Rock Paper Scissors simple java using methods - java

So my task today is to make a rock paper scissors game using methods. My first problem with my code is that I need it to ask the user if they want to play again or not. (y or n) Also, I need to implement scoring, 1 point if user wins, -1 if they lose, and for each time they play again add that score to total score. Any ideas on how to implement this? or what I need to change to my code. Also I am a rookie so sorry for the ugly formatting and feel free to critic every little detail, ill soak up all the information I can.
public static void main(String[] args){
boolean tie = true;
do{
String computer = computerChoice();
String user = userChoice();
tie = (computer.compareTo(user) == 0);
determineWinner(computer, user);
}while(tie);
}
public static String computerChoice( ){
Random rand = new Random();
int cinput = rand.nextInt(3)+ 1;
String computer = "thing";
if (cinput == 1)
computer = "Rock";
if (cinput == 2)
computer = "Paper";
if (cinput == 3)
computer = "Scissors";
return computer;
}
public static String userChoice(){
Scanner sc = new Scanner (System.in);
String user = "default";
do{
System.out.println("choose your weapon(Paper,Scissors or Rock)");
user = sc.nextLine();
}
while (isValidChoice (user) == false);
return user;
}
public static boolean isValidChoice(String choice){
boolean status;
if (choice.compareTo("Rock")== 0)
status = true;
else if (choice.compareTo("Paper")== 0)
status = true;
else if (choice.compareTo("Scissors")== 0)
status = true;
else{
status = false;
System.out.println("Error! Make sure you are capitalizing your choices");
}
return status;
}
public static boolean determineWinner(String computer, String user){
System.out.println (" Computer Choice: " + computer);
System.out.println ("Your Choice : " + user);
if (computer.compareTo( "Rock" ) == 0 && user.compareTo ("Scissors") == 0)
System.out.println (" Computer wins! Better luck next time!");
if (computer.compareTo("Scissors")== 0 && user.compareTo("Paper") == 0)
System.out.println (" Computer wins! Better luck next time!");
if (computer.compareTo("Paper") == 0 && user.compareTo("Rock") == 0)
System.out.println (" Computer wins! Better luck next time!");
if (computer.compareTo("Rock") == 0 && user.compareTo("Paper") == 0)
System.out.println (" You win!!");
if (computer.compareTo("Scissors") == 0 && user.compareTo("Rock") == 0)
System.out.println (" You win!!");
if (computer.compareTo("Paper") == 0 && user.compareTo("Scissors") == 0)
System.out.println (" You win!!");
else if (computer.compareTo(user) == 0 ){
System.out.println(" Tie! the game must be played again.");
return false;
}
return true;
}
}
a output that my professor gave us as an example is:
Choose your weapon!
1. Paper
2. Scissors
3. Rock
5
Choose your weapon!
1. Paper
2. Scissors
3. Rock
1
You chose paper!
I choose rock!
I have been vanquished!
We have matched wits 1 times, and your score is 1
Do you want to play again (y or n)? y
Choose your weapon!
1. Paper
2. Scissors
3. Rock
1
You chose paper!
I choose paper!
We are equally matched. You are a worthy adversary.
We have matched wits 2 times, and your score is 1
Do you want to play again (y or n)? n

Here is the finished code. I added two functions, one to call the actual game and one to check if the player wanted to play again. Also, there is the concluding sentence in the end
import java.util.Random;
import java.util.Scanner;
public class RPC
{
public static Scanner sc = new Scanner(System.in);
public static int score = 0;
public static int gameCount = 0;
public static void main(String[] args)
{
play();
while (playAgain())
{
play();
}
}
public static void play()
{
String computer = computerChoice();
String user = userChoice();
determineWinner(computer, user);
}
public static String computerChoice()
{
Random rand = new Random();
int cinput = rand.nextInt(3) + 1;
String computer = "thing";
if (cinput == 1)
computer = "Rock";
if (cinput == 2)
computer = "Paper";
if (cinput == 3)
computer = "Scissors";
return computer;
}
public static boolean playAgain()
{
System.out.println("Play again?(y/n)");
String input = sc.nextLine();
if (input.toLowerCase().equals("y"))
{
return true;
} else if (input.toLowerCase().equals("n"))
{
return false;
} else
{
System.out.println("Invalid Input");
return playAgain();
}
}
public static String userChoice()
{
String user = "default";
do
{
System.out.println("choose your weapon(Paper,Scissors or Rock)");
user = sc.nextLine();
} while (!isValidChoice(user));
return user;
}
public static boolean isValidChoice(String choice)
{
boolean status;
if (choice.equals("Rock"))
status = true;
else if (choice.equals("Paper"))
status = true;
else if (choice.equals("Scissors"))
status = true;
else
{
status = false;
System.out.println("Error! Make sure you are capitalizing your choices");
}
return status;
}
public static void determineWinner(String computer, String user)
{
gameCount++;
System.out.println(" Computer Choice: " + computer);
System.out.println("Your Choice : " + user);
if (computer.equals("Rock") && user.equals("Scissors"))
{
score--;
System.out.println(" Computer wins! Better luck next time!");
}
if (computer.equals("Scissors") && user.equals("Paper"))
{
score--;
System.out.println(" Computer wins! Better luck next time!");
}
if (computer.equals("Paper") && user.equals("Rock"))
{
score--;
System.out.println(" Computer wins! Better luck next time!");
}
if (computer.equals("Rock") && user.equals("Paper"))
{
score++;
System.out.println(" You win!!");
}
if (computer.equals("Scissors") && user.equals("Rock"))
{
score++;
System.out.println(" You win!!");
}
if (computer.equals("Paper") && user.equals("Scissors"))
{
score++;
System.out.println(" You win!!");
} else if (computer.equals(user))
{
System.out.println(" Tie! the game must be played again.");
}
System.out.println("We have matched wits" + gameCount + "times, and your score is" + score);
return;
}
}

Related

Having to resubmit user choice over and over

Hey guys having some trouble with a multi part question. I'm trying to get a game of rock paper scissors done, when i try to test the code using the playRound method I have to input my choice over and over again and then it just prints out draw, you are the winner and the computer is the winner over and over, can anyone tell me where im going wrong ?
import java.util.Scanner;
import java.util.Random;
/**
* A class that will play a game of rock paper scissors.
