I'm currently making a novel reader/editor in java using JSON. I've made the reader part with no problem, but the JSON serialization in the editor is giving me problems.
The idea is to add or set an object to an ArrayList like this:
ArrayList<Chapters> allChapters = new ArrayList<>();
private void TAContentKeyTyped(java.awt.event.KeyEvent evt) {
Chapters newChapter = new Chapters(LSChapters.getSelectedValue(), TAContent.getText());
if (allChapters.contains(newChapter)) {
allChapters.set(0, newChapter);
}
else {
allChapters.add(newChapter);
}
String json = gson.toJson(allChapters);
Iterator allChaptersIterator = allChapters.iterator();
while (allChaptersIterator.hasNext()) {
System.out.println(allChaptersIterator.next().toString());
}
System.out.println(json);
}
which outputs this when I press backspace 3 times:
Chapter: Test Content:
Chapter: Test Content:
Chapter: Test Content:
[{"chapter":"Test","content":""},{"chapter":"Test","content":""},{"chapter":"Test","content":""}]
As you can see, instead of putting all inputs with the same chapter name into a single element, the code uses the .add() method instead of the .set() method every time despite putting a .contains() method on the if. Admittedly I didn't expect this approach to work, but I have no idea how to approach this at all.
The desired output should look like this:
Chapter: Test Content: This is content 1
Chapter: Test 2 Content: This is content 2
[{"chapter":"Test","content":"This is content 1"},{"chapter":"Test 2","content":"This is content 2"}]
Where every chapter with the same name is stored in a single element no matter how many keys were pressed.
Thank you in advance.
The Chapters class look like this:
public class Chapters {
private String chapter;
private String content;
public Chapters(String chapter_name, String chapter_content) {
chapter = chapter_name;
content = chapter_content;
}
#Override
public String toString() {
return "Chapter: " + chapter + " Content: " + content;
}
}
Notes:
Please ignore that the .set() method uses index 0, that's just for testing. The real function would use the chapter name's index.
Maybe you should use Set instead of a List? Change your
ArrayList<Chapters> allChapters = new ArrayList<>();
to - for example :
Set<Chapters> chapters = new HashSet<>();
To Set function correctly you should also implement equals(..) and hashCode() in your Chapters, for example, if you can rely only chapter
#Override
public int hashCode() {
return chapter.hashCode();
}
#Override
public boolean equals(Object obj) {
if (obj != null) {
if (obj instanceof Chapters) {
return chapter.contentEquals(((Chapters) obj).getChapter());
}
}
return false;
}
NOTE: above though working are just examples that use only chapter string as 'id' and not fully tested. See more What issues should be considered when overriding equals and hashCode in Java?.
There is no more need to check duplicates explicitly. You can just add chapters to your set and above changes will ensure no duplicates.
Turns out the main problem is the keyboard event. No matter which listener I use (KeyPressed, KeyReleased, KeyTyped) some kind of indexing error always pops up. I finally relented and gave the function its own button. It works perfectly now. This is the new code:
try {
String contentString = TAContent.getText();
int contentStringLen = contentString.length();
int selectedIndex = LSChapters.getSelectedIndex();
int ArrayIndexLength = sessionContent.size();
if (contentStringLen > 1) {
if (ArrayIndexLength < selectedIndex) {
for (int i = 0; i < selectedIndex; i++) {
sessionContent.add(0, "");
}
}
if (selectedIndex >= ArrayIndexLength) {
sessionContent.add(selectedIndex, contentString);
}
else {
sessionContent.set(selectedIndex, contentString);
}
}
else {
JOptionPane.showMessageDialog(null, "Please write chapter content first!");
}
}
catch (Exception e) {
System.err.println(e);
}
I have an object "JudgesSubmission" with the following methods:
public String getInnovationGrade1() {
return innovationGrade1;
}
public String getInnovationGrade2() {
return innovationGrade2;
}
public String getInnovationGrade3() {
return innovationGrade3;
}
public String getInnovationGrade4() {
return innovationGrade4;
}
Now, when calling these methods, I want to put them in a loop where the called method name gets the index of the loop attached to its end changing the method called. Is this possible?
For example, the following code would never work, but I am writing it to explain what I need:
judgesSubmission metricScores= new judgesSubmission;
int metricSum=0;
for (int i=0;i<4;i++){
metricSum=metricSum
Integer.parseInt(metricScores.getInnovationGrade+"i"());
}
Is there a way to do that or do I always have the full method name written?
