I'm working on a Java plug-in that takes two variables of bespoke type and returns one of the same type. This type can be convertet from and to InputStream. I will need to crop the first one at the end and the second one at the beginning and then merge the two before I return them. What is the best intermediate type to use here that will make all the croping and merging simple and easy to maintain? I don't want to go via string beacause I have tried that and it messed up the encoding.
After some more diffing around and testing I found a solution myself:
public Document concat(final Document base, final Document addOn) throws IOException
{
// Convert Documents to InputStreams
InputStream isBase = base.getInputStream();
InputStream isAddOn = addOn.getInputStream();
// Create new variable as base minus last 33 bytes
int baseLength = isBase.available();
byte[] baBase = IOUtils.toByteArray(isBase);
byte[] baEndLessBase = Arrays.copyOf(baBase, baseLength-33);
// Create new variable as addOn minus first 60 bytes
int addOnLength = isAddOn.available();
byte[] baAddOn = IOUtils.toByteArray(isAddOn);
byte[] baHeadLessAddOn = Arrays.copyOfRange(baAddOn, 60, addOnLength);
// Combine the two new variables
byte[] baResult = new byte[baEndLessBase.length + baHeadLessAddOn.length];
System.arraycopy(baEndLessBase, 0, baResult, 0, baEndLessBase.length);
System.arraycopy(baHeadLessAddOn, 0, baResult, baEndLessBase.length, baHeadLessAddOn.length);
// Debug
// FileUtils.writeByteArrayToFile(new File("baEndLessBase.pcl"), baEndLessBase);
// FileUtils.writeByteArrayToFile(new File("baHeadLessAddOn.pcl"), baHeadLessAddOn);
// FileUtils.writeByteArrayToFile(new File("baResult.pcl"), baResult);
// Convert to Document
Document result = new Document(baResult);
result.passivate();
return result;
}
It uses a simple byte Array and then the Arrays and IOUtils classes does most of the heavy lifting.
Related
I'm wondering what the objections are to using what I'll call the 'String constructor method' to convert an InputStream into a String.
Edit: added emphasis. In particular, I'm wondering why we have to mess with Streams and Buffers and Scanners and whatnot when this method seems to work fine.
private String readStream(InputStream in) {
byte[] buffer = new byte[1024];
try {
return new String(buffer, 0, in.read(buffer));
} catch (IOException e) {
Log.d(DEBUG_TAG, "Error reading input stream!");
return "";
}
}
I've seen this other helpful post and tried the methods I could:
Method 1, Apache commons, is a no-go, since I can't use and don't want libraries right now.
Method 2, The Scanner one, looks promising, but then you'd have to be able to set delimiters in the stream, which isn't always possible, right? E.g. right now I'm using an InputStream from a web API.
Method 3, the InputStreamReader in the slurp function, didn't work either - it gives me a bunch of numbers, where I'm sending a string with all types of characters, so I may be messing something up in my encoding.
But after many Google searches, I finally found the String constructor method, which is the only one that works for me.
From comments on the thread I linked, I know there are issues with encoding in the method I'm using. I've been coding for a while now and know what encodings are and why they're around. But I still lack any knowledge about what kinds of encodings are used where, and how to detect and handle them. Any resources/help on that topic would also be very appreciated!
Here is one method using only standard libraries:
use a ByteArrayOutputStream and copy all the bytes you receive in it;
wrap this ByteArrayOutputStream's bytes into a ByteBuffer;
use a CharsetDecoder to decode the ByteBuffer into a CharBuffer;
.toString() the CharBuffer after rewinding it.
Code (note: doesn't handle closing the input):
// Step 1: read all the bytes
final ByteArrayOutputStream out = new ByteArrayOutputStream();
final byte[] buffer = new byte[8196];
int count;
while ((count = in.read(buffer)) != -1)
out.write(buf, 0, count);
// Step 2: wrap the array
final ByteBuffer byteBuffer = ByteBuffer.wrap(out.toByteArray());
// Step 3: decode
final CharsetDecoder decoder = StandardCharsets.UTF_8.newDecoder()
.onUnmappableCharacter(CodingErrorAction.REPORT)
.onMalformedInput(CodingErrorAction.REPORT);
final CharBuffer charBuffer = decoder.decode(byteBuffer);
charBuffer.flip();
return charBuffer.toString();
I have a binary file, in my jar, and I want to slurp its contents in binary mode, not into a string of characters. Following this example
private byte[] readBinaryFile(String fileName) throws IOException {
InputStream input = getClass().getResourceAsStream(fileName);
ByteArrayOutputStream output = new ByteArrayOutputStream();
for (int read = input.read(); read >= 0; read = input.read())
output.write(read);
byte[] buffer = output.toByteArray();
input.close ();
output.close();
return buffer;
}
It's pretty trivial, but the calling context is expecting and Object. How do I pass this binary contents back to the caller, but not as a primitive array? I am trying to deliver this binary data as a response to a web service using jaxrs.
As #Jon notes, the caller should be just fine:
byte[] b = new byte[10];
Object o = b;
That works because as he points out a byte[] is an instance of Object.
