Increase JTextField number exists in another JFrame - java

So, if I click the button exists in First Frame, then the number would increase in JTextField exists in another Second Frame.
The First Frame contains the JButton and the Second Frame contains the JTextField.
Please Help.

Try below source code:
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;
import javax.swing.SwingWorker;
public class FirstFrame extends JFrame {
private static final long serialVersionUID = 1L;
private SecondFrame secondFrame;
private boolean flag = new Boolean(false);
private volatile Integer number;
#SuppressWarnings("unused")
private SwingWorker<Void, Void> swingWorker;
public FirstFrame() {
init();
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new FirstFrame();
}
});
}
private void init() {
setTitle("First Frame");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
getContentPane().setLayout(new GridLayout(2, 1));
setBounds(500, 300, 250, 110);
final JButton increaseBtn = new JButton("Increase Number");
final JButton start = new JButton("Start");
final JButton stop = new JButton("Stop");
stop.setEnabled(false);
JPanel panel = new JPanel();
increaseBtn.addMouseListener(new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent evt) {
if (!flag) {
number = secondFrame.getNumber();
secondFrame.setNumber(number + 1);
}
}
});
start.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent evt) {
flag = true;
startContinuousIncreasing();
start.setEnabled(false);
stop.setEnabled(true);
increaseBtn.setEnabled(false);
}
});
stop.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent evt) {
flag = false;
stop.setEnabled(false);
start.setEnabled(true);
increaseBtn.setEnabled(true);
}
});
getContentPane().add(increaseBtn);
getContentPane().add(panel);
panel.add(start);
panel.add(stop);
setVisible(true);
secondFrame = SecondFrame.getSecondFrame();
increaseBtn.requestFocus();
}
private void startContinuousIncreasing() {
swingWorker = new SwingWorker<Void, Void>() {
#Override
protected Void doInBackground() throws Exception {
while (flag) {
number = secondFrame.getNumber();
secondFrame.setNumber(number + 1);
}
return null;
}
};
swingWorker.execute();
}
}
class SecondFrame extends JFrame {
private static final long serialVersionUID = 1L;
private static Integer number;
private JTextField textField;
private static SecondFrame secondFrame;
private SecondFrame() {
init();
}
public synchronized static SecondFrame getSecondFrame() {
if (secondFrame == null)
secondFrame = new SecondFrame();
return secondFrame;
}
private void init() {
setTitle("Second Frame");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
getContentPane().setLayout(new GridLayout(1, 1));
setBounds(500, 412, 250, 70);
number = new Integer(0);
textField = new JTextField(String.valueOf(number));
textField.setFont(new Font("Dialog", Font.BOLD + Font.ITALIC, 22));
getContentPane().add(textField);
setVisible(true);
}
public synchronized Integer getNumber() {
return number;
}
public synchronized void setNumber(Integer num) {
try {
number = num;
this.textField.setText(String.valueOf(number));
} catch (NumberFormatException nfe) {
number = 0;
this.textField.setText(String.valueOf(number));
}
}
}

I guess you have created a Static variable. Static variables share the value across all instances of a class. That might be one of the answer.
Hopes it answered your questions. Let me know if it's not the answer. Yippee!!

Related

JTextField value is not updating after button click

I am new to java swing. I am creating application for patient registration using Swing. There is a button called Clear, that button should clear the input data from the text fields.When button is InputPanel.clear() set the values correctly.But it is not updating.
My classes are below.
MainWindow class create and show the GUI.
