So i am trying to build a genetic algorithm on java i stuck on getting
fitness of my population here 3 classes from my project:
Class Individu
public class Individu {
int Popsize=4;
int Health[]= new int[Popsize];
int Attack[]= new int[Popsize];
int Atspeed[]= new int[Popsize];
int Move[]= new int[Popsize];
int health,attack,lifetime,dmgdone,attspeed,range,move;
double fitness;
double Pitness[]= new double[20];
Random random = new Random();
public int setHealth(){
health = random.nextInt(150 - 75) + 75;
return health;
}
public int setAttack(){
attack = random.nextInt(10 - 5) + 10;
return attack;
}
public int setAttspeed(){
attspeed = random.nextInt(3 - 1) + 3;
return attspeed;
}
public int setMoveSpeed(){
move = random.nextInt(8 - 4) + 1;
return move;
}
public int getGeneHealth(int index) {
return Health[index];
}
public int getGeneAttack(int index) {
return Attack[index];
}
public int getGeneAtspedd(int index) {
return Atspeed[index];
}
public int getGeneMove(int index) {
return Move[index];
}
public void setGene(int index, int value) {
Health[index]=value;
Attack[index]=value;
Atspeed[index]=value;
Move[index]=value;
fitness = 0;
}
public int size() {
return Popsize;
}
public double[] GenerateIndividual(){
for (int i = 0; i <Popsize; i++) {
Health[i]=setHealth();
Attack[i]=setAttack();
Atspeed[i]=setAttspeed();
Move[i]=setMoveSpeed();
}
return Pitness;
}
Class Fitness
public class Fitness {
Individu individu= new Individu();
double fitness;
double Pitness[]= new double[20];
public double getFitness(){
individu.GenerateIndividual();
for (int i = 0; i <=3; i++) {
fitness=
individu.getGeneHealth(i)+individu.getGeneAtspedd(i)+
individu.getGeneAttack(i)+
individu.getGeneMove(i));
fitness=fitness/171;
Pitness[i]=fitness;
System.out.println("Health from class
fitness"+individu.Health[i]);
}
return fitness;
}
}
Main Class
public class main {
public static void main(String[] args) {
Individu aaa=new Individu();
Fitness bbb= new Fitness();
bbb.getFitness();
aaa.GenerateIndividual();
DecimalFormat df = new DecimalFormat();
df.setMaximumFractionDigits(3);
for (int i=0; i<=3; i++){
//System.out.println("Fitness ");
System.out.println("Generasi ke :"+i+1);
System.out.println("Health "+aaa.getGeneHealth(i));
System.out.println("Attackspeed "+aaa.getGeneAtspedd(i));
System.out.println("Attack "+aaa.getGeneAttack(i));
System.out.println("movementSpeed "+aaa.getGeneMove(i));
}
}
}
What i struggle is when i run this script i got 2 double value from 1 variable first value is from Fitness class as i printed here
System.out.println("Health from class fitness"+individu.Health[i]);
and second variable i printed here from Main Class
System.out.println("Health "+aaa.getGeneHealth(i));
that 2 variable is always have different value causing my fitness and my generation is not correlated each other.
My question is how to make this 2 variable print same value?
Well, aside from the many problems I can detect about the essentials of Genetic Algorithms, I see 'individu' and 'aaa' are two different Java objects.
Individu aaa=new Individu();
aaa.GenerateIndividual();
and
Individu individu= new Individu();
individu.GenerateIndividual();
Since your Health and Fitness are randomly generated on GenerateIndividual(), both 'aaa' and 'individu' will get different Health values.
I strongly recommend you to review GA essentials, since I can see many conception errors in your system.
Related
I'm doing something that produces the right result. However, it is wrong from a design POV.
The point of the program is to list the result of all the powers of a number up to and including the user-defined limit.
I have a constructor which accepts the base and the exponent from the Scanner. Then a method, which utilises a for loop to calculate the power for each exponent.
Now, the problem is that I'm printing the result from each loop iteration directly from this method. This beats the point of private variables and it being void in the 1st place.
Therefore, I want to define a getter method which returns the result of each power to the output. I used to set them just fine for if/switch statements, but I don't know how to do the same for loops. If I assign the result to a variable within the loop and return that variable from the getter then it will return only the output from the final iteration.
