JavaFX: get ComboBox of ComboBoxTableCell - java

I would like to add a handler to the ComboBox inside a ComboBoxTableCell in a TableView in JavaFX8. I can see that there is a private ComboBox value in the ComboBoxTableCell class, yet I have no idea how to access it. I tell the column to use a ComboBoxTableCell via the setCellFactory method. Is there any way to get the ComboBox?
EDIT: I want to add a listener to the ComboBox which enables choosing items by entering keys. I already have one for a normal ComboBoxand I would like to reuse the same for the ComboBox in the TableCell.

To my knowledge there's no way to get the reference to the ComboBox of the ComboBoxTableCell. If that's true, it's not possible to add a listener to it.
An alternate approach would be to create your own custom cell containing a ComboBox. With this approach, you can manipulate the ComboBox in any way you'd like.
import java.util.function.BiConsumer;
import java.util.function.Function;
import javafx.application.Application;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.value.ObservableValue;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.ComboBox;
import javafx.scene.control.TableCell;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.stage.Stage;
public class ComboBoxTable extends Application {
#Override
public void start(Stage stage) {
int numOfCols = 2;
ObservableList<ObservableList<String>> tableData = FXCollections.observableArrayList();
// Generate dummy data.
for (int i = 0; i < 10; i++) {
ObservableList<String> row = FXCollections.observableArrayList();
for (int j = 0; j < numOfCols; j++)
row.add("Row" + i + "Col" + j);
tableData.add(row);
}
TableView<ObservableList<String>> table = new TableView<ObservableList<String>>();
// Add columns to the table.
for (int i = 0; i < numOfCols; i++) {
final int j = i;
// The fourth argument in the method, the BiConsumer, might require
// an explanation. Basically we are saying that when the BiConsumer
// are given an ObservableList<String> and a String, we set the
// value of the String as the value of the element at position "j"
// of the row, where "j" will be the column index.
table.getColumns().add(addComboBoxColumn(i, "Column " + i, row -> new SimpleStringProperty(row.get(j)),
(row, newText) -> row.set(j, newText)));
}
table.getItems().addAll(tableData);
Scene scene = new Scene(table);
stage.setScene(scene);
stage.show();
}
/**
* Returns a TableColumn with ComboBoxCells.
*/
private TableColumn<ObservableList<String>, String> addComboBoxColumn(int index, String name,
Function<ObservableList<String>, ObservableValue<String>> property,
BiConsumer<ObservableList<String>, String> updater) {
TableColumn<ObservableList<String>, String> col = new TableColumn<ObservableList<String>, String>(name);
col.setCellValueFactory(cellData -> property.apply(cellData.getValue()));
col.setCellFactory(e -> new ComboBoxCell(updater, index));
return col;
}
/**
* A TableCell with a ComboBox in it.
*/
public class ComboBoxCell extends TableCell<ObservableList<String>, String> {
private ComboBox<String> comboBox = new ComboBox<String>();
/**
* #param updater
* The updater makes sure that the cell value corresponds
* with the value in the ComboBox.
* #param colIndex
* The index of this column.
*/
public ComboBoxCell(BiConsumer<ObservableList<String>, String> updater, int colIndex) {
comboBox.setEditable(true);
comboBox.getEditor().textProperty().addListener((old, oldValue, newValue) -> {
if (getIndex() >= 0) {
// We provide the BiConsumer.accept() with an
// ObservableList<String> and a String. The BiConsumer will
// do the operation specified in the definition we provided
// in addColumn() using these two objects.
updater.accept(getTableView().getItems().get(getIndex()), (String) newValue);
}
});
}
#Override
protected void updateItem(String item, boolean empty) {
super.updateItem(item, empty);
if (empty) {
setGraphic(null);
} else {
// If we don't check if this value is the same as the old one,
// the cursor is moved to the beginning of the editor every time
// anything is typed.
if (!item.equals(comboBox.getEditor().getText())) {
comboBox.getEditor().setText(item);
}
setGraphic(comboBox);
}
}
}
public static void main(String[] args) {
launch();
}
}

an other possible solution is to add a StringConverter<>() to your ComboBoxTableCell<R, T>() for correct String display of an object and add a changeListener to your ObjectProperty
TableView<ParentObject> table = new TableView<>();
table.setEditable(true);
TableColumn<ParentObject, Item> col = new TableColumn<>("name");
col.setEditable(true);
col.setCellValueFactory(cellData -> {
ObjectProperty prop = new SimpleObjectProperty<Item>(cellData.getValue().getItem());
prop.addListener((observable, oldVal, newVal) -> {
//do something for example set the Object in getValue()
cellData.getValue().setItem(newVal);
});
return prop;
});
final StringConverter<Item> converter = new StringConverter<>() {
#Override
public Item fromString(final String string) {
return null;
}
#Override
public String toString(final Item object) {
return object.getLabel();
}
};
// get your list of possible Objects to swap
List<Item> itemList = Database.getAllItems();
col.setCellFactory(c -> new ComboBoxTableCell(converter, FXCollections.observableArrayList(itemList)));
table.getColumns().add(col);
The Object SimpleObjectProperty<> can be replaced with other javafx.beans.properties for Example StringProperty, IntegerProperty, BooleanProperty or ListProperty
I'm aware that this isn't the 100% matching answer to the question but this helped me in my issue searching for the right answer to the problem