public class MainWindow extends JFrame implements ActionListener {
private static final long serialVersionUID = 1905122041950251207L;
transient TableRowSorter<PatientTableModel> sorter;
private PatientListView patientListViewPanel = new PatientListView();
private InputPanel inputPanel = new InputPanel();
private SearchCriteriaPanel searhCriteriaPanel = new SearchCriteriaPanel(this);
public void createAndShowGUI() {
ButtonPanel btnPanel = new ButtonPanel(new MainWindow());
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setSize(600, 600);
sorter = new TableRowSorter<>(patientListViewPanel.getTableModel());
GridBagLayout gbl = new GridBagLayout();
this.setLayout(gbl);
GridBagConstraints gcon = new GridBagConstraints();
gcon.weightx = 1;
gcon.weighty = 5;
gcon.fill = GridBagConstraints.BOTH;
gcon.gridx = 0;
gcon.gridy = 0;
gcon.gridwidth = 11;
gcon.gridheight = 10;
gbl.setConstraints(inputPanel, gcon);
this.add(inputPanel);
gcon.gridx = 4;
gcon.gridy = 10;
gcon.gridwidth = 11;
gcon.gridheight = 5;
gbl.setConstraints(btnPanel, gcon);
this.add(btnPanel);
gcon.gridx = 0;
gcon.gridy = 22;
gcon.gridwidth = 11;
gcon.gridheight = 10;
gbl.setConstraints(searhCriteriaPanel, gcon);
this.add(searhCriteriaPanel);
gcon.gridx = 0;
gcon.gridy = 33;
gcon.gridwidth = 11;
gcon.gridheight = 10;
gbl.setConstraints(patientListViewPanel, gcon);
this.add(patientListViewPanel);
this.setVisible(true);
inputPanel.getNameText().addKeyListener(new KeyAdapter() {
#Override
public void keyReleased(KeyEvent e) {
super.keyReleased(e);
if (inputPanel.getNameText().getText().length() > 0)
btnPanel.getSaveBtn().setEnabled(true);
}
});
patientListViewPanel.getTable().addMouseListener(new java.awt.event.MouseAdapter() {
#Override
public void mouseClicked(java.awt.event.MouseEvent evt) {
getSelectedData();
}
});
}
public MainWindow() {
super("Patient Registration");
}
#Override
public void actionPerformed(ActionEvent e) {
JButton button = (JButton) e.getSource();
switch (button.getText()) {
case "Save":
patientListViewPanel.getTableModel()
.addData(inputPanel.getData(patientListViewPanel.getTable().getRowCount()));
button.setEnabled(false);
break;
case "Clear":
inputPanel.clear();
break;
case "Search":
SearchCriteria s = new SearchCriteria(searhCriteriaPanel.getSearchNameText().getText(),
searhCriteriaPanel.getBirthYearText().getText(), searhCriteriaPanel.getMaleChkBx().isSelected(),
searhCriteriaPanel.getFemaleChkBx().isSelected());
patientListViewPanel.filter(s);
break;
default:
}
}
}
InputPanel is handle the fields and methods related to input data
public class InputPanel extends JPanel implements PropertyChangeListener {
/**
* clear fields in input panel
*/
public void clear() {
nameText.setText(" ");
phnText.setText("0");
datePickerObj.jDatePicker.getJFormattedTextField().setText("");
maleBtn.setSelected(true);
femaleBtn.setSelected(false);
adrsTxt.setText("");
statusList.setSelectedIndex(4);
}
public InputPanel() {
// fiels will be set to panel
addDataChangedListner();
isDataValid(phnText);
}
public void addDataChangedListner() {
PatientData model = new PatientData();
model.addPropertyChangeListener(this);
nameText.getDocument().addDocumentListener(new DataChangedListener(model, "name"));
phnText.getDocument().addDocumentListener(new DataChangedListener(model, "phnNumber"));
adrsTxt.getDocument().addDocumentListener(new DataChangedListener(model, "address"));
}
#Override
public void propertyChange(PropertyChangeEvent evt) {
String property = evt.getPropertyName();
String newValue = (String) evt.getNewValue();
switch (property) {
case "name":
updatedName = newValue;
break;
case "phnNumber":
updatedPhoneNumber = newValue;
break;
case "address":
updatedAddress = newValue;
break;
default:
}
}
}
Can someone help me to resolve this?
