java - images in javafx - java

I am still pretty new to java and i am still learning. I have never used images before so it is possible if I can have help add a image. I am not that sure what needs to be done in order to add one. Thank you
enter image description here
here is the code:
import javafx.application.Application;
import javafx.beans.binding.StringBinding;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.ReadOnlyObjectProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ChoiceBox;
import javafx.scene.control.RadioButton;
import javafx.scene.control.TextArea;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
class User {
private StringProperty order = new SimpleStringProperty();
public String getOrder() {
return order.get();
}
public void setOrder(String order) {
this.order.set(order);
}
public StringProperty orderProperty() {
return order;
}
}
public class pizza extends Application {
private User user = new User();
#Override
public void start(Stage stage) throws Exception {
stage.setTitle("Pizza System");
Button btn = new Button();
btn.setText("place order");
BorderPane pane = new BorderPane();
pane.setBottom(btn);
btn.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
btn.setText("Order has been placed. Please wait at least 30 minutes.");
}
});
RadioButton tomatoButton = new RadioButton("Tomato");
RadioButton pepperButton = new RadioButton("Pepper");
RadioButton mushroomButton = new RadioButton("Mushrooms");
ChoiceBox<String> pizzaType = new ChoiceBox<String>();
pizzaType.getItems().addAll("", "Small", "Medium", "Large");
pizzaType.getSelectionModel().selectFirst();
HBox topHBox = new HBox(15.0, tomatoButton, pepperButton, mushroomButton, pizzaType);
// create custom Binding that binds selection of radio buttons and choice box
StringBinding orderBinding = createOrderBinding(tomatoButton.selectedProperty(), pepperButton.selectedProperty(), mushroomButton.selectedProperty(), pizzaType.getSelectionModel().selectedItemProperty());
// bind orderBinding to orderProperty of User
user.orderProperty().bind(orderBinding);
TextArea orderArea = new TextArea();
// bind orderProperty of User to textProperty of TextArea
orderArea.textProperty().bindBidirectional(user.orderProperty());
BorderPane root = new BorderPane();
root.setTop(topHBox);
root.setCenter(orderArea);
root.setBottom(btn);
Scene scene = new Scene(root, 400, 300);
stage.setScene(scene);
stage.show();
}
public StringBinding createOrderBinding(BooleanProperty tomato, BooleanProperty pepper, BooleanProperty mushroom, ReadOnlyObjectProperty<String> selectedPizzaType) {
StringBinding binding = new StringBinding() {
{
// bind 4 provided properties.
super.bind(tomato, pepper, mushroom, selectedPizzaType);
}
#Override
protected String computeValue() {
StringBuilder sb = new StringBuilder("Pizza content:\n");
if (tomato.get())
sb.append("\tTomato\n");
if (pepper.get())
sb.append("\tPepper\n");
if (mushroom.get())
sb.append("\tMushroom\n");
sb.append("Pizza type:\n").append("\t" + selectedPizzaType.get());
return sb.toString();
}
};
return binding;
}
public static void main(String[] args) {
Application.launch(args);
}
}

JavaFX uses an Image to load the image file and it has a node called ImageView to place that image on the screen graph.
Considering that the image is present at the same location as your class file, you can use this:
// Load Image
Image image = new Image(getClass().getResource("image.jpg").toExternalForm());
// Set the Image on the ImageView
ImageView imageView = new ImageView(image);
// specify a size
imageView.setFitWidth(200);
imageView.setFitHeight(200);
// Place ImageView in a container
root.setRight(imageView);