Related

Also select parents up to the root when selecting child in TreeTableView

We try to achieve the following:
When a node gets selected in a JavaFX TreeTableView, also "the path to the root", i.e., the parent, the grandparent, and so on should get selected. Selected in this case means highlighted with a different background color, see the image (in the example, the node on Level 2 has been clicked by the user).
Is there a built-in function how to achieve this?
We tried using CSS but did not succeed.
There's no "built-in function" to do this. Use a row factory on the tree table view to create rows that observe the selected item, and set a pseudoclass on the row accordingly.
For example:
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javafx.application.Application;
import javafx.beans.property.IntegerProperty;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.css.PseudoClass;
import javafx.scene.Scene;
import javafx.scene.control.TreeItem;
import javafx.scene.control.TreeTableColumn;
import javafx.scene.control.TreeTableRow;
import javafx.scene.control.TreeTableView;
import javafx.stage.Stage;
public class TreeTableViewHighlightSelectionPath extends Application {
#Override
public void start(Stage primaryStage) {
TreeTableView<Item> table = new TreeTableView<Item>();
PseudoClass ancestorOfSelection = PseudoClass.getPseudoClass("ancestor-of-selection");
table.setRowFactory(ttv -> new TreeTableRow<Item>() {
{
table.getSelectionModel().selectedItemProperty().addListener(
(obs, oldSelection, newSelection) -> updateStyleClass());
}
#Override
protected void updateItem(Item item, boolean empty) {
super.updateItem(item, empty);
updateStyleClass();
}
private void updateStyleClass() {
pseudoClassStateChanged(ancestorOfSelection, false);
TreeItem<Item> treeItem = table.getSelectionModel().getSelectedItem();
if (treeItem != null) {
for (TreeItem<Item> parent = treeItem.getParent() ; parent != null ; parent = parent.getParent()) {
if (parent == getTreeItem()) {
pseudoClassStateChanged(ancestorOfSelection, true);
break ;
}
}
}
}
});
TreeTableColumn<Item, String> itemCol = new TreeTableColumn<>("Item");
itemCol.setCellValueFactory(cellData -> new SimpleStringProperty(cellData.getValue().getValue().getName()));
table.getColumns().add(itemCol);
TreeTableColumn<Item, Number> valueCol = new TreeTableColumn<>("Value");
valueCol.setCellValueFactory(cellData -> cellData.getValue().getValue().valueProperty());
table.getColumns().add(valueCol);
table.setRoot(createRandomTree());
Scene scene = new Scene(table);
scene.getStylesheets().add("style.css");
primaryStage.setScene(scene);
primaryStage.show();
}
private TreeItem<Item> createRandomTree() {
TreeItem<Item> root = new TreeItem<>(new Item("Item 1", 0));
Random rng = new Random();
List<TreeItem<Item>> items = new ArrayList<>();
items.add(root);
for (int i = 2 ; i <= 20 ; i++) {
TreeItem<Item> item = new TreeItem<>(new Item("Item "+i, rng.nextInt(1000)));
items.get(rng.nextInt(items.size())).getChildren().add(item);
items.add(item);
}
return root ;
}
public static class Item {
private final String name ;
private final IntegerProperty value = new SimpleIntegerProperty();
public Item(String name, int value) {
this.name = name ;
setValue(value);
}
public String getName() {
return name ;
}
public IntegerProperty valueProperty() {
return value ;
}
public final int getValue() {
return valueProperty().get();
}
public final void setValue(int value) {
valueProperty().set(value);
}
}
public static void main(String[] args) {
launch(args);
}
}
Now you can just style the "ancestor of a selected node" in CSS:
File style.css:
.tree-table-row-cell:ancestor-of-selection {
-fx-background: -fx-selection-bar;
-fx-table-cell-border-color: derive(-fx-selection-bar, 20%);
}
(You may want to modify the CSS to get better control, e.g. set different colors for selected rows in a non-focused table, etc. See the default stylesheet for details on the default style.)
Here's a screenshot of the above test app:

How to modify the attributes of a single cell on a tableview

This is the first time I've had to work with JavaFX (and hopefully the last) so I don't exactly understand how everything works. I'll try to sum where I am briefly
I am trying to make my table highlight duplicate cells on a specific column
I need editable cells and no TableCell extensions I've come across work, I've been spending most of today trying to fix their bugs to no avail. I've given up on that approach.
I found TextFieldTableCell but that does not allow me to extend and override functions like updateItem. At this point I have no interest in re-implementing any of this functionality.
Currently what I do is the following:
CollectionName.setCellValueFactory(new PropertyValueFactory<>("CollectionName"));
CollectionName.setCellFactory(EditingCell.<Item>forTableColumn(this)); //At the moment this just passes though TextFieldTableCell, the parameter is totally inconsequential
CollectionName.setOnEditCommit((CellEditEvent<Item, String> t) ->
{
((Item) t.getTableView().getItems().get(
t.getTablePosition().getRow())
).setCollectionName(t.getNewValue());
System.out.println("Set on edit commit");
if(isDuplicateName(t.getNewValue()))
{
t.getTableView().getColumns().get(t.getTablePosition().getColumn()).getStyleClass().add("duplicate-cell");
System.out.println("Duplicate");
}
else
{
t.getTableView().getColumns().get(t.getTablePosition().getColumn()).getStyleClass().remove("duplicate-cell");
System.out.println("Not duplicate");
}
});
This functions as intended but highlights the entire column. I need it to highlight only the specific cell. I wish there was a way to simply call myTable.getCell(x,y).getStyleClass().add("duplicate-cell") or something. I mean it is a table after all...
The solution to any problem involving changing the appearance of table cells based on certain state of the cell's item, and other data, is always to use a cell factory which returns a cell that updates its appearance accordingly.
The problem with the approach you are trying is that you are overlooking the fact that the table view reuses cells. For example, if the table contains a large amount of data and the user scrolls, new cells will not be created but cells that are scrolled out of view will be reused for the new items that scroll into view. Since you don't update the style of the cell when this happens, scrolling will make the wrong cells highlighted.
Here the logic is a little tricky as each cell essentially has to observe all values in the column (whether they are currently displayed or not). I think the easiest solution here is to independently maintain an ObservableSet that keeps a list of duplicate entries, and have the cell observe that. Here's an implementation. You can probably factor this out into a separate class for the cell factory (or something convenient) to make it more elegant and reusable.
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
import javafx.application.Application;
import javafx.beans.Observable;
import javafx.beans.binding.Bindings;
import javafx.beans.binding.BooleanBinding;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener.Change;
import javafx.collections.ObservableList;
import javafx.collections.ObservableSet;
import javafx.css.PseudoClass;
import javafx.scene.Scene;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.TextFieldTableCell;
import javafx.stage.Stage;
import javafx.util.StringConverter;
public class HighlightDuplicateTableCells extends Application {
// create an observable list that fires events if the dataProperty of any elements change:
private final ObservableList<Item> items =
FXCollections.observableArrayList(item -> new Observable[]{item.dataProperty()});
// collection of strings that are duplicated in the data properties of all the items:
private final ObservableSet<String> duplicateData = FXCollections.observableSet();
private static final PseudoClass DUPLICATE_PC = PseudoClass.getPseudoClass("duplicate");
private final StringConverter<String> identityStringConverter = new StringConverter<String>() {
#Override
public String toString(String object) {
return object;
}
#Override
public String fromString(String string) {
return string;
}
};
#Override
public void start(Stage primaryStage) {
// listener to maintain collection of duplicates:
items.addListener((Change<? extends Item> change) -> updateDuplicateData());
TableView<Item> table = new TableView<>();
table.setEditable(true);
table.setItems(items);
TableColumn<Item, Number> idColumn = new TableColumn<>("Id");
idColumn.setCellValueFactory(cellData -> new SimpleIntegerProperty(cellData.getValue().getId()));
TableColumn<Item, String> dataColumn = new TableColumn<>("Data");
dataColumn.setCellValueFactory(cellData -> cellData.getValue().dataProperty());
dataColumn.setCellFactory(tc -> {
TextFieldTableCell<Item, String> cell = new TextFieldTableCell<Item, String>(identityStringConverter) {
// boolean binding that indicates if the current item is contained in the duplicateData set:
private BooleanBinding duplicate = Bindings.createBooleanBinding(
() -> duplicateData.contains(getItem()),
duplicateData, itemProperty());
// anonymous constructor just updates CSS pseudoclass if above binding changes:
{
duplicate.addListener((obs, wasDuplicate, isNowDuplicate) ->
pseudoClassStateChanged(DUPLICATE_PC, isNowDuplicate));
}
};
return cell ;
});
table.getColumns().add(idColumn);
table.getColumns().add(dataColumn);
// note best to minimize changes to items.
// creating a temp list and using items.setAll(...) achieves this:
List<Item> tmp = new ArrayList<>();
for (int i = 1 ; i <= 70; i++) {
char c = (char)('#' + (i % 60));
String data = Character.toString(c) ;
tmp.add(new Item(i, data));
}
items.setAll(tmp);
Scene scene = new Scene(table, 600, 600);
scene.getStylesheets().add("duplicate-cell-example.css");
primaryStage.setScene(scene);
primaryStage.show();
}
private void updateDuplicateData() {
// TODO: may not be most efficient implementation
// all data:
List<String> data = items.stream().map(Item::getData).collect(Collectors.toList());
// unique data:
Set<String> uniqueData = new HashSet<>(data);
