How do you create a custom button in lanterna? - java

I've created a simple terminal app using lanterna that simply displays a custom button. But even though in the custom button's class I extend the Button class and override the Button class' createDefaultRenderer method to return an instance of the Button class' FlatButtonRenderer class, it is displaying the button using the DefaultButtonRenderer class.
Can you help me understand how to create a custom button in lanterna that displays the button using the FlatButtonRenderer?
import java.io.IOException;
import java.util.ArrayList;
import com.googlecode.lanterna.terminal.*;
import com.googlecode.lanterna.screen.*;
import com.googlecode.lanterna.gui2.*;
class Test {
public static void main(String[] args) {
DefaultTerminalFactory terminalFactory = new DefaultTerminalFactory();
Screen screen = null;
try {
screen = terminalFactory.createScreen();
screen.startScreen();
final WindowBasedTextGUI textGUI = new MultiWindowTextGUI(screen);
final Window window = new GUIAppWindow();
textGUI.addWindowAndWait(window);
}
catch (IOException e) {
e.printStackTrace();
}
finally {
if(screen != null) {
try {
screen.stopScreen();
}
catch(IOException e) {
e.printStackTrace();
}
}
}
}
private static class GUIAppWindow extends BasicWindow {
GUIAppWindow() {
ArrayList<Window.Hint> hints = new ArrayList<>();
hints.add(Window.Hint.CENTERED);
setHints(hints);
Panel mainPanel = new Panel(new LinearLayout(Direction.VERTICAL));
XButton b = new XButton(new String("."));
b.addListener(new ButtonHandler("data"));
mainPanel.addComponent(b);
this.setComponent(mainPanel);
}
private class XButton extends Button {
public XButton(String label) {
super(label);
}
#Override
protected ButtonRenderer createDefaultRenderer() {
return new Button.FlatButtonRenderer();
}
}
private class ButtonHandler implements Button.Listener {
final String loc;
ButtonHandler(String loc) {
this.loc = loc;
}
public void onTriggered(Button button) {
button.setLabel(button.getLabel().equals(".") ? "x" : new String("."));
}
}
}
}

I believe the correct way to use FlatButtonRenderer is to call setRenderer().
private class XButton extends Button {
public XButton(String label) {
super(label);
setRenderer(new Button.FlatButtonRenderer());
}
}