Related

JavaFX TableView with CheckBoxes: retrieve the rows whose checkboxes are checked

I've been searching for a while, but all I found seems very old and can't get it to work and I'm very confused.
I have a tableview with a checkbox in a column header (select all) and another checkbox for each row (select row). What I am trying to achieve is to get all the rows whose checkboxes are checked to perform an action.
Here's what it looks like:
And here's the code in my controller:
package com.comparador.controller;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.ResourceBundle;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.stereotype.Component;
import com.comparador.ComparadorPreciosApplication;
import com.comparador.entity.Commerce;
import com.comparador.entity.Items;
import com.comparador.entity.ShoppingListPrices;
import com.comparador.repository.CommerceRepository;
import com.comparador.repository.ProductRepository;
import com.comparador.service.ShoppingService;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Label;
import javafx.scene.control.SelectionMode;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableColumn.CellEditEvent;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.control.cell.TextFieldTableCell;
import javafx.stage.Stage;
import javafx.util.converter.IntegerStringConverter;
#Component
public class ShoppingController implements Initializable {
// #Autowired
// #Qualifier("lblTitulo")
private String titulo = "Productos";
#Autowired
private ProductRepository productRepository;
#Autowired
private CommerceRepository commerceRepository;
#Autowired
private ShoppingService shoppingService;
#FXML
private Label lblTitulo;
#FXML
private Button btBack;
#FXML
private TableView<Items> tvProducts;
#FXML
private TableColumn<Items, CheckBox> colSelected; //THE CHECKBOX COLUMN
#FXML
private TableColumn<Items, String> colName;
#FXML
private TableColumn<Items, Integer> colAmount;
#FXML
private TableView<ShoppingListPrices> tvTotalPrices;
#FXML
private TableColumn<ShoppingListPrices, String> colCommerce;
#FXML
private TableColumn<ShoppingListPrices, Double> colTotal;
private CheckBox selectAll;
List<ShoppingListPrices> shoppingList = new ArrayList<>();
#Override
public void initialize(URL location, ResourceBundle resources) {
colName.setCellValueFactory(new PropertyValueFactory<>("name"));
colAmount.setCellValueFactory(new PropertyValueFactory<>("amount"));
colAmount.setCellFactory(TextFieldTableCell.forTableColumn(new IntegerStringConverter()));
// colSelected.setCellFactory(CheckBoxTableCell.forTableColumn(colSelected));
// colSelected.setCellValueFactory(cellData -> new ReadOnlyBooleanWrapper(cellData.getValue().getChecked()));
colSelected.setCellValueFactory(new PropertyValueFactory<>("selected"));
colCommerce.setCellValueFactory(new PropertyValueFactory<>("commerceName"));
colTotal.setCellValueFactory(new PropertyValueFactory<>("total"));
lblTitulo.setText(titulo);
tvProducts.getSelectionModel().setSelectionMode(SelectionMode.MULTIPLE);
reloadTableViewProducts();
selectAll = new CheckBox();
selectAll.setOnAction(event -> {
event.consume();
tvProducts.getItems().forEach(item -> {
item.getSelected().setSelected(selectAll.isSelected());
});
});
setShoppingList();
colSelected.setGraphic(selectAll);
}
#FXML
public void editAmount(CellEditEvent<Items, Integer> event) {
Items item = event.getRowValue();
if(event.getTableColumn().getText().equals("Cantidad")) {
item.setAmount(event.getNewValue());
}
setShoppingList();
}
/*
* CLICKING ON A CHECKBOX SHOULD CALL THIS METHOD AND ADD THE ROW TO "selectedItems"
*/
#FXML
public void setShoppingList() {
List<Items> selectedItems = new ArrayList<>();
//Before trying this I was selecting each row by Ctrl + Clicking on it
// List<Items> selectedItems = tvProducts.getSelectionModel().getSelectedItems();
//This didn't seem to work
// List<ShoppingListItems> selectedItems = tvProducts.getItems().filtered(x->x.getSelected() == true);
List<Commerce> commerces = commerceRepository.findByNameContaining("");
ShoppingListPrices pricesMixingCommerces = shoppingService.getCheapestShoppingList(commerces, selectedItems);
List<ShoppingListPrices> pricesByCommerce = shoppingService.getShoppingListsPerCommerce(commerces, selectedItems);
shoppingList = new ArrayList<>();
shoppingList.add(pricesMixingCommerces);
shoppingList.addAll(pricesByCommerce);
ObservableList<ShoppingListPrices> resultOL = FXCollections.observableArrayList();
resultOL.addAll(shoppingList);
tvTotalPrices.setItems(resultOL);
}
#FXML
public void openShoppingList() throws IOException {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/shoppingList.fxml"));
ShoppingListController shoppingListController = new ShoppingListController();
loader.setControllerFactory(ComparadorPreciosApplication.applicationContext::getBean);
loader.setController(shoppingListController);
shoppingListController.setup(tvTotalPrices.getSelectionModel().getSelectedItem());
try {
Scene scene = new Scene(loader.load(), 800, 400, true, SceneAntialiasing.BALANCED);
Stage stage = new Stage();//(Stage) btBack.getScene().getWindow();
stage.setUserData(tvTotalPrices.getSelectionModel().getSelectedItem());
stage.setScene(scene);
stage.show();
} catch (IOException e) {
