Is any garbage created by an object that is never referenced?
The example I am thinking of is using a static factory method to create an object then having that object perform a function but never creating a reference to it.
For Example:
LoggerFactory.getLogger(Foo.class).info("logging some stuff");
Does this just create an unreferenced object in eden space that will be garbage collected as soon as the next collection happens?
getLogger returns an instance - whether it creates a new one or returns a previously cached one is up to the LoggerFactory's implementation. If this object is no longer referenced from inside the factory in some way, it would be eligible for garbage collection.
Provided that getLogger() doesn't store the created Logger somewhere (which is quite possible), then yes. The garbage collector is very good at disposing short lived objects, so it should get GCd quite quickly.
Of course nobody would write that specific logging line, since it makes no sense.
Java GC works by periodically analyzing which objects are reachable via a chain of references. That does not depend on whether those objects ever were reachable in the first place.
Your question suggests that you think GC may watch for references to be reclaimed to determine which objects to collect. Although GC is not forbidden from doing so, it cannot rely exclusively on such a strategy, and I am unaware of any existing Java GC implementation employing it.
Does this just create an unreferenced object in eden space that will be garbage collected as soon as the next collection happens?
Maybe, maybe not. The Logger instance is referenced as this inside info()
E.g. if info() then creates an anonymous inner class or a this-capturing lambda and puts it on a task queue then the Logger instance may live longer than the line of code in your question.
In most scenarios it is likely still be very short-lived. But you cannot know that for certain from the single line of code.
On the other end of the spectrum the object may never be allocated on the heap in the first place, i.e. not even in eden space, due to Escape Analysis
Related
I'm reading this article and I can't really understand how the finalizable objects (objects which override the finalize method) takes at least 2 GC cycles before it can be reclaimed.
It takes at least two garbage collection cycles (in the best case) before a finalizeable object can be reclaimed.
Can someone also explain in detail how is it possible for a finalizable object to take more than one GC cycle for reclamation?
My logical argument is that when we override finalize method, the runtime will have to register this object with the garbage-collector (so that GC can call finalize of this object, which makes me think that GC will have reference to all the finalizable objects). And for this, GC will have to keep a strong reference to the finalizable object. If that is the case then how this object became a candidate for reclamation by GC in the first place? I reach a contradiction by this theory.
PS: I understand that overriding finalize is not the recommended approach and this method is deprecated since Java 9.
You are right in that the garbage collector needs a reference to finalizable objects. Of course, this particular reference must not be considered when deciding whether the object is still reachable before the finalization. This implies special knowledge about the nature of this reference to the garbage collector.
When the garbage collector determines that an object is eligible for finalization, the finalizer will run, which implies that the object becomes strongly reachable again, at least as long as the finalizer is executed. After its finalization, the object must become unreachable again and this must be detected, before the object’s memory can be reclaimed. That’s why it takes at least two garbage collection cycles.
In case of the widely used Hotspot/OpenJDK environment (and likely also in IBM’s JVM), this is implemented by creating an instance of a special, non-public subclass of Reference, a Finalizer, right when an object, whose class has a non-trivial finalize() method, is created. Like with weak & soft references, these references are enqueued by the garbage collector when no strong reference to the referent exist, but they are not cleared, so the finalizer thread can read the object, making it strongly reachable again for the finalization. At this point, the Finalizer is cleared, but also not referenced anymore, so it would get collected like an ordinary object anyway, so by the next time the referent becomes unreachable, no special reference to it exists anymore.
For objects whose class has a “trivial finalizer”, i.e. the finalize() method inherited by java.lang.Object or an empty finalize() method, the JVM will take a short-cut and not create the Finalizer instance in the first place, so you could say, these objects, which make the majority of all objects, behave as if their finalizer did already run, right from the start.
Though you got your answer (which is absolutely correct), I want to add a small-ish addendum here. In general, references are of two types : strong and weak. Weak References are WeakReference/SoftReference/PhantomReference and Finalizer(s).
When a certain GC cycle traverses the heap graph and sees one of these weak references, it treats it in a special way. When it first encounters a dead finalizer reference (let's consider this being the first GC cycle), it has to resurrect the instance. finalize is an instance method, and it needs an actual instance to be invoked. So a GC first saw that this Object is dead, only to revive it moments later, to be able to call finalize on it. Once it calls that method on it, it marks the fact that it has already been called; so when the next cycle happens, it can be actually be GC-ed.
It would be incorrect to call this the second GC.
For example G1GC does partial clean-up of the heap (young and mixed), so it might not even capture this reference in the next cycle. It might not fall under its radar, as simple as that.
Other GCs, like Shenandoah, have flags that control on which iteration to handle these special references (ShenandoahRefProcFrequency, 5 by default).
So indeed there is a need for two cycles, but they do not have to be subsequent.
