I did a quick and dirty implementation of SwingWorker to test the publish() and setProgress() methods. When I set the parameter for the setProgress() method like stated in the complete sourcecode below, everything works as expected.
However if I set the setProgress parameter like this:
setProgress((int) ((i/2000) * 100));
OR like this
setProgress((int) (i * (100/2000)));
The progressbar does not update since the propertyChange is not getting fired.
I seriously have no clue why this is since in my opinion I don't see anything mathematically wrong there...
Any ideas?
Thanks in advance!
Best regards
package test;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.util.LinkedList;
import java.util.List;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JScrollPane;
import javax.swing.JTextPane;
import javax.swing.SwingWorker;
import javax.swing.text.BadLocationException;
import javax.swing.text.StyledDocument;
public class ConsoleTest extends SwingWorker<Void, String>{
private JTextPane console;
private JProgressBar pb;
public ConsoleTest(JProgressBar pb, JTextPane out){
this.console = out;
this.pb = pb;
}
private static void createGUI(){
JFrame container = new JFrame();
container.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JTextPane console = new JTextPane();
JButton start = new JButton("start");
JButton reset = new JButton("reset");
JPanel btnpane = new JPanel();
btnpane.add(start);
btnpane.add(reset);
btnpane.add(new JCheckBox( "Click me to proof UI is responsive" ));
JProgressBar pb = new JProgressBar(0,100);
btnpane.add(pb);
container.add(btnpane, BorderLayout.SOUTH);
JScrollPane sp = new JScrollPane(console);
sp.setPreferredSize(new Dimension(800,800));
container.add(sp,BorderLayout.NORTH);
start.addActionListener(e -> { ConsoleTest test = new ConsoleTest(pb, console);
test.addPropertyChangeListener(evt -> { if ("progress".equals(evt.getPropertyName())) {
System.out.println("check");
test.getPG().setValue((int)evt.getNewValue());
}
});
test.execute();
});
reset.addActionListener(e -> clear(console));
container.pack();
container.setVisible(true);
}
private static void clear(JTextPane console) {
console.setText("");
}
public JProgressBar getPG(){
return this.pb;
}
#Override
protected Void doInBackground() throws Exception {
LinkedList<Integer> list = new LinkedList<>();
for (int i = 0; i< 2000;i++){
list.add(i);
if(((i+1) % 5) == 0)
publish(Integer.toString(i+1));
setProgress((int) (i*100/2000));
Thread.sleep(1);
}
return null;
}
#Override
protected void process(List<String> chunks){
StyledDocument doc = this.console.getStyledDocument();
try {
for(String s: chunks)
doc.insertString(doc.getLength(),"- "+s+" elements added to the list\n", null);
} catch (BadLocationException e) {
e.printStackTrace();
}
}
#Override
protected void done() {
try {
System.out.println("DONE!!!");
}
catch (Exception ignore) {
}
}
public static void main(String[] args) {
createGUI();
}
}
you work with integers !!
setProgress((int) ((i/2000)*100));
is always 0 since (int)i / 2000 is always 0
same problem with
setProgress((int) (i*(100/2000)));
100 / 2000 is always 0 in integer
try
setProgress((int) (((float)i/2000)*100));
or
setProgress((int) (i*((float)100/2000)));
and it will work
you should make (i * 100)/2000
the formula is
(current_state * 100) / final_state
Related
I have made a very simple code to show it here, i have a button that should show a JDialog to check the progress status, i am using the invoke late to go through EDT and my loop isn't in the run method, so why isn't my bar updating ?
here is the code
import javax.swing.JButton;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;
import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class JBarEx extends JFrame {
private JTextField progStatus = new JTextField("Undefined");
private JButton dialogBtn = new JButton("Show Progression dialog");
final JDialog dlg = new JDialog((JFrame) null, "prog Title", false);
final JProgressBar dpb = new JProgressBar(0, 100);
public JBarEx() {
JPanel pan = new JPanel();
dialogBtn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
showProgress();
}
});
progStatus.setEditable(false);
pan.add(progStatus);
pan.add(dialogBtn);
setContentPane(pan);
this.setSize(200, 100);
setVisible(true);
}
public void showProgress() {
dlg.add(BorderLayout.CENTER, dpb);
dlg.add(BorderLayout.NORTH, new JLabel("prog message"));
dlg.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
dlg.setSize(300, 75);
dlg.setLocationRelativeTo(null);
dlg.setVisible(true);
for (int i = 0; i < 100; i++) {
final int ii = i;
try {
Thread.sleep(25);
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
updateBar(ii);
}
});
}
catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public void updateBar(int newValue) {
dpb.setValue(newValue);
}
public static void main(String[] args) {
JBarEx jbx = new JBarEx();
}
}
Your showProgress method is being executed within the context of the Event Dispatching Thread. The EDT is responsible for, amongst other things, processing paint requests. This means that so long as your for-loop is executing, the EDT can not process any new paint requests (or handle the invokeLater events either) as it is blocking the EDT.
While there are any number of possible ways to solve the problem, based on your code example, the simplest would be to use a SwingWorker.
It has the capacity to allow your to execute the long running task the a background thread (freeing up the EDT), but also allows you means for publishing updates (if required) so that they can be processed in the EDT and also provides handy progress notification.