// remove unique values from data:
uniqueData.forEach(data::remove);
// remaining values are duplicates: replace contents of duplicateData with these:
duplicateData.clear();
duplicateData.addAll(data);
}
public static class Item {
private final int id ;
private final StringProperty data = new SimpleStringProperty();
public Item(int id, String data) {
this.id = id ;
setData(data);
}
public final StringProperty dataProperty() {
return this.data;
}
public final String getData() {
return this.dataProperty().get();
}
public final void setData(final String data) {
this.dataProperty().set(data);
}
public int getId() {
return id ;
}
}
public static void main(String[] args) {
launch(args);
}
}
and the duplicate-cell-example.css:
.table-cell:duplicate {
-fx-background-color: -fx-background ;
-fx-background: red ;
}
This is basically James_D's approach, but it improves the time required for updates from Ω(n²) worst case (n = list size) to O(m) where m is the number of changes (1 for updates of a property; the number of elements added/removed on a list update).
This performance is achieved by storing the number of occurances in a ObservableMap<String, Integer>:
private final ObservableMap<String, Integer> valueOccuranceCounts = FXCollections.observableHashMap();
private final ChangeListener<String> changeListener = (observable, oldValue, newValue) -> {
valueOccuranceCounts.computeIfPresent(oldValue, REMOVE_UPDATER);
valueOccuranceCounts.merge(newValue, 1, ADD_MERGER);
};
private static final BiFunction<Integer, Integer, Integer> ADD_MERGER = (oldValue, newValue) -> oldValue + 1;
private static final BiFunction<String, Integer, Integer> REMOVE_UPDATER = (key, value) -> {
int newCount = value - 1;
// remove mapping, if the value would become 0
return newCount == 0 ? null : newCount;
};
private final ListChangeListener<Item> listChangeListener = (ListChangeListener.Change<? extends Item> c) -> {
while (c.next()) {
if (c.wasRemoved()) {
for (Item r : c.getRemoved()) {
// decrease count and remove listener
this.valueOccuranceCounts.computeIfPresent(r.getData(), REMOVE_UPDATER);
r.dataProperty().removeListener(this.changeListener);
}
}
if (c.wasAdded()) {
for (Item a : c.getAddedSubList()) {
// increase count and add listener
this.valueOccuranceCounts.merge(a.getData(), 1, ADD_MERGER);
a.dataProperty().addListener(this.changeListener);
}
}
}
};
private final ObservableList<Item> items;
{
items = FXCollections.observableArrayList();
items.addListener(listChangeListener);
}
private static final PseudoClass DUPLICATE = PseudoClass.getPseudoClass("duplicate");
private static final String FIRST_COLUMN_CLASS = "first-column";
#Override
public void start(Stage primaryStage) throws Exception {
TableView<Item> tableView = new TableView<>(items);
// tableView.getSelectionModel().setCellSelectionEnabled(true);
tableView.setEditable(true);
TableColumn<Item, String> column = new TableColumn<>("data");
column.setCellValueFactory(cellData -> cellData.getValue().dataProperty());
column.setCellFactory(col -> new TextFieldTableCell<Item, String>() {
// boolean binding that indicates if the current item is contained in the duplicateData set:
private final BooleanBinding duplicate = Bindings.createBooleanBinding(
() -> valueOccuranceCounts.getOrDefault(getItem(), 1) >= 2,
valueOccuranceCounts, itemProperty());
// anonymous constructor just updates CSS pseudoclass if above binding changes:
{
duplicate.addListener((observable, oldValue, newValue)
-> pseudoClassStateChanged(DUPLICATE, newValue));
}
});
TableColumn<Item, Number> idColumn = new TableColumn<>("id");
idColumn.setCellValueFactory(cellData -> new SimpleIntegerProperty(cellData.getValue().getId()));
tableView.getColumns().addAll(idColumn, column);
tableView.getColumns().addListener((Observable observable) -> {
// keep style class marking the cells of the column as
// belonging to the first column up to date
if (tableView.getColumns().get(0) == column) {
if (!column.getStyleClass().contains(FIRST_COLUMN_CLASS)) {
column.getStyleClass().add(FIRST_COLUMN_CLASS);
}
} else {
column.getStyleClass().remove(FIRST_COLUMN_CLASS);
}
});
// note best to minimize changes to items.
// creating a temp list and using items.setAll(...) achieves this:
final int count = 70;
List<Item> tmp = Arrays.asList(new Item[count]);
for (int i = 0; i < count; i++) {
tmp.set(i, new Item(Integer.toString(i % 60)));
}
items.setAll(tmp);
Scene scene = new Scene(tableView);
scene.getStylesheets().add(getClass().getResource("style.css").toExternalForm());
primaryStage.setScene(scene);
primaryStage.show();
}
public static class Item {
private static int counter = 0;
private final StringProperty data;
private final int id = counter++;
public Item(String data) {
this.data = new SimpleStringProperty(data);
}
public final StringProperty dataProperty() {
return this.data;
}
public final String getData() {
return this.dataProperty().get();
}
public final void setData(final String data) {
this.dataProperty().set(data);
}
public int getId() {
return id ;
}
}
style.css
.table-row-cell:filled .table-cell:duplicate {
-fx-background: yellow;
-fx-background-color: -fx-table-cell-border-color, -fx-background;
}
.table-view:focused .table-row-cell:filled .table-cell:duplicate:focused {
-fx-background-color: -fx-background, -fx-cell-focus-inner-border, -fx-background;
}
/* keep use the same background colors normally used for focused table rows */
.table-view:focused .table-row-cell:filled:focused .table-cell:duplicate {
-fx-background-color: -fx-background, -fx-cell-focus-inner-border, -fx-background;
/* frame only at top & bottom sides */
-fx-background-insets: 0, 1 0 1 0, 2 0 2 0;
}
.table-view:focused .table-row-cell:filled:focused .table-cell.first-column:duplicate {
/* frame only for top, left and bottom sides*/
-fx-background-insets: 0, 1 0 1 1, 2 0 2 2;
}
.table-row-cell:filled .table-cell:duplicate:selected,
.table-row-cell:filled:selected .table-cell:duplicate {
-fx-background: turquoise;
}
Note that some parts (creating & filling the table, creating the column) are copied from #James_D's answer, since it's simply best practice to do it this way.