e.printStackTrace();
}
}
#FXML
public void goBack() {
FXMLLoader loader = new FXMLLoader(ComparadorPreciosApplication.class.getResource("/index.fxml"));
loader.setControllerFactory(ComparadorPreciosApplication.applicationContext::getBean);
try {
Scene scene = new Scene(loader.load(), 800, 800, false, SceneAntialiasing.BALANCED);
Stage stage = (Stage) btBack.getScene().getWindow();
stage.setScene(scene);
stage.show();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
private void reloadTableViewProducts() {
List<String> productNames = productRepository.findOnProductPerName("");
List<Items> items = new ArrayList<>();
for(String name : productNames) {
//items.add(new Items(new SimpleBooleanProperty(false), name, 1));
Items item = new Items((CheckBox) new CheckBox(), name, 1);
item.getSelected().setSelected(false);
items.add(item);
}
ObservableList<Items> itemsOL = FXCollections.observableArrayList();
itemsOL.addAll(items);
tvProducts.setItems(itemsOL);
}
}
Your Items class should not reference any UI objects, including CheckBox. The model should ideally not even know the view exists. If you plan on having Items track if it's selected itself, then it should expose a BooleanProperty representing this state. With a properly configured table and column, the check box associated with an item and the item's selected property will remain synchronized. And since the items of the table keep track of their own selected state, getting all the selected items is relatively straightforward. Simply iterate/stream the items and grab all the selected ones.
Here's an example using CheckBoxTableCell:
import javafx.application.Application;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.CheckBoxTableCell;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage primaryStage) {
var table = new TableView<Item>();
table.setEditable(true);
table.setColumnResizePolicy(TableView.CONSTRAINED_RESIZE_POLICY);
for (int i = 0; i < 50; i++) {
table.getItems().add(new Item("Item #" + (i + 1)));
}
var selectedCol = new TableColumn<Item, Boolean>("Selected");
// configure cell factory to use a cell implementation that displays a CheckBox
selectedCol.setCellFactory(CheckBoxTableCell.forTableColumn(selectedCol));
// link CheckBox and model selected property
selectedCol.setCellValueFactory(data -> data.getValue().selectedProperty());
table.getColumns().add(selectedCol);
var nameCol = new TableColumn<Item, String>("Name");
nameCol.setCellValueFactory(data -> data.getValue().nameProperty());
table.getColumns().add(nameCol);
var button = new Button("Print checked items");
button.setOnAction(e -> {
// filter for selected items and collect into a list
var checkedItems = table.getItems().stream().filter(Item::isSelected).toList();
// log selected items
System.out.printf("There are %,d checked items:%n", checkedItems.size());
for (var item : checkedItems) {
System.out.println(" " + item);
}
});
var root = new BorderPane();
root.setTop(button);
root.setCenter(table);
root.setPadding(new Insets(10));
BorderPane.setMargin(button, new Insets(0, 0, 10, 0));
BorderPane.setAlignment(button, Pos.CENTER_RIGHT);
primaryStage.setScene(new Scene(root, 600, 400));
primaryStage.show();
}
public static class Item {
private final StringProperty name = new SimpleStringProperty(this, "name");
public final void setName(String name) { this.name.set(name); }
public final String getName() { return name.get(); }
public final StringProperty nameProperty() { return name; }
private final BooleanProperty selected = new SimpleBooleanProperty(this, "selected");
public final void setSelected(boolean selected) { this.selected.set(selected); }
public final boolean isSelected() { return selected.get(); }
public final BooleanProperty selectedProperty() { return selected; }
public Item() {}
public Item(String name) {
setName(name);
}
#Override
public String toString() {
return String.format("Item(name=%s, selected=%s)", getName(), isSelected());
}
}
}
Note that TableView has a selection model. That is not the same thing. It's used for the selection of rows or cells of the table (and thus works best on a per-table basis). You, however, want to be able to "check" items, and that requires keeping track of that state differently--an item's row could be selected while the item is not checked, and vice versa.
And note I recommend that any model class used with TableView expose JavaFX properties (like the Item class in the example above). It makes it much easier to work with TableView. But that could interfere with other parts of your code (e.g., Spring). In that case, you could do one of three things:
Create a simple adapter class that holds a reference to the "real" object and provides a BooleanProperty. This adapter class would only be used for the TableView.
Create a more complex adapter class that mirrors the "real" class in content, but exposes the properties as JavaFX properties (e.g., BooleanProperty, StringProperty, etc.). Map between them as you cross layer boundaries in your application.
In the controller, or wherever you have the TableView, keep the selected state external to the model class. For instance, you could use a Map<Item, BooleanProperty>.
I probably would only use this approach as a last resort, if ever.