What you want to do is not possible... but with reflection such as :
MyObject.class.getMethod("mymethod"+i);
Without reflection you could use a Supplier<String> :
public void process(Supplier<String>... suppliers){
judgesSubmission metricScores= new judgesSubmission;
int metricSum=0;
for (Supplier<String> supplier : suppliers){
Integer.parseInt(supplier.get());
}
}
And call it such as :
MyObject myObject = new MyObject();
process(()->myObject.getInnovationGrade1(),
()->myObject.getInnovationGrade2(),
()->myObject.getInnovationGrade3(),
()->myObject.getInnovationGrade4());
It is not possible without reflection (and is highly not recommended)
Instead you may want to use other methods:
An array of the data (either replacing the 4 methods, or in addition)
String[] getInnovationGrades()
{
return new String[]{innovationGrade1, innovationGrade2, innovationGrade3, innovationGrade4};
}
Then later you can use
for(String innovationGrade : getInnovationGrades())
//do stuff
An argument to get the data you want
String getInnovationGrade(int i)
{
switch(i)
{
case 1:
return getInnovationGrade1();
case 2:
return getInnovationGrade2();
case 3:
return getInnovationGrade3();
case 4:
return getInnovationGrade4();
default:
return ""; //or throw exception, depends on how you wish to handle errors
}
}
Then later you can use
for(int i = 1; i <= 4; i++)
getInnovationGrade(i); //and do stuff with it
I have more than 15 lists of strings, each list contains several different codes. Each list contains codes of one specific type.
I have one input code and have to find out which list that input code belongs to and return one specific String based on the result. I have used if, else if to do that. Below is sample code
private static String getCodeType(String inputCode) {
if (MyClass.getCodeTypeOneList().contains(inputCode)) {
return "CodeType_A";
} else if (MyClass.getCodeTypeTwoList().contains(inputCode)) {
return "CodeType_B";
} else if (MyClass.getCodeTypeThreeList().contains(inputCode)) {
return "CodeType_C";
} else if (MyClass.getCodeTypeFourList().contains(inputCode)) {
return "CodeType_D";
} else if (MyClass.getCodeTypeFiveList().contains(inputCode)) {
"CodeType_E;
} else if (MyClass.getCodeTypeixList().contains(inputCode)) {
return "CodeType_F";
} else if (MyClass.getWithDrawalCodeTypeList().contains(inputCode)) {
return "CodeType_G";
}
// similar 10 more if conditions
else {
return null;
}
}
Each List is like below:
public static List codeTypeOneList = new ArrayList();
public static final List<String> getCodeTypeOneList() {
codeTypeOneList.add("AFLS");
codeTypeOneList.add("EAFP");
codeTypeOneList.add("ZDTC");
codeTypeOneList.add("ZFTC");
codeTypeOneList.add("ATCO");
return codeTypeOneList;
}
(similar list for other code types)
is there any better way to achieve this? Thanks
As a one-time step, build a map:
Map<String, String> codeTypeMap = new HashMap<>();
for (String key : getCodeTypeOneList()) {
codeTypeMap.put(key, "CodeType_A");
}
for (String key : getCodeTypeTwoList()) {
codeTypeMap.put(key, "CodeType_B");
}
// ...
(You need to make sure either that no list element occurs in multiple lists; or to add them in order of reverse preference so that later code types overwrite earlier ones).
Then just use codeTypeMap.get to look up the type for the given code.
private static String getCodeType(String inputCode) {
return codeTypeMap.get(inputCode);
}
Hi I am writing a program with some crazy logic and I have several loops. I need to access the variable 'Sets' outside my first loop. How can I do that?
class Example1 {
public static String sets = new String();
static Set<String> reports(){
try{
String sets = "";
fir(i=1; i<3; i++){
While(bufferedReader.readLine() != null){
if (condition1){
if(condition2){
for(condition3){
if(condition4){
sets = ("test1" + "test2");
for(condition5){
sets = sets.concat("test3");
}
}
}
}
}
}
}
}
}
// ****** I need to access sets here *******
}
You need to define the variables you want to use at the level you want to use them. e.g. if you want to access them at the outer most level of you method you need to define them at the output most level of your method, e.g. at the start of the method.
