Android app did not receive data from SignalR hub - java

I already read these topics:
how to use SignalR in Android
Android Client doesn't get data but .net client getting data from SignalR server
I write a simple chat system with Android that works with SignalR.
It is supposed to the clients send messages (by calling SendMessage method on the server) and the server should call the NewMessage method on the clients.
Here is my ChatHub class (simplified) written in C#.
public class ChatHub : Hub
{
// Store the clients connections Id
static readonly List<string> _connectedClients;
public override Task OnConnected()
{
// Keep connections id
// This section works fine and when the android device connects to the server,
// Its connection id will stored.
_connectedClients.Add(Context.ConnectionId)
//... other codes
}
public void SendMessage(string message)
{
foreach (var connectionId in _connectedClients)
{
// according to the logs
// android device connection id exists here
// and it works fine.
Clients.Client(connectionId).NewMessage(message);
}
}
}
When the android client connects to the server, On the OnConnected method, the connection id will be stored in the _connectedClients and it works fine.
In the SendMessage method of the ChatHub class, We have the android device connection id, and I'm sure that the android device is within the list
And here is my Andoird codes:
public class ChatActivity extends AppCompatActivity
{
// private fields
HubConnection connection;
HubProxy hub;
ClientTransport transport;
protected void onCreate(Bundle savedInstanceState) {
Logger logger = new Logger() {
#Override
public void log(String message, LogLevel logLevel) {
Log.e("SignalR", message);
}
};
Platform.loadPlatformComponent(new AndroidPlatformComponent());
connection = new HubConnection("192.168.1.100");
hub = connection.createHubProxy("chatHub"); // case insensitivity
transport = new LongPollingTransport(connection.getLogger());
// no difference when using this:
//transport = new ServerSentEventsTransport(connection.getLogger());
// this event never fired!
hub.subscribe(new Object() {
public void NewMessage(String message)
{
Log.d("<Debug", "new message received in subscribe"); // won't work!
}
}
// this event never fired!
hub.on("NewMessage", new SubscriptionHandler() {
#Override
public void run() {
Log.d("<Debug", "new message received in `on`"); // won't work!
}
});
// connect to the server that works fine.
SignalRFuture<Void> awaitConnection = connection.start(transport);
try {
awaitConnection.get(); // seems useless when using this or not!
}
catch (Exception ex) {
}
// this method works fine.
hub.invoke("sendMessage", "this is a test message to the server")
.done(new Action<Void>() {
#Override
public void run(Void aVoid) throws Exception {
Log.d("<Debug", "message sent."); // Works fine
}
});
}
}
In the above java code, invoking the sendMessage on the server works fine and the server get the messages.
But the only problem is that the hub.on(...) or hub.subscribe(...) events are never be called by the server.
In a simple description, My app can send message, but can not receive message from the others.
Any suggestion will be appreciated.

For the futures this is the way I finally achieved the answer (please first read the question android codes):
public class ChatActivity extends AppCompatActivity
{
// private fields
HubConnection connection;
HubProxy hub;
ClientTransport transport;
protected void onCreate(Bundle savedInstanceState) {
Logger logger = new Logger() {
#Override
public void log(String message, LogLevel logLevel) {
Log.e("SignalR", message);
}
};
Platform.loadPlatformComponent(new AndroidPlatformComponent());
connection = new HubConnection("192.168.1.100");
hub = connection.createHubProxy("chatHub"); // case insensitivity
/* ****new codes here**** */
hub.subscribe(this);
transport = new LongPollingTransport(connection.getLogger());
/* ****new codes here**** */
connection.start(transport);
/* ****new codes here**** */
/* ****seems useless but should be here!**** */
hub.subscribe(new Object() {
#SuppressWarnings("unused")
public void newMessage(final String message, final String messageId, final String chatId,
final String senderUserId, final String fileUrl, final String replyToMessageId) {
}
});
/* ********************** */
/* ****new codes here**** */
/* **** the main method that I fetch data from server**** */
connection.received(new MessageReceivedHandler() {
#Override
public void onMessageReceived(final JsonElement json) {
runOnUiThread(new Runnable() {
public void run() {
JsonObject jsonObject = json.getAsJsonObject();
Log.e("<Debug>", "response = " + jsonObject.toString());
}
});
}
});
/* ********************** */
}
}
!important note:
The priority of the codes is important. this is how I fix my problem in this topic.