JavaFX: Make Chips Editable in JFXChipView

I want to ask if it is possible to make a chip in JFXChipView editable once it has been set.
You can create your own JFXChip and implement a behavior to enable editing. First, you need to have an editable label. I looked up online and I found this post: JavaFX custom control - editable label. Then, you can extend JFXChip to use that EditableLabel:
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXChip;
import com.jfoenix.controls.JFXChipView;
import com.jfoenix.svg.SVGGlyph;
import javafx.beans.binding.Bindings;
import javafx.beans.property.Property;
import javafx.scene.layout.HBox;
public class EditableChip<T> extends JFXChip<Property<T>> {
protected final HBox root;
public EditableChip(JFXChipView<Property<T>> view, Property<T> item) {
super(view, item);
JFXButton closeButton = new JFXButton(null, new SVGGlyph());
closeButton.getStyleClass().add("close-button");
closeButton.setOnAction(event -> {
view.getChips().remove(item);
event.consume();
});
// Create the label with an initial value from the item
String initialValue = view.getConverter().toString(item);
EditableLabel label = new EditableLabel(initialValue);
label.setMaxWidth(100);
// Bind the item to the text in the label
item.bind(Bindings.createObjectBinding(() -> view.getConverter().fromString(label.getText()).getValue(), label.textProperty()));
root = new HBox(label, closeButton);
getChildren().setAll(root);
}
}
Note: I am using Property<T> instead of using the desired class T because JFXChipView stores the item the first time you add it. And in that case, you're going to get the values as you entered them the first time when calling JFXChipView#getChips().
Sample application:
import com.jfoenix.controls.JFXChipView;
import javafx.application.Application;
import javafx.beans.property.Property;
import javafx.beans.property.SimpleStringProperty;
import javafx.scene.Scene;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
import javafx.util.StringConverter;
public class EditableChipViewApp extends Application {
#Override
public void start(Stage primaryStage) {
JFXChipView<Property<String>> chipView = new JFXChipView<>();
chipView.setChipFactory(EditableChip::new);
chipView.setConverter(new StringConverter<Property<String>>() {
#Override
public String toString(Property<String> object) {
return object == null ? null : object.getValue();
}
#Override
public Property<String> fromString(String string) {
return new SimpleStringProperty(string);
}
});
VBox container = new VBox(chipView);
Scene scene = new Scene(container, 800, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Result:
This is how you get the actual values of the chips:
List<String> chipsValues = chipView.getChips().stream().map(Property::getValue).collect(Collectors.toList());

Missing GUI elements when adding from different files

I am trying to add GUIs, created from individual files and add them into my main code.
While it seems to be working, kind of, however, it is missing some elements. For example, in my GridPane, there are a label and a text, both of which are missing. Likewise, for my treeview, there is a treeitem within, however, that is missing as well.
What I am trying to attempt is to reduce the amount of code in the main field and as well as to call relevant events between the Guis, eg. if I select something in the TreeView, that selected TreeItem information will be populated in the GridPane.
Client.java
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class Client extends Application
{
private treeviewGui tvGui;
private gridpaneGui inputFieldsGui;
public void init()
{
tvGui = new treeviewGui();
inputFieldsGui = new gridpaneGui();
}
#Override
public void start(Stage topView)
{
topView.setTitle("Test Application");
HBox mainLayout = new HBox(10);
mainLayout.getChildren().addAll(tvGui, inputFieldsGui);
Scene scene = new Scene(mainLayout);
topView.centerOnScreen();
topView.setScene(scene);
topView.show();
}
public static void main(String[] argv)
{
launch(argv);
}
}
treeviewGui.java
import javafx.scene.control.*;
public class treeviewGui extends TreeView
{
private TreeView treeview;
public treeviewGui()
{
treeview = new TreeView();
preload();
}
private void preload()
{
TreeItem<String> newTI = new TreeItem<>("blah");
treeview.setRoot(newTI);
}
}
gridPane.java
import javafx.scene.control.*;
import javafx.scene.layout.*;
import javafx.geometry.Pos;
import javafx.scene.text.Text;
public class gridpaneGui extends GridPane
{
private GridPane gridPane;
public Text fnameTxt;
public gridpaneGui()
{
gridPane = new GridPane();
gridPane.setAlignment(Pos.CENTER);
gridPane.setHgap(5);
gridPane.setVgap(5);
// First Name
Label fnameLbl = new Label("First Name");
fnameTxt = new Text("-");
gridPane.addRow(0, fnameLbl, fnameTxt);
}
public void setFname(String nameStr)
{
fnameTxt.setText(nameStr);
}
}