For example...
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.SwingWorker;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
public class SwingWorkerProgress {
public static void main(String[] args) {
new SwingWorkerProgress();
}
public SwingWorkerProgress() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private JProgressBar pbProgress;
private JButton start;
public TestPane() {
setBorder(new EmptyBorder(10, 10, 10, 10));
pbProgress = new JProgressBar();
setLayout(new GridBagLayout());
GridBagConstraints gbc = new GridBagConstraints();
gbc.insets = new Insets(4, 4, 4, 4);
gbc.gridx = 0;
gbc.gridy = 0;
add(pbProgress, gbc);
start = new JButton("Start");
gbc.gridy++;
add(start, gbc);
start.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
start.setEnabled(false);
ProgressWorker pw = new ProgressWorker();
pw.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent evt) {
String name = evt.getPropertyName();
if (name.equals("progress")) {
int progress = (int) evt.getNewValue();
pbProgress.setValue(progress);
repaint();
} else if (name.equals("state")) {
SwingWorker.StateValue state = (SwingWorker.StateValue) evt.getNewValue();
switch (state) {
case DONE:
start.setEnabled(true);
break;
}
}
}
});
pw.execute();
}
});
}
}
public class ProgressWorker extends SwingWorker<Object, Object> {
#Override
protected Object doInBackground() throws Exception {
for (int i = 0; i < 100; i++) {
setProgress(i);
try {
Thread.sleep(25);
} catch (Exception e) {
e.printStackTrace();
}
}
return null;
}
}
}
Check out Concurrency in Swing for more details
Even if you fix the loop as others have pointed out, you'd still block the event dispatch thread. The for loop is run in showProgress() which is called from an event listener. The updates are pushed to the event queue, but that does not get processed until the loop has completed.
Use a Swing Timer instead. Something like this:
Timer timer = new Timer(25, new ActionListener() {
private int position;
#Override
public void actionPerformed(ActionEvent e) {
position++;
if (position < lastPosition) {
updateBar(position);
} else {
((Timer) e.getSource).stop();
}
}
});
timer.start();
where lastPosition would be the state where you want the progress bar to stop.
Unrelated to that bug, but a bug still, you should not create swing components outside the event dispatch thread. It's best to do it right from the start:
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
JBarEx jbx = new JBarEx();
}
});
}
for (int i = 0; i < 0; i++) {
You will never enter this code so will never call the updateBar(..) method
i needs to be greater than 0 in this case. If it is 1 then updateBar will be called once, if 2 then updateBar will be called twice etc
Also rather than doing
Thread.sleep(25);
take a look at java executors as these will help with your scheduling and remove the need for the sleep
This JFrame the first time I call it when the application is running, works perfectly. But when I try to open a new file, the progress bar is meant to return to the screen. See the screen grabs to see how it should look at how it looks thereafter.
public ArrayList<Data> handleData(File fileToOpen) throws FileNotFoundException {
ArrayList<Data> handle = new ArrayList<Data>();
//clear the arraylist the second time round
handle.clear();
BufferedReader reader = new BufferedReader(new FileReader(fileToOpen));
//buffer used for scanner
int lines = 0;
//find out the value of lines here
JFrame loader = new JFrame();
JPanel loadPanel = new JPanel();
JProgressBar progressBar = new JProgressBar(0, lines);
JLabel label = new JLabel();
loader.setDefaultCloseOperation(EXIT_ON_CLOSE);
label.setText("Loading Data...");
loadPanel.add(label);
loadPanel.add(progressBar);
loader.add(loadPanel);
loader.pack();
loader.setVisible(true);
//Do a load of stuff which increments the progress bar
loader.setVisible(false);
return handle;
}
This is how the progress bar and JFrame should look:
This Is how the progress bar looks the second time:
All code:
package Default;
import java.awt.event.WindowEvent;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Scanner;
import javax.swing.JDialog;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.SwingUtilities;
#SuppressWarnings("serial")
public class ReadIn extends JFrame {
public File openFile() {
File fileToOpen = null;
JFileChooser fileChooser = new JFileChooser();
int modalToComponent = fileChooser.showOpenDialog(this);
if (modalToComponent == JFileChooser.APPROVE_OPTION) {
fileToOpen = fileChooser.getSelectedFile();
} else if (modalToComponent == JFileChooser.CANCEL_OPTION) {
System.exit(1);
}
return fileToOpen;
}
public ArrayList<Data> handleData(File fileToOpen) throws FileNotFoundException {
ArrayList<Data> handle = new ArrayList<Data>();
handle.clear();
BufferedReader reader = new BufferedReader(new FileReader(fileToOpen));
int lines = 0;
try {
while (reader.readLine() != null)
lines++;
reader.close();
} catch (IOException e) {
e.printStackTrace();
}
Scanner sc = new Scanner(fileToOpen);
System.out.println(sc.nextLine());
System.out.println(sc.nextLine());
System.out.println("Reading Data...");
sc.nextLine();
String split = sc.nextLine();
Scanner splitter = new Scanner(split);
JDialog loader = new JDialog();
JPanel loadPanel = new JPanel();
JProgressBar progressBar = new JProgressBar(0, lines);
JLabel label = new JLabel();
loader.setDefaultCloseOperation(HIDE_ON_CLOSE);
label.setText("Loading Data...");
loadPanel.add(label);
loadPanel.add(progressBar);
loader.add(loadPanel);
loader.pack();
loader.setVisible(true);
while (splitter.hasNext()) {
String peek = splitter.next();
if (peek.equals("Timestamp")) {
peek = peek + splitter.next();
}
Data temp = new Data();
temp.setHeading(peek);
handle.add(temp);
}
while (sc.hasNextDouble()) {
progressBar.setValue(progressBar.getValue() + 1);
for (int i = 0; i < handle.size(); i++) {
handle.get(i).getValues().add(sc.nextDouble());
}
}
System.out.println("Data Loaded");
splitter.close();
sc.close();
loader.setVisible(false);
System.out.println("On EDT?: " + SwingUtilities.isEventDispatchThread());
return handle;
}
}
Without your posting a valid minimal example program, it's impossible for us to know with absolute surety the cause of your problem, the image suggests that it's a Swing threading problem, that you've got long-running code, probably here:
//Do a load of stuff which increments the progress bar
that is blocking the Swing event thread, and that this is causing the Swing GUI not to paint itself.