Private implementation
package Chapter6Review;
public class Powers {
private int target;
private int power;
public Powers(int target, int power) {
this.target = target;
this.power = power;
}
public void calculatePower() {
for (int i = 0; i <= power; i++) {
System.out.println((int) Math.pow(target, i));
}
}
/*
public int getPower() {
return
}
*/
}
User interface
package Chapter6Review;
import java.util.Scanner;
public class PowersTester {
public static void main(String[] args) {
Scanner in = new Scanner(System.in);
System.out.print("Enter your base: ");
int target = in.nextInt();
System.out.print("Enter your exponent: ");
int power = in.nextInt();
Powers tester = new Powers(target, power);
tester.calculatePower();
}
}
You can simply use a List ;
public List<Integer> calculatePower() {
int p;
List<Integer> result = new ArrayList<Integer>();
for (int i = 0; i <= power; i++) {
p = (int) Math.pow(target, i);
result.add(p);
}
return result;
}
Then in you main method, you can iterate the list to print the powers like that :
List<Integer> result = new ArrayList<Integer>();
Powers tester = new Powers(target, power);
result = tester.calculatePower();
for (int i = 0; i < result.size(); i++) {
System.out.println(result.get(i));
}
You could store each of the results in a List:
List<Power> list = new ArrayList<>();
and when you call it add it as well
list.add(new Powers(target, power));
At the end you can iterate over the list like this:
for (Power power : list){
// your code
}
You might consider using streams as well
public List<Integer> calculatePower() {
return IntStream
.rangeClosed(0, power). // iterate from 0 till power inclusive
.mapToObj(i -> (int) Math.pow(target,i))
.collect(Collectors.toList()); // get result as list
}
Thanks for all the answers. Using a list seems to be a good choice.
Since I haven't covered lists yet, I resorted to this solution for now. But I don't like having code that can affect the solution in the main. Ideally, the loop should go in the private implementation.
Main
Powers tester = new Powers(target, power);
for (int i = 0; i <= power; i++) {
tester.calculatePower(i);
System.out.println(tester.getPower());
}
Private implementation
public void calculatePower(int iPower) {
result = (int) Math.pow(target, iPower);
}
public int getPower() {
return result;
}
I have the following code modeling a lightweight framework for a vertex in my study of network diffusion. The initial prototype was from a framework in python, which I translated into Java. The issue I have is that while this code runs much faster than its python version up to 10000 vertices, for a larger number of vertices (100,000+), it grinds to a halt. In fact the python version executed in 1.2 minutes, while the java build didn't return even after 7 minutes of execution. I am not sure why the same code is breaking down at a larger number of vertices and I need help on fixing the code.
import java.util.*;
public class Vertex
{
private int id;
private HashMap<Integer, Double> connectedTo;
private int status;
public Vertex(int key)
{
this.id = key;
this.connectedTo = new HashMap<Integer, Double>();
this.status = 0;
}
public void addNeighbour(int nbr, double weight)
{
this.connectedTo.put(nbr, weight);
}
public int getId()
{
return this.id;
}
public double getWeight(int nbr)
{
return this.connectedTo.get(nbr);
}
public int getStatus()
{
return this.status;
}
public Set<Integer> getConnections()
{
return this.connectedTo.keySet();
}
//testing the class
public static void main(String[] args)
{
int noOfVertices = 100000;
Vertex[] vertexList = new Vertex[noOfVertices];
for (int i = 0; i < noOfVertices; i++) {
vertexList[i] = new Vertex(i);
}
for (Vertex v : vertexList) {
int degree = (int)(500*Math.random()); //random choice of degree
int neighbourCount = 0; // count number of neighbours built up
while (neighbourCount <= degree) {
int nbr = (int) (noOfVertices * Math.random()); // randomly choose a neighbour
double weight = Math.random(); // randomly assign a weight for the relationship
v.addNeighbour(nbr, weight);
neighbourCount++;
}
}
}
}
For reference, the python version of this code is as follows:
import random
class Vertex:
def __init__(self, key):
self.id = key
self.connectedTo = {}
def addNeighbor(self, nbr, weight=0):
self.connectedTo[nbr] = weight
def __str__(self):
return str(self.id) + ' connectedTo: ' \
+ str([x.id for x in self.connectedTo])
def getConnections(self):
return self.connectedTo.keys()
def getId(self):
return self.id
def getWeight(self, nbr):
return self.connectedTo[nbr]
if __name__ == '__main__':
numberOfVertices = 100000
vertexList = [Vertex(i) for i in range(numberOfVertices)] # list of vertices
for vertex in vertexList:
degree = 500*random.random()
# build up neighbors one by one
neighbourCount = 0
while neighbourCount <= degree:
neighbour = random.choice(range(numberOfVertices))
weight = random.random() # random choice of weight
vertex.addNeighbor(neighbour, weight)
neighbourCount = neighbourCount + 1
This was a very interesting problem, and I believe I learned something new as well. I tried optimizing the code in different ways, such as utilizing a parallel stream as well as using ThreadLocalRandom which can be up to three times faster than Random. However, I finally discovered the main bottleneck: allocated memory to the JVM.