JavaFX Boolean Binding Based on Selected Items in a TableView

I am attempting to enable a JavaFX Button depending on the aggregate of a property value in the selected rows in a TableView. The following is an example application that demonstrates the problem:
package test;
import java.util.Random;
import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.MultipleSelectionModel;
import javafx.scene.control.SelectionMode;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(final String[] args) throws Exception {
launch(args);
}
private static class Row {
private final BooleanProperty myProp;
public Row(final boolean value) {
myProp = new SimpleBooleanProperty(value);
}
public BooleanProperty propProperty() { return myProp; }
}
#Override
public void start(final Stage window) throws Exception {
// Create a VBox to hold the table and button
final VBox root = new VBox();
root.setMinSize(200, 200);
// Create the table, and enable multi-select
final TableView<Row> table = new TableView<>();
final MultipleSelectionModel<Row> selectionModel = table.getSelectionModel();
selectionModel.setSelectionMode(SelectionMode.MULTIPLE);
root.getChildren().add(table);
// Create a column based on the value of Row.propProperty()
final TableColumn<Row, Boolean> column = new TableColumn<>("Value");
column.setCellValueFactory(p -> p.getValue().propProperty());
table.getColumns().add(column);
// Add a button below the table
final Button button = new Button("Button");
root.getChildren().add(button);
// Populate the table with true/false values
final ObservableList<Row> rows = table.getItems();
rows.addAll(new Row(false), new Row(false), new Row(false));
// Start a thread to randomly modify the row values
final Random rng = new Random();
final Thread thread = new Thread(() -> {
// Flip the value in a randomly selected row every 10 seconds
try {
do {
final int i = rng.nextInt(rows.size());
System.out.println("Flipping row " + i);
Thread.sleep(10000);
final BooleanProperty prop = rows.get(i).propProperty();
prop.set(!prop.get());
} while (true);
} catch (final InterruptedException e) {
System.out.println("Exiting Thread");
}
}, "Row Flipper Thread");
thread.setDaemon(true);
thread.start();
// Bind the button's disable property such that the button
// is only enabled if one of the selected rows is true
final ObservableList<Row> selectedRows = selectionModel.getSelectedItems();
button.disableProperty().bind(Bindings.createBooleanBinding(() -> {
for (int i = 0; i < selectedRows.size(); ++i) {
if (selectedRows.get(i).propProperty().get()) {
return false;
}
}
return true;
}, selectedRows));
// Show the JavaFX window
final Scene scene = new Scene(root);
window.setScene(scene);
window.show();
}
}
To test, start the above application, and select the row indicated by the text "Flipping row N", where N is in [0, 2]. When the value of the selected row changes to true...
Observed Behavior button remains disabled.
Desired Behavior button becomes enabled.
Does anyone know how to create a BooleanBinding that exhibits the desired behavior?
Your binding needs to be invalidated if any of the propPropertys of the selected rows change. Currently the binding is only observing the selected items list, which will fire events when the list contents change (i.e. items become selected or unselected) but not when properties belonging to items in that list change value.
To do this, create a list with an extractor:
final ObservableList<Row> selectedRows =
FXCollections.observableArrayList(r -> new Observable[]{r.propProperty()});
This list will fire events when items are added or removed, or when the propProperty() of any item in the list changes. (If you need to observe multiple values, you can do so by including them in the array of Observables.)
Of course, you still need this list to contain the selected items in the table. You can ensure this by binding the content of the list to the selectedItems of the selection model:
Bindings.bindContent(selectedRows, selectionModel.getSelectedItems());
Here is a version of your MCVE using this:
import java.util.Random;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.Observable;
import javafx.beans.binding.Bindings;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.MultipleSelectionModel;
import javafx.scene.control.SelectionMode;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(final String[] args) throws Exception {
launch(args);
}
private static class Row {
private final BooleanProperty myProp;
public Row(final boolean value) {
myProp = new SimpleBooleanProperty(value);
}
public BooleanProperty propProperty() { return myProp; }
}
#Override
public void start(final Stage window) throws Exception {
// Create a VBox to hold the table and button
final VBox root = new VBox();
root.setMinSize(200, 200);
// Create the table, and enable multi-select
final TableView<Row> table = new TableView<>();
final MultipleSelectionModel<Row> selectionModel = table.getSelectionModel();
selectionModel.setSelectionMode(SelectionMode.MULTIPLE);
root.getChildren().add(table);
// Create a column based on the value of Row.propProperty()
final TableColumn<Row, Boolean> column = new TableColumn<>("Value");
column.setCellValueFactory(p -> p.getValue().propProperty());
table.getColumns().add(column);
// Add a button below the table
final Button button = new Button("Button");
root.getChildren().add(button);
// Populate the table with true/false values
final ObservableList<Row> rows = table.getItems();
rows.addAll(new Row(false), new Row(false), new Row(false));
// Start a thread to randomly modify the row values
final Random rng = new Random();
final Thread thread = new Thread(() -> {
// Flip the value in a randomly selected row every 10 seconds
try {
do {
final int i = rng.nextInt(rows.size());
System.out.println("Flipping row " + i);
Thread.sleep(10000);
final BooleanProperty prop = rows.get(i).propProperty();
Platform.runLater(() -> prop.set(!prop.get()));
} while (true);
} catch (final InterruptedException e) {
System.out.println("Exiting Thread");
}
}, "Row Flipper Thread");
thread.setDaemon(true);
thread.start();
// Bind the button's disable property such that the button
// is only enabled if one of the selected rows is true
final ObservableList<Row> selectedRows =
FXCollections.observableArrayList(r -> new Observable[]{r.propProperty()});
Bindings.bindContent(selectedRows, selectionModel.getSelectedItems());
button.disableProperty().bind(Bindings.createBooleanBinding(() -> {
for (int i = 0; i < selectedRows.size(); ++i) {
if (selectedRows.get(i).propProperty().get()) {
return false;
}
}
return true;
}, selectedRows));
// Show the JavaFX window
final Scene scene = new Scene(root);
window.setScene(scene);
window.show();
}
}

