can i make a "super" feature?
multiple features use the same backgroud steps, can i make them in a different file and run the file instead?
There is no concept of a "super feature file" where you can mention background steps which you can use in other feature files. In Ruby you can call steps from another scenario but it is not supported in Java.
You can achieve your objective by using the Before hook with a tag. In this before hook method you can write up the reusable code. Remember to add the same tag to the desired scenarios and also to run the test with tag in the cucumberoptions.
Big disadvantage of this is the steps are no longer visible in any feature file. You will have to go into the code to find it out, especially problematic if you have folks not familiar or access to your code who are writing scenarios. Guess you can use it if the background steps are technical setup etc.
Lets say you have a background that you want to share which looks something like
Background:
Given foo
And bar
And baz
...
They way to share this is to turn it into a naming problem. All we need to do is give the whole background a single name. In this silly example lets use 'wibble'
Now we can just do
Background:
Given wibble
And implement that (ideally using helper methods) as
Given 'wibble' do
foo
bar
baz
...
end
In doing this you have discovered something that is important to you domain (wibble). You've also solved your problem, and created something that can be used in more complex backgrounds e.g.
Background:
Given wibble
And wobble
The reason there is no 'super feature' is because there is no need for it :)
Related
I'm rather unexperienced in GWT, and I have large codebase with working project in this technology. My task refers to assigning id's to html elements witch will be used in automatic testing. We can't use some dynamically assigned id's because in automatic test we have to specify exact values of id's. My way for now was to use method ensureDebug(id), written by hand in code for specific elements.
I think that doing it this way mean that code will be more spaghetti-like, with mixed ensureDebug(id) methods usages there and here. I was thinking if there is any way of doing it that will be more manageable and cleaner than current. Is is maybe possible to use AOP? (I have never used AOP, so I don't know if it is any good idea, or possible in GWT) Or maybe other way than using ensureDebug?
You also can set the IDs for HTML elements like
element.setId("myId");
But this is as much spaghetti like as your approach adding the IDs in the code.
Another possibility would be to use an UiBinder and set the id there. With this approach you have all your ui elements of one view, which should have an id, at one place. With bootstrap for example it would look like this:
<b:TextBox ui:field="searchTextBox" b:id="search-text-box"/>
Like this you can access the field in your view-class via searchTextBox and the id search-text-boxis added to the HTML element (which you could also use for styling etc.)
We have faced same issue for our project while adding test automation. As per my knowledge unfortunately GWT doesn't support anything like AOP yet. So we have to follow any of the spaghetti-like approach only from one mentioned above by #mxlse or the one you are already following.
Based on my experience I can recommend you to create separate constant/property at client or server end. Use this file to save all your id's which you can share latter on with test team as well.
A colleague and I were discussing best practices for managing a Configuration file, and we wanted to get some further feedback from others.
Our goal is for the configuration-file to specify what action should be taken, when certain events occur.
The 2 options that we are debating:
In the config-file, specify the class-path of the class, which implements the action to be taken (eg: "ActionToTake" : "com.company.publish.SendEveryoneAnEmailClass").
Inside the code, when this event is encountered, we can then do Class.forName(config.ActionToTake).newInstance().run() in order to invoke the specified action.
In the config-file, specify in a human-readable-phrase, the action that should be taken (eg: "ActionToTake" : "SendEveryoneAnEmail"). Inside the code, when this event is encountered, we can then parse config.ActionToTake, and perform a mapping that translates this to action implementation (eg: new SendEveryoneAnEmailClass().run())
We are currently a very small team, and the only people reading/using this config file currently, is our team of software devs. But it's unclear if this will continue to be true in future.
Reasoning behind option 1: Anyone reading the config file will explicitly and immediately know what class will get invoked, and where it's implemented. This also allows for the action-class to be implemented/imported from a completely separate JAR file, without recompiling/changing our code.
