How to get a proxy-less connection in Java? - java

How do I avoid going through the ProxySelector when making a connection with URLConnection or rather how to get a connection guaranteed free of whatever proxies Java knows about ?
I thought this was what Proxy.NO_PROXY was for. Quoting from the Javadoc:
A proxy setting that represents a DIRECT connection, basically telling
the protocol handler not to use any proxying
Yet such a connection will still go through the ProxySelector. I don't get it ??
I've made a small test to prove my point:
public static void main(String[] args) throws MalformedURLException, IOException {
ProxySelector.setDefault(new MyProxySelector());
URL url = new URL("http://foobar.com/x1/x2");
URLConnection connection = url.openConnection(Proxy.NO_PROXY);
connection.connect();
}
and a dummy ProxySelector which does nothing but log what is going on:
public class MyProxySelector extends ProxySelector {
#Override
public List<Proxy> select(URI uri) {
System.out.println("MyProxySelector called with URI = " + uri);
return Collections.singletonList(Proxy.NO_PROXY);
}
#Override
public void connectFailed(URI uri, SocketAddress sa, IOException ioe) {}
}
which prints:
"MyProxySelector called with URI = socket://foobar.com:80"
(Note how the protocol has changed from http to socket)
I can of course create my ProxySelector in such a way so that it always returns Proxy.NO_PROXY if the URI scheme is socket but I guess there would be occasions where there's a SOCKS proxy on the site and then it wouldn't be true.
Let me restate the question: I need a way to make sure a specific URLConnection doesn't use a proxy, regardless of what System Properties may be set or what ProxySelector is installed.

This is tracked as JDK bug 8144008.

Related

Netty Correlating Request and Responses

I want to write a proxy for a TCP binary protocol. I’m using the HexDump example in Netty’s repo as a guide.
https://github.com/netty/netty/tree/4.1/example/src/main/java/io/netty/example/proxy
This works fine. But I sometimes want to modify the response based on the original request.
Looking around it seems that using the inbound channels AttributeMap could be the place to store such request details. (Some more details below)
io.netty.util.AttributeMap
But while it sort of works sometimes one request overwrites the details of another request.
This makes sense, Netty is asynchronous and you can’t really guarantee when somethings going to happen.
So I was wondering how can I reliably correlate each request with is response. Note I can’t
change the protocol, this might have been one way to pass details between request and response.
Thanks for your insight.
HexDumpFrontendHandler
#Override
public void channelRead(final ChannelHandlerContext ctx, Object msg) throws InterruptedException {
…
ctx.channel().attr(utils.REQUEST_ATTRIBUTE).set(requestDetails);
…
}
#Override
public void channelActive(ChannelHandlerContext ctx) {
final Channel inboundChannel = ctx.channel();
// Start the connection attempt.
Bootstrap b = new Bootstrap();
b.group(inboundChannel.eventLoop())
.channel(ctx.channel().getClass())
.handler(new HexDumpBackendHandler(inboundChannel))
.option(ChannelOption.AUTO_READ, false);
ChannelFuture f = b.connect(remoteHost, remotePort);
outboundChannel = f.channel();
f.addListener((ChannelFutureListener) future -> {
if (future.isSuccess()) {
// connection complete start to read first data
inboundChannel.read();
} else {
// Close the connection if the connection attempt has failed.
inboundChannel.close();
}
});
}
HexDumpBackendHandler
#Override
public void channelRead(final ChannelHandlerContext ctx, Object msg) {
…
RequestDetails requestDetails = inboundChannel.attr(utils.REQUEST_ATTRIBUTE).getAndRemove();
…
}
My solution (work around?) to this was the following. The protocol I was working with couldn't guarantee a unique identifier per request globally but it did uniquely identify request's within a tcp connection.
So the following combination allowed me to create a ConcurrentHashMap with the following as the key
host + ephemeral port + identifier local to the connection
This work for my case. I'm sure their other ways to solve it within the Netty framework itself