As far as I understand, GC starts with some set of initial objects (stack, static objects) and recursively traverses it building a graph of reachable objects. Then it marks the memory taken by these objects as occupied and assumes all the rest of the memory free.
But what if this 'free' memory contains an object with finalize method? GC has to call it, but I don't see how it can even know about objects that aren't reachable anymore.
I suppose GC can keep track of all 'finalizable' objects while they are alive. If so, does having finalizable objects make garbage collecting more expensive even when they are still alive?
Consider the Reference API.
It offers some references with special semantics to the GC, i.e Weak, Soft, and Phantom references. There’s simply another non-public type of special reference, for objects needing finalization.
Now, when the garbage collector traverses the object graph and encounters such a special reference object, it will not mark objects reachable through this reference as strongly reachable, but reachable with the special semantics. So if an object is only finalizer-reachable, the reference will be enqueued, so that one (or one of the) finalizer thread(s) can poll the queue and execute the finalize() method (it’s not the garbage collector itself calling this method).
In other words, the garbage collector never processes entirely unreachable objects here. To apply a special semantic to the reachability, the reference object must be reachable, so the referent can be reached through that reference. In case of finalizer-reachability, Finalizer.register is called when an object is created and it creates an instance of Finalizer in turn, a subclass of FinalReference, and right in its constructor, it calls an add() method which will insert the reference into a global linked list. So all these FinalReference instances are reachable through that list until an actual finalization happens.
Since this FinalReference will be created right on the instantiation of the object, if its class declares a non-trivial finalize() method, there is already some overhead due to having a finalization requirement, even if the object has not collected yet.
The other issue is that an object processed by a finalizer thread is reachable by that thread and might even escape, depending on what the finalize() method does. But the next time, this object becomes unreachable, the special reference object does not exist anymore, so it can be treated like any other unreachable object.
This would only be a performance issue, if memory is very low and the next garbage collection had to be performed earlier to eventually reclaim that object. But this doesn’t happen in the reference implementation (aka “HotSpot” or “OpenJDK”). In fact, there could be an OutOfMemoryError while objects are pending in the finalizer queue, whose processing could make more memory reclaimable. There is no guaranty that finalization runs fast enough for you’re purposes. That’s why you should not rely on it.
But what if this 'free' memory contains an object with finalize
method? GC has to call it, but I don't see how it can even know about
objects that aren't reachable anymore.
Let's say we use CMS garbage collector. After it successfully marked all live objects in a first phase, it will then scan memory again and remove all dead objects. GC thread does not call finalize method directly for these objects.
During creation, they are wrapped and added to finalizer queue by JVM (see java.lang.ref.Finalizer.register(Object)). This queue is processed in another thread (java.lang.ref.Finalizer.FinalizerThread), finalize method will be called when there are no references to the object. More details are covered in this blog post.
If so, does having finalizable objects make garbage collecting more
expensive even when they are still alive?
As you can now see, most of the time it does not.
The finalise method is called when an object is about to get garbage collected. That means, when GC determines that the object is no longer being referenced, it can call the finalise method on it. It doesn't have to keep track of objects to be finalised.
According to javadoc, finalize
Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
So the decision is based on reference counter or something like that.
Actually it is possible not to have this method called at all. So it may be not a good idea to use it as destructor.
I encountered this question in an interview with following options:
How to destroy an object in java?
a. System.gc();
b. Runtime.getRuntime.gc();
c. object.delete();
d. object.finalize();
e. Java performs gc by itself, no need to do it manually.
The answer should be e?
what if e was not there? then ?
clearly c is not the answer. a and b will do gc for the whole application(question requires for one object).
I think it is d because finalize() is called just prior to gc(but is it necessary that after finalize gc is invoked ?) or I am wrong ? e must be there to answer this question ?
Answer E is correct answer. If E is not there, you will soon run out of memory (or) No correct answer.
Object should be unreachable to be eligible for GC. JVM will do multiple scans and moving objects from one generation to another generation to determine the eligibility of GC and frees the memory when the objects are not reachable.
To clarify why the other answers can not work:
System.gc() (along with Runtime.getRuntime().gc(), which does the exact same thing) hints that you want stuff destroyed. Vaguely. The JVM is free to ignore requests to run a GC cycle, if it doesn't see the need for one. Plus, unless you've nulled out all reachable references to the object, GC won't touch it anyway. So A and B are both disqualified.
Runtime.getRuntime.gc() is bad grammar. getRuntime is a function, not a variable; you need parentheses after it to call it. So B is double-disqualified.
Object has no delete method. So C is disqualified.
While Object does have a finalize method, it doesn't destroy anything. Only the garbage collector can actually delete an object. (And in many cases, they technically don't even bother to do that; they just don't copy it when they do the others, so it gets left behind.) All finalize does is give an object a chance to clean up before the JVM discards it. What's more, you should never ever be calling finalize directly. (As finalize is protected, the JVM won't let you call it on an arbitrary object anyway.) So D is disqualified.