Reasoning behind option 2: The config file should be a high level description of user-intent, and should not contain implementation details such as specific class names & package paths. Refactoring of class/package names can also be done without having to make config file changes.
Thoughts on which of these 2 design philosophies is preferred for configuration files?
1st option's advantage is, as jas noticed, the ability to 'link' code in the future. It's a real advantage only if you sell/distribute your software as a closed sourced package or if you plan to hot-swap behavior on production. You've already pointed out the cons - refactoring
2nd option:
It won't help you with refactoring. If you change your action from SendEmail to BringBeer but you leave the string send email then you failed.
Readability. send-everyone-an-email is as good as SendEveryoneAnEmail. Every developer will know what will happen. It can't be confused with LaunchRockets. Your code can find class based on some text, not necessarily the full qualified name. Your code can assume that Actions are in some specific package unless explicitly provided. And that is a way to combine both options.
Consider also another possibility: do the configuration in code. If you don't want to recompile the package, you can use scripting language (groovy). It lets you create very readable dsl, and you will have refactoring.
I want to create a web site which can be viewed with two languages, one LTR and one RTL. This means that all content should be shown in either of the two languages.
My framework is Spring, and I'm using Tiles2, but I think this question is not framework specific.
The obvious solution to supporting two languages is having everything doubled (all JSP's, fragments, etc.), and you get the part of the tree which fits the language you chose. But this causes problems when changing the web site (you might forget to update the other JSP's), and is not scalable (try doing this for 5 or 10 languages).
I know I can use properties files to host strings for the different languages, but then my web site would be a huge collection of spring:message tags and will be a lot harder to maintain (what happens if I have a paragraph of 100 lines, does this all go into a single properties line?)
Is there any kind of framework, plugin, other, which solves this problem? Has anyone come across a clever solution to this problem?
I've never realized a complete project, just some tests. I think this problem is not so big as it seems if you follow some simple rules. Here is what I would try to do:
Specify direction with <body dir='ltr/rtl'>. This is preferred versus CSS direction attribute.
Avoid different left/right margins or paddings in all CSS. If you must break this rule, probably you'll need to use two different files (ltr.css and rtl.css) containing all these different elements.
Sometimes you'll need to move some elements from left to right or vice versa. For example, in LTR you want a menu on the left, but in RTL you want it on the right. You can achieve this using CSS, but this sometimes is complicated if you are not an expert and you must test it in all browsers. Another option is to use some IF depending on the case. This last option will fit very well if you use a grid based CSS library, like Bootstrap.
Choose carefully which CSS and JS libraries you'll use. Obviously, pick the ones which offer RTL/LTR support.
Don't worry too much about the images. If you must change one image depending on the language is probably because it has some text in it. So, you must use different images anyway. This is a problem related to i18n, not a text direction issue.
Don't let your customer to be too much fussy about it. I think that with these rules (and maybe some more) you can get a good result. But if your customer starts complaining about one pixel here and another one there, you'll need to complicate all this and probably is not necessary.
About your language properties file. Yes, use them. Always. This is a good practice even when you are only using one language: HTML structure is separated from content, is very easy to correct or translate, some words or sentences are in only one file...
Usually, web frameworks are used to build web applications rather than web sites, and there are quite few long static paragraphs. Most of the content is dynamic and comes from a database. But yes, the usual way of doing is to externalize everything to resource bundles, usually in the form of properties files.
Putting a long paragraph in a properties file doesn't cause much problem, because you can break long paragraphs into multiple lines by ending each line by a backslash:
home.welcomeParagraph=This is a long \
paragraph splitted into several lines \
thanks to backslashes.
RTL and LTR is one of the upper and more difficult i18n problems.
Basically its a Problem of the view-scope of the MVC-Model. This may also includes pictures and emotional differences like the color of the skin of people. In this case you better abadon to the solution HTML+CSS gives you.