If so, the solution is to improve your code so that it respects the Swing event thread, so that long-running code is run in a background thread such as via a SwingWorker.
Other issues: that window you display looks to be a "dependent" window and not a main application window. If so, it should not be created as a JFrame but rather as a JDialog, either modal or non-modal depending on your needs.
Also -- why does it work the first time? Likely the first time, the code above is not run on the Swing event thread, the EDT, while the second time that code is called, it is in fact run on the EDT. You can test this by calling SwingUtilities.isEventDispatchThread() and printing out the result. e.g.,
System.out.println("On EDT?: " + SwingUtilities.isEventDispatchThread());
For example:
import java.awt.BorderLayout;
import java.awt.Dialog.ModalityType;
import java.awt.Dimension;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.io.File;
import java.util.ArrayList;
import java.util.concurrent.ExecutionException;
import javax.swing.*;
public class UpdateDataEg extends JPanel {
protected static final int MAX_LINES = 200;
public UpdateDataEg() {
setPreferredSize(new Dimension(500, 400));
add(new JButton(new UpdateDataAction("Update Data", KeyEvent.VK_U)));
}
// this must be a void method as you'll get the result from a callback, not
// from this method
public void handleData(final File fileToOpen) {
int lines = 0;
// find out the value of lines here
Window window = SwingUtilities.getWindowAncestor(UpdateDataEg.this);
JDialog loader = new JDialog(window, "Progress", ModalityType.APPLICATION_MODAL);
JPanel loadPanel = new JPanel(new BorderLayout());
final JProgressBar progressBar = new JProgressBar(0, 100);
progressBar.setStringPainted(true);
JLabel label = new JLabel();
label.setText("Loading Data...");
loadPanel.add(label, BorderLayout.PAGE_START);
loadPanel.add(progressBar);
loader.add(loadPanel);
loader.pack();
loader.setLocationRelativeTo(window);
final SwingWorker<ArrayList<Data>, Void> myWorker = new SwingWorker<ArrayList<Data>, Void>() {
#Override
protected ArrayList<Data> doInBackground() throws Exception {
ArrayList<Data> handle = new ArrayList<Data>();
// clear the arraylist the second time round
handle.clear();
int lines = 0;
// !! BufferedReader reader = new BufferedReader(new FileReader(fileToOpen));
// !! long code here to do calculations and place into ArrayList<Data>
// emulated by Thread.sleep
// !! set progress property here so that listener can update
while (lines < MAX_LINES) {
lines += (int) (10 * Math.random());
int myProgress = (int) ((lines * 100) / MAX_LINES);
myProgress = Math.min(100, myProgress);
setProgress(myProgress);
Thread.sleep(200);
}
return handle;
}
};
// our callback
myWorker.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent pcEvt) {
if (pcEvt.getPropertyName().equals("progress")) {
int progress = myWorker.getProgress();
progressBar.setValue(progress);
} else if (pcEvt.getNewValue() == SwingWorker.StateValue.DONE) {
// if the worker has finished
loader.setVisible(false);
try {
ArrayList<Data> data = myWorker.get();
// use data here
} catch (InterruptedException | ExecutionException e) {
// TODO handle the exceptions
e.printStackTrace();
}
}
}
});
myWorker.execute();
// if the dialog is modal, this must be last
loader.setVisible(true);
// delete this call as this would be done from the callback
// loader.setVisible(false);
// delete this as this is obtained in the callback
// return handle;
}
private class UpdateDataAction extends AbstractAction {
public UpdateDataAction(String name, int mnemonic) {
super(name);
putValue(MNEMONIC_KEY, mnemonic);
}
#Override
public void actionPerformed(ActionEvent e) {
handleData(new File("Foobar.txt"));
}
}
private static void createAndShowGui() {
UpdateDataEg mainPanel = new UpdateDataEg();
JFrame frame = new JFrame("UpdateDataEg");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
class Data {
}
I am trying to get a progress bar to accurately reflect my SwingWorker. But I really can't figure out how to do it. I got the bar to just do a static animation until the operation has completed but I want a real active bar.