Related

How to change the icon of a dynamically generated JButton

I have this java swing program, and im trying to figure out how can i create a button that upon clicking it will clear the text areas & change the icon of the person to put their hand down.
The buttons are dynamically generated using a for loop
And this
// To create buttons
for(int i=0 ; i < list.length; i++){
Participant pa = list[i];
JButton b = new JButton(pa.getNameButton(),participant);
b.addActionListener(e ->
{
String s = pa.toString() + questionPane.getText();
final ImageIcon raise = resizeIcon(new ImageIcon("src/raise.png"),30,30);
b.setIcon(raise);
JOptionPane.showMessageDialog(null,s,"Welcome to Chat Room",JOptionPane.INFORMATION_MESSAGE,pa.getImage());
});
p.add(b);
}
// Clear button logic
clearButton.addActionListener(e ->{
questionPane.setText("");
hostPane.setText("");
});
Okay, this is going to be a bit of fun.
The following example decouples much of the concept and makes use of a basic "observer pattern" to notify interested parties that the state has changed (ie, the chat's been cleared).
This is a basic concept where by you decouple the "what" from the "how", ie, "what" it is you want done (update the model) from the "how" it gets done (ie, button push). This makes it easier to adapt to more complex systems.
The example contains a ChatService, which has a single listener, which, for this example, simple tells interested parties that the chat has been cleared.
A more complex solution might have the ChatService generating events for when a user "raises" their hand, which allows the interested parties to deal with it in what ever way is relevant to them.
The example makes use of the Action API to decouple the work performed by each action from the UI itself. This helps create a single unit of work which is easier to deal with when you have a dynamic data set.
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.swing.AbstractAction;
import javax.swing.Action;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
ChatService chatService = new ChatService();
JPanel panel = new JPanel();
String[] names = new String[] {"Bryan", "Alan", "George", "Henry"};
List<PeopleAction> actions = new ArrayList<>(names.length);
for (String name : names) {
PeopleAction action = new PeopleAction(chatService, name, false);
actions.add(action);
}
Random rnd = new Random();
actions.get(rnd.nextInt(names.length)).setRaised(true);
for (Action action : actions) {
JButton btn = new JButton(action);
panel.add(btn);
}
setLayout(new GridLayout(2, 1));
add(panel);
JPanel hostPane = new JPanel();
JButton clearButton = new JButton(new ClearAction(chatService));
hostPane.add(clearButton);
add(hostPane);
}
}
public class ChatService {
private List<ChatListener> listeners = new ArrayList<>(25);
public void addChatListeners(ChatListener listener) {
listeners.add(listener);
}
public void removeChatListener(ChatListener listener) {
listeners.remove(listener);
}
protected void fireChatCleared() {
if (listeners.isEmpty()) {
return;
}
for (ChatListener listener : listeners) {
listener.chatCleared();
}
}
public void clear() {
// Do what's required
fireChatCleared();
}
}
public interface ChatListener {
public void chatCleared();
}
public class PeopleAction extends AbstractAction implements ChatListener {
private String name;
private boolean raised;
public PeopleAction(ChatService chatService, String name, boolean raised) {
// You can use either LARGE_ICON_KEY or SMALL_ICON to set the icon
this.name = name;
if (raised) {
putValue(NAME, "* " + name);
} else {
putValue(NAME, name);
}
chatService.addChatListeners(this);
}
public void setRaised(boolean raised) {
if (raised) {
putValue(NAME, "* " + name);
} else {
putValue(NAME, name);
}
}
public boolean isRaised() {
return raised;
}
#Override
public void actionPerformed(ActionEvent evt) {
// Do what ever needs to be done
setRaised(!isRaised());