Because you have so many elements being added to your Map (worst case is 500,000 with 100,000 vertices), you'll require a lot of memory (heap space). If you allow the JVM to dynamically allocate memory, then the program will take a very long time to execute. The way that I solved this was to pre-allocate memory to the JVM (specifically 3 GB) by applying -Xms3G as a VM Argument to the program's Run Configuration which can be done in your IDE or via the terminal.
I've also optimized your code a bit which I will post below (it completes in just a few seconds for me):
import java.util.*;
import java.util.concurrent.*;
import java.util.stream.*;
public class Test {
private static final ThreadLocalRandom RANDOM = ThreadLocalRandom.current();
public static void main(String[] args) {
int noOfVertices = 100_000;
Vertex[] vertexList = new Vertex[noOfVertices];
IntStream.range(0, noOfVertices).parallel().forEachOrdered(i -> {
vertexList[i] = new Vertex(i);
int degree = (int) (500 * RANDOM.nextDouble()); // random choice of degree
for (int j = 0; j <= degree; j++) {
int nbr = (int) (noOfVertices * RANDOM.nextDouble()); // randomly choose a neighbor
vertexList[i].addNeighbour(nbr, RANDOM.nextDouble());
}
});
}
}
class Vertex {
private int id;
private Map<Integer, Double> connectedTo;
private int status;
public Vertex(int id) {
this.id = id;
this.connectedTo = new HashMap<>(500);
}
public void addNeighbour(int nbr, double weight) {
this.connectedTo.put(nbr, weight);
}
public int getId() {
return this.id;
}
public double getWeight(int nbr) {
return this.connectedTo.get(nbr);
}
public int getStatus() {
return this.status;
}
public Set<Integer> getConnections() {
return this.connectedTo.keySet();
}
}
I'm not sure of the explicit consequences regarding using ThreadLocalRandom in a multithreaded environment, but you can switch it back to Math#random if you'd like.
I am practicing some Java and one of the applications I am writing asks to output the world population in the next 75 years.
I am using the population growth model. My issue is that my application outputs 'Infinity' in the column where the estimated population should be output.
This is my code:
import java.util.Calendar;
import java.util.regex.Matcher;
public class WorldPopulationGrowth {
public static void main(String[] args) {
double currentWorldPopulation = 7.4e9;
double worldPopulationGrowthRate = 1.13;
double anticipatedWorldPopulation;
int initialYear = Calendar.getInstance().get(Calendar.YEAR);
System.out.println("Year\tAnticipated World Population (in billions)\tPopulation " +
"increase since last year");
System.out.println(String.format("%d\t%.1e\t\t\t\t\t\t\t\t\t\t\tNA", initialYear, currentWorldPopulation) );
for(int i=1; i < 76; i++){
int year = initialYear + i;
double growthExponential = worldPopulationGrowthRate*year*1.0;
anticipatedWorldPopulation = currentWorldPopulation * Math.pow(Math.E, growthExponential);
System.out.println(String.format("%d\t%.1e\t\t\t\t\t\t\t\t\t\t\t", year, anticipatedWorldPopulation));
currentWorldPopulation = anticipatedWorldPopulation;
}
}
}
Let's take a careful look at the first iteration of your code, as if we were debugging it (Make sure you try to do this in the future!)
currentWorldPopulation = 7.4e9
worldPopulationGrowthRate is 1.13
initialYear is 2016
your loop begins, i is 1
year is set to 2017
growthExponential is set to 1.13 * 2017 = 2279.21 (this is the start of your problem)
anticipatedWorldPopulation is set to 7.4e9 * e^2279.21
this is roughly 7.4e9 * 7.05e989... KABOOM
Revisit your calculations, and step through your application (ideally in a debugger) to see your problems.