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package frglauncher;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.RandomAccessFile;
import java.net.MalformedURLException;
import java.net.URL;
import java.nio.channels.Channels;
import java.nio.channels.ReadableByteChannel;
import java.util.Enumeration;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JLabel;
import javax.swing.JProgressBar;
import javax.swing.SwingWorker;
/**
*
* #author KYLE-LAPTOP
*/
class DownloadWorker extends SwingWorker<String, Object> {
private String game;
private JProgressBar bar;
private JLabel label;
public DownloadWorker(JProgressBar bar, String game, JLabel label) {
this.game = game;
this.bar = bar;
this.label = label;
}
#Override
public String doInBackground() {
// Download here
label.setText("test");
try {
// ProgressBar/Install
System.out.println("FILELOCATION:\n----------");
String URL_LOCATION = "http://www.futureretrogaming.tk/gamefiles/ProfessorPhys.jar";
String LOCAL_FILE = ("\\" + game + "\\");
File localfile = new File(LOCAL_FILE);
if (localfile.exists()) {
System.out.println("Directory exists!");
}
else {
System.out.println("Directory doesn't exist! Creating...");
localfile.mkdir();
if (localfile.exists()) {
System.out.println("Directory created!");
}
}
System.out.println("LOCALFILE:\n-------");
System.out.println(LOCAL_FILE);
URL website = new URL(URL_LOCATION);
ReadableByteChannel rbc = Channels.newChannel(website.openStream());
FileOutputStream fos = new FileOutputStream(LOCAL_FILE + "\\ProfessorPhys.jar\\");
fos.getChannel().transferFrom(rbc, 0, Long.MAX_VALUE);
System.out.println("--------\nDone Downloading\n---------");
RandomAccessFile randomAccessFile = null;
File file = new File(LOCAL_FILE + "ProfessorPhys.jar\\");
JarFile jar = new JarFile(file);
Enumeration enum1 = jar.entries();
while (enum1.hasMoreElements()) {
JarEntry file1 = (JarEntry) enum1.nextElement();
System.out.println("Directory to extract: " + LOCAL_FILE);
System.out.println("\n" + file1.getName() + "\n");
File f = new File(file1.getName());
if (file1.isDirectory()) { // If it's a directory, create it
f.mkdir();
continue;
}
try (InputStream is1 = jar.getInputStream(file1)) {
FileOutputStream fos1 = new FileOutputStream(f);
while (is1.available() > 0) { // Write contents of 'is' to 'fos'
fos1.write(is1.read());
}
fos1.close();
}
}
}
catch (FileNotFoundException ex) {
Logger.getLogger(DownloadWorker.class.getName()).log(Level.SEVERE, null, ex);
}
catch (MalformedURLException ex) {
Logger.getLogger(DownloadWorker.class.getName()).log(Level.SEVERE, null, ex);
}
catch (IOException ex) {
Logger.getLogger(DownloadWorker.class.getName()).log(Level.SEVERE, null, ex);
}
return "done";
}
#Override
protected void done() {
// Done
label.setText("Download of " + game + "is done.");
System.exit(0);
}
}
Several things:
There are four rules to follow with SwingWorker. You can refer to this diagram: .
So, this code:
#Override
public String doInBackground() {
//download here
label.setText("test");
violates that rule. Your label.setText() should be moved to the constructor.
To send "updates" to Swing components (like your progress bar) you want to use the process() method, which you invoke using publish() from inside your doInBackground(). Your second SwingWorker parameter reflects the type of value you want to pass. I've attached two SSCCEs. One passes an Integer to the process() method, the other passes a String. Should give you an idea of what's going on.
SSCCE using Integer:
import java.util.List;
import java.util.concurrent.ExecutionException;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.SwingUtilities;
import javax.swing.SwingWorker;
/**
*
* #author Ryan
*/
public class Test {
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
go();
}
});
}
public static void go() {
JFrame frame = new JFrame();
JPanel panel = new JPanel();
JLabel label = new JLabel("Loading...");
JProgressBar jpb = new JProgressBar();
jpb.setIndeterminate(false);
int max = 1000;
jpb.setMaximum(max);
panel.add(label);
panel.add(jpb);
frame.add(panel);
frame.pack();
frame.setSize(200,90);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
new Task_IntegerUpdate(jpb, max, label).execute();
}
static class Task_IntegerUpdate extends SwingWorker<Void, Integer> {
JProgressBar jpb;
int max;
JLabel label;
public Task_IntegerUpdate(JProgressBar jpb, int max, JLabel label) {
this.jpb = jpb;
this.max = max;
this.label = label;
}
#Override
protected void process(List<Integer> chunks) {
int i = chunks.get(chunks.size()-1);
jpb.setValue(i); // The last value in this array is all we care about.