BTW: I suggest you use the formatter in your IDE to ensure your code is readable. e.g.
class Example1 {
static Set<String> reports() {
Set<String> sets = new HashSet<>();
try {
for (int i = 1; i < 3; i++) {
String line;
while ((line = bufferedReader.readLine()) != null) {
if (condition1) {
if (condition2) {
for (condition3) {
if (condition4) {
sets.add("test1");
sets.add("test2");
for (condition5) {
sets.add("test3");
}
}
}
}
}
}
}
} finally {
}
return sets;
}
}
Note: since you are just processing data, with input from a file and output of a Set, it is highly likely you should be using Java 8 streams, however it is not clear from your example exactly what you are trying to do.
As a fairly green Java coder I've set myself the hefty challenge of trying to write a simple text adventure. Unsurprisingly, I've encountered difficulties already!
I'm trying to give my Location class a property to store which exits it contains. I've used a boolean array for this, to essentially hold true/false values representing each exit. I'm not entirely convinced that
a) this is the most efficient way to do this and
b) that I'm using the right code to populate the array.
I would appreciate any and all feedback, even if it is for a complete code over-haul!
At present, when instantiating a Location I generate a String which I send through to the setExits method:
String e = "N S U";
secretRoom.setExits(e);
In the Location class, setExits looks like this:
public void setExits(String e) {
if (e.contains("N"))
bexits[0] = true;
else if (e.contains("W"))
bexits[1] = true;
else if (e.contains("S"))
bexits[2] = true;
else if (e.contains("E"))
bexits[3] = true;
else if (e.contains("U"))
bexits[4] = true;
else if (e.contains("D"))
bexits[5] = true;
}
I'll be honest, I think this looks particularly clunky, but I couldn't think of another way to do it. I'm also not entirely sure now how to write the getExits method...
Any help would be welcome!
The most efficient and expressive way is the following:
Use enums as Exits and use an EnumSet to store them. EnumSet is an efficient Set implementation that uses a bit field to represent the enum constants.
Here is how you can do it:
public enum Exit { North, West, South, East, Up, Down; }
EnumSet<Exit> set = EnumSet.noneOf(Exit.class); // An empty set.
// Now you can simply add or remove exits, everything will be stored compactly
set.add(Exit.North); // Add exit
set.contains(Exit.West); // Test if an exit is present
set.remove(Exit.South); //Remove an exit
Enum set will store all exits in a single long internally, so your code is expressive, fast, and saves a lot of memory.
Is there any reason why you are doing this with Strings and aren't passing in booleans, i.e.
public void setExits(boolean N, boolean E, boolean S, boolean W, boolean U, boolean D)
Or having setters?
public void setNorthOpen(boolean open)
{
bexits[4] = open;
}
Secondly, why are you storing the exits as an array of booleans, it's a small finite set, why not just
boolean N,S,E,W,U,D;
As then you don't need to keep track of which number in the array each direction is.
Also
This is a correct answer (if not completely optimal like that of #gexicide) but I fully encourage anyone to look at the other answers here for an interesting look at how things can be done in Java in different ways.
For future reference
Code which works belongs on Code Review, not Stack Overflow. Although as #kajacx pointed out, this code shouldn't -in fact- work.
OK, first of all, your setExits() method will not work as intended, chained if-elseif will maximally execute 1 branch of code, for example:
if (e.contains("N"))
bexits[0] = true;
else if (e.contains("W"))
bexits[1] = true;
Even if e contains both N and W, only bexits[0] will be set. Also this method will only add exits (for example calling setExits("") will not delete any existing exits.
I would change that method to:
bexits[0] = e.contains("N");
bexits[1] = e.contains("W");
...
Also, i definetly wouldn't remember that north is on index 0, west in on 1, ... so a common practice is to name your indexes using final static constants:
public static final int NORTH = 0;
public static final int WEST = 1;
...
Then you can write in your setExits method:
bexits[NORTH] = e.contains("N");
bexits[WEST] = e.contains("W");
...
(much more readible)
Finally, if you want your code even more well-arranged, you can make a Exits class representing avaliable exits, and backed by boolean array. Then on place where you create your String, you could create this class instead and save yourself work with generating and then parsing a string.
EDIT:
as #gexicide answers, there is a really handy class EnumSet which would be probably better for representing the exits than bollean array.
The EnumSet in the other answer is the best way to do this, I just wanted to add one more thing though for the future when you start looking not just at whether you can move but where you are moving to.
As well as EnumSet you also have EnumMap.