Java change Label image

I have two different StackPanes with HBoxes I want to change the image of a label in the second StackPane with a Label(MouseListener) in the first StackPane I think the problem is that the Label doesn't gets repainted or reloaded
First StackPane:
Label label= new Label("",new ImageView(ClearSpace));
label.addEventHandler(MouseEvent.MOUSE_CLICKED, (MouseEvent event) -> {
HotBar hb = new HotBar();
if(hb.getX1() == 0){
hb.setImageX1(5);
}
event.consume();
});
Second StackPane(HotBar):
public Label x1;
Image image= new Image(getClass().getResourceAsStream("/resources/images/Test.png"));
...
Label x1 = new Label("",new ImageView(image));
...
public void setImage(int i){
if(i == 5){
x1.setGraphic(new ImageView(image2));
}
}
I think these are the importantst parts of hte code
setImage() is definetly working if you use it below Label x1 = ... it works
In your EventHandler you create a new instance of HotBar on which you do changes, but this instance is not linked to the scene.
Instead you should pass the instance of HotBar into the other class and use that in your event handler.
package helloworld;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
/**
* Created by matt on 3/22/16.
*/
public class SwapLabel extends Application {
int i = 0;
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) throws Exception {
Pane root = new Pane();
Image img1 = new Image("http://www.logotemplater.com/freelogostemplates/voope-free-logo-template.png", true);
Image img2 = new Image("http://www.logotemplater.com/freelogostemplates/zoozz-vector-logo-template-sample.png", true);
Label l = new Label("", new ImageView(img1));
l.addEventHandler(MouseEvent.MOUSE_CLICKED, e->{
i = (i+1)%2;
if(i==0){
l.setGraphic(new ImageView(img1));
}else{
l.setGraphic(new ImageView(img2));
}
});
root.getChildren().add(l);
primaryStage.setScene(new Scene(root, 200, 200));
primaryStage.show();
}
}
This appears to be what you are trying to do, but this works. So most likely something else is happening.

PaginationSample Javafx cannot assign a value to final variable pagination

I'm trying to reproduce a Pagination Sample from oracle samples, but when I imported the project something strange happened that I can not build and run the project:
The complete code is:
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.stage.Stage;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.scene.control.*;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.VBox;
import javafx.util.Callback;
public class PaginationSample extends Application {
private final Pagination pagination;
private Image[] images = new Image[7];
private void init(Stage primaryStage) {
Group root = new Group();
primaryStage.setScene(new Scene(root));
VBox outerBox = new VBox();
outerBox.setAlignment(Pos.CENTER);
//Images for our pages
for (int i = 0; i < 7; i++) {
images[i] = new Image(PaginationSample.class.getResource("animal" + (i + 1) + ".jpg").toExternalForm(), false);
}
pagination = PaginationBuilder.create().pageCount(7).pageFactory(new Callback<Integer, Node>() {
#Override public Node call(Integer pageIndex) {
return createAnimalPage(pageIndex);
}
}).build();
//Style can be numeric page indicators or bullet indicators
Button styleButton = ButtonBuilder.create().text("Toggle pagination style").onAction(new EventHandler<ActionEvent>() {
public void handle(ActionEvent me) {
if (!pagination.getStyleClass().contains(Pagination.STYLE_CLASS_BULLET)) {
pagination.getStyleClass().add(Pagination.STYLE_CLASS_BULLET);
} else {
pagination.getStyleClass().remove(Pagination.STYLE_CLASS_BULLET);
}
}
}).build();
outerBox.getChildren().addAll(pagination, styleButton);
root.getChildren().add(outerBox);
}
//Creates the page content
private VBox createAnimalPage(int pageIndex) {
VBox box = new VBox();
ImageView iv = new ImageView(images[pageIndex]);
box.setAlignment(Pos.CENTER);
Label desc = new Label("PAGE " + (pageIndex + 1));
box.getChildren().addAll(iv, desc);
return box;
}
#Override public void start(Stage primaryStage) throws Exception {
init(primaryStage);
primaryStage.show();
}
public static void main(String[] args) { launch(args); }
}
But netbeans show me the error "cannot assign a value to final variable pagination" for the following line:
pagination = PaginationBuilder.create().pageCount(7).pageFactory(new Callback<Integer, Node>() {
Someone can explain me what is going wrong??
A final field can be initialized only once. So the best place to initialize it is when its declared
private final Pagination pagination = new Pagination(...);
or it can be done in the constructor, since the constructor is assured to be called once per instance
private final Pagination pagination;
public PaginationSample() {
pagination = new Pagination(...);
}
final field cannot be initialized in a method because a method can be called multiple times once an instance of that class gets created

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