Phoenix channel.push not working on Android - java

I am trying to have chat in my application using Phoenix channels. I have a web client and and an Android client. Right now it is working correctly on the web. I am having an issue with the Android side.
It is able to receive messages pushed to the channel, but it wont send any out. When I try to push a message I get the following exceptions thrown:
java.net.SocketTimeoutException: timeout exception
java.lang.IllegalStateException: Another message writer is active. Did you call close()?
My chat channel
defmodule GoodApi2.ChatChannel do
use Phoenix.Channel
intercept(["chat_send"])
def join("chat:"<> _room_code, _message, socket) do
{:ok, socket}
end
def handle_in("chat_send", message, socket) do
broadcast! socket, "chat_send", message
{:noreply, socket}
end
def handle_out("chat_send", payload, socket) do
push socket, "new_message", payload
{:noreply, socket}
end
end
On the Android app creating the channel
try{
socket = new Socket("ws:"+ApiUtils.BASE.toString()+"socket/websocket");
socket.connect();
channel = socket.chan("chat:"+chatName, null);
channel.join()
.receive("ok", new IMessageCallback() {
#Override
public void onMessage(Envelope envelope) {
System.out.println("IGNORE");
}
});
}
catch (IOException e) {
System.out.println("error connecting to chat");
e.printStackTrace();
}
On the Android app pushing to the channel
public void sendMessage(final String message){
ObjectNode node = new ObjectNode(JsonNodeFactory.instance)
.put("sender", email)
.put("sender_name", userName)
.put("content", message);
try{
channel.push("chat_send", node);
}
catch (Exception e){
Log.e("message failed to send", message);
}
}

Related

Smack 4.1.0 GCM CCS stops responding after a while

Have implemented gcm ccs for chat module and i am able to send and receive messages. Below is the main connection module,
config = XMPPTCPConnectionConfiguration.builder()
.setServiceName("gcm-pesu.googleapis.com")
.setPort(GCM_PORT)
.setHost(GCM_SERVER)
.setCompressionEnabled(false)
.setConnectTimeout(30000)
.setSecurityMode(SecurityMode.ifpossible)
.setSendPresence(false)
.setSocketFactory(SSLSocketFactory.getDefault())
.build();
connection = new XMPPTCPConnection(config);
connection.connect();
Roster roster = Roster.getInstanceFor(connection);
roster.setRosterLoadedAtLogin(false);
connection.addConnectionListener(new LoggingConnectionListener());
// Handle incoming packets
connection.addAsyncStanzaListener(new MyStanzaListener(), new MyStanzaFilter());
// Log all outgoing packets
connection.addPacketInterceptor(new MyStanzaInterceptor(), new MyStanzaFilter());
connection.login(mProjectId + "#gcm.googleapis.com", mApiKey);
logger.info("logged in: " + mProjectId);
PingManager pm = PingManager.getInstanceFor(connection);
pm.setPingInterval(300);
pm.pingMyServer();
pm.registerPingFailedListener(new PingFailedListener() {
#Override
public void pingFailed() {
connection.disconnect();
logger.error("GCM CCS, Ping failed !!");
}
});
The problem i am running into is not receiving any message from GCM, sent by client device after a while. Though, the heartbeat looks normal and i do get pong from GCM even in that case. Is it something to do with SSL ?
Have handled connection draining case as follows,
String controlType = (String) jsonObject.get("control_type");
volatile boolean connectionDraining = false;
if ("CONNECTION_DRAINING".equals(controlType)) {
connectionDraining = true;
try {
connection.disconnect();
connect();
connectionDraining = false;
} catch (Exception e) {
logger.error("Error establishing new connection after draining ", e);
}
}
Implemented queue of channels when one of it is draining.
private Deque<Channel> channels;
protected void handleControlMessage(Map<String, Object> jsonObject) {
logger.info("Control message : " + jsonObject);
String controlType = (String) jsonObject.get("control_type");
if ("CONNECTION_DRAINING".equals(controlType)) {
connectionDraining = true;
}
}
Create new channel while sending message
public void sendDownstreamMessage(String jsonRequest) {
Channel channel = channels.peekFirst();
try {
if (channel.connectionDraining) {
synchronized (channels) {
channel = channels.peekFirst();
if (channel.connectionDraining) {
channels.addFirst(connect());
channel = channels.peekFirst();
}
}
}
channel.send(jsonRequest);
} catch (Exception e) {
logger.error("Message not sent. Error in connecting :", e);
}
}
GCM will take care of closing the other. This resolved the issue.
I believe you're facing a common case using gcm css that is not very visible in the documentation.
If you look in the doc, Control Messages you'll read:
Periodically, CCS needs to close down a connection to perform load balancing. Before it closes the connection, CCS sends a CONNECTION_DRAINING message to indicate that the connection is being drained and will be closed soon. "Draining" refers to shutting off the flow of messages coming into a connection, but allowing whatever is already in the pipeline to continue. When you receive a CONNECTION_DRAINING message, you should immediately begin sending messages to another CCS connection, opening a new connection if necessary. You should, however, keep the original connection open and continue receiving messages that may come over the connection (and ACKing them)—CCS handles initiating a connection close when it is ready.