The basic functionality that you are having difficulty with is demonstrated in the following mre: (1)
import java.awt.BorderLayout;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
public class MainWindow extends JFrame{
private InputPanel inputPanel;
private JButton saveBtn;
public void createAndShowGUI() {
inputPanel = new InputPanel();
saveBtn = new JButton("Save");
saveBtn.setEnabled(false);
add(saveBtn, BorderLayout.SOUTH);
JButton clearButton = new JButton("Clear");
clearButton.addActionListener(e->clearInput());
add(clearButton, BorderLayout.CENTER);
add(inputPanel, BorderLayout.NORTH);
inputPanel.getNameText().addKeyListener(new KeyAdapter() {
#Override
public void keyReleased(KeyEvent e) {
super.keyReleased(e);
if (inputPanel.getNameText().getText().length() > 0) {
saveBtn.setEnabled(true);
}
}
});
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.pack();
this.setVisible(true);
}
private void clearInput(){
inputPanel.clear();
saveBtn.setEnabled(false);
}
public MainWindow() {
createAndShowGUI();
}
public static void main(String[] args) {
new MainWindow();
}
}
class InputPanel extends JPanel {
JTextField nameText;
/**
* clear fields in input panel
*/
public void clear() {
nameText.setText(""); //use "" and not " " so text length = 0
}
public InputPanel() {
nameText = new JTextField(5);
add(nameText);
}
public JTextField getNameText() {
return nameText;
}
}
However, a better approach is to use the model to implement the change of data :
public class MainWindow extends JFrame implements PropertyChangeListener{
private InputPanel inputPanel;
private JButton saveBtn;
private final PatientData model;
public void createAndShowGUI() {
inputPanel = new InputPanel(model);
saveBtn = new JButton("Save");
saveBtn.setEnabled(false);
add(saveBtn, BorderLayout.SOUTH);
JButton clearButton = new JButton("Clear");
clearButton.addActionListener(e->clearInput());
add(clearButton, BorderLayout.CENTER);
add(inputPanel, BorderLayout.NORTH);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.pack();
this.setVisible(true);
}
private void clearInput(){
inputPanel.clear();
}
public MainWindow() {
model = new PatientData();
model.setPropertyChangeListener(this);
createAndShowGUI();
}
#Override
public void propertyChange(PropertyChangeEvent evt) {
updateGui();
}
private void updateGui() {
if(model.getName().trim().isEmpty()){
saveBtn.setEnabled(false);
}else{
saveBtn.setEnabled(true);
}
}
public static void main(String[] args) {
new MainWindow();
}
}
class InputPanel extends JPanel implements DocumentListener{
private final JTextField nameText;
private final PatientData model;
/**
* clear fields in input panel
*/
public void clear() {
nameText.setText(""); //use "" and not " " so text length = 0
updateModel();
}
public InputPanel(PatientData model) {
this.model = model;
nameText = new JTextField("",5);
nameText.getDocument().addDocumentListener(this);
add(nameText);
}
#Override
public void changedUpdate(DocumentEvent e) {
updateModel();
}
#Override
public void removeUpdate(DocumentEvent e) {
updateModel();
}
#Override
public void insertUpdate(DocumentEvent e) {
updateModel();
}
private void updateModel() {
model.setName(nameText.getText());
}
}
class PatientData{
private String name ="";
private PropertyChangeListener listener;
public String getName() {
return name;
}
public void setPropertyChangeListener(PropertyChangeListener listener) {
this.listener = listener;
}
public void setName(String name) {
String oldName = this.name;
this.name = name;
if(listener != null) {
listener.propertyChange(new PropertyChangeEvent(this,"name", oldName, name));
}
}
}
(Test is online here)
(1) Always consider an mre when posting a question or answer.

How to make jButton.setVisible() work instantaneously?

I've written a test program with making the jButton invisible and visible:
import java.awt.Dimension;
import javax.swing.*;
import javax.swing.event.*;
import java.awt.event.*;
public class Blink
{
private JButton btn;
private static JFrame f;
public static void delay(int ms)
{
try
{
Thread.sleep(ms);
}
catch(InterruptedException ex)
{
Thread.currentThread().interrupt();
}
}
public Blink()
{
f = new JFrame("Blink");
f.setPreferredSize(new Dimension(500, 500));
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
btn = new JButton("Click me and I'll blink!");
f.add(btn);
btn.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
buttonClicked();
}
});
f.pack();
f.setVisible(true);
}
private void buttonClicked()
{
for (int i = 0; i < 5; i++)
{
delay(300);
btn.setVisible(false);
delay(300);
btn.setVisible(true);
}
}
public static void main(String[] args)
{
new Blink();
}
}
Unfortunately, the jButton does not blink. And when the buttonClicked() function is changed, so that the jButton is set invisible 5 times and is not set visible back, the jButton disappears only when the for-loop finishes. How to make the jButton disappear an reappear instantaneously?