You does not provider parameters in your client-side which should be same as your side-site. The code should be below:
hub.on("NewMessage", new SubscriptionHandler1<String>() {
#Override
public void run(String message) {
Log.d("<Debug", "new message received in `on`");
}
},String.class); //do not forget say the String class in the end

Related

Flooding of message at side client from server channel and wrong message with CometD frame work

I am developing a client-server application, where I wanted to have a persistent connection between client-server, and I chose the CometD framework for the same.
I successfully created the CometD application.
Client -
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.cometd.bayeux.Channel;
import org.cometd.bayeux.Message;
import org.cometd.bayeux.client.ClientSessionChannel;
import org.cometd.client.BayeuxClient;
import org.cometd.client.transport.LongPollingTransport;
import org.eclipse.jetty.client.HttpClient;
import org.eclipse.jetty.util.ssl.SslContextFactory;
import com.synacor.idm.auth.LdapAuthenticator;
import com.synacor.idm.resources.LdapResource;
public class CometDClient {
private volatile BayeuxClient client;
private final AuthListner authListner = new AuthListner();
private LdapResource ldapResource;
public static void main(String[] args) throws Exception {
org.eclipse.jetty.util.log.Log.getProperties().setProperty("org.eclipse.jetty.LEVEL", "ERROR");
org.eclipse.jetty.util.log.Log.getProperties().setProperty("org.eclipse.jetty.util.log.announce", "false");
org.eclipse.jetty.util.log.Log.getRootLogger().setDebugEnabled(false);
CometDClient client = new CometDClient();
client.run();
}
public void run() {
String url = "http://localhost:1010/cometd";
HttpClient httpClient = new HttpClient();
try {
httpClient.start();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
client = new BayeuxClient(url, new LongPollingTransport(null, httpClient));
client.getChannel(Channel.META_HANDSHAKE).addListener(new InitializerListener());
client.getChannel(Channel.META_CONNECT).addListener(new ConnectionListener());
client.getChannel("/ldapAuth").addListener(new AuthListner());
client.handshake();
boolean success = client.waitFor(1000, BayeuxClient.State.CONNECTED);
if (!success) {
System.err.printf("Could not handshake with server at %s%n", url);
return;
}
}
private void initialize() {
client.batch(() -> {
ClientSessionChannel authChannel = client.getChannel("/ldapAuth");
authChannel.subscribe(authListner);
});
}
private class InitializerListener implements ClientSessionChannel.MessageListener {
#Override
public void onMessage(ClientSessionChannel channel, Message message) {
if (message.isSuccessful()) {
initialize();
}
}
}
private class ConnectionListener implements ClientSessionChannel.MessageListener {
private boolean wasConnected;
private boolean connected;
#Override
public void onMessage(ClientSessionChannel channel, Message message) {
if (client.isDisconnected()) {
connected = false;
connectionClosed();
return;
}
wasConnected = connected;
connected = message.isSuccessful();
if (!wasConnected && connected) {
connectionEstablished();
} else if (wasConnected && !connected) {
connectionBroken();
}
}
}
private void connectionEstablished() {
System.err.printf("system: Connection to Server Opened%n");
}
private void connectionClosed() {
System.err.printf("system: Connection to Server Closed%n");
}
private void connectionBroken() {
System.err.printf("system: Connection to Server Broken%n");
}
private class AuthListner implements ClientSessionChannel.MessageListener{
#Override
public void onMessage(ClientSessionChannel channel, Message message) {
Object data2 = message.getData();
