Why isn't my Logcat displaying any log? - java

Main.java
Package com.first.service;
import android.support.v7.app.ActionBarActivity;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class Main extends ActionBarActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Intent i = new Intent(this,Myservice.class);
startService(i);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
MyService.java
import android.app.Service;
import android.content.Intent;
import android.os.IBinder;
import android.util.Log;
import android.widget.TextView;
public class Myservice extends Service{
public Myservice(){
}
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
return null;
}
#Override
public void onDestroy() {
// TODO Auto-generated method stub
super.onDestroy();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
// TODO Auto-generated method stub
Log.i(TAG, "Service Started");
return Service.START_STICKY;
}
}
I am new to android services and I want to create a new Service application, but logcat isn't displaying anything.
Please help me and suggest me, if there is anything wrong with the code.
I am new to StackOverflow.
See the image to have clear idea:

According to this:
Support for the Android Developer Tools (ADT) in Eclipse has ended. You should migrate your app development projects to Android Studio as soon as possible.

Related

Android Text input always give me NaN value

I can not figure out why this code output always show NaN. Is there anybody who can help me figure out where I did mistake?
package com.example.user.solar_calculator;
import android.app.Activity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.content.Context;
import android.content.Intent;
import android.widget.Button;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.EditText;
import android.widget.Toast;
public class efficiency extends Activity {
Button button;
EditText efficiency;
EditText vol;
String e,v;
double e1,wat,v1, AC_Load_in_ampere_hour_calculation,dc;
double load,load_vol,Total_Daily_load,lol;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_efficiency);
initControls();
addListenerOnButton();
}
public void initControls() {
efficiency=(EditText)findViewById(R.id.editText1);
vol=(EditText)findViewById(R.id.editText2);
button=(Button)findViewById(R.id.button);
button.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
try {
e1=Double.parseDouble(efficiency.getText().toString()); // Make use of autoboxing. It's also easier to read.
} catch (NumberFormatException e) {
e1=1;
}
try {
v1=Double.parseDouble(vol.getText().toString());// Make use of autoboxing. It's also easier to read.
} catch (NumberFormatException e) {
v1=1;
}
Bundle extras = getIntent().getExtras();
if(extras !=null) {
String value = extras.getString("FOUR");
load=Double.parseDouble(value.toString());
}
wat=load_vol*(1+.1);
AC_Load_in_ampere_hour_calculation = (load)/( v1* (e1/100));
Total_Daily_load=AC_Load_in_ampere_hour_calculation+dc;
Intent i = new Intent(efficiency.this, calculation.class);
//Create the bundle
Bundle bundle = new Bundle();
//Add your data to bundle
bundle.putString("seven", String.valueOf(AC_Load_in_ampere_hour_calculation));
bundle.putString("eight", String.valueOf(Total_Daily_load));
bundle.putString("nine", String.valueOf(dc));
//Add the bundle to the intent
i.putExtras(bundle);
//Fire that second activity
startActivity(i);
}
});
}
public void addListenerOnButton() {
final Context context = this;
button = (Button) findViewById(R.id.button);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
I think the line who cause problem is AC_Load_in_ampere_hour_calculation = (load)/( v1* (e1/100));
Because if v1 = 0 it will be impossible.

How do i implement the text to speech code in my new project?

