I use Apache Batik to preview svg documents in a jframe.
What I want to do is the user to give some Images (e.g. png or jpeg)
and then my program to turn them into svg documents.
Is this SVGCreator any possible?
FileChooser
JFileChooser fc = new JFileChooser(".");
int choice = fc.showOpenDialog(panel);
if(choice == JFileChooser.APPROVE_OPTION){
File f = fc.getSelectedFile();
String filepath = f.toURL().toString();
SVGDocument document = SVGCreator(filepath);
SVGViewer(document);
}
}
SVGViewer (extends JFrame)
public SVGViewer(SVGDocument document){
JSVCanvas canvas = new JSVCanvas();
this.getContentPane().add(canvas);
canvas.setSVGDocument(document);
this.pack();
this.setVisible(true);
}
Related
Am trying to get a file(image) to fit into a Jlabel with JFileChooser. But it enlarges the Jlabel when i insert the file.
This is a sample of my codes...
JFileChooser chooser = new JFileChooser();
chooser.showOpenDialog(null);
File f = chooser.getSelectedFile();
String filename = f.getAbsolutePath();
btnInsert.setText(filename);
ImageIcon icon = new ImageIcon(filename);
lblPic.setIcon(icon);
Try this code, it may helpful to you.
Read the picture as a BufferedImage
BufferedImage img = null;
JFileChooser chooser = new JFileChooser();
chooser.showOpenDialog(null);
File file = chooser.getSelectedFile();
try {
img = ImageIO.read(file );
} catch (IOException e) {
e.printStackTrace();
}
Resize the BufferedImage
Image dimg = img.getScaledInstance(label.getWidth(), label.getHeight(), Image.SCALE_SMOOTH);
Make sure that the label width and height are the same proportions as the original image width and height. In other words, if the picture is 600 x 900 pixels, scale to 100 X 150. Otherwise, your picture will be distorted.
ImageIcon imageIcon = new ImageIcon(dimg)
So as the title says I am looking for a way to turn SVG to PNG with Apache Batik and then attach this image to PDF file using PDFBox without actually creating the svg and png anywhere.
Currently I have a web form that has SVG image with selectable parts of it.
When the form is submitted I take the "html" part of the svg meaning I keep something like <svg bla bla> <path bla bla/></svg> in a string that Spring then uses to create a ".svg" file in a given folder, then Batik creates a PNG file in the same folder and then PDFBox attaches it to the PDF - this works fine(code below).
//Get the svg data from the Form and Create the svg file
String svg = formData.getSvg();
File svgFile = new File("image.svg");
BufferedWriter writer = new BufferedWriter(new FileWriter(svgFile));
writer.write(svg);
writer.close();
// Send to Batik to turn to PNG
PNGTranscoder pngTranscode = new PNGTranscoder();
File svgFile = new File("image.svg");
InputStream in = new FileInputStream(svgFile);
TranscoderInput tIn = new TranscoderInput(in);
OutputStream os = new FileOutputStream("image.png");
TranscoderOutput tOut = new TranscoderOutput(os)
pngTranscode .transcode(tIn , tOut);
os.flush();
os.close();
//Send to PDFBox to attach to pdf
File pngfile = new File("image.png");
String path = pngfile.getAbsolutePath();
PDImageXObject pdImage = PDImageXObject.createFromFile(path, pdf);
PDPageContentStream contents = new PDPageContentStream(pdf, pdf.getPage(1));
contents.drawImage(pdImage, 0, pdf.getPage(1).getMediaBox().getHeight() - pdImage.getHeight());
contents.close();
As you can see there are a lot of files and stuff (need to tidy it up a bit), but is it possible to do this on the run without the creation and constant fetching of the svg and png files?
Given the suggestion in the comments I opted for using ByteArrayOutputStream, ByteArrayInputStream, BufferedImage and LosslessFactory. Its a bit slower than the saving (if you go through it in debug as seems the BufferedImage goes on a holiday first before creating the image).
The sources I found to use are: How to convert SVG into PNG on-the-fly and Print byte[] to pdf using pdfbox
byte[] streamBytes = IOUtils.toByteArray(new ByteArrayInputStream(formData.getSvg().getBytes()));
PNGTranscoder pngTranscoder = new PNGTranscoder();
ByteArrayOutputStream os = new ByteArrayOutputStream();
pngTranscoder.transcode(new TranscoderInput(new ByteArrayInputStream(streamBytes)), new TranscoderOutput(os));
InputStream is = new ByteArrayInputStream(os.toByteArray());
BufferedImage bim = ImageIO.read(is);
PDImageXObject pdImage = LosslessFactory.createFromImage(pdf, bim);
PDPageContentStream contents = new PDPageContentStream(pdf, pdf.getPage(1));
contents.drawImage(pdImage, 0, pdf.getPage(1).getMediaBox().getHeight() - pdImage.getHeight());
contents.close();
Based on the comments and links provided by D.V.D., I also worked through the problem. I just wanted to post the simple but full example, for anyone wanting to review in the future.