Eclipse paho Mqtt:Getting java.io.EOF Exception

I am getting "java.io.eof" exception,when i am trying to subscribe mqtt client. I am using eclipse paho library and using mosquitto broker. I am not getting any answer of this,so please help me why this happens ?
Mqtt connection and subscribe
I am using this code for connecting and subscribing to mosquitto
private void buildClient(String clientId){
log.debug("Connecting... "+clientId);
try {
mqttClient = new MqttClient(envConfiguration.getBrokerUrl(), clientId,new MemoryPersistence());
System.out.println(mqttClient.isConnected());
} catch (MqttException e) {
log.debug("build client stopped due to "+e.getCause());
}
chatCallback = new ChatCallback(this.userService,this);
mqttClient.setCallback(chatCallback);
mqttConnectOptions = new MqttConnectOptions();
mqttConnectOptions.setCleanSession(true);
}
#Override
public void connect(String clientId,String topic) {
try{
if(mqttClient == null || !mqttClient.getClientId().equals(clientId)){
buildClient(clientId);
mqttClient.connect(mqttConnectOptions);
subscribe(clientId,topic);
}
}catch (Exception e) {
log.debug("connection attempt failed "+ e.getCause() + " trying...");
}
}
#Override
public void subscribe(String clientId,String topic) throws MqttException {
if(mqttClient != null && mqttClient.isConnected()){
mqttClient.subscribe(topic,0);
/*try {
log.debug("Subscribing... with client id :: " + clientId + "topic");
mqttClient.subscribe(topic,2);
} catch (MqttException e) {
log.debug("subscribing error.."+e.getLocalizedMessage());
}*/
}
}
}
And mqtt call back
#Override
public void connectionLost(Throwable arg0) {
log.debug("Connection lost... attampting retrying due to "
+ arg0);
arg0.printStackTrace();
// chatServiceimpl.connect();
}
#Override
public void deliveryComplete(IMqttDeliveryToken arg0) {
log.debug("delivered message" + arg0);
// TODO Auto-generated method stub
}
#Override
public void messageArrived(String arg0, MqttMessage arg1) throws Exception {
log.debug("Message recived..." + arg1.toString());
userService.saveChat(arg1.toString());
}
I am facing this error when i am subscribing to mosquitto
Error logs
2015-11-30/18:19:00.877 [MQTT Call: 25287] DEBUG c.s.s.ChatCallback: Message recived...{ "id":"37153topic25287T1448886285.79573", "from":"37153", "to":"25287", "chatBody":[{"type": "text", "message":"The fact "}]}
2015-11-30/18:19:00.878 [MQTT Call: 25287] DEBUG c.s.s.u.UserService: Saving chat...
2015-11-30/18:19:00.883 [MQTT Call: 25287] DEBUG c.s.s.u.UserService: Get user by id::37153
2015-11-30/18:19:00.885 [MQTT Call: 25287] DEBUG c.s.s.u.UserService: Get user by id::25287
2015-11-30/18:19:00.886 [MQTT Rec: 25287] DEBUG c.s.s.ChatCallback: Connection lost... attampting retrying due to Connection lost (32109) - java.io.EOFException
Connection lost (32109) - java.io.EOFException
at org.eclipse.paho.client.mqttv3.internal.CommsReceiver.run(CommsReceiver.java:138)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.io.EOFException
at java.io.DataInputStream.readByte(DataInputStream.java:267)
at org.eclipse.paho.client.mqttv3.internal.wire.MqttInputStream.readMqttWireMessage(MqttInputStream.java:56)
at org.eclipse.paho.client.mqttv3.internal.CommsReceiver.run(CommsReceiver.java:100)
... 1 more
Mosquitto Logs
1448889230: Client 25287 disconnected.
1448889230: New client connected from 192.168.2.63 as 25287 (c0, k60).
1448889231: New connection from 192.168.2.242 on port 1883.
1448889231: Client 25287 already connected, closing old connection.
1448889231: Client 25287 disconnected.
1448889231: New client connected from 192.168.2.242 as 25287 (c1, k60).
1448889231: New connection from 192.168.2.63 on port 1883.
1448889231: Client 25287 already connected, closing old connection.
1448889231: Client 25287 disconnected.
1448889231: New client connected from 192.168.2.63 as 25287 (c0, k60).
1448889269: New connection from 192.168.2.242 on port 1883.
You have multiple clients connecting to the broker with the same clientid, this is not allowed and as one connects the broker will disconnect the currently connected client.
If both clients have automatic reconnection logic then they will just continue to kick each other off.
Change the client id on one of the clients.
As hardillb mentioned above, you have multiple clients connecting. Server (mosquitto) will disconnect the old connection when it receives a connect request from the same client again.
use the isConnected() method on MqttClient object to know if its connected. for eg.
if (! m_client.isConnected()) {
// reconnect
}

