OpenCV HoughCircles not detecting circles - java

I'm implementing a function in order to detect circles in an image. I am using OpenCV for Java to identify the circles. The gray scale images do show a circle.
Here's my code:
Mat gray = new Mat();
Imgproc.cvtColor(img, gray, Imgproc.COLOR_BGR2GRAY);
Imgproc.blur(gray, gray, new Size(3, 3));
Mat edges = new Mat();
int lowThreshold = 100;
int ratio = 3;
Imgproc.Canny(gray, edges, lowThreshold, lowThreshold * ratio);
Mat circles = new Mat();
Vector<Mat> circlesList = new Vector<Mat>();
Imgproc.HoughCircles(edges, circles, Imgproc.CV_HOUGH_GRADIENT, 1, 60, 200, 20, 30, 0);
Imshow grayIM = new Imshow("grayscale");
grayIM.showImage(edges);
Any idea why this may be the case?

First, as Miki pointed out HughCircles should be applied directly on the greyscale, it has an internal Canny Edge detector of its own.
Second the parameters of HughCircles should be tuned to your specific type of images. There isn't a one setting fits all formula.
Based on your code this worked for me on some generated circles:
public static void main(String[] args) {
System.loadLibrary(Core.NATIVE_LIBRARY_NAME);
Mat img = Highgui.imread("circle-in.jpg", Highgui.CV_LOAD_IMAGE_ANYCOLOR);
Mat gray = new Mat();
Imgproc.cvtColor(img, gray, Imgproc.COLOR_BGR2GRAY);
Imgproc.blur(gray, gray, new Size(3, 3));
Mat circles = new Mat();
double minDist = 60;
// higher threshold of Canny Edge detector, lower threshold is twice smaller
double p1UpperThreshold = 200;
// the smaller it is, the more false circles may be detected
double p2AccumulatorThreshold = 20;
int minRadius = 30;
int maxRadius = 0;
// use gray image, not edge detected
Imgproc.HoughCircles(gray, circles, Imgproc.CV_HOUGH_GRADIENT, 1, minDist, p1UpperThreshold, p2AccumulatorThreshold, minRadius, maxRadius);
// draw the detected circles
Mat detected = img.clone();
for (int x = 0; x < circles.cols(); x++) {
double[] c1xyr = circles.get(0, x);
Point xy = new Point(Math.round(c1xyr[0]), Math.round(c1xyr[1]));
int radius = (int) Math.round(c1xyr[2]);
Core.circle(detected, xy, radius, new Scalar(0, 0, 255), 3);
}
Highgui.imwrite("circle-out.jpg", detected);
}
Input image with circles:
Detected circles are colored red:
Note how in the output image the white circle on the left was not detected being very close to white. It will be if you set p1UpperThreshold=20.