Besides all that, object.doAnythingAtAllEvenCommitSuicide() requires that running code have a reference to object. That alone makes it "alive" and thus ineligible for garbage collection. So C and D are double-disqualified.
Short Answer - E
Answer isE given that the rest are plainly wrong, but ..
Long Answer - It isn't that simple; it depends ...
Simple fact is, the garbage collector may never decide to garbage collection every single object that is a viable candidate for collection, not unless memory pressure is extremely high. And then there is the fact that Java is just as susceptible to memory leaks as any other language, they are just harder to cause, and thus harder to find when you do cause them!
The following article has many good details on how memory management works and doesn't work and what gets take up by what. How generational Garbage Collectors work and Thanks for the Memory ( Understanding How the JVM uses Native Memory on Windows and Linux )
If you read the links, I think you will get the idea that memory management in Java isn't as simple as a multiple choice question.
Set to null. Then there are no references anymore and the object will become eligible for Garbage Collection. GC will automatically remove the object from the heap.
Here is the code:
public static void main(String argso[]) {
int big_array[] = new int[100000];
// Do some computations with big_array and get a result.
int result = compute(big_array);
// We no longer need big_array. It will get garbage collected when there
// are no more references to it. Since big_array is a local variable,
// it refers to the array until this method returns. But this method
// doesn't return. So we've got to explicitly get rid of the reference
// ourselves, so the garbage collector knows it can reclaim the array.
big_array = null;
// Loop forever, handling the user's input
for(;;) handle_input(result);
}
In java there is no explicit way doing garbage collection. The JVM itself runs some threads in the background checking for the objects that are not having any references which means all the ways through which we access the object are lost. On the other hand an object is also eligible for garbage collection if it runs out of scope that is the program in which we created the object is terminated or ended.
Coming to your question the method finalize is same as the destructor in C++. The finalize method is actually called just before the moment of clearing the object memory by the JVM. It is up to you to define the finalize method or not in your program. However if the garbage collection of the object is done after the program is terminated then the JVM will not invoke the finalize method which you defined in your program.
You might ask what is the use of finalize method?
For instance let us consider that you created an object which requires some
stream to external file and you explicitly defined a finalize method to this object which checks wether the stream opened to the file or not and if not it closes the stream. Suppose, after writing several lines of code you lost the reference to the object. Then it is eligible for garbage collection. When the JVM is about to free the space of your object the JVM just checks have you defined the finalize method or not and invokes the method so there is no risk of the opened stream. finalize method make the program risk free and more robust.
If I have a reference pointing to some some java object, and do something like:
myObject=null;
Will the "lost data" of the old object be correctly freed by the JVM Garbage Collector? Something similar in C (with a pointer, would result in trash and a possible memory leak).
I am using null attribution in a java program and would like to now if it is "safe".
If myObject only holds memory ( say large internal array ), then setting this reference to null is enough.
If, on the other hand, it holds some other kind of resource that you've allocated ( Closeable, Thread, ExecutorService, etc ), you must take care to properly shut down these resources.
Even though some of them may have finalize method they may be called too late ( or even never ) for your system to have a desirable effect.
It is a very common mistake for somebody switching from C++ to Java, and I am guilty as charged here. In my first real Java project I would periodically run out of file handle, because I was not calling close after being done with them. Needless to say with a 512MB heap, GC would never feel the need to start finalizing my IO objects before it was too late.
Assuming that there are no other references to the object, this is a good way to free memory up for the GC. (Actually, aside from weak references and the like, it's basically the only way: make the object unreachable from any live variables.) Note that there is no schedule for when an object might get garbage collected once it becomes unreachable.
EDIT: As others have pointed out, setting myObject to null is unnecessary if myObject is going out of scope anyway. When the variable itself is no longer available as a path to reach the object it references, then it doesn't matter to the GC system whether or not it contains a reference or null.
Your assumption is correct, but you don't usually need to specifically do that.
Let's say your "myObject" is used in another object. At some point in the lifetime of your application's execution, this object will stopped being referenced by any other object, and thus will be marked for deletion by the GC. Them myObject will be marked for deletion as well. As soon as all references to a given object disappear, the GC will eventually reclaim the memory.
There are (rare) exceptions, like event handling, where the dependency between two objects cannot be properly automatically ended, and you may end up with a memory leak: when you subscribe to an event on another class, then the subscriber cannot be collected even when there's no "direct" references to it. In that specific case, it might be interesting to clear the link manually.
Yes, that is the purpose of the garbage collector in the JVM. The JVM may at some later time call the finalize method of the object, and then it may discard the associated storage.