*
* #author (your name)
* #version (a version number or a date)
*/
public class RockPaperScissors
{
private Scanner reader;
private int yourScore;
private int computerScore;
private Random ran = new Random();
public RockPaperScissors()
{
reader = new Scanner(System.in);
yourScore = 0;
computerScore=0;
Random ran = new Random();
}
public void printPrompt()
{
System.out.println("Enter your choice, paper, rock or scissors >");
String userChoice = userChoice();
System.out.println();
System.out.println();
System.out.println("Enter your choice, paper, rock or scissors >"+ userChoice);
}
public final String userChoice()
{
String userChoice= reader.next();
return userChoice;
}
public String computerChoice()
{
String compMove = ("");
int cpuChoice = ran.nextInt(3);
switch(cpuChoice)
{
case 0:
{
compMove = ("rock");
break;
}
case 1:
{
compMove = ("paper");
break;
}
case 2:
{
compMove = ("scissors");
break;
}
}
return (compMove);
}
public String findWinner(String yourChoice, String computerChoice)
{
yourChoice = userChoice();
computerChoice = computerChoice();
String Winner= null;
if (yourChoice.equals(computerChoice))
{
Winner = ("draw");
}
if (yourChoice.equals("rock"))
{
if (computerChoice.equals("paper"))
{
computerScore++;
Winner = ("computer");
}
else if (computerChoice == "scissors")
{
yourScore++;
Winner = ("you");
}
}
if (yourChoice.equals("paper"))
{
if (computerChoice.equals("scissors"))
{
computerScore++;
Winner = ("computer");
}
else if (computerChoice.equals("rock"))
{
yourScore++;
Winner = ("you");
}
}
if (yourChoice.equals("scissors"))
{
if (computerChoice.equals("rock"))
{
computerScore ++;
Winner = ("computer");
}
else if (computerChoice.equals("paper"))
{
yourScore++;
Winner = ("you");
}
}
if (!yourChoice.equals("rock||paper||scissors"))
{
computerScore++;
Winner = ("computer");
}
return Winner;
}
public void playRound()
{
printPrompt();
String computerChoice=computerChoice();
String userChoice=userChoice();
System.out.println("You have chosen " + userChoice + " and the computer has chosen " + computerChoice);
String findWinner = findWinner(computerChoice,userChoice);
{
if (findWinner.equals("draw"));
System.out.println("This game is a draw");
if (findWinner.equals("you"));
System.out.println("You are the winner");
if (findWinner.equals("computer"));
System.out.println("The computer is the winner");
}
System.out.println("You have " + yourScore + "and the computer has "+ computerScore);
}
}
The semicolon at the end of your if statements means that the if statement is COMPLETE. The lines immediately following your if statements are then stand-alone, they do not "belong" to the if statements...which is why they always run.
Change:
if (findWinner.equals("draw"));
System.out.println("This game is a draw");
To:
if (findWinner.equals("draw"))
System.out.println("This game is a draw");
Or even better:
if (findWinner.equals("draw")) {
System.out.println("This game is a draw");
}
Any advice on how i can get my initial choice to be saved so I don't
have to keep typing it in ?
In findWinner(), you're calling userChoice() and computerChoirce() AGAIN. At that point, the values are already in the parameters that were passed in, so you don't need those. Comment them out or remove them:
public String findWinner(String yourChoice, String computerChoice)
{
// You don't need these two lines:
//yourChoice = userChoice();
//computerChoice = computerChoice();
// ... other existing code ...
}
Then, in playRound(), you are calling both printPrompt() and userChoice(), which each have their own input mechanism:
printPrompt();
String computerChoice=computerChoice();
String userChoice=userChoice();
System.out.println("You have chosen " + userChoice + " and the computer has chosen " + computerChoice);
I'd get rid of printPrompt() and just do:
// printPrompt();
String computerChoice=computerChoice();
System.out.print("Enter your choice, paper, rock or scissors >");
String userChoice=userChoice();
System.out.println("You have chosen " + userChoice + " and the computer has chosen " + computerChoice);
You have some broken logic in findWinner(). This does not do what you think it does:
if (!yourChoice.equals("rock||paper||scissors"))
{
computerScore++;
Winner = ("computer");
}
I think what you were trying to do is make the computer win if the user did not type in "rock", "paper", or "scissors"? If so, change your if statements to else if statements and add a final else block:
public String findWinner(String yourChoice, String computerChoice)
{
String Winner = "";
if (yourChoice.equals(computerChoice))
{
Winner = "draw";
}
else if (yourChoice.equals("rock"))
{
if (computerChoice.equals("paper"))
{
computerScore++;
Winner = "computer";
}
else if (computerChoice.equals("scissors"))
{
yourScore++;
Winner = "you";
}
}
else if (yourChoice.equals("paper"))
{
if (computerChoice.equals("scissors"))
{
computerScore++;
Winner = "computer";
}
else if (computerChoice.equals("rock"))
{
yourScore++;
Winner = "you";
}
}
else if (yourChoice.equals("scissors"))
{
if (computerChoice.equals("rock"))
{
computerScore ++;
Winner = "computer";
}
else if (computerChoice.equals("paper"))
{
yourScore++;
Winner = "you";
}
}
else // user did not type "rock", "paper", or "scissors"!