}
#Override
public void chatCleared() {
setRaised(false);
}
}
public class ClearAction extends AbstractAction {
private ChatService chatService;
public ClearAction(ChatService chatService) {
this.chatService = chatService;
putValue(NAME, "Clear");
}
#Override
public void actionPerformed(ActionEvent evt) {
chatService.clear();
}
}
}

ArrayList of ActionListeners cleared when notifyListeners() called

I am trying to write a class that both listens for actions from buttons and notifies another class when one of the buttons is pressed. I have an ArrayList<ActionListener> and methods addActionListener(ActionListener al), removeActionListener(ActionListener al), and notifyActionListeners(ActionEvent ae). I print to a separate window whenever I add a listener, and print the size of actionListeners as well. It works great and prints that I have 1 actionListener, but then when I try to notify the listeners it says that there are 0 objects in actionListeners. I added a println() to the removeActionListener(al) method to see if it is called, and it never is.
Here's the class:
package state;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import driver.GameDriver;
import ui.Button;
public class MainMenu extends Menu {
private static final long serialVersionUID = -7130241947836998525L;
private ArrayList<ActionListener> actionListeners;
private Button play;
private Button scores;
private Button settings;
private Button help;
private Button exit;
public MainMenu() {
super("Main Menu");
actionListeners = new ArrayList<ActionListener>();
}
#Override
protected void addComponents() {
//Irrelevant to Stackexchange
}
#Override
public void actionPerformed(ActionEvent arg0) {
Object src = arg0.getSource();
if (src == play) {
} else if (src == scores) {
} else if (src == settings) {
} else if (src == help) {
} else if (src == exit) {
ActionEvent ae = new ActionEvent(this, ActionEvent.ACTION_FIRST, "exit");
notifyActionListeners(ae);
}
}
public void addActionListener(ActionListener al) {
GameDriver.println("Added Listener:");
actionListeners.add(al);
GameDriver.println(actionListeners.size());
}
public void removeActionListener(ActionListener al) {
GameDriver.println("Removed al for some reason");
actionListeners.remove(al);
}
private void notifyActionListeners(ActionEvent ae) {
GameDriver.println("Sending exit to " + actionListeners.size() + " listeners.");
for(int i = 0; i < actionListeners.size(); i++) {
GameDriver.println("Exit sent");
actionListeners.get(i).actionPerformed(ae);
}
}
}
Here are the methods that actually reference the instance of MainMenu:
1. Initialization
protected GameDriver() {
mainMenu = new MainMenu();
mainMenu.addActionListener(this);
debugger = new Debugger();
println("Size Loader Test...");
SizeLoader.loadSizes();
println(SizeLoader.getCurrentSize());
println("Complete.");
println("Window Test...");
window = new Window("Asteroids");
windowManager = new WindowManager();
// window.addWindowFocusListener(windowManager);
// window.addWindowListener(windowManager);
// window.addWindowStateListener(windowManager);
window.buildWindow(SizeLoader.getCurrentWidth(), SizeLoader.getCurrentHeight());
window.add(new MainMenu());
println("Complete");
println("Menu Test...");
}
And here's the actionPerformed(ae):
#Override
public void actionPerformed(ActionEvent e) {
println("Event happened");
if (e.getSource() == mainMenu) {
if (e.getActionCommand() == "exit") {
println("Exiting FR this time...");
}
}
}
As per my comment: 3) You're creating more than one MainMenu object, one you add a listener to and the other you add to window. This looks to be a serious bug.
Instead create only one instance, set its state as needed (add listeners) and add it to the gui.
So change
window.add(new MainMenu());
To
window.add(mainMenu);
And again as per my prior comment, don't use == for String equality check but rather the .equals method.