System.err.println("Authentication String " + data2 );
if(data2 != null && data2.toString().indexOf("=")>0) {
String[] split = data2.toString().split(",");
String userString = split[0];
String passString = split[1];
String[] splitUser = userString.split("=");
String[] splitPass = passString.split("=");
LdapAuthenticator authenticator = new LdapAuthenticator(ldapResource);
if(authenticator.authenticateToLdap(splitUser[1], splitPass[1])) {
// client.getChannel("/ldapAuth").publish("200:success from client "+user);
// channel.publish("200:Success "+user);
Map<String, Object> data = new HashMap<>();
// Fill in the structure, for example:
data.put(splitUser[1], "Authenticated");
channel.publish(data, publishReply -> {
if (publishReply.isSuccessful()) {
System.out.print("message sent successfully on server");
}
});
}
}
}
}
}
Server - Service Class
import java.util.List;
import java.util.concurrent.BlockingQueue;
import org.cometd.bayeux.MarkedReference;
import org.cometd.bayeux.Promise;
import org.cometd.bayeux.server.BayeuxServer;
import org.cometd.bayeux.server.ConfigurableServerChannel;
import org.cometd.bayeux.server.ServerChannel;
import org.cometd.bayeux.server.ServerMessage;
import org.cometd.bayeux.server.ServerSession;
import org.cometd.server.AbstractService;
import org.cometd.server.ServerMessageImpl;
import com.synacor.idm.resources.AuthenticationResource;
import com.synacor.idm.resources.AuthenticationResource.AuthC;
public class AuthenticationService extends AbstractService implements AuthenticationResource.Listener {
String authParam;
BayeuxServer bayeux;
BlockingQueue<String> sharedResponseQueue;
public AuthenticationService(BayeuxServer bayeux) {
super(bayeux, "ldapagentauth");
addService("/ldapAuth", "ldapAuthentication");
this.bayeux = bayeux;
}
public void ldapAuthentication(ServerSession session, ServerMessage message) {
System.err.println("********* inside auth service ***********");
Object data = message.getData();
System.err.println("****** got data back from client " +data.toString());
sharedResponseQueue.add(data.toString());
}
#Override
public void onUpdates(List<AuthC> updates) {
System.err.println("********* inside auth service listner ***********");
MarkedReference<ServerChannel> createChannelIfAbsent = bayeux.createChannelIfAbsent("/ldapAuth", new ConfigurableServerChannel.Initializer() {
public void configureChannel(ConfigurableServerChannel channel)
{
channel.setPersistent(true);
channel.setLazy(true);
}
});
ServerChannel reference = createChannelIfAbsent.getReference();
for (AuthC authC : updates) {
authParam = authC.getAuthStr();
this.sharedResponseQueue= authC.getsharedResponseQueue();
ServerChannel channel = bayeux.getChannel("/ldapAuth");
ServerMessageImpl serverMessageImpl = new ServerMessageImpl();
serverMessageImpl.setData(authParam);
reference.setBroadcastToPublisher(false);
reference.publish(getServerSession(), authParam, Promise.noop());
}
}
}
Event trigger class-
public class AuthenticationResource implements Runnable{
private final JerseyClientBuilder clientBuilder;
private final BlockingQueue<String> sharedQueue;
private final BlockingQueue<String> sharedResponseQueue;
private boolean isAuthCall = false;
private String userAuth;
private final List<Listener> listeners = new CopyOnWriteArrayList<Listener>();
Thread runner;
public AuthenticationResource(JerseyClientBuilder clientBuilder,BlockingQueue<String> sharedQueue,BlockingQueue<String> sharedResponseQueue) {
super();
this.clientBuilder = clientBuilder;
this.sharedQueue = sharedQueue;
this.sharedResponseQueue= sharedResponseQueue;
this.runner = new Thread(this);
this.runner.start();
}
public List<Listener> getListeners()
{
return listeners;
}
#Override
public void run() {