{
computerScore++;
Winner = ("computer");
}
return Winner;
}
Lastly, MAJOR bug, you SWAPPED the order of your parameters when you called findWinner().
Change:
String findWinner = findWinner(computerChoice, userChoice);
To:
String findWinner = findWinner(userChoice, computerChoice);
Hope that helps!

Returning two values to main method without arrays

Create a program named rockPaperScissors.java
The program should validate user input.
Game should ask the user to play again and continue if yes and stop if no.
Once the user stops playing, program should print the total number of wins for the computer and
for the user.
I am trying to learn programming from a book, so I am not good at this. I need to return the values of Cwin and Uwin to the main method, but I know how to return one value to it. I also have a problem with looping the question. I cannot use arrays and could only use the basic while loops (without the (true) and break).
import java.util.*;
public class rockPaperScissors
{
public static void main(String[] args)
{
Scanner input = new Scanner(System.in);
System.out.println("Play again? Type yes or no.");
String YoN= input.next();
if (YoN.equalsIgnoreCase("yes"))
{
game();
}
else
{
System.out.println("Computer wins: " + Cwin + "/nUser wins: " + Uwin);
}
}
public static void game()
{
System.out.println("Choose rock, paper, or scissors. Type 1 for rock, 2 for paper, and 3 for scissors.");
Scanner console = new Scanner(System.in);
Random r = new Random();
int choice = console.nextInt();
int Uwin = 0;//user win count
int Cwin = 0;//computer win count
int result = -1;
if (choice > 1 || choice < 3)
{
System.out.println("Invalid entry. Please type 1, 2, or 3.");
}
int comp = r.nextInt(3) + 1;
if (comp == 1)
{
System.out.println("Computer chose rock.");
}
if (comp == 2)
{
System.out.println("Computer chose paper.");
}
if (comp == 3)
{
System.out.println("Computer chose scissors.");
}
if (choice == 1 && result == 2)
{
Cwin++;
}
if (choice == 2 && result == 3)
{
Cwin++;
}
if (choice == 3 && result == 1)
{
Cwin++;
}
if (choice == 2 && result == 1)
{
Uwin++;
}
if (choice == 3 && result == 2)
{
Uwin++;
}
if (choice == 1 && result == 3)
{
Uwin++;
}
}
}
If you want to return multiple values from a method you may use an array that stores the values in its elements. Check here.
However for this program there is no need for returning 2 values(and you also said "I cannot use arrays"). Instead you can have 2 global variables that record the number of times the player wins and the number of times the computer wins respectively. Lets call them playerWinCount and computerWinCount.
Now that we got that down, lets look at how we allow the user to replay the game. You say that can use only "basic while loops". Fine. What we do is we declare a variable choice that holds the user's entry when prompted to replay. We initialise choice to true and then keep asking the user if he'd like to play again until he decides not to.
String choice = "yes" ;
while(choice.equalsIgnoreCase("yes"))
{
playGame() ;
System.out.print("Play again(Yes/No)? ") ;
choice = scanner.next() ;
}
The playGame() method has the code to play the game.
The way we validate the user's entry is by using a length check. If the entry is out of range(i.e. from 1 to 3 inclusive) he'll be prompted to enter again.
boolean valid = false ;
while(valid == false) // loop will run until a valid number is entered
{
System.out.print("Choose rock, paper, or scissors. Type 1 for rock, 2 for paper, and 3 for scissors: ") ;
playerPick = scanner.nextInt() ;
// validation of the user's entry
if(playerPick < 1 || playerPick > 3)
System.out.println("Invalid entry! Try again.") ;
else
valid = true ;
}
Having acquired a valid user input, the next thing we do is get a random number as the computer's pick(you've done that). Then we check who won the game and increment the number of times the winner has won. We can do this using a number of if statements like this:
// first we check if the computer and player did not pick the same thing
if(playerPick != computerPick)
{
if(playerPick == 1 && computerPick == 3) // check if the player picked rock(1) and the computer picked scissors(3)
{
playerWinCount++ ;
System.out.println("Player won!") ;
}
else if(playerPick == 3 && computerPick == 2) // check if the player picked scissors(3) and the computer picked paper(2)
{
playerWinCount++ ;
System.out.println("Player won!");
}
else if(playerPick == 2 && computerPick == 1) // check if the player picked paper(2) and the computer picked rock(1)
{
playerWinCount++ ;
System.out.println("Player won!");
}
else // otherwise, the computer has won this round
{
computerWinCount++ ;
System.out.println("Computer won!") ;
}
}
else
{
System.out.println("It's a tie!");
}
Or we can just combine the 3 conditions of winning with the OR operator(||) and use just 2 if statements:
if(playerPick != computerPick)
{
if((playerPick == 1 && computerPick == 3) || (playerPick == 3 && computerPick == 2) || (playerPick == 2 && computerPick == 1))
{
playerWinCount++ ;
System.out.println("Player won!") ;
}
else
{
computerWinCount++ ;
System.out.println("Computer won!");
}
}
else
{
System.out.println("It's a tie!");
}
And that's about it.