System.out.println(i);
label.setText("Loading " + i + " of " + max);
}
#Override
protected Void doInBackground() throws Exception {
for(int i = 0; i < max; i++) {
Thread.sleep(10); // Illustrating long-running code.
publish(i);
}
return null;
}
#Override
protected void done() {
try {
get();
JOptionPane.showMessageDialog(jpb.getParent(), "Success", "Success", JOptionPane.INFORMATION_MESSAGE);
} catch (ExecutionException | InterruptedException e) {
e.printStackTrace();
}
}
}
}
SSCCE using String:
import java.util.List;
import java.util.concurrent.ExecutionException;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.SwingUtilities;
import javax.swing.SwingWorker;
/**
*
* #author Ryan
*/
public class Test2 {
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
go();
}
});
}
public static void go() {
JFrame frame = new JFrame();
JPanel panel = new JPanel();
JLabel label = new JLabel("Loading...");
JProgressBar jpb = new JProgressBar();
jpb.setIndeterminate(true);
panel.add(label);
panel.add(jpb);
frame.add(panel);
frame.pack();
frame.setSize(200,90);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
new Task_StringUpdate(label).execute();
}
static class Task_StringUpdate extends SwingWorker<Void, String> {
JLabel jlabel;
public Task_StringUpdate(JLabel jlabel) {
this.jlabel = jlabel;
}
#Override
protected void process(List<String> chunks) {
jlabel.setText(chunks.get(chunks.size()-1)); // The last value in this array is all we care about.
System.out.println(chunks.get(chunks.size()-1));
}
#Override
protected Void doInBackground() throws Exception {
publish("Loading Step 1...");
Thread.sleep(1000);
publish("Loading Step 2...");
Thread.sleep(1000);
publish("Loading Step 3...");
Thread.sleep(1000);
publish("Loading Step 4...");
Thread.sleep(1000);
return null;
}
#Override
protected void done() {
try {
get();
JOptionPane.showMessageDialog(jlabel.getParent(), "Success", "Success", JOptionPane.INFORMATION_MESSAGE);
} catch (ExecutionException | InterruptedException e) {
e.printStackTrace();
}
}
}
}
I get a "falseException" while running the following code:
import java.awt.EventQueue;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JLabel;
import javax.swing.JTextField;
import javax.swing.JButton;
import javax.swing.SwingConstants;
public class deneme implements ActionListener {
private JFrame frmAsalTesti;
private JTextField yazi;
Sayi s1 =new Sayi();
String sondurum="";
JLabel sonuc;
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
deneme window = new deneme();
window.frmAsalTesti.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the application.
*/
public deneme() {
initialize();
}
/**
* Initialize the contents of the frame.
*/
private void initialize() {
frmAsalTesti = new JFrame();
frmAsalTesti.setTitle("Asal Testi");
frmAsalTesti.setResizable(false);
frmAsalTesti.setBounds(100, 100, 307, 167);
frmAsalTesti.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
frmAsalTesti.getContentPane().add(panel, BorderLayout.CENTER);
JLabel lblDenemekIstediinizSayy = new JLabel("denemek istedi\u011Finiz say\u0131y\u0131 girin!");
panel.add(lblDenemekIstediinizSayy);
yazi = new JTextField();
yazi.setText("0");
panel.add(yazi);
yazi.setColumns(4);
JButton button = new JButton("Test Et");
panel.add(button);
JLabel sonuc = new JLabel("Sonuç");
panel.add(sonuc);
button.addActionListener(this);
}
#Override
public void actionPerformed(ActionEvent e) {
int gelen=0;
gelen=Integer.parseInt(yazi.getText());
System.out.println(s1.Asalmi(gelen));
if(s1.Asalmi(gelen))
{
sondurum="girilen sayı asaldır";
}
else
{
sondurum="girilen sayı asal değildir";
}
sonuc.setText(""+sondurum);
}
}
The error, linked to the line: sonuc.setText(""+sondurum);, is:
falseException in thread "AWT-EventQueue-0"
java.lang.NullPointerException
at deneme.actionPerformed(deneme.java:94)
I couldn't find the solution and I am waiting for your answers. I just want to change the label so it will be a dynamic label.
You get a NullPointerException at the line
sonuc.setText(""+sondurum);
What could possibly be null at this line and cause such an exception? Answer: sonuc.
So, is sonuc initialized somewhere?
The only place where sonuc is referenced in the code is in the initialize() method:
JLabel sonuc = new JLabel("Sonuç");
And this creates a local variable with the same name as the field sonuc. So the field sonuc is never initialized.
Replace the above line by
this.sonuc = new JLabel("Sonuç");
Just want the color of the letters to change with a little pauses (pause may vary as per the time given for a word and length of the word).
The following code works fine for me.But I think I have created a mess with my logic.I can understand, but it should be easy for my team mates to understand.