List<AuthC> updates = new ArrayList<AuthC>();
// boolean is = true;
while(true){
if(sharedQueue.size()<=0) {
continue;
}
try {
userAuth = sharedQueue.take();
// Notify the listeners
for (Listener listener : listeners)
{
updates.add(new AuthC(userAuth,sharedResponseQueue));
listener.onUpdates(updates);
}
updates.add(new AuthC(userAuth,sharedResponseQueue));
System.out.println("****** Auth consume ******** " + userAuth);
if(userAuth != null) {
isAuthCall = true;
}
} catch (Exception err) {
err.printStackTrace();
break;
}
// if (sharedQueue.size()>0) {
// is = false;
// }
}
}
public static class AuthC
{
private final String authStr;
private final BlockingQueue<String> sharedResponseQueue;
public AuthC(String authStr,BlockingQueue<String> sharedResponseQueue)
{
this.authStr = authStr;
this.sharedResponseQueue=sharedResponseQueue;
}
public String getAuthStr()
{
return authStr;
}
public BlockingQueue<String> getsharedResponseQueue()
{
return sharedResponseQueue;
}
}
public interface Listener extends EventListener
{
void onUpdates(List<AuthC> updates);
}
}
I have successfully established a connection between client and server.
Problems -
1- When I am sending a message from the server to the Client, the same message is sent out multiple times. I only expecting one request-response mechanism.
In my case- server is sending user credentila I am expecting result, whether the user is authenticated or not.
you can see in image how it is flooding with same string at client side -
2- There was other problem looping up of message between client and server, that I can be able to resolve by adding, but still some time looping of message is happening.
serverChannel.setBroadcastToPublisher(false);
3- If I change the auth string on sever, at client side it appears to be old one.
For example -
1 request from server - auth string -> user=foo,pass=bar -> at
client side - user=foo,pass=bar
2 request from server - auth string user=myuser,pass=mypass ->
at client side - user=foo,pass=bar
this are the three problems, please guide me and help me to resolve this.
CometD offer a request/response style of messaging using remote calls, both on the client and on the server (you want to use annotated services on the server).
Channel /ldapAuth has 2 subscribers: the remote client (which subscribes with authChannel.subscribe(...)), and the server-side AuthenticationService (which subscribes with addService("/ldapAuth", "ldapAuthentication")).
Therefore, every time you publish to that channel from AuthenticationService.onUpdates(...), you publish to the remote client, and then back to AuthenticationService, and that is why calling setBroadcastToPublisher(false) helps.
For authentication messages, it's probably best that you stick with remote calls, because they have a natural request/response semantic, rather than a broadcasting semantic.
Please read about how applications should interact with CometD.
About other looping, there are no loops triggered by CometD.
You have loops in your application (in AuthenticationService.onUpdates(...)) and you take from a queue that may have the same information multiple times (in AuthenticationResource.run() -- which by the way it's a spin loop that will likely spin a CPU core to 100% utilization -- you should fix that).
The fact that you see stale data it's likely not a CometD issue, since CometD does not store messages anywhere so it cannot make up user-specific data.
I recommend that you clean up your code using remote calls and annotated services.
Also, clean up your own code from spin loops.
If you still have the problem after the suggestions above, look harder for application mistakes, it's unlikely that this is a CometD issue.