Here's the entire code:
import java.util.* ;
public class RockPaperScissors
{
static Scanner scanner = new Scanner(System.in) ;
static int playerWinCount, computerWinCount ;
public static void main(String[] args)
{
playerWinCount = 0 ;
computerWinCount = 0 ;
String choice = "yes" ;
while(choice.equalsIgnoreCase("yes"))
{
playGame() ;
System.out.print("Play again(Yes/No)? ") ;
choice = scanner.next() ;
}
System.out.println("\nNumber of times you won: " + playerWinCount) ;
System.out.println("Number of times computer won: " + computerWinCount) ;
System.out.println("Goodbye!") ;
}
public static void playGame()
{
System.out.println("") ;
Random random = new Random() ;
int playerPick = -1 ;
int computerPick = -1 ;
boolean valid = false ;
while(valid == false) // loop will run until a valid number is entered
{
System.out.print("Choose rock, paper, or scissors. Type 1 for rock, 2 for paper, and 3 for scissors: ") ;
playerPick = scanner.nextInt() ;
// validation of the user's entry
if(playerPick < 1 || playerPick > 3)
System.out.println("Invalid entry! Try again.") ;
else
valid = true ;
}
computerPick = random.nextInt(3) + 1 ;
System.out.println("The computer picked " + computerPick) ;
// first we check if the computer and player did not pick the same thing
if(playerPick != computerPick)
{
if(playerPick == 1 && computerPick == 3) // check if the player picked rock(1) and the computer picked scissors(3)
{
playerWinCount++ ;
System.out.println("Player won!") ;
}
else if(playerPick == 3 && computerPick == 2) // check if the player picked scissors(3) and the computer picked paper(2)
{
playerWinCount++ ;
System.out.println("Player won!");
}
else if(playerPick == 2 && computerPick == 1) // check if the player picked paper(2) and the computer picked rock(1)
{
playerWinCount++ ;
System.out.println("Player won!");
}
else // otherwise, the computer has won this round
{
computerWinCount++ ;
System.out.println("Computer won!") ;
}
}
else
{
System.out.println("It's a tie!");
}
}
}
Let's go point by point.
You aren't taking the user input for determining the choice of playing in a while loop, so your game won't run more than once. You can take that input as:
while (true) {
System.out.println("Play again? Type yes or no.");
String YoN= input.nextLine();
if (YoN.equalsIgnoreCase("yes")) {
game():
} else {
System.out.println("Computer wins: " + Cwin + "/nUser wins: " + Uwin);
break;
}
}
If user gives input other than yes, you're trying to print Cwin and Uwin, but you haven't declared those variables in the scope of main method. So your program won't compile anyways.
You can keep global variables in the class running main method.
public static int Cwin = 0;
public static int Uwin = 0;
Update
I've gone through your code and found a few more problems. As far as I understand, you want to receive choice input from user and validate it in this segment:
if (choice > 1 || choice < 3) {
System.out.println("Invalid entry. Please type 1, 2, or 3.");
}
Well, this condition doesn't supports what you've printed inside, this choice > 1 || choice < 3 condition always gets true. Also, you haven't prompted to take the entry from the user again.
You can fix this issue as below:
while (choice < 1 || choice > 3) {
System.out.println("Invalid entry. Please type 1, 2, or 3.");
choice = console.nextInt();
}
Then you're trying to make random choices for Computer. But you're selecting through upper bound and adding 1 to it. Why not set the bound to 1 more?
int comp = r.nextInt(4);
Then, finally, you're trying to compare the choice and the result. Where result was assigned -1 at the time of declaration and was never changed. That's why it'll never enter any if blocks and the Cwin and Uwin will always print 0. I bet you wanted comp here, in place of result. Also, I've tried to make the program more understandable to user while running.
if (choice == 1 && comp == 2) {
Cwin++;
System.out.println("Computer wins!");
return;
}
if (choice == 2 && comp == 3) {
Cwin++;
System.out.println("Computer wins!");
return;
}
if (choice == 3 && comp == 1) {
Cwin++;
System.out.println("Computer wins!");
return;
}
if (choice == 2 && comp == 1) {
Uwin++;
System.out.println("You win!");
return;
}
if (choice == 3 && comp == 2) {
Uwin++;
System.out.println("You win!");
return;
}
if (choice == 1 && comp == 3) {
Uwin++;
System.out.println("You win!");
return;
}
System.out.println("It's a draw!");
It will work as expected if you fix the aforementioned issues.
Note: I haven't refactored your code, I've just pointed out the problems and fixed it without modifying it much. It can be made lot more better than the current condition. Let's keep the topic for another day's question.
I modify your code somewhat.
You mention in a comment that you don't want to use an array and static variable.
so, I tried some different method hope It will help you.
It is fully working code
import java.util.*;
public class rockPaperScissors {
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
System.out.println("Welcome To Rock Paper scissors Game Type yes to continue or no for close.");
String YoN = input.nextLine();
if (YoN.equalsIgnoreCase("yes")) {
game();
} else if(YoN.equalsIgnoreCase("yes")) {
System.out.println("Thank You");
}else {
System.out.println("Enter valid input");
}
}
public static void game() {
int Uwin = 0;//user win count
int Cwin = 0;//computer win count
int tie = 0;//Tie count
while (true) {
Scanner input = new Scanner(System.in);
System.out.println("Are you sure!!! Want to continue? Type yes or no.");
String YoN = input.nextLine();
if (YoN.equalsIgnoreCase("yes")) {
Scanner console = new Scanner(System.in);
System.out.println("Choose rock, paper, or scissors. Type 1 for rock, 2 for paper, and 3 for scissors.");
int choice = console.nextInt();
int result = (int) (Math.random()*(3-1)) + 1;
if (choice < 1 || choice > 3) {
System.out.println("Invalid entry. Please type 1, 2, or 3.");
}
if((choice == 1 && result == 3) || (choice == 2 && result == 1) || (choice == 3 && result == 2)) {
System.out.println("Computer Choose"+result);
Uwin++;
}else if((choice == 1 && result == 2) || (choice == 2 && result == 3) || (choice == 3 && result == 1)) {
System.out.println("Computer Choose"+result
);
Cwin++;
}else {
System.out.println("Computer Choose"+result);
tie++;
}
} else if(YoN.equalsIgnoreCase("no")) {
System.out.println("Computer wins: " + Cwin + "\nUser wins: " + Uwin+"\nTie: "+tie);
System.out.println("Thank you");
break;
}else {
System.out.println("Enter valid input");
}
}
}
}
Track the score separately from the individual game
It looks you've written your game() method to play a single game of Rock, Paper, Scissors. In that case, you only need to return one value: who won that single game. Then your main method can keep track of the current scores and print out the totals after it's all done.
