I was tasked to create a tree that stores fibonacci numbers. I previously recycled some code used to create a tree full of names and the key for each node. I can't seem to figure out why when I perform any traversal it doesn't print out the key of the node and value stored. I feel like I am missing something so simple. Well thank you for your time! OR maybe I am misunderstanding the assignment. I do not expect a direct answer since this is pertaining to my education!
original instructions
Create a binary tree that stores your calls. How many calls will each internal node make? How many internal nodes will you have for a recursive version of the solution? Now, how big is that number? What if you call 5 ānā and think of Fib(n). What is the runtime complexity of your solution? Do you think you can do better if you simply do away with the recursion and calculate the Fibonacci series iteratively? Write a non-recursive solution and perform a similar analysis on it. How many lines of code would you execute in terms of ānā? Is it better or worse? Why do you think this is true?
class Node {
int key;
int value;
Node leftChild;
Node rightChild;
Node(int key, int value) {
this.key = key;
this.value = value;
}
}
and this is the rest
package bigobinarytree;
public class BigOBinaryTree {
Node root;
public void addNode(int key, int value) {
Node newNode;
newNode = new Node(key, value);
if (root == null) {
root = newNode;
}
else {
Node focusNode = root;
Node parent;
while (true) {
parent = focusNode;
if (key < focusNode.key) {
focusNode = focusNode.leftChild;
if (focusNode == null) {
parent.leftChild = newNode;
return;
}
}
else
{
focusNode = focusNode.rightChild;
if (focusNode == null) {
parent.rightChild = newNode;
return;
}
}
}
}
}
public void inOrderTraverse(Node focusNode) {
if (focusNode != null) {
inOrderTraverse(focusNode.leftChild);
System.out.println(focusNode);
inOrderTraverse(focusNode.rightChild);
}
}
public void preorderTraverse(Node focusNode) {
if (focusNode != null) {
System.out.println(focusNode);
preorderTraverse(focusNode.leftChild);
preorderTraverse(focusNode.rightChild);
}
}
public void postOrderTraverse(Node focusNode) {
if (focusNode != null) {
postOrderTraverse(focusNode.leftChild);
postOrderTraverse(focusNode.rightChild);
System.out.println(focusNode);
}
}
public Node findNode(int key) {
Node focusNode = root;
while (focusNode.key != key) {
if (key < focusNode.key) {
focusNode = focusNode.leftChild;
} else {
focusNode = focusNode.rightChild;
}
if (focusNode == null)
return null;
}
return focusNode;
}
public Node findValue(int value) {
Node focusNode = root;
while (focusNode.value != value) {
if (value != focusNode.value) {
focusNode = focusNode.leftChild;
} else {
focusNode = focusNode.rightChild;
}
if (focusNode == null)
return null;
}
return focusNode;
}
public boolean remove(int key) {
Node focusNode = root;
Node parent = root;
boolean isItALeftChild = true;
while (focusNode.key != key) {
parent = focusNode;
if (key < focusNode.key) {
isItALeftChild = true;
focusNode = focusNode.leftChild;
} else {
isItALeftChild = false;
focusNode = focusNode.rightChild;
}
if (focusNode == null)
return false;
}
if (focusNode.leftChild == null && focusNode.rightChild == null) {
if (focusNode == root)
root = null;
else if (isItALeftChild)
parent.leftChild = null;
else
parent.rightChild = null;
}
else if (focusNode.rightChild == null) {
if (focusNode == root)
root = focusNode.leftChild;
else if (isItALeftChild)
parent.leftChild = focusNode.leftChild;
else
parent.rightChild = focusNode.leftChild;
}
else if (focusNode.leftChild == null) {
if (focusNode == root)
root = focusNode.rightChild;
else if (isItALeftChild)
parent.leftChild = focusNode.rightChild;
else
parent.rightChild = focusNode.rightChild;
}
else {
Node replacement = getReplacementNode(focusNode);
if (focusNode == root)
root = replacement;
else if (isItALeftChild)
parent.leftChild = replacement;
else
parent.rightChild = replacement;
replacement.leftChild = focusNode.leftChild;
}
return true;
}
public Node getReplacementNode(Node replacedNode) {
Node replacementParent = replacedNode;
Node replacement = replacedNode;
Node focusNode = replacedNode.rightChild;
while (focusNode != null) {
replacementParent = replacement;