You cannot use Thread.sleep method in Swing Thread (all listeners are called in Event Dispatcher Thread - EDT). To achieve blinking you must use javax.swing.Timer class. For more information look here and here
Here is your reworked example:
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
public class Blink {
private JButton btn;
private JFrame f;
public void delay(int ms, boolean show) {
Timer timer = new Timer(ms, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
btn.setVisible(show);
btn.getParent().revalidate();
btn.getParent().repaint();
}
});
timer.setRepeats(false);
timer.start();
}
public Blink() {
f = new JFrame("Blink");
f.setPreferredSize(new Dimension(500, 500));
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
btn = new JButton("Click me and I'll blink!");
f.add(btn);
btn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
buttonClicked();
}
});
f.pack();
f.setVisible(true);
}
private void buttonClicked() {
for (int i = 1; i <= 10; i += 2) {
delay(300 * i, false);
delay(300 * (i + 1), true);
}
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new Blink();
}
});
}
}
For some complicated layouts, call setVisible(false) may have side-effects. In this case the CardLayout with your component and an empty panel should be used.
Here is the variant with CardLayout
import java.awt.CardLayout;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
public class Blink {
private static final String BUTTON_CARD = "button";
private static final String EMPTY_CARD = "empty";
private JButton btn;
private JFrame f;
private final CardLayout cardLayout = new CardLayout();
public void delay(int ms, boolean show) {
Timer timer = new Timer(ms, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
cardLayout.show(btn.getParent(), show ? BUTTON_CARD : EMPTY_CARD);
btn.getParent().revalidate();
btn.getParent().repaint();
}
});
timer.setRepeats(false);
timer.start();
}
public Blink() {
f = new JFrame("Blink");
f.setPreferredSize(new Dimension(500, 500));
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setLayout(cardLayout);
btn = new JButton("Click me and I'll blink!");
f.add(btn, BUTTON_CARD);
f.add(new JPanel(), EMPTY_CARD);
btn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
buttonClicked();
}
});
f.pack();
f.setVisible(true);
}
private void buttonClicked() {
for (int i = 1; i <= 10; i += 2) {
delay(300 * i, false);
delay(300 * (i + 1), true);
}
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new Blink();
}
});
}
}
As #Sergiy points out - make sure you're running from the EDT, and don't sleep on the EDT, use a swing timer instead.
To make your jButton appear "invisbile", you can do something like this:
public void setInvisible(jButton jb) {
jb.setOpaque(false);
jb.setContentAreaFilled(false);
jb.setBorderPainted(false);
jb.setText("");
}
// Assuming you have the original text saved in a variable
public void setRevisible(jButton jb) {
jb.setOpaque(true);
jb.setContentAreaFilled(true);
jb.setBorderPainted(true);
jb.setText(originalString);
}
Depending on if you want the button to be clickable when it's invisible, you can also add btn.setEnabled(bool);

jbutton does not work

Hi I have the following code where I have a start and stop button . when start is pressed canvas starts painting but I cannot press stop button until the start operation is done . I need to stop and resume the paint on the button press . Once the start button is pressed the other buttons cannot be pressed till the canvas is painted.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.GridLayout;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Hashtable;
import javax.swing.DefaultComboBoxModel;
import javax.swing.JButton;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextField;
import javax.swing.Timer;
public abstract class JUIApp extends JPanel implements ActionListener {
public static CACanvas cacanvas= null;
public ArrayList<int[]> genL;
public JFrame frame = null;
protected JPanel mainPanel = null;
private JButton btn0 = null;
private JButton btn1 = null;
private JButton btn2 = null;
#SuppressWarnings("rawtypes")
DefaultComboBoxModel rules = null;
#SuppressWarnings("rawtypes")