Consider an approach like the following:
import java.util.*;
public class rockPaperScissors {
public final static int USER_WON = 1; // Added these constants
public final static int COMPUTER_WON = 2;
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
int Uwin = 0;// user win count // Moved from `game()`
int Cwin = 0;// computer win count // Moved from `game()`
System.out.println("Play again? Type yes or no.");
String YoN = input.next();
if (YoN.equalsIgnoreCase("yes")) {
int winner = game(); // Modified this line
if (winner == USER_WON) { // Added this section
Uwin++;
} else {
Cwin++;
}
} else {
System.out.println("Computer wins: " + Cwin + "/nUser wins: " + Uwin);
}
}
public static int game() { // Modified this line
System.out.println("Choose rock, paper, or scissors. Type 1 for rock, 2 for paper, and 3 for scissors.");
Scanner console = new Scanner(System.in);
//// Truncating for brevity ////
if (choice == 3 && result == 1) {
return COMPUTER_WON; // Modified this line
}
if (choice == 2 && result == 1) {
return USER_WON; // Modified this line
}
//// Truncating for brevity ////
}
}
Notice that I moved the Uwin and Cwin variables out of game() and into your main method. Then I changed game() to return an integer instead of nothing (void) and replaced the Cwin++ and Uwin++ statements with a simple return COMPUTER_WON or return USER_WON based on the results of the rock, paper, scissors match. That return value can then be processed in your main method to keep a running total of how many games each player has won.
Use a class
If you're interested in trying something more advanced, consider creating an Object to encapsulate the two values you want to return.
For example, by storing both win counts in a simple Scoreboard object like the one below would enable you to return the two win counts at the same time and encapsulate the process of printing the scoreboard to the screen.
If you go this route, you'd have to make sure that all games reference the same Scoreboard. There are a variety of ways to do this from using a class variable, to passing the Scoreboard as a function parameter to the game() method, to moving all your logic for playing multiple games into the game() method. There are lots of options for you to try out and see which works best for you in this situation.
public class Scoreboard {
private int computerWins;
private int playerWins;
public Scoreboard() {
computerWins = 0;
playerWins = 0;
}
public void addComputerWin() {
computerWins++;
}
public void addPlayerWin() {
playerWins++;
}
#Override
public String toString() {
return "Scoreboard: "
+ "\n - Computer wins: " + computerWins
+ "\n - Player wins: " + playerWins;
}
}

Rockpapergame with rounds and counter variables - java

I am creating a rock paper project which has the following requirement:
Continually plays rounds of rock, paper, scissors until one of the players wins three rounds. At that point, the program outputs the winner and the number of rounds it took them to win. If there is no winner after 10 rounds, the competition is declared a tie
Something seems to be missing which I am not quite able to understand or notice. How would I make my game stop after the rounds and declare a winner?
Note: No arrays, external libraries other than scanner, or any built-in methods of java allowed
This is my attempt:
import java.util.Scanner;
public class Rockpaper{
public static void main(String[]args){
Scanner keyboard = new Scanner(System.in);
String player1 = keyboard.next();
String player2 = keyboard.next();
String player = "Player1";
int round = 1;
boolean go = true;
boolean win = false;
while(go){
if (player1.equals("r") && player2.equals("p")){
win = true;
}
else if (player1.equals("p") && player2.equals("r")){
win = true;
}
else if (player1.equals("p") && player2.equals("s")){
win = true;
}
else if (player1.equals("s") && player2.equals("p")){
win = true;
}
else if (player1.equals("s") && player2.equals("r")){
win = true;
}
else if (player1.equals("r") && player2.equals("s")){
win = true;
}
else if (player1.equals("r") && player2.equals("r")){
win = false;
}
else if (player1.equals("p") && player2.equals("p")){
win = false;
}
else if (player1.equals("s") && player2.equals("s")){
win = false;
}
if (round < 5){
System.out.println(win+" after "+round+" rounds!");
go = false;
}else{
System.out.println("Tie - No winner after "+round+" rounds!");
}
if (player.equals("Player1"){
Player = "Player2";
}else{
Player = "Player1";
}
}
}
}
The problem I see is that there needs to be a separate variable that counts each of the win possibilities, for example, "win1" which would count the player1 win possibility and "win2" that would count the player2 wins. I am not quite sure about the rounds variable that would initially start counting the rounds up to 10 which is the maximum.
Sample input/output:
Currently you read the input only once, before the loop:
String player1 = keyboard.next();
String player2 = keyboard.next();
After every match, you should ask if players should continue playing. If so, then you must ask for their input again. This is, just move the "playerX" variable declaration and initialization inside the loop:
//comment/remove these
//String player1 = keyboard.next();
//String player2 = keyboard.next();
//inside the loop
while(go){
String player1 = keyboard.next();
String player2 = keyboard.next();
if (player1.equals("r") && player2.equals("p")){
/* rest of your code */
}
Also, this section:
if (round < 5){
System.out.println(win+" after "+round+" rounds!");
go = false;
}else{
System.out.println("Tie - No winner after "+round+" rounds!");
}
if (player.equals("Player1"){
Player = "Player2";
}else{
Player = "Player1";
}
}
It seems odd for two things:
round is never increased.