replacement = focusNode;
focusNode = focusNode.leftChild;
}
if (replacement != replacedNode.rightChild) {
replacementParent.leftChild = replacement.rightChild;
replacement.rightChild = replacedNode.rightChild;
}
return replacement;
}
public static void main(String[] args) {
BigOBinaryTree theTree = new BigOBinaryTree();
int fib1=1, fib2=1, nacci=1;
int key = 0;
for (int i=3; i <= 50; i++ ){
nacci = fib1 + fib2;
fib1 = fib2;
fib2 = nacci;
theTree.addNode(key, nacci);
key++;
}
System.out.println();
System.out.println("preorderTraverse");
System.out.println();
theTree.preorderTraverse(theTree.root);
System.out.println("___________________");
}
}
You were right, it was something simple, which is bittersweet. You've called
System.out.println(focusNode);
However, for Objects (like focusNode), System.out.println() automatically calls that Object's toString() method. For most Objects, that just means print out their Object ID, and also for most Objects, that's not super useful. Not for programs like this at least. The good news, though, is there are two fixes! First, you could override your Node's toString(). Like:
#Override
public String toString() {
return "Key:" + key + " Value:" + value;
}
You'd just put that in the Node class. Then, every time you called System.out.println(focusNode), under the hood it's actually printing the output of your toString() method in the Node class. Alternatively, instead using:
System.out.println(focusNode);
you could just use:
System.out.println("Key:" + focusNode.key + " Value:" + focusNode.value);
You invokes the preorder method in your main method.
if (focusNode != null) {
System.out.println(focusNode);
preorderTraverse(focusNode.leftChild);
preorderTraverse(focusNode.rightChild);
}
Does that give you any output? If you get some output, based on your code it will be only the standard toString() method of the focusNode object. If you want print out field values of the object like the key, you have to access these fields or overwrite the toString() Method. Like:
System.out.println(focusNode.key);
Related
I have written a Code for AVL Tree Insertion but when I try to print the value of Root Node it always returns Null. I am unable to understand the reason.Anyone who can solve this problem? I have tried many times but I could not resolve the problem. I am confused. I hope that someone from here will help in the case of resolving the problem I have as I am sure there are high level of experts here.
public class AVLTreeMethods {
public Node root = null;
public int height(Node node){
if (node == null)
return 0;
return node.height;
}
public int max(Node node1, Node node2){
if (node1.height > node2.height)
return node1.height;
return node2.height;
}
public Node rotateRight(Node node){
Node newNode = node.left;
node.left = newNode.right;
newNode.right = node;
node.height = max(node.left,node.right) + 1;
newNode.height = max(newNode.left, newNode.right) + 1;
return newNode;
}
public Node rotateleft(Node node){
Node newNode = node.right;
node.right = newNode.left;
newNode.left = node;
node.height = max(node.left,node.right) + 1;
newNode.height = max(newNode.left, newNode.right) + 1;
return newNode;
}
public Node AVLINSERT(int data, Node root){
if (root == null){
return new Node(data);
}
else if (data > root.data){
root.left = AVLINSERT(data, root.left);
}
else if (data < root.data){
root.right = AVLINSERT(data, root.right);
}
int balance = height(root.left) - height(root.right);
if (balance > 1){
if (height(root.left.left) > height(root.left.right)){
return rotateRight(root);
}
else {
root.left = rotateleft(root.left);
return rotateRight(root);
}
}
if (balance < -1){
if (height(root.right.right) > height(root.right.left)){
return rotateleft(root);
}
else
root.right = rotateRight(root);
return rotateleft(root);
}
root.height = 1 + max(root.left, root.right);
return root;
}
public void inorderPrinting(Node root){
inorderPrinting(root.left);
System.out.println(root.data);
inorderPrinting(root.right);
}
public void callingAVLInserting(int data){
AVLINSERT(data,root);
}
public void callinInorderPrinting(){
inorderPrinting(root);
}
}
Just by looking at your code, you have initialised the root to null however, you do not have any constructor that initializes it.