Configure an App to use the proxy from settings

In my android application I need to connect to the internet to check for the time. This snippet works very nicely in mobile networks and in WiFi-Networks with no proxy enabled:
public class MyTimeGetterTask {
#Override
protected Long doInBackground(Void... params) {
WebTimeSntpClient client = new WebTimeSntpClient();
if (client.requestTime("time-d.nist.gov", 3000)) {
long now = client.getNtpTime() + SystemClock.elapsedRealtime()
- client.getNtpTimeReference();
return now;
}
else {
return null;
}
}
}
The core elements of the WebTimeSntpClient are as follows:
public class WebTimeSntpClient {
public boolean requestTime(String host, int timeout) {
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
socket.setSoTimeout(timeout);
InetAddress address = InetAddress.getByName(host);
byte[] buffer = new byte[NTP_PACKET_SIZE];
DatagramPacket request = new DatagramPacket(buffer, buffer.length, address, NTP_PORT);
...
socket.send(request);
DatagramPacket response = new DatagramPacket(buffer, buffer.length);
socket.receive(response);
...
} catch (IOException ex) {
return false;
} finally {
if (socket != null) {
socket.close();
}
}
return true;
}
}
However when I'm in the office and the WiFi requires me to configure a proxy (which I did in the settings by long-pressing on the network and then clicking "modify network" - as of Android API level 17) the connection fails.
Now I have looked up quite a lot of very good posts about proxies on the internet and especially here on SO, but absolutely none of them seem to answer this (to me) very simple question:
How do I force my application to use the proxy that is already configured in the settings?
Instead, they focus on more advanced issues like:
How to GET a proxy from the system
How to SET ip information to the system yourself
and much much more about how to make existing applications from the play store use a proxy
Again: I want to stress that this is not my intention, I simply want my app to connect to the internet, no matter what. Is there some System.useWifiProxyIfAvailable(true) method? I'm sure I must have missed a post somewhere here...
You are trying to use SNTP trough a proxy that only allows HTTP/HTTPS.
Your alternative is to use some HTTP service providing the current time, which will be more than enough for most user level applications.
Give http://www.timeapi.org/utc/now a try, however if you are publishing an application using this service you should check the terms and conditions.

IllegalStateException: getInputStream() is not available. Is this a reentrant call?

I'm creating a class for making the download of an item. I'm using the following method for connect and retrieve the download info:
public mDownload(String url) throws MalformedURLException {
this.url = new URL(url);
}
private void connect() throws IOException {
connection = url.openConnection();
date = connection.getDate();
--> expiration = connection.getExpiration();
length = connection.getContentLength();
lastModified = connection.getLastModified();
}
But I have some reports of force crashes at the --> line:
java.lang.IllegalStateException: getInputStream() is not available. Is this a reentrant call?
at org.apache.harmony.luni.internal.net.www.protocol.http.HttpURLConnectionImpl.getInputStream(HttpURLConnectionImpl.java:524)
at org.apache.harmony.luni.internal.net.www.protocol.http.HttpURLConnectionImpl.getHeaderField(HttpURLConnectionImpl.java:464)
at java.net.URLConnection.getHeaderFieldDate(URLConnection.java:548)
at java.net.HttpURLConnection.getHeaderFieldDate(HttpURLConnection.java:702)
at java.net.URLConnection.getExpiration(URLConnection.java:426)
Why is this error happening and how can I avoid it? Thanks!
Looking at this commit, this may be a poor exception message. It may be that the response failed to return any data. You could confirm by monitoring the actual network traffic.

Why does the ProxySelector is null in HttpUrlConnection.plainConnect()?

I have to call a WS that requires custom client authentication. This authentication is done by a program running on the client and listening on http://127.0.0.1:80.
So I add a ProxySelector when starting up like this :
final ProxySelector ps = new ProxySelector() {
#Override
public void connectFailed(URI uri, SocketAddress sa, IOException ioe) {
ioe.printStackTrace();
}
#Override
public List<Proxy> select(URI uri) {
final List<Proxy> proxy = new ArrayList<Proxy>();
final SocketAddress adr = new InetSocketAddress("127.0.0.1", 80);
final Proxy p = new Proxy(Proxy.Type.HTTP, adr);
proxy.add(p);
return proxy;
};
ProxySelector.setDefault(ps);
This use to work fine, but after some refactoring (not related to WS calls), instead of having http://my.server.com as URI input, I have socket://my.server.com and it fails with a "Unknown proxy type : HTTP", what seems quite normal with SOCKET scheme...
The difference between my old application and the new one is the behavior during HttpUrlConnection.plainConnect() was not the same. Indeed, the working version calls my ProxySelector with the right URI (line 922 of http://www.docjar.com/html/api/sun/net/www/protocol/http/HttpURLConnection.java.html),
whereas the new version jump to line 959 and start creating a new underlying connection, which ends up with a socket:// scheme.
So the difference lies in following lines :
ProxySelector sel =
java.security.AccessController.doPrivileged(
new java.security.PrivilegedAction<ProxySelector>() {
public ProxySelector run() {
return ProxySelector.getDefault();
}
});
This used to return my ProxySelector as "sel" but now returns null.
Can someone explain me what exactly means these lines, and why the result is not the same than in my old app ?
Eventually, I figured this out !
The jaxws-maven-plugin used to generate WS client was in version 1.10 in the working application, and changed to 1.12 in the new one, what introduced the changes in HttpUrlConnection as explained above.
Still don't know what happened, and which dependent library has changed between 1.10 and 1.12 but there is a quite BIG difference in the way of creating HttpConnections :)
Thanks anyway for those who read my weird question... ^^

