list is to accept input from Action1 this works, however, whenever a new element is added to the list, the list's position moves back to the default top-middle position.
This also occurs when the frame is resized, so as a temporary fix I the line frame.setResizable(false) but I do not want that to be permanent.
How would I fix both of these issues?
import static java.lang.String.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.event.ActionListener;
public class lists
{
static String newUrl;
static DefaultListModel<String> model = new DefaultListModel<String>();
static int listXCoord = 650;
static int listYCoord = 10;
public static void createGUI()
{
JFrame frame = new JFrame();
frame.setVisible(true);
frame.setSize(800,600);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
JPanel panel = new JPanel();
frame.add(panel);
JButton addurl = new JButton("Add URL");
panel.add(addurl);
addurl.addActionListener(new Action1());
JButton remurl = new JButton("Remove URL");
panel.add(remurl);
//model.addElement("one");
//model.addElement("two");
//model.addElement("three");
JList list = new JList<String>(model);
list.setCellRenderer(new DefaultListCellRenderer());
list.setVisible(true);
list.setLocation(listXCoord, listYCoord);
list.setBackground(new Color(186, 203, 250));
//list.setLocation(650, 10);
panel.add(list);
list.setSize(130, 540);
}
static class Action1 implements ActionListener
{
public void actionPerformed (ActionEvent e)
{
newUrl = JOptionPane.showInputDialog("Enter the URL to be Launched");
model.addElement(newUrl);
}
}
public static void main(String[] args)
{
createGUI();
}
}
Basically, you're fighting the layout manager (Flowlayout) and losing. When you add a new element to the JList, the container hierarchy is been revalidated which is causing the layout managers to re-layout the contents of their containers
The basic solution would be to use a different layout, but, JFrame uses a BorderLayout, so instead of adding the JList to the JPanel, you could simply add it to the EAST position of the frame instead
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.DefaultListCellRenderer;
import javax.swing.DefaultListModel;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JList;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Lists {
static String newUrl;
static DefaultListModel<String> model = new DefaultListModel<String>();
static int listXCoord = 650;
static int listYCoord = 10;
public static void createGUI() {
JFrame frame = new JFrame();
frame.setSize(800, 600);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
frame.add(panel);
JButton addurl = new JButton("Add URL");
panel.add(addurl);
addurl.addActionListener(new Action1());
JButton remurl = new JButton("Remove URL");
panel.add(remurl);
//model.addElement("one");
//model.addElement("two");
//model.addElement("three");
JList list = new JList<String>(model);
list.setCellRenderer(new DefaultListCellRenderer());
list.setVisible(true);
list.setLocation(listXCoord, listYCoord);
list.setBackground(new Color(186, 203, 250));
//list.setLocation(650, 10);
frame.add(new JScrollPane(list), BorderLayout.EAST);
frame.setVisible(true);
}
static class Action1 implements ActionListener {
public void actionPerformed(ActionEvent e) {
newUrl = JOptionPane.showInputDialog("Enter the URL to be Launched");
model.addElement(newUrl);
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
createGUI();
}
});
}
}
See Laying Out Components Within a Container, How to Use BorderLayout and How to use FlowLayout for more details.
You should also be calling setVisible last, after all the components have been added to the frame, this reduces the possibilities that some of your components won't be displayed when you think they should be.