Disabling or Intercepting a Drop Outside Of A Window

I've implemented a set of draggable tabs, following the form of this example:
How to implement draggable tab using Java Swing?
Everything appears to work as I desire, however,when I drag outside of the main panel, the desktop will become a valid drop target (the resulting drop is accepted and marked successful).
Is there a way to intercept this drop to react to dropping outside of our root pane? It's simple enough to detect, but it's not clear to me how to actually capture the drop before the outside world does.
By the time DragSourceListener's dragDropEnd is called, the drop is already executed and there doesn't appear to be a good way to end dragging in dragOver/Exit/Whatever.
Gee, it'd be nice if something like this worked:
#Override
public void dragOver(DragSourceDragEvent dragEvent)
{
DragEnabledTabTransferData data = getTabTransferData(dragEvent);
DragSourceContext dragSourceContext = dragEvent.getDragSourceContext();
if (data == null)
{
dragSourceContext.setCursor(DragSource.DefaultMoveNoDrop);
return;
}
if (!data.getTabbedPane().getRootPane().getBounds().contains(dragEvent.getLocation()))
{
dragSourceContext.dragDropEnd(new DragSourceDropEvent(dragSourceContext, 999, true));
}
}
Instead the drag continues dragging along. I do, however get a dragDropEnd for my troubles.
Any ideas? I'd be pretty sad to hear that the only solution would be to have some hidden maximized global pane that acted only as a drop target to capture out-of-window events.
Here is a working example. If you drag a tab out to, say, the desktop in Linux, it'll try to cast the transfer data into a Serializable and not be happy. The drag over I was playing with is commented with "This is where I'd assume we'd be able to intercept stuff" if you want to jump straight to what I'd pointed to above.
/** "Simple" example of DnD tabbed panes. Sourced from Eugene Yokota:
* http:stackoverflow.com/questions/60269/how-to-implement-draggable-tab-using-java-swing */
import java.awt.*;
import java.awt.datatransfer.*;
import java.awt.dnd.*;
import javax.swing.*;
public class DnDTabbedPane extends JTabbedPane {
private static final String NAME = "TabTransferData";
private final DataFlavor FLAVOR = new DataFlavor(DataFlavor.javaJVMLocalObjectMimeType, NAME);
public DnDTabbedPane() {
super();
final DragSourceListener dsl = new DragSourceListener() {
public void dragEnter(DragSourceDragEvent e) {
e.getDragSourceContext().setCursor(DragSource.DefaultMoveDrop);
}
public void dragExit(DragSourceEvent e) {
e.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
}
/**
* This is where I'd assume we'd be able to intercept stuff
* so drops don't happen where we don't want them to.
*/
public void dragOver(DragSourceDragEvent e) {
TabTransferData data = getTabTransferData(e);
if (data == null) {
e.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
return;
}
//This is where I ended up robokilling the drag via hackery
e.getDragSourceContext().setCursor(DragSource.DefaultMoveDrop);
}
public void dragDropEnd(DragSourceDropEvent e) {}
public void dropActionChanged(DragSourceDragEvent e) {}
};
final DragGestureListener dgl = new DragGestureListener() {
public void dragGestureRecognized(DragGestureEvent e) {
Point tabPt = e.getDragOrigin();
int dragTabIndex = indexAtLocation(tabPt.x, tabPt.y);
if (dragTabIndex < 0) {
return;
}
e.startDrag(DragSource.DefaultMoveDrop,new TabTransferable(DnDTabbedPane.this, dragTabIndex), dsl);
}
};
new DropTarget(this, DnDConstants.ACTION_COPY_OR_MOVE, new CDropTargetListener(), true);
new DragSource().createDefaultDragGestureRecognizer(this, DnDConstants.ACTION_COPY_OR_MOVE, dgl);
}
private TabTransferData getTabTransferData(DropTargetDropEvent a_event) {
try {
return (TabTransferData) a_event.getTransferable().getTransferData(FLAVOR);
} catch (Exception e) {}
return null;
}
private TabTransferData getTabTransferData(DropTargetDragEvent a_event) {
try {
return (TabTransferData) a_event.getTransferable().getTransferData(FLAVOR);
} catch (Exception e) {}
return null;
}
private TabTransferData getTabTransferData(DragSourceDragEvent a_event) {
try {
return (TabTransferData) a_event.getDragSourceContext().getTransferable().getTransferData(FLAVOR);
} catch (Exception e) {}
return null;
}