MQTT subscribe client doesn't receive messages after connection

I am trying to learn MQTT and have been playing around with it. I've written a client for publishing and a client for subscribing (see below).
If I run the subscribe client and then run the publish client (while subscribe is running), then everything works fine. My subscribe client receives the messages published to the topic correctly.
However, if I run the publish client first (ie. I publish a message to a topic) and then I run the subscribe client, I receive no messages.
In other words, if I connect with the sub client first and then publish messages with the pub client while sub client is connected, everything works fine. However, if I publish a message first, and then connect with my sub client, I receive no messages. My understanding is that I should receive the messages that are present on the topic once I connect with a client and subscribe to the topic.
I found what seems a similar issue: Cannot receive already published messages to subscribed topic on mqtt paho, although that case seems a little different. I've tried changing different QoS setting or cleanSession flag, but that didn't resolve the issue.
Any help would be appreciated!
Publish Client:
public class MQTT_Client_Pub implements MqttCallback{
MqttClient client;
public static void main(String[] args) {
new MQTT_Client_Pub().mqttPub();
}
public void mqttPub(){
try {
this.setConnection();
// Connect
client.connect();
// Create new message
MqttMessage message = new MqttMessage();
message.setPayload("A single test message from b112358".getBytes());
message.setQos(0);
// Publish message to a topic
System.out.println("Publishing a message.");
client.publish("pahodemo/test/b112358", message);
// Disconnect
client.disconnect();
} catch (MqttException e) {
e.printStackTrace();
} catch (Exception e){
e.printStackTrace();
}
}
public void setConnection(){
// Client
try{
client = new MqttClient("tcp://iot.eclipse.org:1883", "mqtt_test_b112358_pub");
} catch (MqttException e) {
e.printStackTrace();
}
// Connection Options
MqttConnectOptions options = new MqttConnectOptions();
// Set the will
options.setWill("pahodemo/clienterrors", "CRASHED - CONNECTION NOT CLOSED CLEANLY".getBytes(),2,true);
// Set Callback
client.setCallback(this);
}
public void deliveryComplete(IMqttDeliveryToken token) {
System.out.println("Message delivered to the broker.");
}
public void messageArrived(String topic, MqttMessage message) throws Exception {}
public void connectionLost(Throwable cause) {}
}
Subscribe Client:
public class MQTT_Client_Sub implements MqttCallback{
MqttClient client;
public static void main(String[] args) {
new MQTT_Client_Sub().mqttSub();
}
public void mqttSub(){
try {
// Set connection
this.setConnection();
// Connect
client.connect();
// Subscribe
client.subscribe("pahodemo/test/b112358", 0);
// Disconnect
// client.disconnect();
} catch (MqttException e) {
e.printStackTrace();
}
}
public void setConnection(){
try {
// Client
client = new MqttClient("tcp://iot.eclipse.org:1883", "mqtt_test_b112358_sub");
} catch (MqttException e) {
e.printStackTrace();
}
// Connection Options
MqttConnectOptions options = new MqttConnectOptions();