#Krease found your problem.
I recoded it. Once you fix the issue he found it's fine. I used JDK 8 lambdas and gave you both percentage and exponential growth models. The code prints both for comparison:
import java.util.function.DoubleFunction;
/**
* Simplistic population growth model
* #link https://stackoverflow.com/questions/38805318/getting-infinity-output-instead-of-actual-numbers/38805409?noredirect=1#comment64979614_38805409
*/
public class WorldPopulationGrowth {
public static void main(String[] args) {
double currentWorldPopulation = 7.4e9;
double worldPopulationGrowthRate = 1.13;
int numYears = 76;
int startYear = 1976;
double populationExponential = currentWorldPopulation;
ExponentialGrowthModel modelExpGrowth = new ExponentialGrowthModel(worldPopulationGrowthRate);
double populationPercentage = currentWorldPopulation;
PercentageGrowthModel modelPercentGrowth = new PercentageGrowthModel(worldPopulationGrowthRate);
System.out.println(String.format("%10s %20.3e %20.3e", startYear, currentWorldPopulation, currentWorldPopulation));
for (int i = 1; i < numYears; ++i) {
populationExponential = modelExpGrowth.apply(populationExponential);
populationPercentage = modelPercentGrowth.apply(populationPercentage);
System.out.println(String.format("%10s %20.3e %20.3e", startYear+i, populationExponential, populationPercentage));
}
}
}
class ExponentialGrowthModel implements DoubleFunction<Double> {
private double exponent;
ExponentialGrowthModel(double exponent) {
this.exponent = exponent;
}
private double getExponent() {
return exponent;
}
public void setExponent(double exponent) {
this.exponent = exponent;
}
#Override
public Double apply(double value) {
return value*Math.exp(this.getExponent());
}
}
class PercentageGrowthModel implements DoubleFunction<Double> {
private double percentageIncrease;
PercentageGrowthModel(double percentageIncrease) {
this.percentageIncrease = percentageIncrease;
}
private double getPercentageIncrease() {
return percentageIncrease;
}
public void setPercentageIncrease(double percentageIncrease) {
this.percentageIncrease = percentageIncrease;
}
#Override
public Double apply(double value) {
return value*(this.getPercentageIncrease());
}
}
Doing a java project for CS class that entails us making a dec to binary converter with 2 classes (one being the tester). The teacher insists we don't contact him for help. Not really sure what I can do on this because it tells me "error: cannot find symbol" and points at the pn.charAt in the latter half of the code. Any help or hints would be much appreciated.
Converter
public class BinaryNumber {
private String n;
public BinaryNumber(String pn) {
n = pn;
}
public String getN() {
return n;
}
public int convertToDecimal() {
int bitPosition = 0;
int sum = 0;
for (int i = n.length() - 1; i >= 0; i--) {
sum = sum + (int) Math.pow(2, bitPosition) * (pn.charAt + (i) - 48);
//System.out.println(n.charAt (i));
}
return sum;
}
public int add(BinaryNumber obn) {
return convertToDecimal() + obn.convertToDecimal();
}
public int sub(BinaryNumber obn) {
return convertToDecimal() - obn.convertToDecimal();
}
}
Test Class
public class BinaryNumberTest {
public static void main(String[] args) {
BinaryNumber bn = new BinaryNumber("1011");
BinaryNumber bn1 = new BinaryNumber("1111");
System.out.println(bn.convertToDecimal());
System.out.println(bn.add(b1));
}
}
Your pn is defined as a parameter in your constructor BinaryNumber() so it has "local scope", it doesn't exist outside of the function.
What you should be using in convertToDecimal() would be your global variable n instead.
And if pn or n are Strings, then your usage of charAt is also incorrect since it is suppose to be a function. If I had to extrapolate, I think you're trying to use i as your charAt() positioning?