class TabTransferable implements Transferable {
private TabTransferData m_data = null;
private DataFlavor[] flavors = {FLAVOR};
public TabTransferable(DnDTabbedPane a_tabbedPane, int a_tabIndex) {
m_data = new TabTransferData(DnDTabbedPane.this, a_tabIndex);
}
public Object getTransferData(DataFlavor flavor) {
return m_data;
}
public DataFlavor[] getTransferDataFlavors() {
return flavors;
}
public boolean isDataFlavorSupported(DataFlavor flavor) {
return flavor.getHumanPresentableName().equals(NAME);
}
}
class TabTransferData {
DnDTabbedPane m_tabbedPane = null;
int m_tabIndex = -1;
public TabTransferData(DnDTabbedPane a_tabbedPane, int a_tabIndex) {
m_tabbedPane = a_tabbedPane;
m_tabIndex = a_tabIndex;
}
}
class CDropTargetListener implements DropTargetListener {
public void dragEnter(DropTargetDragEvent e) {
if (isDragAcceptable(e)) {
e.acceptDrag(e.getDropAction());
} else {
e.rejectDrag();
}
}
public void drop(DropTargetDropEvent a_event) {
if (isDropAcceptable(a_event)) {
convertTab(getTabTransferData(a_event),
getTargetTabIndex(a_event.getLocation()));
a_event.dropComplete(true);
} else {
a_event.dropComplete(false);
}
}
private boolean isTransferableGood(Transferable t, DataFlavor flavor)
{
return t == null || t.isDataFlavorSupported(flavor);
}
private boolean isDataGood(TabTransferData data)
{
if (DnDTabbedPane.this == data.m_tabbedPane && data.m_tabIndex >= 0) {
return true;
}
return false;
}
public boolean isDragAcceptable(DropTargetDragEvent e) {
Transferable t = e.getTransferable();
if (!isTransferableGood(t, e.getCurrentDataFlavors()[0])) {
return false;
}
return isDataGood(getTabTransferData(e));
}
public boolean isDropAcceptable(DropTargetDropEvent e) {
Transferable t = e.getTransferable();
if (!isTransferableGood(t, e.getCurrentDataFlavors()[0])) {
return false;
}
return isDataGood(getTabTransferData(e));
}
public void dragExit(DropTargetEvent e) {}
public void dropActionChanged(DropTargetDragEvent e) {}
public void dragOver(final DropTargetDragEvent e) {}
}
private int getTargetTabIndex(Point a_point) {
for (int i = 0; i < getTabCount(); i++) {
Rectangle r = getBoundsAt(i);
r.setRect(r.x - r.width / 2, r.y, r.width, r.height);
if (r.contains(a_point)) {
return i;
}
}
return -1;
}
private void convertTab(TabTransferData a_data, int a_targetIndex) {
DnDTabbedPane source = a_data.m_tabbedPane;
int sourceIndex = a_data.m_tabIndex;
if (sourceIndex < 0) {
return;
}
Component cmp = source.getComponentAt(sourceIndex);
String str = source.getTitleAt(sourceIndex);
if (a_targetIndex < 0 || sourceIndex == a_targetIndex) {
return;
}
source.remove(sourceIndex);
if (a_targetIndex == getTabCount()) {
addTab(str, cmp);
} else if (sourceIndex > a_targetIndex) {
insertTab(str, null, cmp, null, a_targetIndex);
} else {
insertTab(str, null, cmp, null, a_targetIndex - 1);
}
}
public static void main(String[] args)
{
JFrame window = new JFrame();
DnDTabbedPane tabbedPane = new DnDTabbedPane();
for(int i=0; i< 5; i++)
{
tabbedPane.addTab("I'm tab "+i, new JLabel("I'm tab "+i));
}
window.add(tabbedPane);
window.setSize(400, 200);
window.setVisible(true);
}
}
Thus far, the best I can do is call something to this effect when we hop out of the parent.
Component rootPane = SwingUtilities.getRoot(component);
Rectangle bounds = rootPane.getBounds();
if (!bounds.contains(location))
{
Robot robot = null;
try
{
robot = new Robot();
} catch (AWTException e)
{
return;
}
robot.keyPress(KeyEvent.VK_ESCAPE);
robot.keyRelease(KeyEvent.VK_ESCAPE);
}
It's a total hack, and doesn't solve my issue. I'd like to intercept the final drop event, see if it was outside of the frame and spawn the tab in its own JFrame.
If I was using the NetBeans, MyDoggy, or Eclipse frameworks, I guess this would all be magically handled for me. Alas.
There is no Way to Cancel the Drag directly. see http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4502185
I would prefer to show the User that Drop on Desktop is not allowed, by changing the Cursor.
Your DragSourceListener dsl has in the dragOver method a DragSourceDragEvent which tells you
that the target action is NONE over the Desktop.
Change to this:
public void dragOver(DragSourceDragEvent e) {
TabTransferData data = getTabTransferData(e);
if( data == null || e.getTargetActions() == DnDConstants.ACTION_NONE ) {