options.setCleanSession(false);
// Set the will
options.setWill("pahodemo/clienterrors", "CRASHED - CONNECTION NOT CLOSED CLEANLY".getBytes(),2,true);
client.setCallback(this);
}
public void deliveryComplete(IMqttDeliveryToken token) {}
public void messageArrived(String topic, MqttMessage message) throws Exception {
System.out.println("Message Arrived: " + message.getPayload() + " on tipic: " + topic.getBytes());
}
public void connectionLost(Throwable cause) {}
}
Messages published before the subscriber connects and subscribes will only be delivered under the following 2 situations
When the messages was published as retained. This means the last message on that topic will be delivered to a new subscriber at the point of subscription. This will only deliver the last message.
If the client had been previously connected and subscribed, then been disconnected. A message is then published and the client connects again with cleansession = false. (and when the subscription is at QOS1/2)
This may help: http://www.thingsprime.com/?p=2897

How can I forward a message that received a server to another server in Netty (Java)?

I have some clients, they communicate with one server and I need that server forward the message to another second server. Then, receive the message from the second server and send to the client.
With this method, I achieve connecting to the second server but it doesn't receive the message and throws me the following exception:
EXCEPTION: java.nio.channels.NotYetConnectedException. java.nio.channels.NotYetConnectedException
public void messageReceived(ChannelHandlerContext ctx, final MessageEvent e) throws IOException, Exception {
response = "hola" + "\r\n";
Main.creaLog("Mensaje recibido del conc: " + e.getMessage().toString());
Main.creaLog("Mensaje enviado al servidor : " + response);
ClientBootstrap bootstrap1 = new ClientBootstrap(
new NioClientSocketChannelFactory(
Executors.newCachedThreadPool(),
Executors.newCachedThreadPool()));
// Configure the pipeline factory.
//bootstrap1.setPipelineFactory(new CLIENTE.ClientePipelineFactory());
bootstrap1.setPipelineFactory(new ChannelPipelineFactory() {
public ChannelPipeline getPipeline() {
return Channels.pipeline(new ClienteHandler());
}
});
final ChannelFuture future = bootstrap1.connect(new InetSocketAddress("172.16.10.14", 12355));
Channel channel = future.getChannel();
if (channel.isWritable()) {
ChannelFuture lastWriteFuture = channel.write(e.getMessage().toString() + "\r\n");
}
close = true;
// We do not need to write a ChannelBuffer here.
// We know the encoder inserted at TelnetPipelineFactory will do the conversion.
ChannelFuture future = e.getChannel().write(response + "\r\n");
//CIERRA LA CONEXION
if (close) {
future.addListener(ChannelFutureListener.CLOSE);
}
}
I'm very thanksful if anybody can help me.
Have a look at Netty Proxy example
Right now, you are basically attempting to connect to the remote server on every message that you receive. This probably isn't what you want. You might want to connect to the remote server only once (i.e. outbound channel in Netty proxy example) and forward a new incoming message to that specific channel.