Don't confuse bytes themselves, which are indeed primitives, with the array. All arrays are objects no matter what they contain.
So the caller should receive his Object and then send it back to his caller as application/octet-stream.
I have a web service that I am re-writing from VB to a Java servlet. In the web service, I want to extract the body entity set on the client-side as such:
StringEntity stringEntity = new StringEntity(xml, HTTP.UTF_8);
stringEntity.setContentType("application/xml");
httppost.setEntity(stringEntity);
In the VB web service, I get this data by using:
Dim objReader As System.IO.StreamReader
objReader = New System.IO.StreamReader(Request.InputStream)
Dim strXML As String = objReader.ReadToEnd
and this works great. But I am looking for the equivalent in Java.
I have tried this:
ServletInputStream dataStream = req.getInputStream();
byte[] data = new byte[dataStream.toString().length()];
dataStream.read(data);
but all it gets me is an unintelligible string:
data = [B#68514fec
Please advise.
You need to use a ByteArrayOutputStream, like this:
ServletInputStream dataStream = req.getInputStream();
ByteArrayOutputStream baos = new ByteArrayOutputStream();
int r;
byte[] buffer = new byte[1024*1024];
while ((r = dataStream.read(data, 0, buffer.length)) != -1) {
baos.write(buffer, 0, r);
}
baos.flush();
byte[] data = baos.toByteArray();
You are confusing with printing of java arrays. When you print any java object it is transformed to its string representation by implicit invocation of toString() method. Array is an object too and its toString() implementation is not too user friendly: it creates string that contains [, then symbolic type definition (B for byte in your case, then the internal reference to the array.
If you want to print the array content use Arrays.toString(yourArray). This static method creates user-friendly string representation of array. This is what you need here.
And yet another note. You do not read your array correctly. Please take a look on #Petter`s answer (+1) - you have to implement a loop to read all bytes from the stream.
I know how to get the inputstream for a given classpath resource, read from the inputstream until i reach the end, but it looks like a very common problem, and i wonder if there an API that I don't know, or a library that would make things as simple as
byte[] data = ResourceUtils.getResourceAsBytes("/assets/myAsset.bin")
or
byte[] data = StreamUtils.readStreamToEnd(myInputStream)
for example!
Java 9 native implementation:
byte[] data = this.getClass().getClassLoader().getResourceAsStream("/assets/myAsset.bin").readAllBytes();
Have a look at Google guava ByteStreams.toByteArray(INPUTSTREAM), this is might be what you want.
Although i agree with Andrew Thompson, here is a native implementation that works since Java 7 and uses the NIO-API:
byte[] data = Files.readAllBytes(Paths.get(this.getClass().getClassLoader().getResource("/assets/myAsset.bin").toURI()));
Take a look at Apache IOUtils - it has a bunch of methods to work with streams
I usually use the following two approaches to convert Resource into byte[] array.
1 - approach
What you need is to first call getInputStream() on Resource object, and then pass that to convertStreamToByteArray method like below....
InputStream stream = resource.getInputStream();
long size = resource.getFile().lenght();
byte[] byteArr = convertStreamToByteArray(stream, size);
public byte[] convertStreamToByteArray(InputStream stream, long size) throws IOException {
// check to ensure that file size is not larger than Integer.MAX_VALUE.
if (size > Integer.MAX_VALUE) {
return new byte[0];
}
byte[] buffer = new byte[(int)size];
ByteArrayOutputStream os = new ByteArrayOutputStream();
int line = 0;
// read bytes from stream, and store them in buffer
while ((line = stream.read(buffer)) != -1) {
// Writes bytes from byte array (buffer) into output stream.
os.write(buffer, 0, line);
}
stream.close();
os.flush();
os.close();
return os.toByteArray();
}
2 - approach
As Konstantin V. Salikhov suggested, you could use org.apache.commons.io.IOUtils and call its IOUtils.toByteArray(stream) static method and pass to it InputStream object like this...
byte[] byteArr = IOUtils.toByteArray(stream);
Note - Just thought I'll mention this that under the hood toByteArray(...) checks to ensure that file size is not larger than Integer.MAX_VALUE, so you don't have to check for this.
Commonly Java methods will accept an InputStream. In that majority of cases, I would recommend passing the stream directly to the method of interest.
Many of those same methods will also accept an URL (e.g. obtained from getResource(String)). That can sometimes be better, since a variety of the methods will require a repositionable InputStream and there are times that the stream returned from getResourceAsStream(String) will not be repositionable.
I thought I would find a solution to this problem relatively easily, but here I am calling upon the help from ye gods to pull me out of this conundrum.
So, I've got an image and I want to store it in an XML document using Java. I have previously achieved this in VisualBasic by saving the image to a stream, converting the stream to an array, and then VB's xml class was able to encode the array as a base64 string. But, after a couple of hours of scouring the net for an equivalent solution in Java, I've come back empty handed. The only success I have had has been by:
import it.sauronsoftware.base64.*;
import java.awt.image.BufferedImage;
import org.w3c.dom.*;
...