So try add something of the sort.
public class AVLTreeMethods {
public Node root = null;
//add the following
public AVLTreeMethods() {
//initialize your root appropriately e.g.
this.root = new Node(//pass in some data e.g 0)
}
...rest of your code
}
I am doing an assignment, implementing own Binary Search Tree. The thing is, we have our own implementation of Node its parent is not directly accessible.
I have searched for answers, but I do not want to copy the solution entirely and I still don't seem to get it right, though. I miss some cases when the element is not removed.
Can you please help what am I doing wrong?
This is the remove method:
void remove(E elem) {
if(elem != null){
if (root != null && contains(elem)) {
removeFromSubtree(elem, root, null);
}
}
}
void removeFromSubtree(E elem, Node<E> current, Node<E> parent) {
if(elem.less(current.contents)){
if(current.left == null) return ;
removeFromSubtree(elem, current.left, current);
} else if(elem.greater(current.contents)){
if(current.right == null)return;
removeFromSubtree(elem, current.right, current);
} else {
if(current.left != null && current.right != null){
//both children
if(parent == null){
Node<E> n = new Node<>(null, null);
n.left = root;
removeFromSubtree(root.contents, n, null);
root = n.left;
root.setParent(null);
}
E min = subtreeMin(current.right);
current.contents = min;
removeFromSubtree(min, current.right, current);
} else if(current.left != null){
//left child
if (parent == null) {
root = current.left;
current.left.setParent(null);
return ;
}
setParentChild(current, parent, current.left);
} else if(current.right != null){
//right child
if (parent == null) {
root = current.right;
current.right.setParent(null);
return ;
}
setParentChild(current, parent, current.right);
} else {
if (parent == null) {
root = null;
return ;
}
setParentChild(current, parent, null);
}
}
}
Nodes use generic interface
class Node<E extends DSAComparable<E>>
which has just methods for comparation. It looks like this
interface DSAComparable<E extends DSAComparable<E>> {
boolean less(E other);
boolean greater(E other);
boolean equal(E other);
}
I use another methon inside remove that sets node's parent's child, depending if its left child or right child.
void setParentChild(Node<E> node, Node<E> parent,Node<E> value){
if(parent!= null){
if (parent.left == node) {
parent.left = value;
} else {
parent.right = value;
}
if(value!= null) value.setParent(parent);
}
}
Method subtreeMin(Node node) finds the smallest value in a subtree (the most left one)
Understanding your code is not so easy, since it still lacks of details.
I would refer to such an implementation of the Binary Search Tree that you can find online.
See for instance the one from Algorithms, 4th Ed..
I'm working on a binary search tree and try to write a method for creating minimum BST from an array values. However, it's not working successfully. Where I'm making mistake ? It should print values in ascending order using inOrderTraverseTree method. I keep some additional methods and can delete if may feel irrelevant.
I updated the code in question, but, I still need to get the root Node to call the inOrderTraversal (Node root) method.
BinaryTree.java
class Node {
int key;
Node leftChild;
Node rightChild;
Node(int key) {
this.key = key;
}
Node (){}
public String toString() {
return "\n"+key+" ";
}
}
public class BinaryTree {
Node root;
BinaryTree (){
root = null;
}
public void addNode(int key) {
Node newNode = new Node(key);
// If there is no root this becomes root
if (root == null) {
root = newNode;
}
else {
// Set root as the Node we will start
// with as we traverse the tree
Node focusNode = root;
Node parent;
while (true) {
parent = focusNode;
if (key < focusNode.key) {
focusNode = focusNode.leftChild;
if (focusNode == null) {
parent.leftChild = newNode;
return; // All Done
}
} // end of if
else {
focusNode = focusNode.rightChild;
if (focusNode == null) {
parent.rightChild = newNode;
return;
}
}
}
}
}
// get the height of binary tree
public int height(Node root) {
if (root == null)
return -1;
Node focusNode = root;
int leftHeight = focusNode.leftChild != null ? height( focusNode.leftChild) : 0;
int rightHeight = focusNode.rightChild != null ? height( focusNode.rightChild) : 0;