The text to speech code i was doing it in Eclipse and it's working there great.
But now i created a new bigger project in Android Studio and i want to add the Text To Speech code to this project.
Both project and the code are in java.
This is the Text To Speech code:
import android.speech.tts.TextToSpeech;
import android.speech.tts.TextToSpeech.OnInitListener;
import android.support.v7.app.ActionBarActivity;
import java.util.Locale;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import fi.iki.elonen.NanoHTTPD;
public class MainActivity extends ActionBarActivity implements OnInitListener {
private static final int MY_DATA_CHECK_CODE = 0;
TextToSpeech mTts;
#SuppressWarnings("deprecation")
#Override
protected void onCreate(Bundle savedInstanceState) {
//tts = new TextToSpeech(this,(OnInitListener) this);
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
initTTS();
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
private void initTTS() {
Intent checkIntent = new Intent();
checkIntent.setAction(TextToSpeech.Engine.ACTION_CHECK_TTS_DATA);
startActivityForResult(checkIntent, MY_DATA_CHECK_CODE);
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if(requestCode == MY_DATA_CHECK_CODE) {
if(resultCode == TextToSpeech.Engine.CHECK_VOICE_DATA_PASS) {
mTts = new TextToSpeech(this, this);
} else {
Intent installIntent = new Intent();
installIntent.setAction(TextToSpeech.Engine.ACTION_INSTALL_TTS_DATA);
startActivity(installIntent);
}
}
}
#SuppressWarnings("deprecation")
public void onInit(int status) {
if(status == TextToSpeech.SUCCESS) {
int result = mTts.setLanguage(Locale.US);
if(result == TextToSpeech.LANG_AVAILABLE
|| result == TextToSpeech.LANG_COUNTRY_AVAILABLE) {
mTts.setPitch(1);
mTts.speak("this is a voice test", TextToSpeech.QUEUE_FLUSH, null);
}
}
}
}
Should i add this code somehow to my MainActivity.java in my project in Android Studio ?
Maybe i should create a new class and somehow to implement the Text To Speech code there ?
This is my MainActivity.java code now:
package com.adi.webservertest;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class MainActivity extends ActionBarActivity
{
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
public boolean onCreateOptionsMenu(Menu menu)
{
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item)
{
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings)
{
return true;
}
return super.onOptionsItemSelected(item);
}
/**
* Dispatch onStart() to all fragments. Ensure any created loaders are
* now started.
*/
#Override
protected void onStart()
{
super.onStart();
TextToSpeechServer.main(null);
}
#Override
protected void onStop() {
super.onStop();
}
}
And this is the code of TextToSpeechServer and from there i want to be able to call and use the Text To Speech code:
package com.adi.webservertest;
import java.util.Map;
/**
* An example of subclassing NanoHTTPD to make a custom HTTP server.
*/
public class TextToSpeechServer extends NanoHTTPD {
public TextToSpeechServer() {
super(8080);
}
#Override public Response serve(IHTTPSession session) {
Method method = session.getMethod();
String uri = session.getUri();
System.out.println(method + " '" + uri + "' ");
String msg = "<html><body><h1>Hello server</h1>\n";
Map<String, String> parms = session.getParms();
if (parms.get("username") == null)
msg +=
"<form action='?' method='get'>\n" +
" <p>Your name: <input type='text' name='username'></p>\n" +
"</form>\n";
else
msg += "<p>Hello, " + parms.get("username") + "!</p>";
msg += "</body></html>\n";
return new Response(msg);
}
public static void main(String[] args) {
ServerRunner.run(TextToSpeechServer.class);
}
}
Migrating From Eclipse Projects to Android Studio:- http://tools.android.com/tech-docs/new-build-system/migrating-from-eclipse-projects
Detailed Document : https://developer.android.com/sdk/installing/migrate.html

Configuring Braintree

I am trying to accept BrainTree on my app. I don't understand the Async HTTP Client part.
Where do I place this in my app? Currently, I have it in the MainActivity and it is giving me errors for 'get', 'TextHttpResponseHandler' as well as 'clientToken'.
Any ideas?
package com.example.android.payments;
import android.content.Intent;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import com.loopj.android.http.*;
import com.braintreepayments.api.dropin.BraintreePaymentActivity;
public class MainActivity extends ActionBarActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
AsyncHttpClient client = new AsyncHttpClient();
client.get("https://your-server/client_token", new TextHttpResponseHandler() {
#Override
public void onSuccess(String clientToken) {
this.clientToken = clientToken;
}
});
public void onBraintreeSubmit(View v) {
Intent intent = new Intent(context, BraintreePaymentActivity.class);
intent.putExtra(BraintreePaymentActivity.EXTRA_CLIENT_TOKEN, clientToken);
// REQUEST_CODE is arbitrary and is only used within this activity.
startActivityForResult(intent, REQUEST_CODE);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Your call to client.get() is not in a method body, so your code is not syntactically valid. Try putting it in a method (or constructor or initializer block - but it's a bad idea to do work in either of those places).
For example, you could put that statement in a new method called fetchClientToken():
public class MainActivity extends ActionBarActivity {
#Override
protected void onCreate(Bundle savedInstanceState) { ... }
AsyncHttpClient client = new AsyncHttpClient();
public void fetchClientToken() {
client.get("https://your-server/client_token", new TextHttpResponseHandler() {
#Override
public void onSuccess(String clientToken) {
this.clientToken = clientToken;
}
});
}
public void onBraintreeSubmit(View v) { ... }
#Override public boolean onCreateOptionsMenu(Menu menu) { ... }
#Override public boolean onOptionsItemSelected(MenuItem item) { ... }
}
You then need to invoke fetchClientToken somehow, just like you would with any other method.