JList will also benefit from been contained within a JScrollPane. See How to Use Lists and How to Use Scroll Panes for more details
Related
I have the following code:
Main:
package PackageMain;
import java.awt.EventQueue;
import javax.swing.JFrame;
import javax.swing.WindowConstants;
public class Main {
public static JFrame frame = new JFrame("Window");
public static PanelOne p1;
public static PanelTwo p2;
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setBounds(100, 100, 800, 600);
p1 = new PanelOne();
p2 = new PanelTwo();
frame.setVisible(true);
} catch(Exception e){
}
}
});
}
And class 2:
package PackageMain;
import java.awt.Color;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.DefaultListModel;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.ScrollPaneConstants;
import javax.swing.event.ListSelectionEvent;
import javax.swing.event.ListSelectionListener;
public class PanelOne{
public PanelOne(){
loadScreen();
}
public void loadScreen(){
JPanel p1 = new JPanel();
DefaultListModel model = new DefaultListModel<String>();
JList list = new JList<String>(model);
//
JScrollPane scroll = new JScrollPane(list);
list.setPreferredSize(null);
scroll.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS;
scroll.setViewportView(list);
//
list.addListSelectionListener(new ListSelectionListener() {
public void valueChanged(ListSelectionEvent arg0) {
System.out.println("You selected " + list.getSelectedValue());
}
});
p1.add(list);
Main.frame.add(p1);
Main.frame.revalidate();
Main.frame.repaint();
for (int i = 0; i < 100; i++){
model.addElement("test");
}
}
I've tried a bunch of stuff to get the JScrollPane to appear on the JList, but it doesn't want to. My best guess is that the model is screwing things up, but this is a simplified version, and the model needs to be there.
JScrollPane scroll = new JScrollPane(list);
You add the JList to the JScrollPane which is correct.
p1.add(list);
But then you add the JList to the JPanel, which is incorrect. A component can only have a single parent, so theJListis removed from theJScrollPane`.
You need to add the JScrollPane to the JPanel:
p1.add( scroll );
You're adding the list to too many components: to the JScrollPane's viewport -- OK, but also to the p1 JPanel -- not OK. Add it only to the viewport, and then add the JScrollPane to the GUI (p1 if need be).
Also:
There's no need to add the JList to the JScrollPane twice, in the constructor and in the viewport view as you're doing, once is enough.
list.setPreferredSize(null);????
Just add Scroll Pane to the frame rather than the List.
change your line with the below code:
Main.frame.add(scroll);
I am trying to display a background image on the JFrame using a JLabel. The code runs and the buttons appear, but the image does not. I have researched for solutions, yet I have not found one for my code specifically. Any help would be greatly appreciated.
/**
* Adds details to interface and programs buttons
*
* Imani Davis
* Final Project
*/
import java.awt.*;
import java.awt.GridBagLayout;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JLabel;
import javax.swing.JButton;
import javax.swing.ImageIcon;
import javax.swing.border.EmptyBorder;
public class Use_PF_Interface extends JFrame implements Pet_Fish_Interface
{
// instance variables - replace the example below with your own
private JFrame window;
private JPanel panel1, panel2, panel3;
private JLabel lblBackgroundImage = new JLabel();
private JButton feedButton = new JButton("Feed Fish");
private JButton playGamesButton = new JButton("Play Game");
/**
* Constructor for objects of class Use_PF_Interface
*/
public Use_PF_Interface()
{
setTitle("Virtual Pet Fish");
setSize(650, 650);
//initializes panels and panel layout
panel1 = new JPanel();
panel2 = new JPanel();
panel3 = new JPanel();
panel1.setLayout(new FlowLayout());
panel2.setLayout(new FlowLayout());
panel3.setLayout(new FlowLayout());
lblBackgroundImage.setLayout(new FlowLayout());
//sets background image of panel
lblBackgroundImage.setIcon(new ImageIcon("C:\\Users\\This PC\\Desktop\\OCEAN2.JPEG"));
panel1.add(lblBackgroundImage);
validate();
//adds button to panels
panel2.add(feedButton);
panel2.add(playGamesButton);
//add panels to frame
add(panel1);
add(panel2);
}
}
JFrame uses a BorderLayout by default, a BorderLayout can only manage a single component within any of the five available positions it provides, this means that panel2 is most likely the only component getting shown.
An alternative is to add you components to the JLabel, but remember, JLabel doesn't have a default layout manager. Also, remember, JLabel only uses the icon and text properties to calculate its preferred size, so if the contents require more space, they will be clipped.