Related

OpenCV Java - Changing pixel color

I am trying to determine a way to change the pixel color of my masks from black to a different color. Unfortunately, I have not be able to determine a way to do this task. Essentially, what I am trying to do is take this image:
and convert the black portions to a color with values (255, 160, 130). I have tried several methods to try and achieve my goal. These include draw contours, setTo, and looping through the matrix. Unfortunately all of these attempts have failed. I have included the code and the resulting outcomes below.
Draw Contours method
System.loadLibrary(Core.NATIVE_LIBRARY_NAME);
Mat img = Imgcodecs.imread(
"C:\\Users\\Hassan\\Documents\\School\\Me\\COMP5900 Y\\Project\\Project\\src\\resources\\face.jpg");
Mat img_grey = new Mat();
Mat grad = new Mat(), grad_x = new Mat(), grad_y = new Mat();
Mat abs_grad_x = new Mat(), abs_grad_y = new Mat();
int ddepth = CvType.CV_32F;
int scale = 1;
int delta = 0;
Imgproc.GaussianBlur(img, img, new Size(3, 3), 0, 0, Core.BORDER_CONSTANT);
Imgproc.cvtColor(img, img_grey, Imgproc.COLOR_BGR2GRAY);
// Apply Sobel
Imgproc.Sobel(img_grey, grad_x, ddepth, 1, 0, 3, scale, delta, Core.BORDER_DEFAULT);
Imgproc.Sobel(img_grey, grad_y, ddepth, 0, 1, 3, scale, delta, Core.BORDER_DEFAULT);
// converting back to CV_8U
Core.convertScaleAbs(grad_x, abs_grad_x);
Core.convertScaleAbs(grad_y, abs_grad_y);
// Total Gradient (approximate)
Core.addWeighted(abs_grad_x, 0.5, abs_grad_y, 0.5, 0, grad);
Photo.fastNlMeansDenoising(grad, grad);
Imgproc.GaussianBlur(grad, grad, new Size(3, 3), 0, 0, Core.BORDER_CONSTANT);
// isolate background
Mat background = new Mat();
Imgproc.threshold(grad, background, 2, 255, Imgproc.THRESH_BINARY);
// draw contours
List<MatOfPoint> contours = new ArrayList<>();
Mat hierarchy = new Mat();
Imgproc.findContours(background, contours, hierarchy, Imgproc.RETR_TREE, Imgproc.CHAIN_APPROX_NONE);
Mat drawing = Mat.zeros(background.size(), CvType.CV_8UC3);
List<MatOfPoint> hullList = new ArrayList<>();
for (MatOfPoint contour : contours) {
MatOfInt hull = new MatOfInt();
Imgproc.convexHull(contour, hull);
Point[] contourArray = contour.toArray();
Point[] hullPoints = new Point[hull.rows()];
List<Integer> hullContourIdxList = hull.toList();
for (int i = 0; i < hullContourIdxList.size(); i++) {
hullPoints[i] = contourArray[hullContourIdxList.get(i)];
}
hullList.add(new MatOfPoint(hullPoints));
}
for (int i = 0; i < contours.size(); i++) {
Scalar color = new Scalar(255, 160, 130);
Imgproc.drawContours(drawing, contours, i, color);
//Imgproc.drawContours(drawing, hullList, i, color );
}
Note here, that I also tried using Imgproc.RETR_EXTERNAL as well, but that produced a completely black image. Also the name of the HighGui window is called "flood fill", but I just forgot to update the name.
setTo
// replace find and draw contours portion of code above
Mat out = new Mat();
background.copyTo(out);
out.setTo(new Scalar(255, 160, 130), background);
Iterating through matrix
// replace draw contours portion of code above
for (a = 0; a < background.rows(); a++) {
for(b = 0; b < background.cols(); b++) {
if(background.get(a,b)[0] == 0) {
//background.put(a, b, CvType.CV_16F, new Scalar(255, 160, 130));
double[] data = {255, 160, 130};
background.put(a, b, data);
}
}
}
The loop is promising, but I know it will not be efficient as I have 2 other masks that I would like to update as well. Could you please suggest an efficient method, that allows me to set the value for all three channels?
Thanks
I am not sure why you are doing many operations on the image but to me it looks like applying the mask and replacing the color efficiently. So if there are other complexities than please let me know.
Below is the code I was looking for in Java.
public static void main(String s[]) {
System.loadLibrary(Core.NATIVE_LIBRARY_NAME);
Mat matr =Imgcodecs.imread("/home/shariq/Desktop/test.png");
Mat result = new Mat();
//create a mask based on range
Core.inRange(matr, new Scalar(0), new Scalar(50), result);
Imgcodecs.imwrite("/home/shariq/Desktop/test_in.png", result);
//apply the mask with color you are looking for, note here scalar is in hsv
matr.setTo(new Scalar(130,160,255),result);
Imgcodecs.imwrite("/home/shariq/Desktop/result.png", matr);
}
We are creating a mask for the pixel values between 0-50 for black color using inRange method.
Core.inRange(matr, new Scalar(0), new Scalar(50), result);
This mask in result variable is than applied to original matrix using setTo method. The replacement color value is provided in HSV format through Scalar object. new Scalar(a,b,c) in HSV can be understand in RGB like this Red = c, Green = b and Blue = a.
matr.setTo(new Scalar(130,160,255),result);
Its quite fast compared to iterating the pixels one by one.