Handle multiple user at the same time with TelegramLongPollingBot and thread

I'm building my first telegram bot. It send one message every 5 seconds to the user.
While it sends it to one user it cannot receive update from other chat.
public void foo(msg, Update update){
msg.setChatId(update.getMessage().getChatId());
for (int i = 1; i < links.size(); i++){
msg.setText(links.get(i));
execute(msg);
}
Thread.sleep(wait * 1000);
}
How can I use Thread? I've tried creating multiple thread here
public static void bot(){
ApiContextInitializer.init();
TelegramBotsApi telegramBotsApi = new TelegramBotsApi();
try {
telegramBotsApi.registerBot(new myBot());
} catch (TelegramApiException e) {
e.printStackTrace();
}
But he tries to create multiple bots and fails. Same if this is the runnable function:
How can I do it? I'm Stuck. I cannot create this function in different thread
public void onUpdateReceived(Update update) {
leggi(new SendMessage(), update.getMessage().getText(), update);
//.setChatId(update.getMessage().getChatId())
public void leggi(SendMessage msg, String command, Update update){
if(command.equals("test") {
foo( msg, update);
}
Here the full code... https://github.com/siamoInPochi/Ilsottomarinobot/tree/prova/src/main/java/Ilsottomarinobot
If you spawn a thread for every bot user who wants to receive messages, you will quickly be out of computer's resources in case of high number of users. So I think threads is not a good idea for your task.
In my mind more natural approach is the following:
Find a library with an HTTP server.
Switch from GetUpdates to webhooks.
Schedule send-message-to-user-every-5-seconds tasks to server's event loop.
Send messages every 5 seconds asynchronously.
You can make it with this library https://github.com/pengrad/java-telegram-bot-api
<dependency>
<groupId>com.github.pengrad</groupId>
<artifactId>java-telegram-bot-api</artifactId>
<version>4.2.0</version>
</dependency>
Subscribe to new updates via bot.setUpdatesListener
Send messages via bot.execute(new SendMessage(chatId, link), callback)
Full working example:
static String[] links = {"1", "2", "3"};
static Callback emptyCallback = new Callback() {
#Override
public void onResponse(BaseRequest request, BaseResponse response) {
}
#Override
public void onFailure(BaseRequest request, IOException e) {
e.printStackTrace();
}
};
static void foo(TelegramBot bot, Update update) {
Message message = update.message();
if (message == null) return;
Long chatId = message.chat().id();
for (String link : links) {
bot.execute(new SendMessage(chatId, link), emptyCallback);
}
}
public static void main(String[] args) {
TelegramBot bot = new TelegramBot(TOKEN);
bot.setUpdatesListener(updates -> {
for (Update update : updates) {
foo(bot, update);
}
return UpdatesListener.CONFIRMED_UPDATES_ALL;
});
}

Send message with Telegram API and store session (NOT with bot API)