JComboBox rulesCombo =null;
JScrollPane ruleListScrollPane=null;
JLabel lable=null;
JTextField generation=null;
JLabel gLable=null;
public static String Rule;
public static String Generations;
public boolean isChanged =false;
public int gridCellSize=4;
private static final long serialVersionUID = 1L;
public int genCurrent=0;
public int posCurrent=0;
public int i;
public Color cellColor= null;
public Timer waitTimer;
public static boolean waitFlag;
public static boolean alert1Flag=false;
public boolean stopFlag=false;
public JLabel Alert1=new JLabel();
public int genCheck=0;
//private List<Point> fillCells;
public JUIApp() {
initGUI();
}
public void initGUI() {
//fillCells = new ArrayList<>(25);
frame = new JFrame();
frame.setTitle("Cellular Automata Demo");
frame.setSize(1050, 610);
frame.setResizable(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(getMainPanel(),BorderLayout.NORTH);
frame.setVisible(true);
Toolkit.getDefaultToolkit().setDynamicLayout(false);
cacanvas=new CACanvas();
frame.add(cacanvas);
}
#SuppressWarnings({ "unchecked", "rawtypes" })
public JPanel getMainPanel() {
mainPanel = new JPanel();
mainPanel.setLayout(new FlowLayout());
//cacanvas=new CACanvas();
btn0 = new JButton("Start");
btn0.addActionListener(this);
//waitTimer = new Timer(1000, this);
mainPanel.add(btn0);
JButton btn2 = new JButton("Stop");
btn2.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent s)
{
stopFlag=true;
//cacanvas.repaint();
}
});
mainPanel.add(btn2);
btn1 = new JButton("Clear");
btn1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e)
{
CACanvas.clearFlag=true;
generation.setText("");
alert1Flag=true;
rulesCombo.setSelectedIndex(0);
Alert1.setText("Please enter the number of generations");
Alert1.setBounds(30, 20, 5, 5);
Alert1.setVisible(alert1Flag);
mainPanel.add(Alert1);
cacanvas.repaint();
frame.setSize(1060, 610);
}
});
mainPanel.add(btn1);
lable=new JLabel();
lable.setText("Select Rule :");
mainPanel.add(lable);
rules=new DefaultComboBoxModel();
for (int i=0;i<=100;i++)
{
String p=String.valueOf(i);
rules.addElement(p);
}
rules.addElement("250");
rules.addElement("254");
rulesCombo = new JComboBox(rules);
rulesCombo.setSelectedIndex(0);
ruleListScrollPane = new JScrollPane(rulesCombo);
mainPanel.add(ruleListScrollPane);
//mainPanel.revalidate();
gLable=new JLabel();
gLable.setText("Enter the number of Generations (Max 64)");
generation=new JTextField(2);
mainPanel.add(gLable);
mainPanel.add(generation);
// mainPanel.add(cacanvas);
return mainPanel;
}
public abstract void run();
#Override
public void actionPerformed(ActionEvent arg0) {
Alert1.setVisible(false);
waitFlag=false;
System.out.println("We received an ActionEvent " + arg0);
Generations=generation.getText();
System.out.println(Generations);
Rule = "";
if (rulesCombo.getSelectedIndex() != -1) {
Rule =
(String) rulesCombo.getItemAt
(rulesCombo.getSelectedIndex());
}
System.out.println(Rule);
int rule=Integer.parseInt(Rule);
Hashtable<String,Integer> rules= new Hashtable<String,Integer>();
CARule ruleClass=new CARule();
rules=ruleClass.setRule(rule);
CAGenetationSet sa =new CAGenetationSet(100, false,rules);
genL=new ArrayList<int[]>();
genL=sa.runSteps(Integer.parseInt(Generations));
System.out.println("calling pattern set");
for(int i=0;i<=genL.size()-1;i++)
{
System.out.println("Painting generation :"+i);
if(stopFlag==false)
{
cacanvas.repaint();
}
//genPaint();
//sleep();
int[] newCell=genL.get(i);
for(int r=0;r<newCell.length;r++)
{
if(newCell[r]==1)
{
System.out.println("Generaton is"+i+"CellLife is"+r);
cacanvas.fillCell(i,r);
}
}
}
/*cacanvas.patternSet(genL);
waitFlag=true;
System.out.println("run completed");
// cacanvas.clearFlag=true;
*/
}
public void genPaint()
{
cacanvas.repaint();
}
public void sleep()
{
try
{
Thread.sleep(100);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
}
public static void main(String[] args) {
JUIApp app = new JUIApp() {
#Override
public void run() {
// TODO Auto-generated method stub
System.out.println("Run method");
}
};
}
}
Seems like you are using the current Thread on that task, you should create another Thread and add one listeners code to the new Thread.