e.getDragSourceContext().setCursor( DragSource.DefaultMoveNoDrop );
return;
}
e.getDragSourceContext().setCursor( DragSource.DefaultMoveDrop);
}
If you really want to Cancel, than you have to use your ESC solution or something like that:
try {
new Robot().mouseRelease( InputEvent.BUTTON1_MASK ); // if Button1 was the only Button to start a Drag
} catch( AWTException e1 ) {
}
As confirmed by #oliholz, there just isn't a way to do it without having to force a cancel via a keystroke.
However, for my needs of creating a tear-off tab, I found that creating a floating pane that was, itself, a drop target listener felt like the cleanest solution:
package com.amish.whatever;
import java.awt.MouseInfo;
import java.awt.Point;
import java.awt.dnd.DnDConstants;
import java.awt.dnd.DropTarget;
import java.awt.dnd.DropTargetDragEvent;
import java.awt.dnd.DropTargetDropEvent;
import java.awt.dnd.DropTargetEvent;
import java.awt.dnd.DropTargetListener;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JLabel;
import javax.swing.JWindow;
import javax.swing.Timer;
public class TearAwayTab extends JWindow {
MousePoller mousePoller = new MousePoller();
public TearAwayTab() {
this.add(new JLabel("FLONT"));
this.pack();
new DropTarget(this, DnDConstants.ACTION_COPY_OR_MOVE, new EasyDropTarget(), true);
this.setVisible(false);
}
private void center(Point location)
{
Point center = new Point();
center.setLocation(location.x-this.getWidth()/2, location.y-this.getHeight()/2);
TearAwayTab.this.setLocation(center);
}
public void attach(Point location)
{
center(location);
mousePoller.start();
this.setVisible(true);
}
public void detach()
{
mousePoller.stop();
this.setVisible(false);
}
private int DELAY = 10;
private class MousePoller extends Timer{
public MousePoller(){
super(DELAY, new ActionListener() {
private Point lastPoint = MouseInfo.getPointerInfo().getLocation();
#Override
public void actionPerformed(ActionEvent e) {
Point point = MouseInfo.getPointerInfo().getLocation();
if (!point.equals(lastPoint)) {
center(point);
}
lastPoint = point;
}
});
}
}
private class EasyDropTarget implements DropTargetListener
{
#Override
public void dragEnter(DropTargetDragEvent dtde) {
dtde.acceptDrag(dtde.getDropAction());
}
#Override
public void dragOver(DropTargetDragEvent dtde) {}
#Override
public void dropActionChanged(DropTargetDragEvent dtde) {}
#Override
public void dragExit(DropTargetEvent dte) {}
#Override
public void drop(DropTargetDropEvent dtde) {
dtde.dropComplete(true);
detach();
System.out.println("DROP Intercepted");
}
}
}
The bit with the MousePoller works around scrubbing the mouse too fast for mouse listeners to reliably update the location. I'd tried with a motion listener and was able to escape the bounds of the floater quite easily.
Back in the first example, I now include the tear away tab as a private member of the tabbed pane, and call attach and detach when exiting or entering my drop areas:
final DragSourceListener dsl = new DragSourceListener() {
public void dragEnter(DragSourceDragEvent e) {
e.getDragSourceContext().setCursor(DragSource.DefaultMoveDrop);
Rectangle bounds = SwingUtilities.getRoot(DnDTabbedPane.this).getBounds();
if(bounds.contains(e.getLocation())){
tearTab.detach();
}
}
public void dragExit(DragSourceEvent e) {
e.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
tearTab.attach(e.getLocation());
}
...
This also has the added benefit of preserving the DnD operation in the case of dragging out, and then back in.
Thanks for the input. If you have any other ideas/comments, I'm all ears.
This doesn't directly relate to tabs, but one way to stop drags from being able to be dragged to the desktop is to wrap whatever you're dragging in a custom wrapper class. Then, when you make your TransferHandler, make a DataFlavor localFlavor = new ActivationDataFlavor(YourWrapperClass.class, DataFlavor.javaJVMLocalObjectMimeType, "description"); Next, override the createTransferable method to have new DataHandler(passedInComponent, localFlavor.getMimeType()); and return a new Transferable in which you've overridden all the methods to only have your localFlavor. Finally, in the importData method, make sure to import your data as your localFlavor type. This will prevent dragging to the deaktop as the flavor you defined is local to the JVM.