I want to implement a very simple Java Telegram Client, which is capable of sending and receiving messages and store the sessions across multiple starts. I already managed to authenticate and receive messages
api = new TelegramApi(apiState, new AppInfo(API_ID, "console", "1", "1", "en"), new ApiCallback() {
#Override
public void onAuthCancelled(TelegramApi api) {
Log.d(TAG, "-----------------CANCELLED----------------");
Log.d(TAG, api.getApiContext().toString());
}
#Override
public void onUpdatesInvalidated(TelegramApi api) {
Log.d(TAG, "-----------------INVALIDATED----------------");
Log.d(TAG, api.getApiContext().toString());
}
#Override
public void onUpdate(TLAbsUpdates tlAbsUpdates) {
Log.d(TAG, "-----------------UPDATE----------------");
Log.d(TAG, tlAbsUpdates.toString());
if (tlAbsUpdates instanceof TLUpdateShortMessage) {
Log.d(TAG, "-----------------UPDATE CHAT MESSAGE----------------");
int senderId = ((TLUpdateShortMessage) tlAbsUpdates).getUserId();
Log.d(TAG, "Message from " + senderId);
String message = ((TLUpdateShortMessage) tlAbsUpdates).getMessage();
Log.d(TAG, message);
activity.appendMessage(TAG, message);
}
}
});
api.switchToDc(2);
TLConfig config = null;
try {
config = api.doRpcCallNonAuth(new TLRequestHelpGetConfig());
} catch (TimeoutException | IOException e) {
e.printStackTrace();
}
apiState.updateSettings(config);
However, I struggle to send messages to another user. For the beginning, it would be enough if I could send a message back to the user, who sent me a message before (by retrieving the senderId, as you can see in the onUpdate method before). However, if someone could also help me with retrieving the ids of my saved contacts, it would be perfect.
Furthermore, I want to store the sessions accross multiple startups, since I get a FLOOD_WAIT error (420), if I test my code to often.
For this I used https://github.com/rubenlagus/TelegramApi/blob/51713e9b6eb9e0ae0d4bbbe3d4deffff9b7f01e4/src/main/java/org/telegram/bot/kernel/engine/MemoryApiState.java and its used classes (e.g. TLPersistence), which stores and loads the ApiState. However, apparently it does not store the signin status, since I always have to authenticate my number every time I update the code.
By the way, I am using Api layer 66 (https://github.com/rubenlagus/TelegramApi/releases).
UPDATE 1:
Problems with sending messages solved myself:
private void sendMessageToUser(int userId, String message) {
TLInputPeerUser peer = new TLInputPeerUser();
peer.setUserId(userId);
TLRequestMessagesSendMessage messageRequest = new TLRequestMessagesSendMessage();
messageRequest.setFlags(0);
messageRequest.setPeer(peer);
messageRequest.setRandomId(new SecureRandom().nextLong());
messageRequest.setMessage(message);
api.doRpcCallNonAuth(messageRequest, 1500, new RpcCallback<TLAbsUpdates>() {
#Override
public void onResult(TLAbsUpdates tlAbsUpdates) {
Log.d(TAG, "-----------------------MESSAGE SENT-----------------------");
}
#Override
public void onError(int i, String s) {
Log.d(TAG, "-----------------------MESSAGE SENT ERROR-----------------------");
Log.d(TAG, String.valueOf(i));
if(s != null) {
Log.d(TAG, s);
}
}
});
}
However, now I am stuck at finding the userIds of my contacts.
After first update this is left:
Saving the session state (and signin state)
Find userIds of contacts
Update 2:
I managed to fetch the users, with which there are already dialogs. This is enough for my use case, however, loading all contacts would be perfect. This is how to load users from existing dialogs:
private int getUserId(String phone) throws InterruptedException {
TLRequestMessagesGetDialogs dialogs = new TLRequestMessagesGetDialogs();
dialogs.setOffsetId(0);
dialogs.setLimit(20);
dialogs.setOffsetPeer(new TLInputPeerUser());
CountDownLatch latch = new CountDownLatch(1);
api.doRpcCallNonAuth(dialogs, 1500, new RpcCallback<TLAbsDialogs>() {
#Override
public void onResult(TLAbsDialogs tlAbsDialogs) {
Log.d(TAG, "----------------------getUsers--------------------");
for(TLAbsUser absUser : ((TLDialogs) tlAbsDialogs).getUsers()) {
users.add((TLUser) absUser);
}
latch.countDown();
}
#Override
public void onError(int i, String s) {
Log.d(TAG, "----------------------getUsers ERROR--------------------");
latch.countDown();
}
});
latch.await();
for(TLUser user : users) {
if(user.getPhone().equals(phone)) {
return user.getId();
}
}
return 0;
}
After second update this is left:
Saving the session state (and signin state)
Get user ids from contacts instead of dialogs