Why won't my JFrame respond to mouse and window changes?

Here is my code:
import java.awt.event.*;
import java.awt.*;
import javax.swing.*;
public class wind extends JFrame implements ComponentListener, MouseListener
{
JButton button;
JLabel label;
public wind()
{
// initialise instance variables
setTitle("My First Window!");
setSize(400, 200);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
JPanel content = new JPanel();
content.setLayout(new FlowLayout());
content.addComponentListener(this);
content.addMouseListener(this);
label = new JLabel("My First Window");
content.add(label);
label.addComponentListener(this);
button = new JButton("Click If You Wish To Live!");
button.addMouseListener(this);
content.add(button)
setContentPane(content);
}
public void componentHidden(ComponentEvent e){
try{wait(100);}
catch(InterruptedException error){}
button.setText("Hidden!");
}
public void componentShown(ComponentEvent e){
try{wait(100);}
catch(InterruptedException error){}
button.setText("Shown!");
}
public void componentResized(ComponentEvent e){
try{wait(100);}
catch(InterruptedException error){}
button.setText("Resized!");
}
public void componentMoved(ComponentEvent e){
try{wait(100);}
catch(InterruptedException error){}
button.setText("Moved!");
}
public void mouseExited(MouseEvent e){
try{wait(100);}
catch(InterruptedException error){}
label.setText("Exited!");
}
public void mouseEntered(MouseEvent e){
try{wait(100);}
catch(InterruptedException error){}
label.setText("Entered!");
}
public void mousePressed(MouseEvent e){
try{wait(100);}
catch(InterruptedException error){}
label.setText("pressed at: "+e.getX()+" "+e.getY());
}
public void mouseReleased(MouseEvent e){
try{wait(100);}
catch(InterruptedException error){}
label.setText("Released!");
label.setLocation(e.getX(), e.getY());
}
public void mouseClicked(MouseEvent e){}
}
It won't respond to the mouse or window re-sizing, hiding, or moving. Furthermore the button is not being displayed. fixed! I am just starting to learn about Java's JFrame and other graphics so I have no idea what's wrong with my code, although I suspect it has something to do with the way I made the button and added the listeners to the objects. Could someone please explain why it does this, and how to fix it. Thank you in advance!
Your problem is that you are using the wait function not correctly. Try to use the class javax.swing.Timer also known as a Swing Timer for delays in Swing programs, for simple animations and for repetitive actions. For more information see this example on stackoverflow: Java Wait Function
One possible way to add a ActionListener to a JButton:
// You are adding an ActionListener to the button
//Using the method addActionListener and a anonymous inner class
button.addActionListener(new ActionListener() {//anonymous inner class
#Override
public void actionPerformed(ActionEvent arg0)
{
button.setText("Text modified by an event called ActionEvent!");
}
});
I decided to play with similar code and came up with this bit of code that tries to show the state of things in a status bar at the bottom:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.AbstractAction;
import javax.swing.AbstractButton;
import javax.swing.Action;
import javax.swing.Box;
import javax.swing.BoxLayout;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
#SuppressWarnings({ "serial"})
// so the compiler won't complain
public class MyWindPanel extends JPanel {
private static final int PREF_W = 1200;
private static final int PREF_H = 600;
private static final String MOUSE_LOCATION = "Mouse Location [%04d, %04d]";
private static final String COMPONENT_STATE = "Component: %-15s";