Start by having a look at How to Use BorderLayout for more details
Also, remember, most Swing components are opaque generally, so you need to set them transparent when you want to do something like this
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Use_PF_Interface extends JFrame {
// instance variables - replace the example below with your own
private JPanel panel2;
private JLabel lblBackgroundImage = new JLabel();
private JButton feedButton = new JButton("Feed Fish");
private JButton playGamesButton = new JButton("Play Game");
/**
* Constructor for objects of class Use_PF_Interface
*/
public Use_PF_Interface() {
setTitle("Virtual Pet Fish");
setSize(650, 650);
//initializes panels and panel layout
panel2 = new JPanel();
panel2.setOpaque(false);
panel2.setLayout(new FlowLayout());
lblBackgroundImage.setLayout(new FlowLayout());
//sets background image of panel
lblBackgroundImage.setIcon(new ImageIcon("..."));
lblBackgroundImage.setLayout(new BorderLayout());
//adds button to panels
panel2.add(feedButton);
panel2.add(playGamesButton);
lblBackgroundImage.add(panel2);
add(lblBackgroundImage);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new Use_PF_Interface();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
}
Try this,
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.*;
public class ImageInFrame {
public static void main(String[] args) throws IOException {
String path = "Image1.jpg";
File file = new File(path);
BufferedImage image = ImageIO.read(file);
JLabel label = new JLabel(new ImageIcon(image));
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.getContentPane().add(label);
f.pack();
f.setLocation(200,200);
f.setVisible(true);
}
}
I've to resize few elements like JTable on window resize. I've been trying this code, but it doesn't work correctly:
table.setLocation(0, 23);
Dimension siz = contentPane.getMaximumSize();
table.setSize(siz.height, siz.width - 46);
It resizing my table, but it making it endless, what i don't want. Also I would like to connent scrollbar to this table, and if it's possible - set column width in precentage
Your main problem (with resizing) has more to do with your reliance on form editors then anything to do with Swing or Java
Have a look at Laying Out Components Within a Container for more details.
You're also don't seem to be utilising a JScrollPane to house the JTable in. Have a look at How to Use Tables and How to Use Scroll Panes for more details
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTable;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.table.DefaultTableModel;
public class ResizeTest {
public static void main(String[] args) {
new ResizeTest();
}
public ResizeTest() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private JTable table;
private JButton historyButton;
private JButton otherButton;
public TestPane() {
table = new JTable(new DefaultTableModel(10, 10));
historyButton = new JButton("History");
otherButton = new JButton("Other");
setLayout(new BorderLayout());
JPanel buttons = new JPanel(new FlowLayout(FlowLayout.LEFT));
buttons.add(historyButton);
buttons.add(otherButton);
add(buttons, BorderLayout.NORTH);
add(new JScrollPane(table));
JPanel footers = new JPanel(new GridLayout(1, 2));
JLabel left = new JLabel("Left");
left.setHorizontalAlignment(JLabel.LEFT);
JLabel right = new JLabel("Right");
right.setHorizontalAlignment(JLabel.LEFT);
footers.add(left);
footers.add(right);
add(footers, BorderLayout.SOUTH);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
}
}
Previously I have asked a question about this program and I fixed it with you people. Now I have created new panel on the first panel which is containing the game of shapes. So I tried to set JButton on the new panel. But I cannot change the location of Jbuttons.
I am trying to set center of new panel.I have tried already FLowLayout(), BorderLayout() and setBounds(); Something is going wrong.
Previous questions; How to move JFrame shape
public class myshapestry extends JFrame implements ActionListener {
JFrame frame=new JFrame("Deneme");
Startthegame panelstart= new Startthegame();
Container l ;
JLabel statusbar = new JLabel("default");
static JButton start;
static JButton exit;
myshapestry() {
l=this.getContentPane();
this.setLayout(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.add(panelstart);
frame.add(statusbar, BorderLayout.SOUTH);
frame.setVisible(true);
frame.setSize(getPreferredSize());
start = new JButton("Start");
exit = new JButton("Exit");
panelstart.add(start);
panelstart.add(exit);
}
public Dimension getPreferredSize() {
return new Dimension(500,600);
}
public static void main (String args[]){
myshapestry tr=new myshapestry();
tr.setTitle("Game of Shapes");
}
public class Startthegame extends JPanel {
}
}
You're extending from JFrame, but creating a new instance of JFrame within the class and interacting with both, which is just confusing the issues. Start by getting rid of extends JFrame, you're not adding any new functionality to the class and it's just locking you into a single use case
static is not your friend and you should avoid using it where possible. In this case, you can move the buttons to the Startthegame. This is basic OO principle of isolation responsibility to units of work.