Calculate Area under the curve in Histogram using Android Opencv

I am doing an android project in which I have two dots in a picture and I need to calculate average b/w both dots. One is small and slightly transparent, other one is dark and big circle (dot). So I want to calculate average b/w them or difference b/w them. Dots colors are in red. I am doing this in matlab by making histogram and select both histogram. Matlab give me area under the curve then I easily calculate difference or average b/w two images. I made histogram but not able to get average b/w two dots. My Opencv histogram code is
Mat rgba = new Mat();
Utils.bitmapToMat(bitmap, rgba);
// Get the bitmap size.
Size rgbaSize = rgba.size();
// Set the amount of bars in the histogram.
int histSize = 256;
MatOfInt histogramSize = new MatOfInt(histSize);
// Set the height of the histogram and width of the bar.
int histogramHeight = (int) rgbaSize.height;
int binWidth = 5;
// Set the value range.
MatOfFloat histogramRange = new MatOfFloat(0f, 256f);
// Create two separate lists: one for colors and one for channels (these will be used as separate datasets).
Scalar[] colorsRgb = new Scalar[]{new Scalar(220, 0, 0, 255), new Scalar(0, 200, 0, 255), new Scalar(0, 0, 200, 255)};
MatOfInt[] channels = new MatOfInt[]{new MatOfInt(0), new MatOfInt(1), new MatOfInt(2)};
// Create an array to be saved in the histogram and a second array, on which the histogram chart will be drawn.
Mat[] histograms = new Mat[]{new Mat(), new Mat(), new Mat()};
Mat histMatBitmap = new Mat(rgbaSize, CvType.CV_8UC3, new Scalar(256, 256, 256));
// Mat histMatBitmap = new Mat(rgbaSize, rgba.type());
for ( int i = 0; i < channels.length; i++ ) {
Imgproc.calcHist(Collections.singletonList(rgba), channels[0], new Mat(), histograms[i], histogramSize, histogramRange);
Core.normalize(histograms[i], histograms[i], histogramHeight, 0, Core.NORM_INF);
for ( int j = 0; j < histSize; j++ ) {
Point p1 = new Point(binWidth * (j - 1), histogramHeight - Math.round(histograms[i].get(j - 1, 0)[0]));
Point p2 = new Point(binWidth * j, histogramHeight - Math.round(histograms[i].get(j, 0)[0]));
Imgproc.line(histMatBitmap, p1, p2, colorsRgb[0], 3, 8, 0);
}
}
//convert Mat to bitmap
Bitmap graphBitmap = Bitmap.createBitmap(histMatBitmap.cols(), histMatBitmap.rows(), Bitmap.Config.ARGB_8888);
Utils.matToBitmap(histMatBitmap, graphBitmap);
// show histogram
histogramImageView.setImageBitmap(graphBitmap)
Original code Link
My Image is
enter image description here
and result image is enter image description here

Detecting the outer circle using Hough Circle Transform

When i apply houghCircle to my image it always detect the inner circle, i spent much time tuning the parameters but the result always the same.
My procedure is convert image into HSV color space then Threshold on a red color to get a binary image then applying houghCircle.
My Image
After Hough Circle
Code
Mat hsv = new Mat();
Imgproc.cvtColor(bgr, hsv, Imgproc.COLOR_BGR2HSV); //BGR to HSV
Mat mask1 = new Mat();
Mat mask2 = new Mat();
Core.inRange(hsv, new Scalar(0, 100, 100), new Scalar(10, 255, 255), mask1);
Core.inRange(hsv, new Scalar(160, 100, 100), new Scalar(179, 255, 255), mask2);
Mat hsvThres = new Mat();
Core.bitwise_or(mask1, mask2, hsvThres);
//
Mat circles = new Mat();
int iCannyUpperThreshold = 1; //100
int iMinRadius = -1; //20 //90
int iMaxRadius = -1; //400 //150-1000
int iAccumulator = 1;//300
Imgproc.HoughCircles(hsvThres, circles, Imgproc.CV_HOUGH_GRADIENT, //2
1.0, hsvThres.rows() , iCannyUpperThreshold, iAccumulator, iMinRadius, iMaxRadius);
if (circles.cols() > 0)
for (int x = 0; x < circles.cols(); x++)
{
double vCircle[] = circles.get(0,x);
if (vCircle == null)
break;
Point pt = new Point(Math.round(vCircle[0]), Math.round(vCircle[1]));
int radius = (int)Math.round(vCircle[2]);
Core.circle(bgr, pt, radius, new Scalar(0,255,0), 4, 8, 0);
}
NOTE
1) When i changed minRadius to 90 it detected the outer one instead of the inner but i want smth generic that will work for images/signs not only for this test image.
2) If i converted the Original image into Grey space instead of HSV it detects the outer rather than the inner, but also it is not my case since i have to convert my image into HSV to do Thresholding.