The else after round < 5 will be always executed, wrongly stating that there's a tie.
Reassigning Player variable for asking user input is not necessary. Instead, you could use 2 variables to store names of your players that are initialized before the game begins.
One more thing: instance of Scanner is Closeable, so each time you use it to read user input, you make sure that the instance is closed after is not needed anymore, in this case, at the end of the program.
More hints:
Reduce several if/else with the same output to a single if evaluation
You could make use of methods to ease game result.
With all this in mind, your code may look like this:
import java.util.Scanner;
public class RockPaperScizzorGame {
public static int getGameResult(String player1Move, String player2Move) {
int result = 0; //assume the game will be a tie
//player 2 wins
if (player1Move.equals("r") && player2Move.equals("p")
|| player1.equals("p") && player2.equals("s")
|| player1.equals("s") && player2.equals("r")
) {
result = 2;
}
//player 1 wins
if (player1.equals("p") && player2.equals("r")
|| player1.equals("s") && player2.equals("p")
|| player1.equals("r") && player2.equals("s")) {
result = 1;
}
//return the result: 0, 1 or 2
return result;
}
public static void main (String[] args) {
try (Scanner keyboard = new Scanner(System.in)) {
String player1Name = "Player 1";
String player2Name = "Player 2";
int round = 0;
boolean go = true;
int winsPlayer1 = 0;
int winsPlayer2 = 0;
while (go) {
System.out.println("Make your move " + player1Name + ": ");
String player1Move = keyboard.next();
System.out.println("Make your move " + player2Name + ": ");
String player2Move = keyboard.next();
int gameResult = getGameResult(player1Move, player2Move);
switch(gameResult) {
case 1:
winsPlayer1++;
break;
case 2:
winsPlayer2++;
break;
}
round++;
if (winsPlayer1 == 3) {
System.out.println(player1Name + " won after " + round + " rounds!");
go = false;
} else if (winsPlayer2 == 3) {
System.out.println(player2Name + " won after " + round + " rounds!");
go = false;
} else {
if (round == 5 && winsPlayer1 < 3 && winsPlayer2 < 3) {
System.out.println("Tie - No winner after "+round+" rounds!");
go = false;
}
}
} catch (IOException e) {
System.out.println("Issues when trying to accept user input.");
e.printStacktrace();
}
}
}
You can improve the code even more:
Use more methods to ease the code in main method.
Since your main loop depends more on a counter rather than a boolean flag, you may use a for loop rather than a while.
You may ask for user input for the name of the players.
You may create a class to encapsulate data of your players: name, currentMove, number of wins.
Problems with your code:
Not using separate variables for individual players.
Not putting input statements inside the loop as a result of which the input statements run only once.
Not changing the value of the variable, round but using its value in the condition, if (round < 5) which will always evaluate true if the value of round is not increased.
Solution
import java.util.Scanner;
public class Rockpaper {
public static void main(String[] args) {
Scanner keyboard = new Scanner(System.in);
int round = 1;
boolean go = true;
int player1Score = 0;
int player2Score = 0;
while (go && round <= 10) {
String player1 = keyboard.next();
String player2 = keyboard.next();
if (player1.equals("r") && player2.equals("p")) {
player2Score++;
} else if (player1.equals("p") && player2.equals("r")) {
player1Score++;
} else if (player1.equals("p") && player2.equals("s")) {
player2Score++;
} else if (player1.equals("s") && player2.equals("p")) {
player1Score++;
} else if (player1.equals("s") && player2.equals("r")) {
player2Score++;
} else if (player1.equals("r") && player2.equals("s")) {
player1Score++;
}
if (player1Score >= 3) {
System.out.println("Player1 wins " + " after " + round + " rounds!");
go = false;
}
if (player2Score >= 3) {
System.out.println("Player2 wins " + " after " + round + " rounds!");
go = false;
}
round++;
}
if (round > 10) {
System.out.println("Tie - No winner after " + (round - 1) + " rounds!");
}
}
}
First sample run:
p
r
r
s
s
s
r
r
p
r
Player1 wins after 5 rounds!
Second sample run:
p
p
p
r
r
r
s
s
p
p
s
s
s
s
p
p
r
p
s
p
Tie - No winner after 10 rounds!

Choosing Between 2 games in one code

I am doing a project to make a user login, then ask the user to select which game to play, then write the code for the game. I have done everything apart from being able to choose to between the 2 games. Any tips on how to do this would greatly help!