How to check if internet connection is present in Java?

How do you check if you can connect to the internet via java? One way would be:
final URL url = new URL("http://www.google.com");
final URLConnection conn = url.openConnection();
... if we got here, we should have net ...
But is there something more appropriate to perform that task, especially if you need to do consecutive checks very often and a loss of internet connection is highly probable?
You should connect to the place that your actual application needs. Otherwise you're testing whether you have a connection to somewhere irrelevant (Google in this case).
In particular, if you're trying to talk to a web service, and if you're in control of the web service, it would be a good idea to have some sort of cheap "get the status" web method. That way you have a much better idea of whether your "real" call is likely to work.
In other cases, just opening a connection to a port that should be open may be enough - or sending a ping. InetAddress.isReachable may well be an appropriate API for your needs here.
The code you basically provided, plus a call to connect should be sufficient. So yeah, it could be that just Google's not available but some other site you need to contact is on but how likely is that? Also, this code should only execute when you actually fail to access your external resource (in a catch block to try and figure out what the cause of the failure was) so I'd say that if both your external resource of interest and Google are not available chances are you have a net connectivity problem.
private static boolean netIsAvailable() {
try {
final URL url = new URL("http://www.google.com");
final URLConnection conn = url.openConnection();
conn.connect();
conn.getInputStream().close();
return true;
} catch (MalformedURLException e) {
throw new RuntimeException(e);
} catch (IOException e) {
return false;
}
}
People have suggested using INetAddress.isReachable. The problem is that some sites configure their firewalls to block ICMP Ping messages. So a "ping" might fail even though the web service is accessible.
And of course, the reverse is true as well. A host may respond to a ping even though the webserver is down.
And of course, a machine may be unable to connect directly to certain (or all) web servers due to local firewall restrictions.
The fundamental problem is that "can connect to the internet" is an ill-defined question, and this kind of thing is difficult to test without:
information on the user's machine and "local" networking environment, and
information on what the app needs to access.
So generally, the simplest solution is for an app to just try to access whatever it needs to access, and fall back on human intelligence to do the diagnosis.
If you're on java 6 can use NetworkInterface to check for available network interfaces.
I.e. something like this:
Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface interf = interfaces.nextElement();
if (interf.isUp() && !interf.isLoopback())
return true;
}
Haven't tried it myself, yet.
This code should do the job reliably.
Note that when using the try-with-resources statement we don't need to close the resources.
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.UnknownHostException;
public class InternetAvailabilityChecker
{
public static boolean isInternetAvailable() throws IOException
{
return isHostAvailable("google.com") || isHostAvailable("amazon.com")
|| isHostAvailable("facebook.com")|| isHostAvailable("apple.com");
}
private static boolean isHostAvailable(String hostName) throws IOException
{
try(Socket socket = new Socket())
{
int port = 80;
InetSocketAddress socketAddress = new InetSocketAddress(hostName, port);
socket.connect(socketAddress, 3000);
return true;
}
catch(UnknownHostException unknownHost)
{
return false;
}
}
}
This code:
"127.0.0.1".equals(InetAddress.getLocalHost().getHostAddress().toString());
Returns - to me - true if offline, and false, otherwise. (well, I don't know if this true to all computers).
This works much faster than the other approaches, up here.
EDIT: I found this only working, if the "flip switch" (on a laptop), or some other system-defined option, for the internet connection, is off. That's, the system itself knows not to look for any IP addresses.
InetAddress.isReachable sometime return false if internet connection exist.
An alternative method to check internet availability in java is : This function make a real ICMP ECHO ping.
public static boolean isReachableByPing(String host) {
try{
String cmd = "";
if(System.getProperty("os.name").startsWith("Windows")) {
// For Windows
cmd = "ping -n 1 " + host;
} else {