If you define a Room class/interface then inside the Room class you can have
Map<Direction, Room> exits = new EnumMap<>(Direction.class);
You can now add your links into the map as follows:
exits.put(Direction.NORTH, theRoomNorthOfMe);
Then your code to move between rooms can be very general purpose:
Room destination=currentRoom.getExit(directionMoved);
if (destination == null) {
// Cannot move that way
} else {
// Handle move to destination
}
I would create an Exit enum and on the location class just set a list of Exit objects.
so it would be something like:
public enum Exit { N, S, E, W, U, D }
List<Exit> exits = parseExits(String exitString);
location.setExits(exits);
Given what your code looks like, this is the most readable implementation I could come up with:
public class Exits {
private static final char[] DIRECTIONS = "NSEWUD".toCharArray();
public static void main(String... args) {
String input = "N S E";
boolean[] exits = new boolean[DIRECTIONS.length];
for(int i = 0; i< exits.length; i++) {
if (input.indexOf(DIRECTIONS[i]) >= 0) {
exits[i] = true;
}
}
}
}
That being said, there's a number of cleaner solutions possible. Personally I would go with enums and an EnumSet.
By the way, your original code is incorrect, as it will set as most one value in the array to true.
If you're defining exits as a string, you should use it. I would do it like:
public class LocationWithExits {
public static final String NORTH_EXIT="[N]";
public static final String SOUTH_EXIT="[S]";
public static final String EAST_EXIT="[E]";
public static final String WEST_EXIT="[W]";
private final String exitLocations;
public LocationWithExits(String exitLocations) {
this.exitLocations = exitLocations;
}
public boolean hasNorthExit(){
return exitLocations.contains(NORTH_EXIT);
}
public static void main(String[] args) {
LocationWithExits testLocation=new LocationWithExits(NORTH_EXIT+SOUTH_EXIT);
System.out.println("Has exit on north?: "+testLocation.hasNorthExit());
}
}
using array of booleans might cause a lot of problems if you forget what exactly means bexits[0]. Os it for north or south? etc.
or you can just use enums and list of exits available . Then in methid test if list contain a certain enum value
Personally, I think you can hack it around a bit using an enum and turn the following:
public void setExits(String e) {
if (e.contains("N"))
bexits[0] = true;
else if (e.contains("W"))
bexits[1] = true;
else if (e.contains("S"))
bexits[2] = true;
else if (e.contains("E"))
bexits[3] = true;
else if (e.contains("U"))
bexits[4] = true;
else if (e.contains("D"))
bexits[5] = true;
}
into
public enum Directions
{
NORTH("N"),
WEST("W"),
SOUTH("S"),
EAST("E"),
UP("U"),
DOWN("D");
private String identifier;
private Directions(String identifier)
{
this.identifier = identifier;
}
public String getIdentifier()
{
return identifier;
}
}
and then do:
public void setExits(String e)
{
String[] exits = e.split(" ");
for(String exit : exits)
{
for(Directions direction : Directions.values())
{
if(direction.getIdentifier().equals(exit))
{
bexits[direction.ordinal()] = true;
break;
}
}
}
}
Although after having written it down, I can't really tell you if it's that much better. It's easier to add new directions, that's for sure.
All the approaches listed in the answeres are good. But I think the approach you need to take depends on the way you are going to use the exit field. For example if you are going to handle exit as strings then Ross Drews approach would require a lot of if-else conditions and variables.
String exit = "N E";
String[] exits = exit.split(" ");
boolean N = false, E = false, S = false, W = false, U = false, D = false;
for(String e : exits){
if(e.equalsIgnoreCase("N")){
N = true;
} else if(e.equalsIgnoreCase("E")){
E = true;
} else if(e.equalsIgnoreCase("W")){
W= true;
} else if(e.equalsIgnoreCase("U")){
U = true;
} else if(e.equalsIgnoreCase("D")){
D = true;
} else if(e.equalsIgnoreCase("S")){
S = true;
}
}
setExits(N, E, S, W, U, D);
Also if you have an exit and you want to check whether a location has that particular exit then again you will have to do the same
public boolean hasExit(String exit){
if(e.equalsIgnoreCase("N")){
return this.N; // Or the corresponding getter method
} else if(e.equalsIgnoreCase("E")){
return this.E;
} else if(e.equalsIgnoreCase("W")){
return this.W;
} else if(e.equalsIgnoreCase("U")){
return this.U;
} else if(e.equalsIgnoreCase("D")){
return this.D;
} else if(e.equalsIgnoreCase("S")){
return this.S;
}
}
So if you are going to manipulate it as a string, in my opinion the best approach would be to go for list and enum. By this way you could do methods like hasExit, hasAnyExit, hasAllExits, hasNorthExit, hasSouthExit, getAvailableExits etc etc.. very easily. And considering the number of exits (6) using a list (or set) wont be an overhead. For example