Code:
import java.awt.Color;
import java.lang.reflect.InvocationTargetException;
import java.awt.Toolkit;
import javax.swing.JPanel;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.text.DefaultStyledDocument;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.Timer;
public class Reminder
{
static JFrame frame;
Toolkit toolkit;
Timer timer;
int point=0,temp=0,hil=0,point2=0;long time1=0,time2=0;
static StyledDocument doc;
static JTextPane textpane;
String[] arr={"Tes"," hiiii"," what"," happpn"};
int i=0;
int[] a=new int[5];
public Reminder()
{
a[0]=1000;
a[1]=900;
a[2]=300;
a[3]=1500;
a[4]=1700;
ActionListener actionListener = new ActionListener()
{
public void actionPerformed(ActionEvent actionEvent)
{
point =arr[i].length();
temp=point+1;
time1=System.currentTimeMillis();
new Thread(new t1()).start();
}
};
timer = new Timer(a[i], actionListener);
timer.setInitialDelay(0);
timer.start();
}
public class t1 implements Runnable
{ /* true idea to use current time is beacuse i want to check and make
sure that the time taken since the timer started, and the present time should
not exceed the time given in the array in any case*/
public void run()
{
try
{
time2=System.currentTimeMillis();
while(time2-time1<=a[i]-200){Thread.sleep((long) (a[i] / (arr[i].length() * 4)));
if(hil<=temp-1)
{
doc.setCharacterAttributes(point2,hil, textpane.getStyle("Red"), true);}
hil++;
time2=System.currentTimeMillis();
}
doc.setCharacterAttributes(point2,point+1, textpane.getStyle("Red"), true);
point2+=point;hil=0;i++;
timer.setDelay(a[i]);
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
public static void newcompo()
{
JPanel panel = new JPanel();
doc = (StyledDocument) new DefaultStyledDocument();
textpane = new JTextPane(doc);
textpane.setText("Test hiiii what happpn");
javax.swing.text.Style style = textpane.addStyle("Red", null);
StyleConstants.setForeground(style, Color.RED);
panel.add(textpane);
frame.add(panel);
frame.pack();
}
public static void main(String args[]) throws InterruptedException
, InvocationTargetException
{
SwingUtilities.invokeAndWait(new Runnable()
{
#Override
public void run()
{
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
newcompo();
Reminder aa= new Reminder();
}
});
}
}
Any suggestions?How can I simplify?
UPDATE FOR ERROR
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import javax.swing.AbstractAction;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.text.Style;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
public class KaraokeTest {
private int[] timingsArray = {1000, 900, 300, 1500};//word/letters timings
private String[] individualWordsToHighlight = {"Tes", " hiiii", " what", " happpn"};//each individual word/letters to highlight
private int count = 0;
private final JTextPane jtp = new JTextPane();
private final JButton startButton = new JButton("Start");
private final JFrame frame = new JFrame();
public KaraokeTest() {
initComponents();
}
private void initComponents() {
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
for (String s : individualWordsToHighlight) {
String tmp = jtp.getText();
jtp.setText(tmp + s);
}
jtp.setEditable(false);
startButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
startButton.setEnabled(false);
count = 0;
//create Arrays of individual letters and their timings
final ArrayList<String> chars = new ArrayList<>();
final ArrayList<Integer> charsTiming = new ArrayList<>();
for (String s : individualWordsToHighlight) {
for (int i = 0; i < s.length(); i++) {
chars.add(String.valueOf(s.charAt(i)));
System.out.println(String.valueOf(s.charAt(i)));
}
}
for (int x = 0; x < timingsArray.length; x++) {
for (int i = 0; i < individualWordsToHighlight[x].length(); i++) {
charsTiming.add(timingsArray[x] / individualWordsToHighlight[x].length());
System.out.println(timingsArray[x] / individualWordsToHighlight[x].length());
}
}
new Timer(1, new AbstractAction() {
#Override
public void actionPerformed(ActionEvent ae) {
if (count < charsTiming.size()) {
highlightNextWord();
//restart timer with new timings
((Timer) ae.getSource()).setInitialDelay(charsTiming.get(count));
((Timer) ae.getSource()).restart();
} else {//we are at the end of the array
reset();
((Timer) ae.getSource()).stop();//stop the timer
}
count++;//increment counter
}
}).start();
}
});
frame.add(jtp, BorderLayout.CENTER);
frame.add(startButton, BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
}
private void reset() {
startButton.setEnabled(true);
jtp.setText("");
for (String s : individualWordsToHighlight) {
String tmp = jtp.getText();
jtp.setText(tmp + s);
}
JOptionPane.showMessageDialog(frame, "Done");
}
private void highlightNextWord() {
//we still have words to highlight
int sp = 0;
for (int i = 0; i < count + 1; i++) {//get count for number of letters in words (we add 1 because counter is only incrementd after this method is called)
sp += 1;
}
//highlight words
Style style = jtp.addStyle("RED", null);
StyleConstants.setForeground(style, Color.RED);
((StyledDocument) jtp.getDocument()).setCharacterAttributes(0, sp, style, true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new KaraokeTest();
}
});
}
}
Gives me Exception:
Exception in thread "AWT-EventQueue-0" java.lang.RuntimeException: Uncompilable source code - illegal start of type
at KaraokeTest$1.actionPerformed(KaraokeTest.java:47)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236)
at java.awt.Component.processMouseEvent(Component.java:6263)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
at java.awt.Component.processEvent(Component.java:6028)
at java.awt.Container.processEvent(Container.java:2041)
at java.awt.Component.dispatchEventImpl(Component.java:4630)
at java.awt.Container.dispatchEventImpl(Container.java:2099)
at java.awt.Component.dispatchEvent(Component.java:4460)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4574)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168)
at java.awt.Container.dispatchEventImpl(Container.java:2085)
at java.awt.Window.dispatchEventImpl(Window.java:2475)