Jade Agent Communication: Making the agent reply

I am doing a project MAS project on jade.
I have 2 agents one to send and one to receive.
How do i make agent 1 send a message to agent 2, for example "1000", and only when agent 2 receives the "1000", agent 2 will reply with for example, "turn off"?
My sugestion is to create agent1 with a RequestPerformer behaviour and agent2 with a CyclicBehaviour to listen messages.
agent1 behaviour content can be like this:
ACLMessage cfp = new ACLMessage(ACLMessage.CFP);
cfp.addReceiver(/*agent2AID*/);
cfp.setContent("1000");
cfp.setConversationId(1000);
cfp.setReplyWith("cfp" + System.currentTimeMillis()); // Unique value
myAgent.send(cfp);
mt = MessageTemplate.and(MessageTemplate.MatchConversationId(targetProduct),
MessageTemplate.MatchInReplyTo(cfp.getReplyWith()));
agent2 behaviour can be like this:
private class CFPServer extends CyclicBehaviour {
private static final long serialVersionUID = 1L;
public void action() {
MessageTemplate mt = MessageTemplate.MatchPerformative(ACLMessage.CFP);
ACLMessage msg = myAgent.receive(mt);
if (msg != null) {
// CFP Message received. Process it
String title = msg.getContent();
ACLMessage reply = msg.createReply();
// The requested fruit is NOT available for sale.
reply.setPerformative(ACLMessage.INFORM);
reply.setContent("turn off");
myAgent.send(reply);
} else {
block();
}
}
}
The related problem is very well discussed and solved in many ways, you can check out the following implementation of a simple Contract Net Protocol where you can find send and reply functions:
https://github.com/clebercbr/tp_cnp/blob/master/src/java/
See that the agent initiator is like agent1 and participant and rejector are like your agent2
I do not recommend to write a cyclic behaviour for messageReception, it will burn the proc for nothing. A simpleBehaviour with done() at false and a block() in the action() is much more efficient.
Regarding your pb, something like that should work :
public class ReceiveMessageBehaviour extends SimpleBehaviour{
private boolean finished=false;
/**
*
* This behaviour is a one Shot.
* It receives a message tagged with an inform performative, print the content in the console and destroy itself if its equal to 1000
* #param myagent
*/
public ReceiveMessageBehaviour(final Agent myagent) {
super(myagent);
}
public void action() {
//1) receive the message
final MessageTemplate msg Template = MessageTemplate.MatchPerformative(ACLMessage.INFORM);
final ACLMessage msg = this.myAgent.receive(msgTemplate);
//2) check its caracts
if (msg != null && msg.getContent().equals("1000")) {
System.out.println(this.myAgent.getLocalName()+"<----Result received from "+msg.getSender().getLocalName()+" ,content= "+msg.getContent());
this.finished=true;
//3) answer
final ACLMessage msg2 = new ACLMessage(ACLMessage.INFORM);
msg2.setSender(this.myAgent.getAID());
msg2.addReceiver(new AID(msg.getSender().getLocalName(), AID.ISLOCALNAME));
msg2.setContent("turn off");
this.myAgent.send(msg2);
}else{
block();// the behaviour goes to sleep until the arrival of a new message in the agent's Inbox.
}
}
public boolean done() { return finished;}
}
I'm new to these JADE related components. But I would like to add the simplest code that we can use to solve this problem using oneShotBehaviour and Cyclicehaviour.
The following code enables simple communication among two clients.
Agent A-Class:-
public class Agent_A extends Agent{
protected void setup(){
System.out.println(getAID().getName()+" is ready.");
addBehaviour(new AgentA_SendMessage());
addBehaviour(new AgentA_ReceiveMessage());
}
public class AgentA_SendMessage extends OneShotBehaviour{
#Override
public void action(){
ACLMessage msg = new ACLMessage(ACLMessage.REQUEST);
msg.addReceiver(new AID("AgentB",AID.ISLOCALNAME));
msg.setContent("1000");
send(msg);
}
}
public class AgentA_ReceiveMessage extends CyclicBehaviour{
Scanner scn2 = new Scanner(System.in);
#Override
public void action(){
ACLMessage remsg = myAgent.receive();
if(remsg!=null){
String reply = remsg.getContent();
System.out.println("Reply From "+remsg.getSender()+" :- "+reply);
}
else{
block();
}
}
}
}
Agent B Class:-
public class Agent_B extends Agent{
protected void setup(){
System.out.println("Hello Seller Agent : "+getAID().getName()+" is ready.");
addBehaviour(new AgentB_ReceiveMessage());
}
public class AgentB_ReceiveMessage extends CyclicBehaviour{
#Override
public void action(){
ACLMessage remsg = myAgent.receive();
if(remsg!=null){
System.out.println(""+remsg);
ACLMessage reply = remsg.createReply();
reply.setPerformative(ACLMessage.INFORM);
String price = remsg.getContent();
reply.setContent("off");
send(reply);
}else{
block();
}
}
}
}