return 1 + Math.max(leftHeight, rightHeight);
}
// METHODS FOR THE TREE TRAVERSAL
// inOrderTraverseTree : i) X.left ii) X iii) X.right
public void inOrderTraverseTree(Node focusNode) {
if (focusNode != null) {
inOrderTraverseTree(focusNode.leftChild);
// System.out.println(focusNode);
System.out.print( focusNode );
inOrderTraverseTree(focusNode.rightChild);
}
// System.out.println();
}
// preOrderTraverseTree : i) X ii) X.left iii) X.right
public void preorderTraverseTree(Node focusNode) {
if (focusNode != null) {
System.out.println(focusNode);
preorderTraverseTree(focusNode.leftChild);
preorderTraverseTree(focusNode.rightChild);
}
}
// postOrderTraverseTree : i) X.left ii) X.right iii) X
public void postOrderTraverseTree(Node focusNode) {
if (focusNode != null) {
preorderTraverseTree(focusNode.leftChild);
preorderTraverseTree(focusNode.rightChild);
System.out.println(focusNode);
}
}
// END
public Node findNode(int key) {
Node focusNode = root;
while (focusNode.key != key) {
if (key < focusNode.key) {
focusNode = focusNode.leftChild;
} else {
focusNode = focusNode.rightChild;
}
if (focusNode == null)
return null;
}
return focusNode;
}
public boolean remove(int key) {
Node focusNode = root;
Node parent = root;
boolean isItALeftChild = true;
// we will remove the focusNode
while (focusNode.key != key) {
parent = focusNode;
if (key < focusNode.key) {
isItALeftChild = true;
focusNode = focusNode.leftChild;
}
else {
isItALeftChild = false;
focusNode = focusNode.rightChild;
}
if (focusNode == null)
return false;
}
// no child
if (focusNode.leftChild == null && focusNode.rightChild == null) {
if (focusNode == root)
root = null;
else if (isItALeftChild)
parent.leftChild = null;
else
parent.rightChild = null;
}
// one child ( left child )
else if (focusNode.rightChild == null) {
if (focusNode == root)
root = focusNode.leftChild;
else if (isItALeftChild)
parent.leftChild = focusNode.leftChild;
else
parent.rightChild = focusNode.leftChild;
}
else if (focusNode.leftChild == null) {
if (focusNode == root)
root = focusNode.rightChild;
else if (isItALeftChild)
parent.leftChild = focusNode.rightChild;
else
parent.rightChild = focusNode.rightChild;
}
// two children exits
else {
// replacement is the smallest node in the right subtree
// we neeed to delete the focusNode
Node replacement = getReplacementNode(focusNode);
if (focusNode == root)
root = replacement;
else if (isItALeftChild)
parent.leftChild = replacement;
else
parent.rightChild = replacement;
replacement.leftChild = focusNode.leftChild;
}
return true;
}
public Node getReplacementNode(Node replacedNode) {
Node replacementParent = replacedNode;
Node replacement = replacedNode;
Node focusNode = replacedNode.rightChild;
// find the smallest node of the right subtree of the node to be deleted
while (focusNode != null) {
replacementParent = replacement;
replacement = focusNode;
focusNode = focusNode.leftChild;
}
// exit when the focusNode is null
// the replacement is the smallest of the right subtree
if (replacement != replacedNode.rightChild) {
replacementParent.leftChild = replacement.rightChild;
replacement.rightChild = replacedNode.rightChild;
}
return replacement;
}
private void createMinimalBST(int arr[], int start, int end, Node newNode){
if ( end <= start )
return;
int mid = (start + end) / 2;
newNode.key = arr[mid];
if ( root == null ){
root = newNode;
}
System.out.println("new node = "+ newNode );
if (start <= mid-1) {
newNode.leftChild = new Node();
createMinimalBST(arr, start, mid - 1, newNode.leftChild);
}
if (mid+1 <= end) {
newNode.rightChild = new Node();
createMinimalBST(arr, mid + 1, end, newNode.rightChild);
}
// System.out.println("left child = "+ newNode.leftChild +" "+ " right child = "+ newNode.rightChild);
}
public void createMinimalBST(int array[]) {
Node n = new Node();
createMinimalBST(array, 0, array.length - 1, n);
}
public static void main(String[] args) {
int[] myArr = { 1,2,3,4,5,6,7,8,9 }; // sortedArrayToBST
BinaryTree myTr = new BinaryTree();
// Node n = BinaryTree.createMinimalBST(myArr);
myTr.createMinimalBST(myArr);
// System.out.println("The root is = "+myTr.root);
// myTr.inOrderTraverseTree(myTr.root);
System.out.println();
myTr.inOrderTraverseTree(myTr.root);
}
}
You need to assign the result of createMinimalBST() to a variable.