import java.io.*;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
import java.io.InputStreamReader;
public class SkillsDemo31 {
private static boolean again = true;
private static int action;
public static void main(String[] args) throws IOException {
//***************************
//Login
//***************************
class User {
User (String username, String password)
{
this.username = username;
this.password = password;
}
String GetUsername() {return username;}
String GetPassword() {return password;}
private String username;
private String password;
}
String greeting = "Hello";
String username;
String password;
// Used to hold the instance of a user who successfully logged in
User loggedInUser = null;
// Create an empty list to hold users
List<User> listOfUsers = new ArrayList<>();
// Add 3 users to the list
listOfUsers.add(new User("Gerry","spintown"));
listOfUsers.add(new User("Evelyn","poker"));
listOfUsers.add(new User("Joan","bonus"));
BufferedReader br = new BufferedReader(
new InputStreamReader(System.in));
System.out.println("*** Welcome to the program ***\n");
System.out.println(greeting);
System.out.println("Please type your username :");
username = br.readLine();
System.out.println("Please type your password :");
password = br.readLine();
for (User user : listOfUsers)
{
if (user.GetUsername().equals(username))
{
if (user.GetPassword().equals(password))
{
loggedInUser = user;
// when a user is found, "break" stops iterating through the list
break;
}
}
}
// if loggedInUser was changed from null, it was successful
if (loggedInUser != null)
{
System.out.println("User successfully logged in: "+loggedInUser.GetUsername());
}
else
{
System.out.println("Invalid username/password combination");
}
//**********************************
//Choice of Games
//**********************************
again = true;
action = 0;
while (again)
{
System.out.println("Please type 1 for Rock, Paper, Scissors or 2 for Play pick up sticks:");
action = Integer.parseInt(br.readLine());
if (action == 1)
{
System.out.println("\nYou have chosen to play Rock, Paper, Scissors");
}
else if (action == 2)
{
System.out.println("\nYou have chosen to Play pick up sticks");
again = false;
}
//******************************
//Rock,Paper,Scissors
//********************************
Random rnd = new Random();
int input;
int score = 0;
int B = 1;
System.out.println("Pick 1,2, or 3 for:");
System.out.println("Rock (1), Paper(2), or Scissors (3)");
while (B != 0) {
// 1 = rock
// 2 = paper
// 3 = scissors
// N= Integer.parseInt(br.readLine())
int Rock = 1, Paper = 2, Scissor = 3;
input = Integer.parseInt(br.readLine());
int randomNumber = rnd.nextInt(3 - 1 + 1) + 1;
if (randomNumber == Rock) {
if (input == Rock) {
System.out.println("Rock Vs. Rock: Tie");
} else if (input == Paper) {
System.out.println("Paper Vs. Rock: You Win!");
System.out.println("Congratulations!");
score++;
} else if (input == Scissor) {
System.out.println("Scissors Vs. Rock: You Lose");
}
} else if (randomNumber == Paper) {
if (input == Rock) {
System.out.println("Rock Vs. Paper: You Loose");
} else if (input == Paper) {
System.out.println("Paper Vs. Paper: Tie");
} else if (input == Scissor) {
System.out.println("Scissors Vs. Paper: You Win");
System.out.println("Congratulations!");
score++;
}
} else if (randomNumber == Scissor) {
if (input == Rock) {
System.out.println("Rock Vs. Scissors: You Win");
System.out.println("Congratulations!");
score++;
} else if (input == Paper) {
System.out.println("Paper Vs. Scissors: You Loose");
} else if (input == Scissor) {
System.out.println("Scissors Vs. Scissors: Tie");
}
}
int Y=5, N=10;
System.out.println("Your score is "+ score);
System.out.println("Do you want to play again? Press(5) For Yes/(10) For No");
input = Integer.parseInt(br.readLine());
if(input==Y){
B=1;
System.out.println("Rock, Paper,Scissors");
}
else if(input==N)
{System.exit(0);
System.out.println("Have A Good Day!");
}
//***********************
//Pick Up Sticks
//***********************
Scanner scanner = new Scanner(System.in);
while (true) {
int numSticks = 21;
System.out.println("Would You Like to go first? (Yes/No)");
Scanner input1 = new Scanner(System.in);
String goFirst = input1.nextLine();
Scanner take = new Scanner (System.in);
int numToTake = 0;
int score2 = 0;
while (numSticks > 0) {
if (goFirst.equals("Yes") || goFirst.equals("yes")) {
System.out.println("There are " + numSticks + " sticks ");
System.out.println("How many sticks do you want to take (1 or 2)");
numToTake = take.nextInt();
if (numToTake > 2) {
numToTake = 2;
}
else if (numToTake < 1) {
numToTake = 1;
}
numSticks = numSticks - numToTake;
if (numSticks <= 0) {
System.out.println("You lose");
System.out.println("Your score is " + score );
}
else {
if((numSticks - 2) % 3 == 0 || numSticks - 2 == 0) {
numToTake = 1;
}
else {
numToTake = 2;
}
System.out.println("Computer takes " + numToTake + " sticks " );
numSticks = numSticks - numToTake;
if (numSticks <= 0) {
System.out.println(" You win ");
score++;
System.out.println("Your score is " + score );
}
}
}
else {
if((numSticks - 2) % 3 == 0 || numSticks - 2 == 0) {
numToTake = 1;
}
else {
numToTake = 2;
}
System.out.println("Computer takes " + numToTake + " sticks " );
numSticks = numSticks - numToTake;
if (numSticks <= 0) {
System.out.println("You win");
score++;
System.out.println("Your score is " + score );
}
else {
System.out.println("There are " + numSticks + " sticks ");
System.out.println("How many sticks do you want to take (1 or 2)");
numToTake = take.nextInt();
if (numToTake > 2) {
numToTake = 2;
}
else if (numToTake < 1){
numToTake = 1;
}
numSticks = numSticks - numToTake;
if(numSticks <0){
System.out.println("You win");
score++;
}
}
}
}
System.out.println("Do you want to play again, type (5) for yes or (10) for no");
if (scanner.nextLine().equals("10")) {
break;
}
}
}
}
}
You should create for every game a class and create a start method there to start the game based on your user input for example:
System.out.println("Please type 1 for game 1 or 2 for game2:");
action = Integer.parseInt(br.readLine());
if (action == 1)
{
System.out.println("\nYou have chosen to game 1");
Game1 game1 = new Game1();
game1.start();
}
else if (action == 2)
{
System.out.println("\nYou have chosen game 2");
Game2 game2 = new Game2();
game2.start();
}
This code is based on your code.
Bob, I just check through your code.