TableMenuButton dose not show name of columns which are saved as Label, JavaFx

I turned my column names as suggested here to labels so that I can get tooltip on their names:
for (Entry<String, String> ent : dc.getSortedAssignedOrg().entrySet()) {
TreeTableColumn<String, ArrayList<String>> col = new TreeTableColumn<>();
Label label = new Label(ent.getValue());
col.setGraphic(label);
col.setEditable(false);
col.setSortable(false);
label.setTooltip(new Tooltip(label.getText()));// tooltip for column
.
.
.
Now the problem is my TableMenuButton does not show the column names, and clicking on the plus sign on the right corner of treetableview opens a list in which there are only the checked signs, which I can remove or add. But the name itself is not shown. How can I fix this?
You could create your own table menu. You're better off with a custom menu anyway, since the in-built menu e. g. closes each time you click on a button. Unfortunately there is no getter for the context menu, so you'll have to find access to it either via reflection or a lookup.
I created a gist for a custom menu via the reflection and the lookup mechanism. Maybe it's of help for you.
The relevant part for you would be
CheckBox cb = new CheckBox(tableColumn.getText());
where you set the menu item to the text of your preferrence, i. e. the text of your labels.
Here's a lookup version for TreeTableView:
CustomTreeTableMenuDemo.java
import java.util.Arrays;
import java.util.List;
import javafx.application.Application;
import javafx.beans.property.ReadOnlyStringWrapper;
import javafx.beans.property.SimpleStringProperty;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.TreeItem;
import javafx.scene.control.TreeTableColumn;
import javafx.scene.control.TreeTableView;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class CustomTreeTableMenuDemo extends Application {
List<Employee> employees = Arrays.<Employee> asList(new Employee(
"Ethan Williams", "ethan.williams#example.com"), new Employee(
"Emma Jones", "emma.jones#example.com"), new Employee(
"Michael Brown", "michael.brown#example.com"), new Employee(
"Anna Black", "anna.black#example.com"), new Employee(
"Rodger York", "roger.york#example.com"), new Employee(
"Susan Collins", "susan.collins#example.com"));
final TreeItem<Employee> root = new TreeItem<>(new Employee(
"Sales Department", ""));
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage stage) {
stage.setTitle("Table Menu Demo");
stage.setWidth(500);
stage.setHeight(550);
root.setExpanded(true);
employees.stream().forEach((employee) -> {
root.getChildren().add(new TreeItem<>(employee));
});
stage.setTitle("Tree Table View Sample");
final Scene scene = new Scene(new Group(), 400, 400);
scene.setFill(Color.LIGHTGRAY);
Group sceneRoot = (Group) scene.getRoot();
TreeTableColumn<Employee, String> empColumn = new TreeTableColumn<>(
"Employee");
empColumn.setPrefWidth(150);
empColumn
.setCellValueFactory((
TreeTableColumn.CellDataFeatures<Employee, String> param) -> new ReadOnlyStringWrapper(
param.getValue().getValue().getName()));
TreeTableColumn<Employee, String> emailColumn = new TreeTableColumn<>(
"Email");
emailColumn.setPrefWidth(190);
emailColumn
.setCellValueFactory((
TreeTableColumn.CellDataFeatures<Employee, String> param) -> new ReadOnlyStringWrapper(
param.getValue().getValue().getEmail()));
TreeTableView<Employee> treeTableView = new TreeTableView<>(root);
treeTableView.getColumns().setAll(empColumn, emailColumn);
sceneRoot.getChildren().add(treeTableView);
stage.setScene(scene);
stage.show();
// enable table menu button and add a custom menu to it
TreeTableUtils.addCustomTreeTableMenu(treeTableView);
}
public class Employee {
private SimpleStringProperty name;
private SimpleStringProperty email;
public SimpleStringProperty nameProperty() {
if (name == null) {
name = new SimpleStringProperty(this, "name");
}
return name;
}
public SimpleStringProperty emailProperty() {
if (email == null) {
email = new SimpleStringProperty(this, "email");
}
return email;
}
private Employee(String name, String email) {
this.name = new SimpleStringProperty(name);
this.email = new SimpleStringProperty(email);
}
public String getName() {
return name.get();
}
public void setName(String fName) {