BufferedImage img;
Element node;
...
java.io.ByteArrayOutputStream os = new java.io.ByteArrayOutputStream();
ImageIO.write(img, "png", os);
byte[] array = Base64.encode(os.toByteArray());
String ss = arrayToString(array, ",");
node.setTextContent(ss);
...
private static String arrayToString(byte[] a, String separator) {
StringBuffer result = new StringBuffer();
if (a.length > 0) {
result.append(a[0]);
for (int i=1; i<a.length; i++) {
result.append(separator);
result.append(a[i]);
}
}
return result.toString();
}
Which is okay I guess, but reversing the process to get it back to an image when I load the XML file has proved impossible. If anyone has a better way to encode/decode an image in an XML file, please step forward, even if it's just a link to another thread that would be fine.
Cheers in advance,
Hoopla.
I've done something similar (encoding and decoding in Base64) and it worked like a charm. Here's what I think you should do, using the class Base64 from the Apache Commons project:
// ENCODING
BufferedImage img = ImageIO.read(new File("image.png"));
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ImageIO.write(img, "png", baos);
baos.flush();
String encodedImage = Base64.encodeToString(baos.toByteArray());
baos.close(); // should be inside a finally block
node.setTextContent(encodedImage); // store it inside node
// DECODING
String encodedImage = node.getTextContent();
byte[] bytes = Base64.decode(encodedImage);
BufferedImage image = ImageIO.read(new ByteArrayInputStream(bytes));
Hope it helps.
Apache Commons has a Base64 class that should be helpful to you:
From there, you can just write out the bytes (they are already in a readable format)
After you get your byte array
byte[] array = Base64.encode(os.toByteArray());
use an encoded String :
String encodedImg = new String( array, "utf-8");
Then you can do fun things in your xml like
<binImg string-encoding="utf-8" bin-encoding="base64" img-type="png"><![CDATA[ encodedIImg here ]]></binImg>
With Java 6, you can use DatatypeConverter to convert a byte array to a Base64 string:
byte[] imageData = ...
String base64String = DatatypeConverter.printBase64Binary(imageData);
And to convert it back:
String base64String = ...
byte[] imageData = DatatypeConverter.parseBase64Binary(base64String);
Your arrayToString() method is rather bizarre (what's the point of that separator?). Why not simply say
String s = new String(array, "US-ASCII");
The reverse operation is
byte[] array = s.getBytes("US-ASCII");
Use the ASCII encoding, which should be sufficient when dealing with Base64 encoded data. Also, I'd prefer a Base64 encoder from a reputable source like Apache Commons.
You don't need to invent your own XML data type for this. XML schema defines standard binary data types, such as base64Binary, which is exactly what you are trying to do.
Once you use the standard types, it can be converted into binary automatically by some parsers (like XMLBeans). If your parser doesn't handle it, you can find classes for base64Binary in many places since the datatype is widely used in SOAP, XMLSec etc.
most easy implementation I was able to made is as below, And this is from Server to Server XML transfer containing binary data Base64 is from the Apache Codec library:
- Reading binary data from DB and create XML
Blob blobData = oRs.getBlob("ClassByteCode");
byte[] bData = blobData.getBytes(1, (int)blobData.length());
bData = Base64.encodeBase64(bData);
String strClassByteCode = new String(bData,"US-ASCII");
on requesting server read the tag and save it in DB
byte[] bData = strClassByteCode.getBytes("US-ASCII");
bData = Base64.decodeBase64(bData);
oPrStmt.setBytes( ++nParam, bData );
easy as it can be..
I'm still working on implementing the streaming of the XML as it is generated from the first server where the XML is created and stream it to the response object, this is to take care when the XML with binary data is too large.
Vishesh Sahu
The basic problem is that you cannot have an arbitrary bytestream in an XML document, so you need to encode it somehow. A frequent encoding scheme is BASE64, but any will do as long as the recipient knows about it.
I know that the question was aking how to encode an image via XML, but it is also possible to just stream the bytes via an HTTP GET request instead of using XML and encoding an image. Note that input is a FileInputStream.
Server Code:
File f = new File(uri_string);
FileInputStream input = new FileInputStream(f);
OutputStream output = exchange.getResponseBody();
int c = 0;
while ((c = input.read()) != -1) {
output.write(c); //writes each byte to the exchange.getResponseBody();
}
result = new DownloadFileResult(int_list);
if (input != null) {input.close();}
if (output != null){ output.close();}
Client Code:
InputStream input = connection.getInputStream();
List<Integer> l = new ArrayList<>();
int b = 0;
while((b = input.read()) != -1){
l.add(b);//you can do what you wish with this list of ints ie- write them to a file. see code below.
}
Here is how you would write the Integer list to a file:
FileOutputStream out = new FileOutputStream("path/to/file.png");
for(int i : result_bytes_list){
out.write(i);
}
out.close();
node.setTextContent( base64.encodeAsString( fileBytes ) )
using org.apache.commons.codec.binary.Base64