This method returns a Node:
public Node createMinimalBST(int array[]) {...}
However, in the main, ...
myTr.createMinimalBST(myArr);
you calls to the method but no variable try to hold the result.
Also, You may want to make createMinialBST to be public static and call it like this:
myTr = BinaryTree.createMinimalBST(myArr);
Beside, there are 2 more ways to make this work:
1) move createMinimalBST() into Node, so that the recursion can occur while the key will be setting in-place.
private void createMinimalBST(int arr[], int start, int end){
int mid = (start + end) / 2;
this.key = arr[mid];
System.out.println("new node = "+n);
if (start <= mid-1) {
this.leftChild = new Node();
this.leftChild.createMinimalBST(arr, start, mid - 1);
}
if (mid+1 <= end) {
this.rightChild = new Node();
this.rightChild.createMinimalBST(arr, mid + 1, end);
}
System.out.println("left child = "+ newNode.leftChild +" "+ " right child = "+ newNode.rightChild);
}
2) If you want that method stays in BinaryTree, you can consider to pass in the Node as a parameter into createMinimalBST() ilke createMinimalBST(arr, node);
private void createMinimalBST(int arr[], int start, int end, Node newNode){
int mid = (start + end) / 2;
newNode.key = arr[mid];
System.out.println("new node = "+n);
if (start <= mid-1) {
newNode.leftChild = new Node();
createMinimalBST(arr, start, mid - 1, newNode.leftChild);
}
if (mid+1 <= end) {
newNode.rightChild = new Node();
createMinimalBST(arr, mid + 1, end, newNode.leftChild);
}
System.out.println("left child = "+ newNode.leftChild +" "+ " right child = "+ newNode.rightChild);
}
Note: I've included the code for the insert in case that is where my error lies.
I'm having trouble removing nodes in my binary search tree. I ran this through eclipse and the node's "pointers" seem to be getting reassigned, but as soon as I exit my recursive method it goes back to the way the node was.
I may be misunderstanding how java is passing the tree nodes between methods.
public abstract class BinaryTree<E> implements Iterable<E> {
protected class Node<T> {
protected Node(T data) {
this.data = data;
}
protected T data;
protected Node<T> left;
protected Node<T> right;
}
public abstract void insert(E data);
public abstract void remove(E data);
public abstract boolean search(E data);
protected Node<E> root;
}
import java.util.Iterator;
public class BinarySearchTree<E extends Comparable<? super E>> extends BinaryTree<E> {
private Node<E> findIOP(Node<E> curr) {
curr = curr.left;
while (curr.right != null) {
curr = curr.right;
}
return curr;
}
public Iterator<E> iterator() {
return null;
}
public static void remove(E data) {
if (root != null){
if (data.compareTo(root.data) == 0) {
if (root.left == null || root.right == null) {
root = root.left != null ? root.left : root.right;
} else {
Node<E> iop = findIOP(root);
E temp = root.data;
root.data = iop.data;
iop.data = temp;
if (root.left == iop) {
root.left = root.left.left;
} else {
Node<E> curr = root.left;
while (curr.right != iop) {
curr = curr.right;
}
curr.right = curr.right.left;
}
}
} else {
if (data.compareTo(root.data) < 0) {
remove(root.left ,data);
} else {
remove(root.right ,data);
}
}
}
}
private void remove (Node<E> node, E data){
if (data.compareTo(node.data) == 0) {
if (node.left == null || node.right == null) {
if (node.left != null) {
// Problem is either here
node = node.left;
} else {
// or here
node = node.right;
}
} else {
Node<E> iop = findIOP(node);
E temp = node.data;
node.data = iop.data;
iop.data = temp;
if (node.left == iop) {
node.left = node.left.left;
} else {
Node<E> curr = node.left;
while (curr.right != iop) {
curr = curr.right;
}
curr.right = curr.right.left;
}
}
} else {
if (data.compareTo(node.data) < 0) {
remove(node.left ,data);
} else {
remove(node.right ,data);
}
}
}
}
When I insert:
tree.insert(10);
tree.insert(15);
tree.insert(6);
tree.insert(8);
tree.insert(9);
and then
tree.remove(8);
System.out.println(tree.root.left.right.data);
is still 8 instead of 9.