According to what I saw, my understanding of your question is that "After user login and selected the game type, both game would run subsequently, while you only want to run the game user chose".
If that is the case, then the solution is easy:
Take the games code parts out from the
while(again){
// In this block, only keeps your user choice code.
}
block. That block would be just for getting user's choice.
After that choice block, you get your users' choice from variable "action". Now you just need to add a if block as below:
if(action == 1){
// Put your Rock,Paper,Scissors game code here, as user chose 1
//******************************
//Rock,Paper,Scissors
//********************************
...
}else if(action == 2){
// Put your Pick Up Sticks game code here, as user chose 2.
//***********************
//Pick Up Sticks
//***********************
...
}
As you only want to run one game at a time, you need a "IF" condition to tell the code which game to run.
So just "IF" is enough, but separating the "Choice" part and "Game" part, from my opinion, would make the code more simpler and easier to be understood.

Rock, Paper, Scissors game

I have my app class for the game Rock, Paper, Scissors. My problem is if I win two times or the computer wins two times I need the game to stop generating but it keeps going one more time. How can I rectify this?
import javax.swing.JOptionPane;
public class RockPaperScissorsApp
{
public static void main(String args[])
{
String player1, winner;
int player2, gamesPlayed = 1, player1Wins = 0, player2Wins = 0;
do
{
RockPaperScissors myRock = new RockPaperScissors();
player1 = JOptionPane.showInputDialog(null,
"Please enter your choice, Rock, Paper or Scissors");
myRock.setPlayer1(player1);
myRock.compute();
winner = myRock.getWinner();
player2 = myRock.getPlayer2();
if(winner.equals("Player 1"))
{
if(player2 == 1)
{
JOptionPane
.showMessageDialog(null,
"Congratulations, you have beaten the computer! The computer chose Rock");
}
else if(player2 == 2)
{
JOptionPane
.showMessageDialog(null,
"Congratulations, you have beaten the computer! The computer chose Paper");
}
else
{
JOptionPane
.showMessageDialog(null,
"Congratulations, you have beaten the computer! The computer chose Scissors");
}
player1Wins = player1Wins + 1;
}
else if(winner.equals("Player 2"))
{
if(player2 == 1)
{
JOptionPane
.showMessageDialog(null,
"Hard Luck, you have been beaten by the computer! The computer chose Rock");
}
else if(player2 == 2)
{
JOptionPane
.showMessageDialog(null,
"Hard Luck, you have been beaten by the computer!The computer chose Paper");
}
else
{
JOptionPane
.showMessageDialog(null,
"Hard Luck, you have been beaten by the computer! The computer chose Scissors");
}
player2Wins = player2Wins + 1;
}
else if(winner.equals("draw"))
{
if(player2 == 1)
{
JOptionPane.showMessageDialog(null,
"It was a draw this time! The computer chose Rock");
}
else if(player2 == 2)
{
JOptionPane
.showMessageDialog(null,
"It was a draw this time! The computer chose Paper");
}
else
{
JOptionPane
.showMessageDialog(null,
"It was a draw this time! The computer chose Scissors");
}
gamesPlayed = gamesPlayed + 0;
}
else
{
JOptionPane.showMessageDialog(null,
"You have entered an invalid option");
gamesPlayed = gamesPlayed - 1;
}
if(player1Wins == 2)
{
JOptionPane.showMessageDialog(null, "You win");
gamesPlayed = gamesPlayed + 2;
}
else if(player2Wins == 2)
{
JOptionPane.showMessageDialog(null, "He wins");
gamesPlayed = gamesPlayed + 2;
}
if((gamesPlayed == 2) || (gamesPlayed == 3))
{
JOptionPane.showMessageDialog(null, "The score is "
+ player1Wins + " for player1 and " + player2Wins
+ " for player2");
}
gamesPlayed = gamesPlayed + 1;
}
while(gamesPlayed <= 3);
}
}
Change your while loop condition:
while(player1Wins < 2 && player2Wins < 2)
Also, I would advise against using magic numbers; this is more maintainable:
public static final int VICTORY_THRESHOLD = 2;
.
.
.
while(player1Wins < VICTORY_THRESHOLD
&& player2Wins < VICTORY_THRESHOLD)
Also, consider creating an Enum for ROCK,PAPER,SCISORS. Then consider making a Comparator that takes the two Enums and returns -1 for losses, 0, for draw, and 1 for win.
public Enum RPS {
ROCK(),PAPER(),SCISSORS();
public int compare(RPS that) {
if(this==that)
return 0;
switch(this) {
case ROCK: return that==RPS.PAPER ? -1 : 1;
case PAPER: return that==RPS.SCISSORS ? -1 : 1;
case SCISSORS: return that==RPS.ROCK ? -1 : 1;
default: return null; /* never reached */
}
}
public String toString() {
switch(this) {
case ROCK: return "Rock";
case PAPER: return "Paper";
case SCISSORS: return "Scissors";
default: return null; /* never reached */
}
}
}
Using an Enum would make your conditional code much cleaner:
RPS player1Choice = RPS.ROCK;
RPS player2Choice = RPS.SCISSORS;
int result player1Choice.compare(player2Choice); /* 1 */
if(result == 0)
System.out.println("Draw, you both chose "+player1Choice);
else
System.out.println("You "+ (result > 0 ? "won" : "lost") +
" with "+player1Choice+
"\nThe computer chose"+player2Choice);
if(result != 0)
result > 0 ? ++player1Wins : ++player2Wins;
++gamesPlayed;
You said do... while(gamesPlayed <= 3) which means after 3 games have been played, the statement is still true, so it goes ahead and loops again.
To fix this, you can either change that 3 to a 2 or change the <= sign to a < sign.

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