How to remove overlapping contours

I am working on a program where I am trying to extract the colored squares from a puzzle. I take a frame from a video capture then find the all contours. I then remove contours that aren't in the shape of a square (This works alright but looking for a better method). The main problem I am facing is that there are overlapping contours. I use RETR_TREE to get all contours but when using RETR_EXTERNAL The contours become harder to detect. Is there a way I can improve the detection of squares? Or a way that I can remove the overlapping contours in the image.
Here is an image of where there are overlapping contours:
There were 11 contours found in this image but I want only 9.(I draw the rects to see the overlapping a little easier)
. How can I remove the inner contours?
Here is my code:
public Mat captureFrame(Mat capturedFrame){
Mat newFrame = new Mat();
capturedFrame.copyTo(newFrame);
//Gray
Mat gray = new Mat();
Imgproc.cvtColor(capturedFrame, gray, Imgproc.COLOR_RGB2GRAY);
//Blur
Mat blur = new Mat();
Imgproc.blur(gray, blur, new Size(3,3));
//Canny image
Mat canny = new Mat();
Imgproc.Canny(blur, canny, 20, 40, 3, true);
//Dilate image to increase size of lines
Mat kernel = Imgproc.getStructuringElement(1, new Size(3,3));
Mat dilated = new Mat();
Imgproc.dilate(canny,dilated, kernel);
List<MatOfPoint> contours = new ArrayList<>();
List<MatOfPoint> squareContours = new ArrayList<>();
//find contours
Imgproc.findContours(dilated, contours, new Mat(), Imgproc.RETR_TREE, Imgproc.CHAIN_APPROX_NONE);
//Remove contours that aren't close to a square shape.
//Wondering if there is a way I can improve this?
for(int i = 0; i < contours.size(); i++){
double area = Imgproc.contourArea( contours.get(i));
MatOfPoint2f contour2f = new MatOfPoint2f(contours.get(i).toArray());
double perimeter = Imgproc.arcLength(contour2f, true);
//Found squareness equation on wiki...
//https://en.wikipedia.org/wiki/Shape_factor_(image_analysis_and_microscopy)
double squareness = 4 * Math.PI * area / Math.pow(perimeter, 2);
//add contour to new List if it has a square shape.
if(squareness >= 0.7 && squareness <= 0.9 && area >= 3000){
squareContours.add(contours.get(i));
}
}
MatOfPoint2f approxCurve = new MatOfPoint2f();
for(int n = 0; n < squareContours.size(); n++){
//Convert contours(n) from MatOfPoint to MatOfPoint2f
MatOfPoint2f contour2f = new MatOfPoint2f( squareContours.get(n).toArray());
//Processing on mMOP2f1 which is in type MatOfPoint2f
double approxDistance = Imgproc.arcLength(contour2f, true)*0.02;
Imgproc.approxPolyDP(contour2f, approxCurve, approxDistance, true);
//Convert back to MatOfPoint
MatOfPoint points = new MatOfPoint( approxCurve.toArray());
// Get bounding rect of contour
Rect rect = Imgproc.boundingRect(points);
//length and width should be about the same
if(rect.height - rect.width < Math.abs(10)){
System.out.printf("%s , %s \n", rect.height, rect.width);
}
// draw enclosing rectangle (all same color, but you could use variable i to make them unique)
Imgproc.rectangle(newFrame, new Point(rect.x,rect.y), new Point(rect.x+rect.width,rect.y+rect.height),new Scalar (255, 0, 0, 255), 3);
}
return newFrame;
}
Fortunately, cv::findContours also provides us with hierarchy matrix, which you have ignored in your snippet, the hierarchy is very useful for all modes other than RETR_EXTERNAL, You may find the detailed doc of hierarchy matrix here.
Hierarchy matrix contains the data in the format [Next, Previous, First_Child, Parent] for each contour. Now you may filter contours, which a logic such as select only those contours where parent == -1, this will eliminate the sub contours inside the parent contour.
To make use of the hierarchy matrix you need to call cv::findContours as:
cv::Mat hierarchy;
Imgproc.findContours(dilated, contours, hierarchy, Imgproc.RETR_TREE, Imgproc.CHAIN_APPROX_NONE);

