I have this problem that I have been trying to solve for about an hour now:
I want my app to resize in this fashion. When the window gets smaller, the views should move to stay inside the layout. So I don't need them to necessarily change size, but I do need them the move to stay within the window.
I have already tried GridPane but I want to be more precise than a grid (like AnchorPane) since I will have many views in the layout. However, if there is a workaround involving GridPane, I will be open to those solutions as well.
Thanks for any help and please leave a comment if you need further clarification.
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I'm trying to animate a floating action button to a new location and have it be clickable there, but when I animate it via
listOptionsButton.animate().xBy(-200);
I can't click it in the new location that it goes to.
I thought that using this kind of animation would move the view itself and not just the rendered pixels.
Can someone explain what's happening and help me find a way to move my button and be able to click it at the start and end locations?
I fixed my issue. It turns out that I animated the button outside of the parent layout and even though I used property animation, the button wasn't reachable because it was outside of the bounds of the parent.
I don't know how to elaborate further, because I honestly don't fully understand why this was an issue, but I ended up making a compound view that took up my entire screen so it wasn't an issue in the end.
I am trying to create an application in javaFX that has two main halves to it. One side where you have a set of buttons or controls, and the other where it displays a different set of data for each button pressed, almost as if one side changes scenes, but the point is, layout panes count as scenes and I am still trying to figure out how to dynamically change one side while the other remains static. If you know how to accomplish this(Ideally with a split pane), then that would be a great help, as I am yet to find this question answered.
Thanks
SplitPane has a .getItems() method.
Use that and .set() the content you want at the correct index.
I'm currently trying to learn JavaFX and FXML (and Java) and decided to write a textbased RPG. The basis for this was already written quite some time ago, but now I wanted to do the whole thing better. Including the visuals, that is, the GUI.
First of all: I'd like to do this using FXML. That does not mean however that I'm not interested in seeing a way using basic Java.
What I want to build is a fully dynamic GUI. No Matter how it is resized, the components (and ideally the text as well) would be at the same location, relative to the other components / window border.
The window would have some kind of top line with several buttons for saving, the menu, overview and whatnot. Below that, on the left side, would be Character information: Health, Experience, Money etc. On the right side would be the text output (using a Scrollpane) plus a text field, for user input. Below the text input/output I'd place the buttons used for actions and decisions. Bottom left corner does not contain anything, though it should be a separate area.
At first I tried using Splitpanes, not knowing that they can be resized anytime and have visible Dividers. Now I'm not sure what to do.
A Gridpane would give some of the functionality I need (separate the areas), but also does not give the flexibility I want (unless I just don't know how to do it). I couldn't get it to work. So I tried using simple Panels. But with them I couldn't figure out how to keep the panels keep their relative position and size, and how to make the Buttons stick to the borders.
So what would be the best way to go about this? GridPane? Panel? Something else I'm missing? Since I don't really know how to achieve this, any help in any direction would be highly appreciated.
Have you read the layout tutorial?
From your description, it sounds like a BorderPane might be best for the overall layout (i.e. the root of your scene graph): I'm not quite sure if you could easily make this give you the empty bottom left corner you want. Alternatively you could use a GridPane as you suggested, with appropriate ColumnConstraints and RowConstraints applied to size the cells in the pane.
I am designing my activity screen using eclipse but whenever I move an object e.g. a button it snaps around and I find it hard to position things where i want them.
Is there some setting I can change as as soon as I add a second button it snaps the other button to another position it is so annoying!
Also if I have an image button why can't i resize this, even with a normal button if i try to make it larger it just fits to the text and wont make the button bigger or it just flicks to a random place on the activity?
thanks
Probably you're trying to place components freely in the View but you're not considering the LayoutManager behavior. If you try to position your component in a LinearLayout, for example, the components will be placed following its rules, and these components will not stay where you drop them.
Try to understand better how the layouts works on Android. But for now, the AbsoluteLayout or RelativeLayout may be what you're looking for.
About the components size, you'll need to understand better how to use layout properties for these components. See the question How to size buttons for more information.
In C#, to make the tabs go from right to left, I set RightToLeft to Yes and RightToLeftFormat to true. How do I do the same thing in Java? How do I set a JTabbedPane's tabs to display from right to left? Please see the image link below to see what I mean by displaying tabs right to left.
http://lh4.ggpht.com/_1bcR6vegNNc/TPDRekNVqWI/AAAAAAAAAB8/TwCqgajEuoI/s640/AdminDashboard.jpg
I assume by "tabbed pane" you are referring to javax.swing.JTabbedPane.
To answer your question: AFAIK there is no easy way to do what you want. The BasicTabbedPaneUI(or the TabbedPaneUI which is defined by your application look and feel) which is responsible for painting the tab area of the tabbed pane would require some changes to be able to do what you need.
If you do not have the time to write your own UI, you could look for solutions in the web. I doubt that there would be a ready to use solution to your question though, but then again, who knows?
Hope this helps you a bit.
Then i'm refer from "How to Use Tabbed Panes" to create a new project based by JTabbedPane component...
It's enough to use "setComponentOrientation" method to change orentation of JTabbedPane.
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