public class App {
private static String OUTPUT_PATH = "D:\\so52875145\\output\\PdfWithPngImage.pdf";
public static void main(String[] args) {
try {
// obtain the SVG source (hardcoded here, but the OP would obtain the String from form data)
byte[] svgByteArray = "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\"><polygon points=\"200,10 250,190 160,210\" style=\"fill:lime;stroke:purple;stroke-width:1\" /></svg>".getBytes();
System.out.println("Converted svg to byte array...");
// convert SVG into PNG image
PNGTranscoder pngTranscoder = new PNGTranscoder();
ByteArrayOutputStream os = new ByteArrayOutputStream();
pngTranscoder.transcode(new TranscoderInput(new ByteArrayInputStream(svgByteArray)), new TranscoderOutput(os));
System.out.println("Transcoded svg to png...");
// create PDF, and add page to it
PDDocument pdf = new PDDocument();
pdf.addPage(new PDPage());
// generate in-memory PDF image object, using the transcoded ByteArray stream
BufferedImage bufferedImage = ImageIO.read( new ByteArrayInputStream(os.toByteArray()) );
PDImageXObject pdImage = LosslessFactory.createFromImage(pdf, bufferedImage);
System.out.println("Created PDF image object...");
// write the in-memory PDF image object to the PDF page
PDPageContentStream contents = new PDPageContentStream(pdf, pdf.getPage(0));
contents.drawImage(pdImage, 0, 0);
contents.close();
System.out.println("Wrote PDF image object to PDF...");
pdf.save(OUTPUT_PATH);
pdf.close();
System.out.println("Saved PDF to path=[" + OUTPUT_PATH + "]");
}
catch (Exception e) {
e.printStackTrace();
}
}
}
I am using a JFilehooser to load multiple images to a File[].
I then want to load the File[] to multiple ImageIcons. For example:
if (returnValue == JFileChooser.APPROVE_OPTION) {
File[] files = fileChooser.getSelectedFiles();
ImageIcon MyImage = new ImageIcon();
MyImage = files[0];
}
Of course that code doesn't work, but that's what I want to do. How do I do it?
As I understand you want to create array of ImageIcon for selected files:
ImageIcon[] imageIcon = Arrays.stream(files).map(file -> new ImageIcon(file.getAbsolutePath())).toArray(ImageIcon[]::new);
Am writing an ID CARD processing app in java but am having problem with the code that will upload and display a client image in a label i created for picture. the only thing am getting with the code below is the image path but not the image it self.
This is the code i have attempted so far.
FileFilter ff = new FileNameExtensionFilter("images","jpeg");
fc.addChoosableFileFilter(ff);
int open = fc.showOpenDialog(this);
if (open == javax.swing.JFileChooser.APPROVE_OPTION){
java.io.File path = fc.getSelectedFile();
String file_name = path.toString();
pathe.setText(file_name);
java.io.File image = fc.getSelectedFile();
ImageIcon photo = new ImageIcon(image.getAbsolutePath());
The code that does the magic is below
FileFilter ff = new FileNameExtensionFilter("images","jpeg");
fc.addChoosableFileFilter(ff);
int open = fc.showOpenDialog(this);
if (open == javax.swing.JFileChooser.APPROVE_OPTION){
java.io.File path = fc.getSelectedFile();
String file_name = path.toString();
pathe.setText(file_name);
BufferedImage bi; // bi is the object of the class BufferedImage
// Now you use try and catch `enter code here`
try{
bi = ImageIO.read(path); // path is your file or image path
jlabel.setIcon( new ImageIcon(bi));
}catch(IOException e){ }
I am taking a screenshot of the current screen then saving the image. I want to open that image up and be able to select a box of a certain element or whatever it is i want the pic to be of and to be able to in turn save that smaller selected image to
a file. Please help.
RemoteControlConfiguration config = new RemoteControlConfiguration();
config.setPort(4447);
SeleniumServer server = new SeleniumServer(config);
try{
// TODO Auto-generated method stub
server.start();
DefaultSelenium selenium = new DefaultSelenium("localhost", 4447, "*firefox", "http://www.google.com/");
selenium.start();
selenium.open("http://www.google.com/");
selenium.waitForPageToLoad("10000");
selenium.windowMaximize();
BufferedImage image1 = Screenshot("screen1.jpg");
//selenium.type("q", "Hello world");
Thread.sleep(2000);
BufferedImage image2 = Screenshot("screen2.jpg");
public static BufferedImage Screenshot(String fileName) throws Exception
{
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
Rectangle screenRectangle = new Rectangle(screenSize);
Robot robot = new Robot();
BufferedImage image = robot.createScreenCapture(screenRectangle);
File file = new File(fileName);
ImageIO.write(image, "jpg", file);
return image;
}
Assuming you know the coordinates of your new bounds, create a new BufferedImage with the new size, create a graphics object for your new image, and paint the big image on this graphics object, specifying negative values for the x,y. The source image is bigger than the destination, so only the bits that fit within the destination will be written. Then you save out the smaller one using ImageIO.write()
EDIT
Thanks to Andrew Thompson for the suggestion to use subImage
BufferedImage image1 = Screenshot("screen1.jpg");
BufferedImage subImage = image1.getSubImage(x, y, width, height);