Removal works at the root and pointers are properly reassigned if removing from
root.left and root.right.
Any suggestion would be appreciated.
EDIT: I seem to have narrowed down the question. I implemented an iterative version where I make root = curr and change curr.left.right = curr.left.right.right. I notice that this change reflects my root node while when I pass node = root.left.right to my recursive function changing node to node.right does not reflect the changes in the root. Why is this?
Narrowed down some more. Why does node.left = node.left.left make changes to my tree and node = node.left do nothing.
I fixed it by recursively reassigning nodes of the parent as opposed to recursively reassigning the nodes in the child. This is the resulting private and public function.
public void remove(E data) {
Node<E> curr;
if (root != null) {
if (data.compareTo(root.data) == 0) {
if (root.left == null || root.right == null) {
root = root.left != null ? root.left : root.right;
}
else {
Node<E> iop = findIOP(root);
E temp = root.data;
root.data = iop.data;
iop.data = temp;
if (root.left == iop) {
root.left = root.left.left;
}
else {
curr = root.left;
while (curr.right != iop) {
curr = curr.right;
}
curr.right = curr.right.left;
}
}
} else if (data.compareTo(root.data) < 0) {
root.left = remove(data, root.left);
} else {
root.right = remove(data, root.right);
}
}
}
private Node<E> remove(E data, Node<E> node){
Node<E> curr;
if (node != null){
if (data.compareTo(node.data) == 0) {
if (node.left == null || node.right == null) {
node = node.left != null ? node.left : node.right;
return node;
} else {
Node<E> iop = findIOP(node);
E temp = node.data;
node.data = iop.data;
iop.data = temp;
if (node.left == iop) {
node.left = node.left.left;
return node;
} else {
curr = node.left;
while (curr.right != iop) {
curr = curr.right;
}
curr.right = curr.right.left;
return node;
}
}
} else {
if (data.compareTo(node.data) < 0) {
node.left = remove(data, node.left);
if (node.left != null){
return node.left;
}
} else {
node.right = remove(data, node.right);
if (node.right != null){
return node.right;
}
}
// if node.left/right not null
return node;
}
}
// if node = null;
return node;
}
You are indeed right when you say "I may be misunderstanding how java is passing the tree nodes between methods". Consider:
public class Ref {
public static void main(String args[]) {
Integer i = new Integer(4);
passByRef(i);
System.out.println(i); // Prints 4.
}
static void passByRef(Integer j) {
j = new Integer(5);
}
}
Although i is "passed by reference", the reference i itself isn't changed by the method, only the thing that j refers to. Put another way, j is initialized with a copy of the reference i, that is, j initially refers to the same object as i (but crucially is not i). Assigning j to refer to something else has no effect on what i refers to.
To achieve what you want in your search, I suggest you instead return the new reference to the caller. For example, something analogous to the following change:
public class Ref {
public static void main(String args[]) {
Integer i = new Integer(4);
i = passByRef(i);
System.out.println(i); // Prints 5.
}
static Integer passByRef(Integer j) {
j = new Integer(5);
return j;
}
}
I'm trying to search for a node in a binary tree and return in case it's there, otherwise, return null. By the way, the node class has a method name() that return a string with it's name...What I have so far is:
private Node search(String name, Node node){
if(node != null){
if(node.name().equals(name)){
return node;
}
else{
search(name, node.left);
search(name, node.right);
}
}
return null;
}
Is this correct??
You need to make sure your recursive calls to search return if the result isn't null.