In example:
<style type="text/css">
*:lang(ar) { direction:rtl }
*:lang(de) { direction:ltr }
</style>
The best practice is to ask members of the audience-group about what effect the webpages have to them.
I agree to most of solutions provided here. Your problem is more design (architecturally) oriented rather than technical. You need to choose path whether you need to keep this logic of internationalization on server (java) side or in static files.
In case you want to go for java side (preferable solution), you need to keep two properties file and use jstl tags. This minimizes your work in case you want to add another language in future. This is maintainable solution. I have seen applications supporting more than 15 languages and time zones. In fact release process gets pretty easy.
In case you want to go for keeping multiple css and other static files, you will soon find things running out of your hands pretty soon. I dont think this is a maintainable solution.
Said all this, I will leave this choice to the architect of application. He will be able to judge which way to go based upon the nature of application and constraints given to him.
You don't want to use everywhere. That's a pity because it is just the way you should do it. It is a bad practice to keep hard-coded texts in a jsp if you need internationalization.
Furthermore, Most of the modern IDE allows you to go to the variable declaration by doing ctrl+left click (or hovering the key) so that having a lot of variables in your code should not be a problem for maintenance.
First, you must distinguish, for each text element, whether it is a user interface element (e.g. button label) or redactionnal content.
user interface element labels will be stored in properties file that will have to be translated for each supported language (and provide a default value as a fall back)
redactionnal content will be stored in a content management system that you will organize in order to find easily a localized version of your content
I'm working on a utility that will be used to test the project I'm currently working on. What the utility will do is allow user to provide various inputs and it will sends out requests and provide the response as output.
However, at this point the exact format (which input is required and what is optional) has yet to be fleshed out. In addition, coding in Swing is somewhat repetitive since the overall work is simple though this should be the safest route to go as I have more or less full control and every component can be tweaked as I want. I'm considering using a configuration file that's in XML to describe the GUI (at least one part of it) and then coding the event handling part (in addition to validation, etc). The GUI itself shouldn't be too complicated. For each type of request to make there's a tab for the request and within each tab are various inputs.
There seems to be quite a few questions about this already but I'm not asking for a 3rd party library to do this. I'm looking to do this myself, since I don't think it'll be too overly complicated (hopefully). My main consideration for using this is re-usability (later on, for other projects) and for simplifying the GUI work. My question is: are there other pros/cons that I'm overlooking? Is it worth the (unknown) time to do this?
I've built GUI in VB.NET and with Flex3 before.
XML is so 2000. It's code, put it in real source files. If it really is so simple that it could be XML, all you are doing is removing the XML handling step and using a clearer syntax. If it turns out to be a little more complicated than you first expected, then you have the full power of your favourite programming language to hand.
In my experience, if your layout really is simple, something like the non-visual builders in FormLayout can lead to really concise code with a minimum of repetition.
If you have to specify the precise location of every control you might look at a declarative swing helper toolkit that can minimize boilerplate and simplify layout. Groovy supports this as does JavaFX, and both are simple library extensions to Java (give or take).
If the form is laid out in a pattern, using a definition file in a format like XML or YAML will work. I've done that and have even set up data bindings in that file so that you don't even have to deal with listeners or initial values...
If you are sure you want XML, I'd seriously consider YAML though, it's really close but instead of:
<outer>
<inner a=1> abc </inner>
</outer>
I think it's a lot more like:
outer
inner a=1
abc
(I may have that a bit wrong, but that's close I think. Anyway, you should never force anyone to type XML--if you are set on XML, provide a GUI with which to edit it!)
I inherited this gigantic legacy Java web app using Struts 1.2.4. I have a specific question regarding Actions. Most of the pages have exactly one Action, and the processExecute() methods are hideous monsters (very long and tons of nested if statements based on request parameters).
Given that Actions are an implementation of the command pattern, I'm thinking to split these Actions into one Action per user gesture. This will be a large refactoring though, and I'm wondering:
Is this the right direction?