How to detect rectangle from HoughLines transform in OpenCV Java

I know this is duplicated post but still get stuck on implementation.
I following some guide on the internet in how to detect document in an image in OpenCV and Java.
The first approarch i came up with is that use the findContours after pre-process some image processing like blur, edge detection, after get all the contours i can found the largest contour and assume that is a rectangle i'm looking for but it fail in some case, e.g the document is not fully taken like missing one corner.
After trying several time and some new processing but does not work at all, i found that the HoughLine transform take it easier. From now i have all the line inside an image but still do not what to do next to defined the interest rectangle that i want.
Here is the implementation code i have so far:
Approach 1: Using findContours
Mat grayImage = new Mat();
Mat detectedEdges = new Mat();
// convert to grayscale
Imgproc.cvtColor(frame, grayImage, Imgproc.COLOR_BGR2GRAY);
// reduce noise with a 3x3 kernel
// Imgproc.blur(grayImage, detectedEdges, new Size(3, 3));
Imgproc.medianBlur(grayImage, detectedEdges, 9);
// Imgproc.equalizeHist(detectedEdges, detectedEdges);
// Imgproc.GaussianBlur(detectedEdges, detectedEdges, new Size(5, 5), 0, 0, Core.BORDER_DEFAULT);
Mat edges = new Mat();
// canny detector, with ratio of lower:upper threshold of 3:1
Imgproc.Canny(detectedEdges, edges, this.threshold.getValue(), this.threshold.getValue() * 3, 3, true);
// makes the object in white bigger
Imgproc.dilate(edges, edges, new Mat(), new Point(-1, -1), 1); // 1
Image imageToShow = Utils.mat2Image(edges);
updateImageView(cannyFrame, imageToShow);
/// Find contours
List<MatOfPoint> contours = new ArrayList<MatOfPoint>();
Imgproc.findContours(edges, contours, new Mat(), Imgproc.RETR_LIST, Imgproc.CHAIN_APPROX_SIMPLE);
// loop over the contours
MatOfPoint2f approxCurve;
double maxArea = 0;
int maxId = -1;
for (MatOfPoint contour : contours) {
MatOfPoint2f temp = new MatOfPoint2f(contour.toArray());
double area = Imgproc.contourArea(contour);
approxCurve = new MatOfPoint2f();
Imgproc.approxPolyDP(temp, approxCurve, Imgproc.arcLength(temp, true) * 0.02, true);
if (approxCurve.total() == 4 && area >= maxArea) {
double maxCosine = 0;
List<Point> curves = approxCurve.toList();
for (int j = 2; j < 5; j++) {
double cosine = Math.abs(angle(curves.get(j % 4), curves.get(j - 2), curves.get(j - 1)));
maxCosine = Math.max(maxCosine, cosine);
}
if (maxCosine < 0.3) {
maxArea = area;
maxId = contours.indexOf(contour);
}
}
}
MatOfPoint maxMatOfPoint = contours.get(maxId);
MatOfPoint2f maxMatOfPoint2f = new MatOfPoint2f(maxMatOfPoint.toArray());
RotatedRect rect = Imgproc.minAreaRect(maxMatOfPoint2f);
System.out.println("Rect angle: " + rect.angle);
Point points[] = new Point[4];
rect.points(points);
for (int i = 0; i < 4; ++i) {
Imgproc.line(frame, points[i], points[(i + 1) % 4], new Scalar(255, 255, 25), 3);
}
Mat dest = new Mat();
frame.copyTo(dest, frame);
return dest;
Apparch 2: Using HoughLine transform
// STEP 1: Edge detection
Mat grayImage = new Mat();
Mat detectedEdges = new Mat();
Vector<Point> start = new Vector<Point>();
Vector<Point> end = new Vector<Point>();
// convert to grayscale
Imgproc.cvtColor(frame, grayImage, Imgproc.COLOR_BGR2GRAY);
// reduce noise with a 3x3 kernel
// Imgproc.blur(grayImage, detectedEdges, new Size(3, 3));
Imgproc.medianBlur(grayImage, detectedEdges, 9);
// Imgproc.equalizeHist(detectedEdges, detectedEdges);
// Imgproc.GaussianBlur(detectedEdges, detectedEdges, new Size(5, 5), 0, 0, Core.BORDER_DEFAULT);
// AdaptiveThreshold -> classify as either black or white
// Imgproc.adaptiveThreshold(detectedEdges, detectedEdges, 255, Imgproc.ADAPTIVE_THRESH_MEAN_C, Imgproc.THRESH_BINARY, 5, 2);
// Imgproc.Sobel(detectedEdges, detectedEdges, -1, 1, 0);
Mat edges = new Mat();
// canny detector, with ratio of lower:upper threshold of 3:1
Imgproc.Canny(detectedEdges, edges, this.threshold.getValue(), this.threshold.getValue() * 3, 3, true);
// apply gaussian blur to smoothen lines of dots
Imgproc.GaussianBlur(edges, edges, new org.opencv.core.Size(5, 5), 5);
// makes the object in white bigger