Something like this should work...
private Node search(String name, Node node){
if(node != null){
if(node.name().equals(name)){
return node;
} else {
Node foundNode = search(name, node.left);
if(foundNode == null) {
foundNode = search(name, node.right);
}
return foundNode;
}
} else {
return null;
}
}
public Node findNode(Node root, Node nodeToFind) {
Node foundNode = null;
Node traversingNode = root;
if (traversingNode.data == nodeToFind.data) {
foundNode = traversingNode;
return foundNode;
}
if (nodeToFind.data < traversingNode.data
&& null != traversingNode.leftChild) {
findNode(traversingNode.leftChild, nodeToFind);
} else if (nodeToFind.data > traversingNode.data
&& null != traversingNode.rightChild) {
findNode(traversingNode, nodeToFind);
}
return foundNode;
}
Since language doesn't matter much for this question, here's what it looks in C# with pre-order traversal:
public static Node FindNode(Node n, int nodeValue)
{
if (n == null) return null;
if (n.Value == nodeValue) return n;
return FindNode(n.Left, nodeValue) ?? FindNode(n.Right, nodeValue);
}
you should return something if it is found in node.left or node.right
so the else block should be something like that:
else{
Node temp = search(name, node.left);
if (temp != null) return temp;
temp = search(name, node.right);
if (temp != null) return temp;
}
you don't do anything with the result of the recursive calls
Node res = search(name, node.left);
if(res!=null)return res;
res = search(name, node.right);
if(res!=null)return res;
This might be better:
if(node != null){
if(node.name().equals(name)){
return node;
}
else {
Node tmp = search(name, node.left);
if (tmp != null) { // if we find it at left
return tmp; // we return it
}
// else we return the result of the search in the right node
return search(name, node.right);
}
}
return null;
Boolean FindInBinaryTreeWithRecursion(TreeNode root, int data)
{
Boolean temp;
// base case == emptytree
if (root == null) return false;
else {
if (data == root.getData()) return true;
else { // otherwise recur down tree
temp = FindInBinaryTreeWithRecursion(root.getLeft(), data);
if (temp != true)
return temp;
else
return (FindInBinaryTreeWithRecursion(root.getRight(), data));
}
}
}
public static TreeNode findNodeInTree(TreeNode root, TreeNode nodeToFind) {
if (root == null) {
return null;
}
if (root.data == nodeToFind.data) {
return root;
}
TreeNode found = null;
if (root.left != null) {
found = findNodeInTree(root.left, nodeToFind);
if (found != null) {
return found;
}
}
if (root.right != null) {
found = findNodeInTree(root.right, nodeToFind);
if (found != null) {
return found;
}
}
return null;
}
Actually, try to avoid recursivity.
In case you have big tree structure you will get stack overflow error.
Instead of this you can use a list:
private Node search(String name, Node node){
List<Node> l = new ArrayList<Node>();
l.add(node);
While(!l.isEmpty()){
if (l.get(0).name().equals(name))
return l.get(0);
else {
l.add(l.get(0).left);
l.add(l.get(0).right);
l.remove(0);
}
}
return null;
}
public static boolean findElement(Node root, int value) {
if (root != null) {
if (root.data == value) {
return true;
} else {
return findElement(root.left, value) || findElement(root.right, value);
}
}
return false;
}
public TreeNode searchBST(TreeNode root, int val) {
if(root==null || root.val==val) return root;
TreeNode found = (val < root.val) ? searchBST(root.left,val) : searchBST(root.right,val);
return found;
}
View Code on GitHub
private TreeNode findX(TreeNode root, int x) {
if(root == null) return null;
if(root.val == x) return root;
TreeNode left = findX(root.left,x);
TreeNode right = findX(root.right,x);
if(left == null) return right;
return left;
}
Node* search(Node* root,int key){
// If key is found or is NULL
if (root == NULL || root->key == key)
return root;
if (root->key < key)
return search(root->right, key);
return search(root->left, key);
}
For C++ guys:
//search in a binary tree | O(n)
TreeNode* searchBST(TreeNode* root, int val) {
if(!root) return root;
if(root->val == val) return root;
TreeNode* temp = searchBST(root->left, val);
if(!temp){
temp = searchBST(root->right, val);
}
return temp;
}
//search in a BST | O(logn)
TreeNode* searchBST(TreeNode* root, int val) {
if(!root) return root;
if(root->val == val) return root;
if(val < root->val) return searchBST(root->left, val);
return searchBST(root->right, val);
}