name.set(fName);
}
public String getEmail() {
return email.get();
}
public void setEmail(String fName) {
email.set(fName);
}
}
}
TreeTableUtils.java
import javafx.collections.ObservableList;
import javafx.event.EventHandler;
import javafx.geometry.Side;
import javafx.scene.Node;
import javafx.scene.control.CheckBox;
import javafx.scene.control.ContextMenu;
import javafx.scene.control.CustomMenuItem;
import javafx.scene.control.Label;
import javafx.scene.control.SeparatorMenuItem;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TreeTableColumn;
import javafx.scene.control.TreeTableView;
import javafx.scene.input.MouseEvent;
import com.sun.javafx.scene.control.skin.TableHeaderRow;
import com.sun.javafx.scene.control.skin.TreeTableViewSkin;
public class TreeTableUtils {
/**
* Make table menu button visible and replace the context menu with a custom context menu via reflection.
* The preferred height is modified so that an empty header row remains visible. This is needed in case you remove all columns, so that the menu button won't disappear with the row header.
* IMPORTANT: Modification is only possible AFTER the table has been made visible, otherwise you'd get a NullPointerException
* #param treeTableView
*/
public static void addCustomTreeTableMenu( TreeTableView treeTableView) {
// enable table menu
treeTableView.setTableMenuButtonVisible(true);
// replace internal mouse listener with custom listener
setCustomContextMenu( treeTableView);
}
private static void setCustomContextMenu( TreeTableView treeTableView) {
TreeTableViewSkin<?> treeTableViewSkin = (TreeTableViewSkin<?>) treeTableView.getSkin();
// get all children of the skin
ObservableList<Node> children = treeTableViewSkin.getChildren();
// find the TableHeaderRow child
for (int i = 0; i < children.size(); i++) {
Node node = children.get(i);
if (node instanceof TableHeaderRow) {
TableHeaderRow tableHeaderRow = (TableHeaderRow) node;
// setting the preferred height for the table header row
// if the preferred height isn't set, then the table header would disappear if there are no visible columns
// and with it the table menu button
// by setting the preferred height the header will always be visible
// note: this may need adjustments in case you have different heights in columns (eg when you use grouping)
double defaultHeight = tableHeaderRow.getHeight();
tableHeaderRow.setPrefHeight(defaultHeight);
for( Node child: tableHeaderRow.getChildren()) {
// child identified as cornerRegion in TableHeaderRow.java
if( child.getStyleClass().contains( "show-hide-columns-button")) {
// get the context menu
ContextMenu columnPopupMenu = createContextMenu( treeTableView);
// replace mouse listener
child.setOnMousePressed(me -> {
// show a popupMenu which lists all columns
columnPopupMenu.show(child, Side.BOTTOM, 0, 0);
me.consume();
});
}
}
}
}
}
/**
* Create a menu with custom items. The important thing is that the menu remains open while you click on the menu items.
* #param cm
* #param treeTableView
*/
private static ContextMenu createContextMenu( TreeTableView treeTableView) {
ContextMenu cm = new ContextMenu();
// create new context menu
CustomMenuItem cmi;
// select all item
Label showAll = new Label("Show all");
showAll.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
for (Object obj : treeTableView.getColumns()) {
((TableColumn<?, ?>) obj).setVisible(true);
}
}
});
cmi = new CustomMenuItem(showAll);
cmi.setHideOnClick(false);
cm.getItems().add(cmi);
// deselect all item
Label hideAll = new Label("Hide all");
hideAll.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
for (Object obj : treeTableView.getColumns()) {
((TableColumn<?, ?>) obj).setVisible(false);
}
}
});
cmi = new CustomMenuItem(hideAll);
cmi.setHideOnClick(false);
cm.getItems().add(cmi);
// separator
cm.getItems().add(new SeparatorMenuItem());
// menu item for each of the available columns
for (Object obj : treeTableView.getColumns()) {
TreeTableColumn<?, ?> tableColumn = (TreeTableColumn<?, ?>) obj;
CheckBox cb = new CheckBox(tableColumn.getText());
cb.selectedProperty().bindBidirectional(tableColumn.visibleProperty());
cmi = new CustomMenuItem(cb);
cmi.setHideOnClick(false);
cm.getItems().add(cmi);
}
return cm;
}
}