Yes, it's sometimes a GOOD idea to set Java object references (pointers) null. This may (if there are no other references to the object) "free" the object sooner than would otherwise occur. This is especially helpful when you have large "networks" of intertwined objects.
At worst case, you're costing one additional memory store.
Yes, The object the reference pointed to is eligible for garbage collection (if there are no other live references to the object) when:
The method returns - if it was initially created with method local scope
Immediately - if it is an instance or class variable
Hopefully a simple question. Take for instance a Circularly-linked list:
class ListContainer
{
private listContainer next;
<..>
public void setNext(listContainer next)
{
this.next = next;
}
}
class List
{
private listContainer entry;
<..>
}
Now since it's a circularly-linked list, when a single elemnt is added, it has a reference to itself in it's next variable. When deleting the only element in the list, entry is set to null. Is there a need to set ListContainer.next to null as well for Garbage Collector to free it's memory or does it handle such self-references automagically?
Garbage collectors which rely solely on reference counting are generally vulnerable to failing to collection self-referential structures such as this. These GCs rely on a count of the number of references to the object in order to calculate whether a given object is reachable.
Non-reference counting approaches apply a more comprehensive reachability test to determine whether an object is eligible to be collected. These systems define an object (or set of objects) which are always assumed to be reachable. Any object for which references are available from this object graph is considered ineligible for collection. Any object not directly accessible from this object is not. Thus, cycles do not end up affecting reachability, and can be collected.
See also, the Wikipedia page on tracing garbage collectors.
Circular references is a (solvable) problem if you rely on counting the references in order to decide whether an object is dead. No java implementation uses reference counting, AFAIK. Newer Sun JREs uses a mix of several types of GC, all mark-and-sweep or copying I think.
You can read more about garbage collection in general at Wikipedia, and some articles about java GC here and here, for example.
The actual answer to this is implementation dependent. The Sun JVM keeps track of some set of root objects (threads and the like), and when it needs to do a garbage collection, traces out which objects are reachable from those and saves them, discarding the rest. It's actually more complicated than that to allow for some optimizations, but that is the basic principle. This version does not care about circular references: as long as no live object holds a reference to a dead one, it can be GCed.
Other JVMs can use a method known as reference counting. When a reference is created to the object, some counter is incremented, and when the reference goes out of scope, the counter is decremented. If the counter reaches zero, the object is finalized and garbage collected. This version, however, does allow for the possibility of circular references that would never be garbage collected. As a safeguard, many such JVMs include a backup method to determine which objects actually are dead which it runs periodically to resolve self-references and defrag the heap.
As a non-answer aside (the existing answers more than suffice), you might want to check out a whitepaper on the JVM garbage collection system if you are at all interested in GC. (Any, just google JVM Garbage Collection)
I was amazed at some of the techniques used, and when reading through some of the concepts like "Eden" I really realized for the first time that Java and the JVM actually could beat C/C++ in speed. (Whenever C/C++ frees an object/block of memory, code is involved... When Java frees an object, it actually doesn't do anything at all; since in good OO code, most objects are created and freed almost immediately, this is amazingly efficient.)
Modern GC's tend to be very efficient, managing older objects much differently than new objects, being able to control GCs to be short and half-assed or long and thorough, and a lot of GC options can be managed by command line switches so it's actually useful to know what all the terms actually refer to.
Note: I just realized this was misleading. C++'s STACK allocation is very fast--my point was about allocating objects that are able to exist after the current routine has finished (which I believe SHOULD be all objects--it's something you shouldn't have to think about if you are going to think in OO, but in C++ speed may make this impractical).
If you are only allocating C++ classes on the stack, it's allocation will be at least as fast as Java's.
Java collects any objects that are not reachable. If nothing else has a reference to the entry, then it will be collected, even though it has a reference to itself.
yes Java Garbage collector handle self-reference!
How?
There are special objects called called garbage-collection roots (GC roots). These are always reachable and so is any object that has them at its own root.
A simple Java application has the following GC roots:
Local variables in the main method
The main thread
Static variables of the main class
To determine which objects are no longer in use, the JVM intermittently runs what is very aptly called a mark-and-sweep algorithm. It works as follows
The algorithm traverses all object references, starting with the GC
roots, and marks every object found as alive.
All of the heap memory that is not occupied by marked objects is
reclaimed. It is simply marked as free, essentially swept free of
unused objects.
So if any object is not reachable from the GC roots(even if it is self-referenced or cyclic-referenced) it will be subjected to garbage collection.
Simply, Yes. :)
Check out http://www.ibm.com/developerworks/java/library/j-jtp10283/
All JDKs (from Sun) have a concept of "reach-ability". If the GC cannot "reach" an object, it goes away.
This isn't any "new" info (your first to respondents are great) but the link is useful, and brevity is something sweet. :)