Android: unable to create Media Player (using pls URL)

I'm trying to create an app that plays an internet radio stream from a .pls file. I know that the Android Media Player can't read .pls files, so I read it beforehand and obtained the URL that is stored in the .pls file. That's what's in the R.String.audio_stream variable I pass to setDataSource(). However, when I run my code on the simulator, it fails when I try to start the media player. LogCat returns the error message, "Unable to create media player." Does anyone know what might be the problem?
Here's my code:
import android.support.v7.app.ActionBarActivity;
import android.support.v7.app.ActionBar;
import android.support.v4.app.Fragment;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Button;
import android.widget.Toast;
import android.os.Build;
import android.media.MediaPlayer;
import android.util.Log;
import java.io.IOException;
public class MainActivity extends ActionBarActivity {
private Button mStartButton;
private Button mStopButton;
boolean isPlaying = false;
private static final String TAG = "MyActivity";
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final MediaPlayer mp = new MediaPlayer();
mStartButton = (Button)findViewById(R.id.start_button);
mStartButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if(isPlaying){
//do nothing
}else{
isPlaying = true;
try{
mp.setDataSource(getString(R.string.audio_stream));
mp.prepare();
mp.start();
}catch(IOException e){
Log.e(TAG, "prepare() failed.");
}
}
}
});
mStopButton = (Button)findViewById(R.id.stop_button);
mStopButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if(!isPlaying){
//do nothing
}else{
isPlaying = false;
mp.release();
}
}
});
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Its easy. You must use before "setDataSource":
mp.setAudioStreamType(AudioManager.STREAM_MUSIC);

Android app crashes, due to count down timer?

I have made an app recently and I added a count down timer one day and made a few changes here and there and now when I run the app on my (actual) Galaxy Note 3 it crashes as soon as I hit the Play button below are my LevelOne.java file and my MainActivity.Java file. By the way the logcat shows nothing as if it doesn't realize it crashed.
LevelOne.java
package com.parker.orangedot;
import android.support.v7.app.ActionBarActivity;
import android.support.v4.app.Fragment;
import android.content.Intent;
import android.os.Bundle;
import android.os.CountDownTimer;
import android.view.LayoutInflater;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Button;
public class LevelOne extends ActionBarActivity {
Button myButton;
LevelOne context;
CountDownTimer timer = new CountDownTimer(1500, 1500)
{
#Override
public void onFinish() {
Intent intent = new Intent(context, Scores.class);
startActivity(intent);
}
#Override
public void onTick(long arg0) {
// TODO Auto-generated method stub
}
};
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Intent intent = getIntent();
setContentView(R.layout.activity_level_one);
//ass soon as this activity is created, I start my timer.
timer.start();
myButton = (Button) findViewById(R.id.button2);
myButton.setOnClickListener(new View.OnClickListener() {
public void onClick(View arg0) {
timer.cancel();
}});
}
#Override
public void onBackPressed() {
}
public void next(View view) {
// Do something in response to button
Intent intent = new Intent(this, LevelTwo.class);
startActivity(intent);
}
public void openScores(View view) {
// Do something in response to button
Intent intent = new Intent(this, Scores.class);
startActivity(intent);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.level_one, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
/**
* A placeholder fragment containing a simple view.
*/
public static class PlaceholderFragment extends Fragment {
public PlaceholderFragment() {
}
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.fragment_level_one,
container, false);
return rootView;
}
}
}
MainActivity.java
package com.parker.orangedot;
import android.content.Intent;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.support.v7.app.ActionBarActivity;
import android.view.LayoutInflater;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.ViewGroup;
public class MainActivity extends ActionBarActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Intent intent = getIntent();
setContentView(R.layout.activity_main);
if (savedInstanceState == null) {
getSupportFragmentManager().beginTransaction()
.add(R.id.container, new PlaceholderFragment()).commit();
}
}
public void openScores(View view) {
// Do something in response to button
Intent intent = new Intent(this, Scores.class);
startActivity(intent);
}
public void play(View view) {
// Do something in response to button
Intent intent = new Intent(this, LevelOne.class);
startActivity(intent);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
/**
* A placeholder fragment containing a simple view.
*/
public static class PlaceholderFragment extends Fragment {
public PlaceholderFragment() {
}
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.fragment_main, container,
false);
return rootView;
}
}
}
UPDATE:
When using the emulater for the Galaxy Nexus, pressing "play" does absolutely nothing.

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