// For Linux and OSX
cmd = "ping -c 1 " + host;
}
Process myProcess = Runtime.getRuntime().exec(cmd);
myProcess.waitFor();
if(myProcess.exitValue() == 0) {
return true;
} else {
return false;
}
} catch( Exception e ) {
e.printStackTrace();
return false;
}
}
I usually break it down into three steps.
I first see if I can resolve the domain name to an IP address.
I then try to connect via TCP (port 80 and/or 443) and close gracefully.
Finally, I'll issue an HTTP request and check for a 200 response back.
If it fails at any point, I provide the appropriate error message to the user.
URL url=new URL("http://[any domain]");
URLConnection con=url.openConnection();
/*now errors WILL arise here, i hav tried myself and it always shows "connected" so we'll open an InputStream on the connection, this way we know for sure that we're connected to d internet */
/* Get input stream */
con.getInputStream();
Put the above statements in try catch blocks and if an exception in caught means that there's no internet connection established. :-)
The code using NetworkInterface to wait for the network worked for me until I switched from fixed network address to DHCP. A slight enhancement makes it work also with DHCP:
Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface interf = interfaces.nextElement();
if (interf.isUp() && !interf.isLoopback()) {
List<InterfaceAddress> adrs = interf.getInterfaceAddresses();
for (Iterator<InterfaceAddress> iter = adrs.iterator(); iter.hasNext();) {
InterfaceAddress adr = iter.next();
InetAddress inadr = adr.getAddress();
if (inadr instanceof Inet4Address) return true;
}
}
}
This works for Java 7 in openSuse 13.1 for IPv4 network. The problem with the original code is that although the interface was up after resuming from suspend, an IPv4 network address was not yet assigned. After waiting for this assignment, the program can connect to servers. But I have no idea what to do in case of IPv6.
1) Figure out where your application needs to be connecting to.
2) Set up a worker process to check InetAddress.isReachable to monitor the connection to that address.
This code is contained within a jUnit test class I use to test if a connection is available. I always receive a connection, but if you check the content length it should be -1 if not known :
try {
URL url = new URL("http://www.google.com");
URLConnection connection = url.openConnection();
if(connection.getContentLength() == -1){
fail("Failed to verify connection");
}
}
catch (IOException e) {
fail("Failed to open a connection");
e.printStackTrace();
}
public boolean checkInternetConnection()
{
boolean status = false;
Socket sock = new Socket();
InetSocketAddress address = new InetSocketAddress("www.google.com", 80);
try
{
sock.connect(address, 3000);
if(sock.isConnected()) status = true;
}
catch(Exception e)
{
status = false;
}
finally
{
try
{
sock.close();
}
catch(Exception e){}
}
return status;
}
You can simply write like this
import java.net.InetAddress;
import java.net.UnknownHostException;
public class Main {
private static final String HOST = "localhost";
public static void main(String[] args) throws UnknownHostException {
boolean isConnected = !HOST.equals(InetAddress.getLocalHost().getHostAddress().toString());
if (isConnected) System.out.println("Connected");
else System.out.println("Not connected");
}
}
There are (nowadays) APIs for this, but they are platform specific:
On Android ConnectivityManager (https://developer.android.com/training/basics/network-ops/reading-network-state) does everything you need.
On Windows INetworkListManager::GetConnectivity (for which you'll need a JNI)
On generic Linux, you are probably stuck with testing if you have access to a DNS server and Google, as above.
there is probably an Apple way to do this as well
(I'd use the specific tools where available)
This have worked well for me.
try{
InetAddress addr = InetAddress.getByName("google.com" );
}catch(IOException e){
JOptionPane.showMessageDialog(new JFrame(),"No Internet connection.\nTry again later", "Network Error", JOptionPane.ERROR_MESSAGE);
}
There is also a gradle option --offline which maybe results in the behavior you want.
The following piece of code allows us to get the status of the network on our Android device
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView mtv=findViewById(R.id.textv);
ConnectivityManager connectivityManager=
(ConnectivityManager) this.getSystemService(Context.CONNECTIVITY_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if(((Network)connectivityManager.getActiveNetwork())!=null)
mtv.setText("true");
else
mtv.setText("fasle");
}
}
}

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