How Can I create,send and receive iq packets using smack(java)

I am connected to server(Xmpp)
but unable to send and receive packets at my psi client
Here is snippet of my code
POSClientIQ posclientiq = new POSClientIQ();
posclientiq.connectXMPPServer();
posclientiq.processMessage();
}
public void processMessage()
{ try{
final IQ iq1 = new IQ() {
public String getChildElementXML() {
return "<iq type='get' from ='sam'><query xmlns='jabber:iq:roster'></query></iq>";
}
};
iq1.setType(IQ.Type.GET);
// PacketCollector collector = connection.createPacketCollector(new PacketIDFilter(iq1.getPacketID()));
connection.sendPacket(iq1);
System.out.println("Message send");
The getChildElementXML() returns the tag. If you are using Smack then you don't need to write your own IQ implementation unless it is a custom query. For your case, to query the roster use RosterPacket.
If you have a custom query and you would like to use your IQ implementation then:
final IQ iq = new IQ() {
public String getChildElementXML() {
return "<query xmlns='http://jabber.org/protocol/disco#info'/>"; // here is your query
//this returns "<iq type='get' from='User#YourServer/Resource' id='info1'> <query xmlns='http://jabber.org/protocol/disco#info'/></iq>";
}};
// set the type
iq.setType(IQ.Type.GET);
// send the request
connection.sendPacket(iq);
As you can see you have here your custom query and you use Smack to set the rest of your IQ e.g. setting the type. Please note that Smack fills the "from" for you based on the JID your are logged into.
//To retrieve archive msges from server..
MyCustomIQ iq = new MyCustomIQ();
iq.setType(IQ.Type.set);
mConnection.sendIqWithResponseCallback(iq, new PacketListener() {
#Override
public void processPacket(Packet packet) throws SmackException.NotConnectedException {
Log.i("Send IQ with Response", "****** message " + packet);
}
}, new ExceptionCallback() {
#Override
public void processException(Exception exception) {
exception.printStackTrace();
Log.i("IO archjieve Exception",""+ exception.getMessage());
}
}, 5000);
mConnection.sendPacket(new Presence(Presence.Type.available));
PacketTypeFilter filter=new PacketTypeFilter(org.jivesoftware.smack.packet.Message.class);
PacketListener myListener=new PacketListener(){
public void processPacket(Packet packet){
if(((Message) packet).getType().equals(Message.Type.chat))
{
((Message) packet).getBody();
}
else if(((Message) packet).getType().equals(Message.Type.normal))
{
DefaultPacketExtension pacExten=PacketUtil.packetExtensionfromCollection(packet.getExtensions(), "result", "urn:xmpp:mam:0");
String strMsg=pacExten.getValue("body");
}
}
}
;
mConnection.addPacketListener(myListener, filter);
//My Custom IQ
class MyCustomIQ extends IQ {
String token;
protected MyCustomIQ() {
super("query","urn:xmpp:mam:0");
}
#Override
protected IQChildElementXmlStringBuilder getIQChildElementBuilder(IQChildElementXmlStringBuilder xml) {
// String queryId = prefix + Long.toString(new AtomicLong().incrementAndGet());
xml.attribute("queryid",queryId);
xml.rightAngleBracket();
return xml;
}
}
//You may get the response in PacketListerener sometimes so put debug in that also

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