Saving data to file or database - java

I'm starting to work on a new Java desktop app that should help me and my colleagues learn vocabulary. It will contain around 700 words, some texts (that point to the words contained in them) and maybe some images (not sure about that part yet). The data will never change and I want the program to be able to run offline.
The question is: Should I use database, text file or serialize the data into file? Or perhaps if there is any other option I don't know about? If you could explain your choice in detail I would be glad.

If the data never changes and is only 700 words it would probably be easiest to use a file.
If your data was a bit more complex and had many fields and was being constantly updated, a database would be more preferable but a csv file could still be used.

Since you want to access this data offline and data never changes, I think the best option would be to just use text file, which will be more efficient in terms of access and speed.

Keep all the data in memory as Serializable Java objects, and store them serialized when your application is not running. Evaluate airomem - really nice solution that would perfectly work for you.

Related

Java framework to manage BLOB data outside of database

I want to store my blobs outside of the database in files, however they are just random blobs of data and aren't directly linked to a file.
So for example I have a table called Data with the following columns:
id
name
comments
...
I can't just include a column called fileLink or something like that because the blob is just raw data. I do however want to store it outside of the database. I would love to create a file called 3.dat where 3 is the id number for that row entry. The only thing with this setup is that the main folder will quickly start to have a large number of files as the id is a flat folder structure and there will be OS file issues. And no the data is not grouped or structured, it's one massive list.
Is there a Java framework or library that will allow me to store and manage the blobs so that I can just do something like MyBlobAPI.saveBlob(id, data); and then do MyBlobAPI.getBlob(id) and so on? In other words something where all the File IO is handled for me?
Simply use an appropriate database which implements blobs as you described, and use JDBC. You really are not looking for another API but a specific implementation. It's up to the DB to take care of effective storing of blobs.
I think a home rolled solution will include something like a fileLink column in your table and your api will create files on the first save and then write that file on update.
I don't know of any code base that will do this for you. There are a bunch that provide an in memory file system for java. But it's only a few lines of code to write something that writes and reads java objects to a file.
You'll have to handle any file system limitations yourself. Though I doubt you'll ever burn through the limitations of modern file systems like btrfs or zfs. FAT32 is limited to 65K files per directory. But even last generation file systems support something on the order of 4 billion files per directory.
So by all means, write a class with two functions. One to serialize an object to a file; given it a unique key as a name. And another to deserialize the object by that key. If you are using a modern file system, you'll never run out of resources.
As far as I can tell there is no framework for this. The closest I could find was Hadoop's HDFS.
That being said the advice of just putting the BLOB's into the database as per the answers below is not always advisable. Sometimes it's good and sometimes it's not, it really depends on your situation. Here are a few links to such discussions:
Storing Images in DB - Yea or Nay?
https://softwareengineering.stackexchange.com/questions/150669/is-it-a-bad-practice-to-store-large-files-10-mb-in-a-database
I did find some addition really good links but I can't remember them offhand. There was one in particular on StackOverFlow but I can't find it. If you believe you know the link please add it in the comments so that I can confirm it's the right one.

My JSON files are too big to fit into memory, what can I do?

In my program, I am reading a series of text files from the disk. With each text file, I process out some data and store the results as JSON on the disk. In this design, each file has its own JSON file. In addition to this, I also store some of the data in a separate JSON file, which stores relevant data from multiple files. My problem is that the shared JSON grows larger and larger with every file parsed, and eventually uses too much memory. I am on a 32-bit machine and have 4 GB of RAM, and cannot increase the memory size of the Java VM anymore.
Another constraint to consider is that I often refer back to the old JSON. For instance, say I pull out ObjX from FileY. In pseudo code, the following happens (using Jackson for JSON serialization/deserialization):
// In the main method.
FileYJSON = parse(FileY);
ObjX = FileYJSON.get(some_key);
sharedJSON.add(ObjX);
// In sharedJSON object
List objList;
function add(obj)
if (!objList.contains(obj))
objList.add(obj);
The only thing I can think to do is use streaming JSON, but the problem is that I frequently need to access the JSON that came before, so I don't know that stream will work. Also my data types on not only strings, which prevents me from using Jackson's streaming capabilities (I believes). Does anyone know of a good solution?
If you're getting to the point where your data structures are so large that you're running out of memory, you'll have to start using something else. I would recommend that you use a database, which will significantly speed up data retrieval and storage. It will also make the limit of your data structure the size of your hard drive, instead of the size of your RAM.
Try this page for an introduction to Java and Databases.
I can't believe that you really need nearly 4GB RAM only for text files and JSON.
I see three possible solutions.
Switch to plain text if it's possible. That is not that memory hungry.
Just open and close the files as you need them. You can order the files to a specific naming convention, like the first two/three/... digits of their hashes, and open them as you need them.
If you have so many data, you could maybe switch to a database. That would save a lot of resources.
I would prefer option 3 if it's possible for you.
you can make api and get responce.body from it