The changes to fix these two errors would look like this:
sum = sum + (int) Math.pow(2, bitPosition) * (n.charAt(i) - 48);
Arrays.sort() gives and error of:
FiveDice.java:19: error: no suitable method found for sort(int)
Arrays.sort(compNums);
If I take anything out of the for loop, it thinks thee is only 1 number or gives an error. What other sorting options would be usable?
import java.util.*;
public class FiveDice {
public static void main(String[] args) {
int x;
int compNums = 0;
int playerNums;
Die[] comp = new Die[5];
Die[] player = new Die[5];
System.out.print("The highest combination wins! \n5 of a kind, 4 of a kind, 3 of a kind, or a pair\n");
//computer
System.out.print("Computer rolled: ");
for(x = 0; x < comp.length; ++x) {
comp[x] = new Die();
compNums = comp[x].getRoll();
//Arrays.sort(compNums); <--does not work
System.out.print(compNums + " ");
}
//player
System.out.print("\nYou rolled: \t ");
for(x = 0; x < player.length; ++x) {
player[x] = new Die();
playerNums = player[x].getRoll();
System.out.print(playerNums + " ");
}
}
}
die class
public class Die {
int roll;
final int HIGHEST_DIE_VALUE = 6;
final int LOWEST_DIE_VALUE = 1;
public Die()
{ }
public int getRoll() {
roll = ((int)(Math.random() * 100) % HIGHEST_DIE_VALUE + LOWEST_DIE_VALUE);
return roll; }
public void setRoll()
{ this.roll = roll; }
}
Easiest way is to implement Comparable to Die class , set value of roll in constructor of Die not in the getter method and your problem is solved.
public class Die implements Comparable<Die> {
private int roll;
final int HIGHEST_DIE_VALUE = 6;
final int LOWEST_DIE_VALUE = 1;
public Die() {
roll = ((int)(Math.random() * 100) % HIGHEST_DIE_VALUE + LOWEST_DIE_VALUE);
}
public int getRoll() {
return roll;
}
public void setRoll(int roll) {
this.roll = roll;
}
public int compareTo(Die d) {
return new Integer(d.getRoll()).compareTo(new Integer(this.getRoll()));
}
}
now Arrays.sort(Die[]) will sort the array of Die.
You don't have to use 2 arrays for the sorting. If you implement the Comparable<T> interface, your classes can be sorted by Java Collections API. In your case, Die class can implement Comparable<T> and provide a way for the Java framework to compare dice values.
Take a look at the Java API:
http://docs.oracle.com/javase/7/docs/api/java/lang/Comparable.html
In your case:
public class Die implements Comparable<Die>{
int roll;
final int HIGHEST_DIE_VALUE = 6;
final int LOWEST_DIE_VALUE = 1;
public Die() { }
public int computeRoll() {
roll = ((int)(Math.random() * 100) % HIGHEST_DIE_VALUE + LOWEST_DIE_VALUE);
return roll;
}
// I also changed this to store the value
public int getRoll() {
return roll;
}
public void setRoll() { this.roll = roll; }
// This is the method you have to implement
public int compareTo(Die d) {
if(getRoll() < d.getRoll()) return -1;
if(getRoll() > d.getRoll()) return +1;
if(getRoll() == d.getRoll()) return 0;
}
}
Whenever you have a Collection of Dies, like an ArrayList or LinkedList, you simply sort the collection itself. Below is a sample code.
ArrayList<Die> myCollection = new ArrayList<Die>();
myCollection.add(die1);
// more array population code
// ...
Collections.sort(myCollection);
You can't perform sort() on compNums because it is a single value. You declare it as an int value, rather than as an array of integers.
Instead, you should make compNums an array, populate it with the Die roll values, and then perform a sort operation on the resultant array. I believe the following will achieve what you are after.
int[] compNums = new int[5];
...
for(x = 0; x < comp.length; ++x) {
comp[x] = new Die();
compNums[x] = comp[x].getRoll();
}
Arrays.sort(compNums);
// print results
you must pass an array to the Array.Sort(arr) not parameter you must do something like this Array.Sort(int[]compNums);
and if you are using a anonymous type like comp[]compNums you must do it like this
java.util.Arrays.sort(comp[]compNums, new java.util.Comparator<Object[]>() {
public int compare(Object a[], Object b[]) {
if(something)
return 1;
return 0;
}
});