TableView - Edit focused cell

I have an event listener that listens for keyboard events. When i try to enter edit mode by using key event, for some strange reason an incorrect cell enters edit mode.
For example I want to edit a cell. I use keyboard arrows to go to the cell I want to edit i.e. the cell that is focused. By clicking a letter on the keyboard, the focused cell should enter edit mode. When I try to edit the focused cell, the wrong cell enters edit mode.
private final class EditCell extends TableCell<SimpleStringProperty, String> implements GenericTable
{
public EditCell()
{
// Add event listsner. table is a TableView
table.setOnKeyPressed(keyEvent -> this.handleKeyPressed(keyEvent));
}
public void handleKeyPressed(KeyEvent key)
{
// Keyboard events
if (key.getCode().isLetterKey())
{
if (!this.isEditing())
{
this.edit = true;
// focus index
int focusIndex = this.table.getSelectionModel().getFocusedIndex();
this.changeTableCellFocus(this.table, focusIndex);
this.startEdit();
}
}
}
// startEdit() function
#Override
public void startEdit()
{
if (this.edit)
{
LOGGER.info("Start editing on cell index: " + this.getIndex());
super.startEdit();
this.createTextField();
this.setText(null);
this.setGraphic(this.textField);
this.textField.selectAll();
this.textField.requestFocus();
this.textField.setOnKeyPressed(keyEvent -> this.handleKeyPressed(keyEvent));
this.textField.focusedProperty()
.addListener((observable, oldValue, newValue) -> this.onTextFieldFocusChange(observable,
oldValue,
newValue));
}
}
// Change focus
public void changeTableCellFocus(final TableView<?> table, final int focusIndex)
{
table.requestFocus();
table.getSelectionModel().clearAndSelect(focusIndex);
table.getFocusModel().focus(focusIndex);
}
}
Before entering edit mode, I change focus to the clicked cell and then call the startEdit() method. I have attempted to debug the issue but with no luck. I have noticed that the focusIndex is different from the current cell index. I'm not sure why the index is different.
The problem with your code is that every cell is calling table.setOnKeyPressed(...) as it is created. This works like any other set method, so the keyPressed handler on the table is just set to the one from the last EditCell that was created. You have no control over actual creation of cells, and this is not necessarily (and unlikely) to be the cell that happens to be focused.
The TableView has enough API for you to be able to manage this directly from the table. In particular
table.getFocusModel().getFocusedCell()
will give you a TablePosition representing the currently focused cell. From that you can retrieve the corresponding row index and TableColumn. Then you just need to call table.edit(int row, TableColumn<...> column); to instruct the appropriate cell to go into editing mode.
Here's a complete example. I didn't make much effort to make the editing "pretty" in terms of selecting text etc in the text field, and you might want to implement edit cancel somehow, but this should get you started.
import java.util.ArrayList;
import java.util.List;
import javafx.application.Application;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.scene.Scene;
import javafx.scene.control.ContentDisplay;
import javafx.scene.control.TableCell;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TablePosition;
import javafx.scene.control.TableView;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class TableViewEditOnType extends Application {
#Override
public void start(Stage primaryStage) {
TableView<List<StringProperty>> table = new TableView<>();
table.getSelectionModel().setCellSelectionEnabled(true);
table.setEditable(true);
for (int i = 0; i < 10; i++) {
table.getColumns().add(createColumn(i));
List<StringProperty> rowData = new ArrayList<>();
table.getItems().add(rowData);
for (int j = 0; j < 10 ; j++) {
rowData.add(new SimpleStringProperty(String.format("Cell [%d, %d]", i, j)));
}
}
table.setOnKeyTyped(event -> {
TablePosition<List<StringProperty>, String> focusedCell = table.getFocusModel().getFocusedCell();
if (focusedCell != null) {
table.getItems().get(focusedCell.getRow()).get(focusedCell.getColumn()).set(event.getCharacter());
table.edit(focusedCell.getRow(), focusedCell.getTableColumn());
}
});
Scene scene = new Scene(new BorderPane(table), 880, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
private TableColumn<List<StringProperty>, String> createColumn(int colIndex) {
TableColumn<List<StringProperty>, String> col = new TableColumn<>("Column "+colIndex);
col.setCellValueFactory(cellData -> cellData.getValue().get(colIndex));
col.setCellFactory(column -> new EditCell());
return col ;
}
private static class EditCell extends TableCell<List<StringProperty>, String> {
private final TextField textField = new TextField();
EditCell() {
textProperty().bind(itemProperty());
setGraphic(textField);
setContentDisplay(ContentDisplay.TEXT_ONLY);
textField.setOnAction(evt -> commitEdit(textField.getText()));
textField.focusedProperty().addListener((obs, wasFocused, isNowFocused) -> {
if (! isNowFocused) {
commitEdit(textField.getText());
}
});
}
#Override
public void startEdit() {
super.startEdit();
textField.setText(getItem());
setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
textField.requestFocus();
}
#Override
public void cancelEdit() {
super.cancelEdit();
setContentDisplay(ContentDisplay.TEXT_ONLY);
}
#Override
public void commitEdit(String text) {
super.commitEdit(text);
setContentDisplay(ContentDisplay.TEXT_ONLY);
}
}
public static void main(String[] args) {
launch(args);
}
}

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