Is there an intermediate step I could take, a pattern that deals with the mess inside the monolithic actions? Maybe another command pattern inside the Action?
My way of dealing with this would be:
dont do 'everything at once'
whenever you change anything, leave it better than you found it
replacing conditionals with separate Action implementations is one step.
Better yet: Make your implementations separate from the Action classes so that you can use it when you change frameworks
Keep your new Command implementation absolutely without references to Struts, use your new Actions as Wrapper around these implementations.
You might need to provide interfaces to your Struts ActionForms in order to pass them around without copying all the data. On the other hand - you might want to pass around other objects than ActionForms that are usually a bunch of Strings (see your other question about Struts 1.2 ActionForms)
start migrating parts to newer & better technology. Struts 1.2 was great when it came out, but is definitely not what you want to support in eternity. There are some generations of better frameworks now.
There's definitely more - Sorry, I'm running out of time here...
Struts Actions, in my mind, shouldn't have very much code in them at all. They should just interact directly with the request and response - take some data from a form or a request parameter, hand that info off to the Service Layer, and then put some stuff in a Response object or maybe save some data in the user's session.
I'd recommend staying away from doing inheritance with action classes. It sounds like a good idea at first but I think sooner or later you realize that you're shoe-horning things more than you're actually making the code base robust. Struts has enough base actions as is, if you're creating new ones you've probably got code in the web layer that shouldn't be there.
That is just my personal experience.
I've dealt with this type of thing before. A good first step is to insert another base class into the inheritance chain between Action and one of the original monstrous action classes (lets call it ClassA). Especially if you don't have time to do everything at once. Then you can start pulling out pieces of functionality into smaller parallel Action classes (ClassB, ClassC). Anything that's common between the original ClassA and the new refactored classes can be pulled up into the new base class. So the hierarchy now looks like this:
Original Hierarchy: New Hierarchy:
Action Action
| |
| BaseA
(old)ClassA |
+--------+----------+
| | |
ClassB (new)ClassA ClassC
Go one method at a time
Record some test cases you can play back later. Example here (make sure to hit as many paths through the code as you can, i.e. all user gestures on the page that call this action)
refactor the method to reduce its complexity by creating smaller methods that do smaller things.
Re-run tests as you do this
At this point, you have refactored version of the big huge annoying method. Now you can actually start creating specific actions.
You can use your newly refactored class as a base class, and implement each specific action as a subclass using those refactored small methods.
Once you've done this, you should have a good picture of the logic shared between the classes and can pull-up or push-down those methods as needed.
It's not fun, but if you will be working on the codebase for a while, it will save you time and headaches.
Tough problem but typical of early web app development.
First things first you need to start thinking about which logic constitutes business behavior, which logic constitutes "flow" (i.e. what the user sees), and which logic gets the content for what he sees.
You don't have to go down the route of factories and interfaces and all that; retroactive implementation is far less useful... but consolidating business logic and data retrieval logic into delegates of some kind... and leaving the struts actions to determine page flow based on success/failure of that logic.
From there you just have to take a few weeks and grind it out
One long method is never good, unless it happens to be a single switch statement where the cases are very short (token parsing or something like that).
You could at least refactor the long method into smaller methods with descriptive names.
If at all possible you could start your method with recognizing what it is it should do by examining the form, and then if/else your way to the various options. No nested ifs though, those tend to make code unreadable. Just
enum Operation {
ADD, DELETE;
}
...
Operation operation = determineOperation(form);
if (operation == Operation.DELETE) {
doDelete(form);
} else if (operation == Operation.ADD) {
doAdd(form);
}
If you can go that far you have your logic nice and clean and you can do whatever refactoring you want.
The hard part is to get your logic clear, and you can do that in steps. Don't choose a pattern untill you understand exactly what your problem is.
If you're planning to refactor the code you should make sure to write tests for the existing code first so you can be sure you haven't altered the functionality of it once you start refactoring.