just starting with JavaFX and for some reason, Eclipse does not suggest to import JavaFX stuff so I have to type it in manually. Example: javafx.scene.Group I typed in Group as a type and it suggested other things such as javax.swing.GroupLayout.Group
image of suggestions
I'm not exactly sure, but I think maybe the fact that the JavaFX library is under Modulepath instead of Classpath has to do with it, but it only works if it is under Modulepath.
Help would be greatly appreciated, thanks!
I'm rewriting this answer, as #kleopatra pointed out it was inexact
For suggestions to work, you need to have JavaFX on your project's build path.
If you've created a plain Java project in Eclipse, with a module-info.java at it's source path root, then you need to add all the required jars to the module path:
JavaFX SDK should already be installed on your system, or download it from Gluon and unzip it
Right-click your Java project, got to Build Path -> Configure Build Path...
Go to Libraries tab, point to the Modulepath section
Click [Add External JARs...] button, pick all the jars from JavaFX SDK, hit [Apply and close]
Then suggestions should work as expected, and imports will be automatically inserted at the top of your java files, but they will appear in error the first time you import anything from a given library module, as this module must also be required in your module-info.java. You can do that automatically with a quick fix ("Add 'requires javafx.something' to module-info.java") when hovering the import.
Now there's a more straightforward way to create a JavaFX modular project in Eclipse, using Maven:
Create a new Maven Project
Check and pass the first wizard screen
Select archetype org.openjfx:javafx-archetype-fxml
On the next screen, you can select the JavaFX version of your choice (currently 13 by default)
After the wizard terminates, you've got a nice little project already setup with an application window and two FXML sample displays. You can start from there to build your own project.
I have a JavaFX project with several .fxml files. I used to open those files by right-clicking on them and selecting "Open with SceneBuilder". Probably after some operating system maintenance, SceneBuilder does not start anymore. No error message appears, just nothing happens. I' working under XUbuntu 16.04, same behavior on Eclipse Neon and Eclipse Oxygen, the latter with fresh install.
SceneBuilder path is correctly set under Window -> Preferences -> JavaFX -> SceneBuilder executable.
I tried reinstalling e(fx)clipse, nothing.
Tried to reset SceneBuilder by removing ~/.scenebuilder and ~/.java/.userPrefs/com/oracle/javafx/scenebuilder/.
This happens with SceneBuilder 8.4.1 and 8.3.0 . I'm using the executable jar version of SceneBuilder (scenebuilder-8.4.1-all.jar).
Of course, launching SceneBuilder alone and opening fxml files from the filesystem works.
Does anybody have an idea on how to restore the functionality or at least a way to understand whats happening? Many thanks
Installing the packaged version of SceneBuilder solved the problem.
Downloaded scenebuilder-8.4.1.deb, installed with "sudo apt-get install ./scenebuilder-8.4.1.deb". Then configured Eclipse pointing "Window->Preferences->JavaFX->SceneBuilder executable" to "/opt/SceneBuilder/SceneBuilder".
This also solves the problems related to window maximization/minimization not working properly with SceneBuilder executable jar file.
I'm opening new JavaFX project in IntelliJ, I have all necessary files of JDK installed, but in fxml file there are multiple errors "Unexpected token". This error shows immediately after opening new javafx project and fxml file (meaning there's nothing I add or remove from the basic fxml tags). What can I do?
You have to follow IntelliJ instructions here.
Download and install JDK 7 or a later version (earlier JDK versions don't include the JavaFX SDK necessary for JavaFX application development).
If you are going to use JavaFX Scene Builder, download and install it as well.
Make sure that the JavaFX plugin is enabled. (JavaFX support in IntelliJ IDEA in based on the JavaFX plugin. This plugin is bundled with the IDE and enabled by default.) See To make sure that the JavaFX plugin is enabled.
Define the JDK in IntelliJ IDEA. You can do that separately (see To define JDK 7 in IntelliJ IDEA) or when creating a project or module (see Creating a project for JavaFX development).
If necessary, specify the path to the JavaFX Scene Builder executable file. If you do so, you'll be able to open your FXML files in the Scene Builder right in IntelliJ IDEA. See To specify the path to the JavaFX Scene Builder executable file.
Create a project for your JavaFX application development. Your can create the corresponding project from scratch or, if you already have the source files you want to continue working with, you can create a project by importing the corresponding sources. See Creating a project for JavaFX development or Creating a Project by Importing Existing Sources. See also, Using Scene Builder with IntelliJ IDEA.
I'm trying to get started with JavaFX, using Eclipse with Java 8. However, I'm unable to install e(fx)clipse, and I won't be able to.
For now I'm trying to use the scene builder on it's own. I have created a layout and I can create an FXML file, but Eclipse doesn't seem to know what to do with it. Is there a way to get the Java source code out of the Scene Builder? Or maybe some configuration to Eclipse to make it know what to do with FXML?
FXML are just XML files which are loaded and converted into views. These can be loaded in your application irrespective of whether you have a plugin installed or not. For more information on how to use FXML in your application, go through
Introduction to FXML
Which is better way of programming in javafx?
You may or may not use FXMLs at all. FXML is just a support added to JavaFX to separate the view from the logic. If you want to you can use plain Java to create views for you application.
Moreover, you can link fxml files in eclipse to open with scene builder by default.
Right click on any FXML file -> Open With -> Other -> External Program -> Browse for Scene Builder application -> Check the box with text "Use it for all *.fxml files"
As of now, there isn't any support to get Java source out of FXML. For more information go through
How to Convert FXML to JAVA
Can JavaFX scenebuilder used to create Java Code instead of FXML
I recommend you to use JavaFX Scene Builder 2.0
It's great standalone tool where you even can create events for components and copy paste to your code.
I use this tool in conjunction with the latest version on Netbeans but you can use it with eclipse too.
This tool can be downloaded from the Oracle website .
I have downloaded the JavaFx sample source codes and examined "Ensemble" codes. I have some interest on working on those animations, however when I have copied the source code and pasted into Netbeans, I get the following error.
-JavaFX deployment library not found.
I am not too familiar with Java, so would you please tell me how to integrate the codes into my own project? I think that I could not load the libraries.
Thank you.
Perhaps you have an older version of JavaFX installed and NetBeans is using this as "Default JavaFX Platform" (see NB-Menu Tools|Java Platforms) ?
The newest Ensemble is using the Canvas and this is not supported with older JavaFX (<2.2).
In this case deinstall all old versions and get the new Java7 with integrated JavaFX Runtime here http://www.oracle.com/technetwork/java/javafx/downloads/index.html
You don't need to copy and paste the source codes yourself. In Netbeans click to "Open Project..." and navigate to <javafx_sample_dir>/src directory where the Ensemble will be detected as a Netbeans project. If you are interested in a particular component or feature, just run the Ensemble application and open the related component page and click the "Save NetBeans Project..." button then you can open it in Netbeans.
If you still facing that error try first to create a new javaFX project and run it in Netbeans.