at java.awt.Component.dispatchEvent(Component.java:4460)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:599)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
OK, here is a cleaned up version of your code which should approximatively perform the same thing:
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.lang.reflect.InvocationTargetException;
import java.util.Arrays;
import java.util.List;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.text.BadLocationException;
import javax.swing.text.DefaultStyledDocument;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
public class Reminder {
private static final String TEXT = "Test hiiii what happpn";
private static final String[] WORDS = TEXT.split(" ");
private JFrame frame;
private Timer timer;
private StyledDocument doc;
private JTextPane textpane;
private List<Integer> times = Arrays.asList(1000, 900, 300, 1500);
private int stringIndex = 0;
private int index = 0;
public void startColoring() {
ActionListener actionListener = new ActionListener() {
#Override
public void actionPerformed(ActionEvent actionEvent) {
doc.setCharacterAttributes(stringIndex, 1, textpane.getStyle("Red"), true);
stringIndex++;
try {
if (stringIndex >= doc.getLength() || doc.getText(stringIndex, 1).equals(" ")) {
index++;
}
if (index < times.size()) {
double delay = times.get(index).doubleValue();
timer.setDelay((int) (delay / WORDS[index].length()));
} else {
timer.stop();
System.err.println("Timer stopped");
}
} catch (BadLocationException e) {
e.printStackTrace();
}
}
};
timer = new Timer(times.get(index), actionListener);
timer.setInitialDelay(0);
timer.start();
}
public void initUI() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
doc = new DefaultStyledDocument();
textpane = new JTextPane(doc);
textpane.setText(TEXT);
javax.swing.text.Style style = textpane.addStyle("Red", null);
StyleConstants.setForeground(style, Color.RED);
panel.add(textpane);
frame.add(panel);
frame.pack();
frame.setVisible(true);
}
public static void main(String args[]) throws InterruptedException, InvocationTargetException {
SwingUtilities.invokeAndWait(new Runnable() {
#Override
public void run() {
Reminder reminder = new Reminder();
reminder.initUI();
reminder.startColoring();
}
});
}
}
A few tricks to help others read and understand your code:
Use coherent and appropriate indentation (I personnally try to stick to default Sun Java conventions)
Follow the Java coding conventions (constants are in upper-case, class name starts with an upper-case, variables and methods start with a lower case, use camel case)
Use meaningful variable and method names
class member should be declared one by one (don't use int i, j, k; )
Use a single instruction per line (avoid stuffs like if(something) doSomething(); else {doSomethingElse1(); doSomethingElse2();} on a single line)
Avoid unnecessary usage of the static keyword (to the exception of constants)
Try to avoid coupling your code so much (try to make the minimum assumptions on how the rest of the code performs)
Add javadoc and comments in your code, this is always a good practice and it is of great help for you and others.
Your main cause for concern is that you not doing the updates related to JTextPane on the Event Dispatch Thread.
For a situation like this, when you really wanted to update a certain thingy from another Thread, always use EventQueue.invokeLater(...) or EvenQueue.invokeAndWait(), which can asynchronously (former)/synchronously (latter) update your request on the EDT, though care must be taken, as invokeAndWait() might can lead to deadlocks/run conditions if not used in the right sense.
Here is your updated code, that might work for your expectations. Hope you can modify the code, as per your liking.
import javax.swing.*;
import javax.swing.text.DefaultStyledDocument;
import javax.swing.text.Style;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
import java.awt.*;
import java.lang.reflect.InvocationTargetException;
/**
* Created with IntelliJ IDEA.
* User: Gagandeep Bali
* Date: 1/12/13
* Time: 5:55 PM
* To change this template use File | Settings | File Templates.
*/
public class ColouringText
{
private StyledDocument document;
private JTextPane textPane;
private String message;
private String[] parts;
private Timer timer;
private int counter;
private int start, end;
private Thread thread = new Thread()
{
#Override
public void run()
{
while (counter < parts.length)
{
final int len = parts[counter++].length();
try
{
EventQueue.invokeAndWait(new Runnable()
{
#Override
public void run()
{
document.setCharacterAttributes(
start, len, textPane.getStyle("RED"), true);
}
});
Thread.sleep(len * 1000);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
catch (InvocationTargetException e)
{
e.printStackTrace();
}
start += (len + 1);
}
}
};
public ColouringText()
{
document = (StyledDocument) new DefaultStyledDocument();
message = "Hello there... Joey Rohan. Had you ever thought about putting indentations before pasting your code.";
parts = message.split(" ");
counter = 0;
start = 0;
end = 6;
System.out.println("Message Length : " + message.length());
}
private void displayGUI()
{
JFrame frame = new JFrame("Colouring Text Example");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
JPanel contentPane = new JPanel();
textPane = new JTextPane(document);
textPane.setText(message);
Style style = textPane.addStyle("RED", null);
StyleConstants.setForeground(style, Color.RED);
contentPane.add(textPane);
frame.setContentPane(contentPane);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
thread.start();
}
public static void main(String... args)
{
EventQueue.invokeLater(new Runnable()
{
#Override
public void run()
{
new ColouringText().displayGUI();
}
});
}
}
Having been the one who answered your 2 previous questions on a similar task:
highlighting words in java
highlighting the word in java
and others not agreeing on my close vote, I decided to work on this a bit.
I have taken my latest example and edited to simplify where possible etc to make things more readable for you to understand, which in turn should help you understand how to go about simplifying your own.