Reliable UDP Protocol Implementation in Java - Why does this happen?

I'm currently using a Java implementation of the Reliable UDP protocol, found here. The project has absolutely no tutorials so I have found it really hard to identify problems.
I have set up a client and server. The server runs on localhost:1234 and the client runs on localhost:1235. The server is first established, and loops listening for connections -
try {
ReliableSocket clientSocket = server.socket.accept();
InetSocketAddress clientAddress = (InetSocketAddress) clientSocket.getRemoteSocketAddress();
Logger.getLogger("ServerConnectionListener").info("New Connection from "+
clientAddress.getHostName()+":"+clientAddress.getPort()+" Processing...");
LessurConnectedClient client = new LessurConnectedClient(clientSocket);
ClientCommunicationSocketListener listener = new ClientCommunicationSocketListener(this, client);
clientSocket.addListener(listener);
} catch (Exception e) {
e.printStackTrace();
}
When a connection is established, it creates a listener for events on that socket -
class ClientCommunicationSocketListener implements ReliableSocketListener {
ServerConnectionListener connectionListener;
LessurConnectedClient client;
public ClientCommunicationSocketListener(ServerConnectionListener connectionListener, LessurConnectedClient client){
this.connectionListener = connectionListener;
this.client = client;
}
#Override
public void packetReceivedInOrder() {
connectionListener.server.handlePacket(client);
}
#Override
public void packetReceivedOutOfOrder() {
connectionListener.server.handlePacket(client);
}
}
When a packet is received, it passes it to server.handlePacket, which performs a debug routine of printing "Packet Received!".
My client connects to the server as so -
LessurClient client = new LessurClient();
InetSocketAddress a = (InetSocketAddress) server.getSocket().getLocalSocketAddress();
Logger.getLogger("client-connector").info("Trying to connect to server "+
a.getAddress().toString()+":"+
a.getPort());
client.connect(a.getAddress(), a.getPort());
// LessurClient.connect
public void connect(InetAddress address, int port){
try {
socket = new ReliableSocket(address, port, InetAddress.getLocalHost(), 1235);
isConnected = true;
Logger.getLogger("LessurClient").info("Connected to server "+address.getHostAddress()+":"+port);
} catch (IOException e) {
e.printStackTrace();
}
}
I have linked my code so when I press the key 'Z', it will send a packet to the server as so -
public void sendPacket(GamePacket packet){
if(!isConnected){
Logger.getLogger("LessurClient").severe("Can't send packet. Client is not connected to any server.");
return;
}
try {
OutputStream o = socket.getOutputStream();
o.write(packet.getData());
o.flush();
Logger.getLogger("LessurClient").info("Sending Packet with data \""+packet.getData()+"\" to server "+socket.getInetAddress().toString()+":"+socket.getPort());
} catch (IOException e) {
e.printStackTrace();
}
}
My problem is, after sending 32 packets, the server no longer receives packets, and after sending 64 packets, it crashes. I have investigated into the code, and it appears that its something associated with packets not being removed from the receive queue, as when I changed the _recvQueueSize variable in ReliableSocket.java:1815 from 32 to 40, I could now send 40 packets without something going wrong.
Could someone help me identify this issue? I've been looking at the code all day.
I managed to fix the problem.
You see, since this is an implementation of RUDP, it extends most of the Socket classes. Specifically, ReliableSocket.getInputStream(), was custom coded to a managed input stream. My problem was, I was receiving the packets, but not reading from the buffer.
When you receive a packet you're supposed to read from the buffer, otherwise the packet will not be dropped from the queue.
So all I had to do, was everytime I received a packet, read the size of the packet, and continue.

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