Updating label of a ButtonField from PopupScreen

I have a ButtonField on MainScreen, from which I am pushing a PopupScreen where I have added an ObjectListfield. What I want to do is to update the label of ButtonField on MainScreen with the element selected from ObjectListfield of PopupScreen.
Please tell me if it is possible to do without using Dialog class (I really want to use PopupScreen and not Dialog class) and the method by which this can be done. I'd appreciate if some sample code will be provided.
I have added my code.
public final class MyScreen extends MainScreen {
HorizontalFieldManager hfm;
ButtonField btn;
public MyScreen() {
// Set the displayed title of the screen
super();
setTitle("MyTitle");
btn = new ButtonField("label",ButtonField.CONSUME_CLICK);
final mypopup mps = new mypopup();
btn.setChangeListener(new FieldChangeListener() {
public void fieldChanged(Field field,int context) {
UiApplication.getUiApplication().pushModalScreen(mps);
}
});
hfm = new HorizontalFieldManager();
hfm.add(btn);
add(hfm);
}
public void setlabel(String labelnew) {
btn.setLabel(labelnew);
}
public String getlabel() {
return this.btn.getLabel();
}
}
class mypopup extends PopupScreen implements FieldChangeListener {
String it;
ObjectListField obj = new ObjectListField() {
public boolean navigationClick(int status,int time) {
int selectedindex=obj.getSelectedIndex();
it=(String)obj.get(obj, selectedindex);
UiApplication.getUiApplication().popScreen(UiApplication.getUiApplication().getActiveScreen());
/*MyScreen my=new MyScreen();
my.btn.setLabel(it);
my.invalidate(); */
//close();
UiApplication.getUiApplication().invokeLater(new Runnable() {
public void run() {
/* This im doing to see that setlabel and getlabel are
working properly */
MyScreen my=new MyScreen();
my.setlabel(it);
String gt=my.getlabel();
Dialog.alert(gt);
my.hfm.invalidate();
//the label of button is changed but not updating in mainscreen.
}
});
return true;
}
};
public mypopup() {
super(new VerticalFieldManager());
String[] type=new String[] {"a","b","c","d"};
obj.set(type);
add(obj);
}
public void fieldChanged(Field field, int context) {
// TODO Auto-generated method stub
}
}
You need to change following block of code,
MyScreen my = new MyScreen();
my.setlabel(it);
String gt = my.getlabel();
Dialog.alert(gt);
my.hfm.invalidate();
With the code block,
Screen scr = UiApplication.getUiApplication().getActiveScreen();
if (scr instanceof MyScreen) {
MyScreen my = (MyScreen) scr;
my.setlabel(it);
my.invalidate();
}
Add the button in one Manager either HorizontalFieldManager or VerticalFieldManager and after setting text on button invalidate the managerlike this way
public final class MyScreen extends MainScreen
{
ButtonField btn;
public MyScreen()
{
// Set the displayed title of the screen
super();
setTitle("MyTitle");
btn=new ButtonField("label",ButtonField.CONSUME_CLICK);
final mypopup mps=new mypopup();
btn.setChangeListener(new FieldChangeListener()
{
public void fieldChanged(Field field,int context){
UiApplication.getUiApplication().pushModalScreen(mps);
}
});
HorizontalFieldManager hfmToholdButtons = new HorizontalFieldManager();
btn.setLabel(mps.gettext());
hfmToholdButtons.add(btn);
hfmToholdButtons.invalidate();
}
}

Understanding composite in java or GWT

I have problem in understanding a composite.
In Frame class i have verticalPanel(vp) when vp is loaded , getAction and get Button is visible on vp
WHen click on button there is a getTree is executed and there is treeC class initialized where there is customised tree. and treeitem.
I want to use action object in class TreeC
How to do it.
Plz Help.
public class Frame{
public frame () {
initWidget(getFramePanel());
}
Private VerticalalPanel getFramePanel() {
if (vp== null) {
vp= new VerticalalPanel();
vp.setSize("1442px", "750px");
vp.add(getAction());// **are composites**
vp.add(getButton) // **are composite**
}
return vp;
private Action getAction() {
if (action == null) {
action = new Action(); // In action class there are 7 buttons and 2 methods //setDisplayRepository(), and setDisplayFolder()
action.setDisplayRepository();
}
return action;
}
}
private Button getButton() {
if (btn == null) {
btn = new Button("Click");
btnProperties.addClickHandler(new ClickHandler() {
public void onClick(ClickEvent event) {
hp.add(getTree());
}
});
btn.setSize("37px", "36px");
}
return btnProperties;
}
private TreeCmis getTreeC() {
if (treeC == null) {
treeC = new TreeC();
treeC.setWidth("360px");
}
return treeCmis;
}
}
public class TreeC extends Composite{
private Tree repo;
//constructor
public TreeC {
createTree()
}
Void createTree(){
/* here i need to to use the object action declared in frame class
For using action.setDisplayfolder*/
}
}
The simplest way is:
public class TreeC extends Composite{
private Tree repo;
private Action action;
//constructor
public TreeC(Action action) {
this.action = action;
createTree()
}
void createTree(){
/* here i need to to use the object action declared in frame class
For using action.setDisplayfolder*/
}
}
When Create instance treeC = new TreeC(action);

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