I dont understand why you start a new thread to make words highlight slowly. Simply use my other examples and supply single letters rather than multiple letters and their timings to highlight, thus they will be highlighted individually. Or just make a method to do this work for you and iterate through those arrays as the letters and timings.
The below example uses an array of integers which hold the timings for words to be highlighted. It also contains an array for each individual word/letters we would like to highlight:
private int[] timingsArray = {1000, 900, 300, 1500};//word/letters timings
private String[] individualWordsToHighlight = {"Tes", " hiiii", " what", " happpn"};//each individual word/letters to highlight
In our start button we have a method to convert the above to single timings/letters for each individual letter for a letter by letter highlight:
//create Arrays of individual letters and their timings
final ArrayList<String> chars = new ArrayList<>();
final ArrayList<Integer> charsTiming = new ArrayList<>();
for (String s : individualWordsToHighlight) {
for (int i = 0; i < s.length(); i++) {
chars.add(String.valueOf(s.charAt(i)));
System.out.println(String.valueOf(s.charAt(i)));
}
}
for (int x = 0; x < timingsArray.length; x++) {
for (int i = 0; i < individualWordsToHighlight[x].length(); i++) {
charsTiming.add(timingsArray[x] / individualWordsToHighlight[x].length());
System.out.println(timingsArray[x] / individualWordsToHighlight[x].length());
}
}
Next there is a single Timer which will be started when start button is pressed which will highlight words/letters and restart itself with a new delay each time until all words/letters have been highlighted:
new Timer(1, new AbstractAction() {
#Override
public void actionPerformed(ActionEvent ae) {
if (count < charsTiming.size()) {
highlightNextWord();
//restart timer with new timings
((Timer) ae.getSource()).setInitialDelay(charsTiming.get(count));
((Timer) ae.getSource()).restart();
} else {//we are at the end of the array
reset();
((Timer) ae.getSource()).stop();//stop the timer
}
count++;//increment counter
}
}).start();
Hope this helps.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import javax.swing.AbstractAction;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.text.Style;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
public class KaraokeTest {
private int[] timingsArray = {1000, 900, 300, 1500};//word/letters timings
private String[] individualWordsToHighlight = {"Tes", " hiiii", " what", " happpn"};//each individual word/letters to highlight
private int count = 0;
private final JTextPane jtp = new JTextPane();
private final JButton startButton = new JButton("Start");
private final JFrame frame = new JFrame();
public KaraokeTest() {
initComponents();
}
private void initComponents() {
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
for (String s : individualWordsToHighlight) {
String tmp = jtp.getText();
jtp.setText(tmp + s);
}
jtp.setEditable(false);
startButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
startButton.setEnabled(false);
count = 0;
//create Arrays of individual letters and their timings
final ArrayList<String> chars = new ArrayList<>();
final ArrayList<Integer> charsTiming = new ArrayList<>();
for (String s : individualWordsToHighlight) {
for (int i = 0; i < s.length(); i++) {
chars.add(String.valueOf(s.charAt(i)));
System.out.println(String.valueOf(s.charAt(i)));
}
}
for (int x = 0; x < timingsArray.length; x++) {
for (int i = 0; i < individualWordsToHighlight[x].length(); i++) {
charsTiming.add(timingsArray[x] / individualWordsToHighlight[x].length());
System.out.println(timingsArray[x] / individualWordsToHighlight[x].length());
}
}
new Timer(1, new AbstractAction() {
#Override
public void actionPerformed(ActionEvent ae) {
if (count < charsTiming.size()) {
highlightNextWord();
//restart timer with new timings
((Timer) ae.getSource()).setInitialDelay(charsTiming.get(count));
((Timer) ae.getSource()).restart();
} else {//we are at the end of the array
reset();
((Timer) ae.getSource()).stop();//stop the timer
}
count++;//increment counter
}
}).start();
}
});
frame.add(jtp, BorderLayout.CENTER);
frame.add(startButton, BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
}
private void reset() {
startButton.setEnabled(true);
jtp.setText("");
for (String s : individualWordsToHighlight) {
String tmp = jtp.getText();
jtp.setText(tmp + s);
}
JOptionPane.showMessageDialog(frame, "Done");
}
private void highlightNextWord() {
//we still have words to highlight
int sp = 0;
for (int i = 0; i < count + 1; i++) {//get count for number of letters in words (we add 1 because counter is only incrementd after this method is called)
sp += 1;
}
//highlight words
Style style = jtp.addStyle("RED", null);
StyleConstants.setForeground(style, Color.RED);
((StyledDocument) jtp.getDocument()).setCharacterAttributes(0, sp, style, true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new KaraokeTest();
}
});
}
}
UPDATE
In response to your edited question.
Again the code complies fine for me, which brings me to the conclusion our java Runtimes differ and might be causing a problem. Mine is:
java version "1.7.0_10" Java(TM) SE Runtime Environment (build
1.7.0_10-b18) Java HotSpot(TM) 64-Bit Server VM (build 23.6-b04, mixed mode)
UPDATE 2:
As per your comment on your java version:
JDK 6, NetBeans 6.5.1
Have you tried:
final ArrayList<String> chars = new ArrayList<String>();
final ArrayList<Integer> charsTiming = new ArrayList<Integer>();
note i dont use <> anymore as Java 6 does not support the Diamond operator it would have to have the data type included i.e <Integer>.