Imgproc.dilate(edges, edges, new Mat(), new Point(-1, -1), 1); // 1
Image imageToShow = Utils.mat2Image(edges);
updateImageView(cannyFrame, imageToShow);
// STEP 2: Line detection
// Do Hough line
Mat lines = new Mat();
int minLineSize = 50;
int lineGap = 10;
Imgproc.HoughLinesP(edges, lines, 1, Math.PI / 720, (int) this.threshold.getValue(), this.minLineSize.getValue(), lineGap);
System.out.println("MinLineSize: " + this.minLineSize.getValue());
System.out.println(lines.rows());
for (int i = 0; i < lines.rows(); i++) {
double[] val = lines.get(i, 0);
Point tmpStartP = new Point(val[0], val[1]);
Point tmpEndP = new Point(val[2], val[3]);
start.add(tmpStartP);
end.add(tmpEndP);
Imgproc.line(frame, tmpStartP, tmpEndP, new Scalar(255, 255, 0), 2);
}
Mat dest = new Mat();
frame.copyTo(dest, frame);
return dest;
HoughLine result 1
HoughLine result 2
How to detect needed rectangle from HoughLine result?
Can someone give me the next step to complete the HoughLine transform approach.
Any help is appriciated. i'm stuck with this for a while.
Thanks you for reading this.
This answer is pretty much a mix of two other answers (here and here) I posted. But the pipeline I used for the other answers can be a little bit improved for your case. So I think it's worth posting a new answer.
There are many ways to achieve what you want. However, I don't think that line detection with HoughLinesP is needed here. So here is the pipeline I used on your samples:
Step 1: Detect egdes
Resize the input image if it's too large (I noticed that this pipeline works better on down scaled version of a given input image)
Blur grayscale input and detect edges with Canny filter
Step 2: Find the card's corners
Compute the contours
Sort the contours by length and only keep the largest one
Generate the convex hull of this contour
Use approxPolyDP to simplify the convex hull (this should give a quadrilateral)
Create a mask out of the approximate polygon
return the 4 points of the quadrilateral
Step 3: Homography
Use findHomography to find the affine transformation of your paper sheet (with the 4 corner points found at Step 2)
Warp the input image using the computed homography matrix
NOTE: Of course, once you have found the corners of the paper sheet on the down scaled version of the input image, you can easily compute the position of the corners on the full sized input image. This, in order to have the best resolution for the warped paper sheet.
And here is the result:
vector<Point> getQuadrilateral(Mat & grayscale, Mat& output)
{
Mat approxPoly_mask(grayscale.rows, grayscale.cols, CV_8UC1);
approxPoly_mask = Scalar(0);
vector<vector<Point>> contours;
findContours(grayscale, contours, RETR_EXTERNAL, CHAIN_APPROX_NONE);
vector<int> indices(contours.size());
iota(indices.begin(), indices.end(), 0);
sort(indices.begin(), indices.end(), [&contours](int lhs, int rhs) {
return contours[lhs].size() > contours[rhs].size();
});
/// Find the convex hull object for each contour
vector<vector<Point> >hull(1);
convexHull(Mat(contours[indices[0]]), hull[0], false);
vector<vector<Point>> polygon(1);
approxPolyDP(hull[0], polygon[0], 20, true);
drawContours(approxPoly_mask, polygon, 0, Scalar(255));
imshow("approxPoly_mask", approxPoly_mask);
if (polygon[0].size() >= 4) // we found the 4 corners
{
return(polygon[0]);
}
return(vector<Point>());
}
int main(int argc, char** argv)
{
Mat input = imread("papersheet1.JPG");
resize(input, input, Size(), 0.1, 0.1);
Mat input_grey;
cvtColor(input, input_grey, CV_BGR2GRAY);
Mat threshold1;
Mat edges;
blur(input_grey, input_grey, Size(3, 3));
Canny(input_grey, edges, 30, 100);
vector<Point> card_corners = getQuadrilateral(edges, input);
Mat warpedCard(400, 300, CV_8UC3);
if (card_corners.size() == 4)
{
Mat homography = findHomography(card_corners, vector<Point>{Point(warpedCard.cols, warpedCard.rows), Point(0, warpedCard.rows), Point(0, 0), Point(warpedCard.cols, 0)});
warpPerspective(input, warpedCard, homography, Size(warpedCard.cols, warpedCard.rows));
}
imshow("warped card", warpedCard);
imshow("edges", edges);
imshow("input", input);
waitKey(0);
return 0;
}
This is C++ code, but it shouldn't be to hard to translate into Java.

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