To get the buttons to center horizontally and vertically within the container, you can use a GridBagLayout
public class Startthegame extends JPanel {
private JButton start;
private JButton exit;
public Startthegame() {
setLayout(new GridBagLayout());
start = new JButton("Start");
exit = new JButton("Exit");
add(start);
add(exit);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(500, 600);
}
}
You should also call setVisible AFTER you've established the basic UI, otherwise you could end up within components not been displayed
For example...
import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.GridBagLayout;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class MyShapesTry {
JFrame frame = new JFrame("Deneme");
Startthegame panelstart = new Startthegame();
Container l;
JLabel statusbar = new JLabel("default");
public MyShapesTry() {
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(panelstart);
frame.add(statusbar, BorderLayout.SOUTH);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String args[]) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
MyShapesTry tr = new MyShapesTry();
}
});
}
}
I'm fairly new to GUI. I'm trying to make it so that depending on which radio button is selected, a JLabel changes its value. For example, if "id" is selected, it'll display "http://steamcommunity.com/id/" and if "profile" is selected, it'll display "http://steamcommunity.com/profiles/". I have some code up and running and it's nearly complete:
package sgt;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import javax.swing.BorderFactory;
import javax.swing.ButtonGroup;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JRadioButton;
import javax.swing.JTextField;
public class RadioButtonPrompt extends JPanel
implements ActionListener {
private static final long serialVersionUID = 1L;
static String idString = "ID";
static String profileString ="Profile";
static String type = idString;
public RadioButtonPrompt() {
super(new BorderLayout());
// Create radio buttons.
JRadioButton idButton = new JRadioButton(idString, true);
idButton.setMnemonic(KeyEvent.VK_I);
idButton.setActionCommand(idString);
JRadioButton profileButton = new JRadioButton(profileString);
profileButton.setMnemonic(KeyEvent.VK_P);
profileButton.setActionCommand(profileString);
// Group radio buttons.
ButtonGroup group = new ButtonGroup();
group.add(idButton);
group.add(profileButton);
idButton.addActionListener(this);
profileButton.addActionListener(this);
JPanel radioPanel = new JPanel(new GridLayout(0, 1));
radioPanel.add(idButton);
radioPanel.add(profileButton);
JPanel textPanel = new JPanel ();
JLabel URL = new JLabel(setJLabelValue());
JTextField text = new JTextField("sampletextfield");
text.setPreferredSize(new Dimension(100, 20));
textPanel.add(URL);
textPanel.add(text);
JPanel buttonPanel = new JPanel(new GridLayout(1, 0));
JButton submit = new JButton("Submit");
submit.setMnemonic(KeyEvent.VK_S);
buttonPanel.add(submit);
add(radioPanel, BorderLayout.LINE_START);
add(textPanel, BorderLayout.CENTER);
add(buttonPanel, BorderLayout.PAGE_END);
setBorder(BorderFactory.createCompoundBorder());
}
private String setJLabelValue() {
if (type.equals("ID")) {
return "http://steamcommunity.com/id/";
}
return "http://steamcommunity.com/profiles/";
}
public void actionPerformed(ActionEvent e) {
// Returns either "Profile" or "ID"
type = ((JRadioButton)e.getSource()).getText();
System.out.println(type);
}
private static void createAndShowGUI() {
JFrame frame = new JFrame("Steam Game Tracker");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JComponent newContentPane = new RadioButtonPrompt();
newContentPane.setOpaque(true); //content panes must be opaque
frame.setContentPane(newContentPane);
// Display the window.
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGUI();
}
});
}
}
Take a look at this SO thread.
in actionPerformed() you need to textpanel.setText() to whatever you want based on which button was clicked. I'm guessing at the method name, haven't done any UI stuff with Java for a while.