Enum
public enum EXIT {
EAST("E"),
WEST("W"),
NORTH("N"),
SOUTH("S"),
UP("U"),
DOWN("D");
private String exitCode;
private EXIT(String exitCode) {
this.exitCode = exitCode;
}
public String getExitCode() {
return exitCode;
}
public static EXIT fromValue(String exitCode) {
for (EXIT exit : values()) {
if (exit.exitCode.equalsIgnoreCase(exitCode)) {
return exit;
}
}
return null;
}
public static EXIT fromValue(char exitCode) {
for (EXIT exit : values()) {
if (exit.exitCode.equalsIgnoreCase(String.valueOf(exitCode))) {
return exit;
}
}
return null;
}
}
Location.java
import java.util.ArrayList;
import java.util.List;
public class Location {
private List<EXIT> exits;
public Location(){
exits = new ArrayList<EXIT>();
}
public void setExits(String exits) {
for(char exitCode : exits.toCharArray()){
EXIT exit = EXIT.fromValue(exitCode);
if(exit != null){
this.exits.add(exit);
}
}
}
public boolean hasExit(String exitCode){
return exits.contains(EXIT.fromValue(exitCode));
}
public boolean hasAnyExit(String exits){
for(char exitCode : exits.toCharArray()){
if(this.exits.contains(EXIT.fromValue(exitCode))){
return true;
}
}
return false;
}
public boolean hasAllExit(String exits){
for(char exitCode : exits.toCharArray()){
EXIT exit = EXIT.fromValue(exitCode);
if(exit != null && !this.exits.contains(exit)){
return false;
}
}
return true;
}
public boolean hasExit(char exitCode){
return exits.contains(EXIT.fromValue(exitCode));
}
public boolean hasNorthExit(){
return exits.contains(EXIT.NORTH);
}
public boolean hasSouthExit(){
return exits.contains(EXIT.SOUTH);
}
public List<EXIT> getExits() {
return exits;
}
public static void main(String args[]) {
String exits = "N E W";
Location location = new Location();
location.setExits(exits);
System.out.println(location.getExits());
System.out.println(location.hasExit('W'));
System.out.println(location.hasAllExit("N W"));
System.out.println(location.hasAnyExit("U D"));
System.out.println(location.hasNorthExit());
}
}
Why not this if you want a shorter code:
String symbols = "NWSEUD";
public void setExits(String e) {
for (int i = 0; i < 6; i++) {
bexits[i] = e.contains(symbols.charAt(i));
}
}
If you want a generic solution you can use a map, which maps from a key (in your case W, S, E.. ) to a corresponding value (in your case a boolean).
When you do a set, you update the value the key is associated with. When you do a get, you can take an argument key and simply retrieve the value of the key. This functionality does already exist in map, called put and get.
I really like the idea of assigning the exits from a String, because it makes for brief and readable code. Once that's done, I don't see why you would want to create a boolean array. If you have a String, just use it, although you might want to add some validation to prevent accidental assignment of strings containing unwanted characters:
private String exits;
public void setExits(String e) {
if (!e.matches("[NSEWUD ]*")) throw new IllegalArgumentException();
exits = e;
}
The only other thing I would add is a method canExit that you can call with a direction parameter; e.g., if (location.canExit('N')) ...:
public boolean canExit(char direction) {
return exits.indexOf(direction) >= 0;
}
I like enums, but using them here seems like over-engineering to me, which will rapidly become annoying.
**Edit**: Actually, don't do this. It answers the wrong question, and it does something which doesn't need to be done. I just noticed #TimB's answer of using a map (an EnumMap) to associate directions with rooms. It makes sense.
I still feel that if you only need to track exit existence, a String is simple and effective, and anything else is over-complicating it. However, only knowing which exits are available isn't useful. You will want to go through those exits, and unless your game has a very plain layout it won't be doable for the code to infer the correct room for each direction, so you'll need to explicitly associate each direction with another room. So there seems to be no actual use for any method "setExits" which accepts a list of directions (regardless of how it's implemented internally).
public void setExits(String e)
{
String directions="NwSEUD";
for(int i=0;i<directions.length();i++)
{
if(e.contains(""+directions.charAt(i)))
{
bexits[i]=true;
break;
}
}
}
the iterative way of doing the same thing..
Long chains of else if statements should be replaced with switch statements.
Enums are the most expressive way to store such values as long as the efficiency is not a concern. Keep in mind that enum is a class, so creation of a new enum is associated with corresponding overhead.