Store data in an application

I have an application which stores information in a JList. However, of course, when the application is closed all of the information is deleted from memory.
I'm trying to build the app so that when re-launched, it will contain the same data. So is there a way to store this data in a database or similar and if so? Where and how do I go about this?
The simplest way to persist IMHO is in a File.
Try using Properties if you need a key-value map.
Or, if it you're binding more complex objects I recommend a Simple XML serialization package.
You need to connect your application to a database using JDBC. JDBC stands for Java Database Connectivity. As you can see from the name, it lets you to connect to a database. Hence, you can link your application to a database,and store your data persistenly.Here's a link to start off with. And here is something for further reading.
If the data is not complex and is not large (more than a few instances of a few objects) you could persist the list to a file using serialization. This will get you started. If you list is large or complex you might consider a database. Searching for JDBC will in your favorite search engine will get you started.
I think you want a plain flat file. It's simple; you can have one going in no time. (The learning curve is much less than with databases.) And it's fast; you can read a 1 GB file before you can even log on to a DB. Java serialization is a bit tricky, but it can be a very powerful way to save vast amounts of complicated data. (See here for things to watch out for, plus more helpful links.) If, for instance, you wanted to save a large, complex game between sessions, serializing it is the way to go. No need to convert an Object Oriented structure to a relational one.
Use a database:
if you want to add data to a large file, or read only part of the data from a large file. Or if other processes are going to read and modify it.
Consider a DB:
if you are already using one for other purposes. If the user might start on another machine and have trouble finding the file from the last session and the data is not too extensive. Or if the data is relational in nature anyway and someone else may be interested in looking at it.
So if you have a simple case where the user always starts in the same directory, just write and read a simple file. If you have a lot of complex, extensive OO data, use a flat file even if it is not easy to do--you'll need the speed. Otherwise, think about a DB.

File-based Document Storage in android

I'm in the early stages of a note-taking application for android and I'm hoping that somebody can point me to a nice solution for storing the note data.
Ideally, I'm looking to have a solution where:
Each note document is a separate file (for dropbox syncing)
A note can be composed of multiple pages
Note pages can have binary data (such as images)
A single page can be loaded without having to parse the entire document into memory
Thread-safety: Multiple reads/writes can occur at the same time.
XML is out (at least for the entire file), since I don't have a good way to extract a single page at a time. I considered using zip files, but (especially when compressed) I think they'd be stuck loading the entire file as well.
It seems like there should be a Java library out there that does this, but my google-fu is failing me. The only other alternative I can think of is to make a separate sqlite database for every note.
Does anybody know of a good solution to this problem? Thanks!
Seems like a relational database would work here. You just need to play around with the schema a little.
Maybe make a Pages table with each page including, say, a field for the document it belongs to and a field for its order in the document. Pages could also have a field for binary data, which might be contained in another table. If the document itself has additional data, maybe you have a table for documents too.
I haven't used SQLite transactions on an Android device, but it seems like that would be a good way to address thread safety.
I would recommend using SQLite to store the documents. Ultimately, it'll be easier than trying to deal with file I/O every time you access the note. Then, when somebody wants to upload to dropbox, you generate the file on the fly and upload it. It would make sense to have a Notes table and a pages table, at least. That way you can load each page individually and a note is just a collection of pages anyway. Additionally, you can store images as BLOBS in the database for a particular page. Basically, if you only want one type of content per page, then you would have, in the pages table, something like an id column and a content column. Alternatively, if you wanted to support something that is more complex such as multiple types of content then you would need to make your pages a collection of something else, like "entities."
IMO, a relational database is going to be the easiest way to accomplish your requirement of reading from particular pages without having to load the entire file.

best practices question: How to save a collection of images and a java object in a single file? File is read to be rendered

I am making a java program that has a collection of flash-card like objects. I store the objects in a jtree composed of defaultmutabletreenodes. Each node has a user object attached to it with has a few string/native data type parameters. However, i also want each of these objects to have an image (typical formats, jpg, png etc).
I would like to be able to store all of this information, including the images and the tree data to the disk in a single file so the file can be transferred between users and the entire tree, including the images and parameters for each object, can be reconstructed.
I had not approached a problem like this before so I was not sure what the best practices were. I found XLMEncoder (http://java.sun.com/j2se/1.4.2/docs/api/java/beans/XMLEncoder.html) to be a very effective way of storing my tree and the native data type information. However I couldn't figure out how to save the image data itself inside of the XML file, and I'm not sure it is possible since the data is binary (so restricted characters would be invalid). My next thought was to associate a hash string instead of an image within each user object, and then gzip together all of the images, with the hash strings as the names and the XMLencoded tree in the same compmressed file. That seemed really contrived though.
Does anyone know a good approach for this type of issue?
THanks!
Thanks!
Assuming this isn't just a serializable graph, consider bundling the files together in Jar format. If you already have your data structures working with XMLEncoder, you can reuse this code by saving the data as a jar entry.
If memory serves, the jar library has better support for Unicode name entries than the zip package, which is why I would favour it.
You might consider using an MS JET database (.mdb file) and storing all the stuff in there. That'll also make it easy to examine and edit the data in (for example) MS Access.
You can employ some virtual file system, which stores it's data in a single container. We develop and offer one of such files sytems, SolFS, however right now there's no Java binding for it. We will release Java JNI interface for SolFS within a month.

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