private static final String TIMER_LABEL = "Elapsed Time: %02d:%02d:%02d:%03d";
private static final int TIMER_DELAY = 20;
private static final String MOUSE_STATE = "Mouse State: %-15s";
public static final String BUTTON_TEXT = "Set MyWindPanel %s";
private JLabel mouseLocation = new JLabel(
String.format(MOUSE_LOCATION, 0, 0));
private JLabel mouseState = new JLabel(String.format(MOUSE_STATE, ""));
private JLabel componentState = new JLabel(
String.format(COMPONENT_STATE, ""));
private JLabel timerLabel = new JLabel(
String.format(TIMER_LABEL, 0, 0, 0, 0));
private long startTime = System.currentTimeMillis();
private Action buttonAction = new MyButtonAction(String.format(BUTTON_TEXT, "Invisible"));
private JPanel statusPanel;
public MyWindPanel() {
setBackground(Color.pink);
Font font = new Font(Font.MONOSPACED, Font.BOLD, 14);
mouseLocation.setFont(font);
mouseState.setFont(font);
componentState.setFont(font);
timerLabel.setFont(font);
statusPanel = new JPanel();
statusPanel.setLayout(new BoxLayout(statusPanel, BoxLayout.LINE_AXIS));
statusPanel.add(mouseLocation);
statusPanel.add(Box.createHorizontalStrut(25));
statusPanel.add(mouseState);
statusPanel.add(Box.createHorizontalStrut(25));
statusPanel.add(componentState);
statusPanel.add(Box.createHorizontalStrut(25));
statusPanel.add(timerLabel);
new Timer(TIMER_DELAY, new TimerListener()).start();
MouseAdapter myMouseAdapter = new MyMouseAdapter();
addMouseMotionListener(myMouseAdapter);
addMouseListener(myMouseAdapter);
addComponentListener(new MyComponentListener());
setLayout(new BorderLayout());
// add(statusPanel, BorderLayout.PAGE_END);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(PREF_W, PREF_H);
}
public Action getButtonAction() {
return buttonAction;
}
public JComponent getStatusPanel() {
return statusPanel;
}
private class TimerListener implements ActionListener {
private static final int SECONDS_PER_MIN = 60;
private static final int MSEC_PER_SEC = 1000;
private static final int MIN_PER_HOUR = 60;
#Override
public void actionPerformed(ActionEvent evt) {
if (!MyWindPanel.this.isDisplayable()) {
((Timer) evt.getSource()).stop(); // so timer will stop when program
// over
}
long currentTime = System.currentTimeMillis();
long diff = currentTime - startTime;
int hours = (int) (diff / (MIN_PER_HOUR * SECONDS_PER_MIN * MSEC_PER_SEC));
int minutes = (int) (diff / (SECONDS_PER_MIN * MSEC_PER_SEC))
% MIN_PER_HOUR;
int seconds = (int) ((diff / MSEC_PER_SEC) % SECONDS_PER_MIN);
int mSec = (int) diff % MSEC_PER_SEC;
timerLabel.setText(String.format(TIMER_LABEL, hours, minutes, seconds,
mSec));
}
}
private class MyComponentListener extends ComponentAdapter {
#Override
public void componentHidden(ComponentEvent e) {
componentState.setText(String.format(COMPONENT_STATE, "Hidden"));
}
#Override
public void componentMoved(ComponentEvent e) {
componentState.setText(String.format(COMPONENT_STATE, "Moved"));
}
#Override
public void componentResized(ComponentEvent e) {
componentState.setText(String.format(COMPONENT_STATE, "Resized"));
}
#Override
public void componentShown(ComponentEvent e) {
componentState.setText(String.format(COMPONENT_STATE, "Shown"));
}
}
private class MyButtonAction extends AbstractAction {
public MyButtonAction(String name) {
super(name);
}
#Override
public void actionPerformed(ActionEvent e) {
boolean visible = MyWindPanel.this.isVisible();
String text = visible ? "Visible" : "Invisible";
((AbstractButton) e.getSource()).setText(String.format(BUTTON_TEXT, text));
MyWindPanel.this.setVisible(!MyWindPanel.this.isVisible());
Window win = SwingUtilities.getWindowAncestor(MyWindPanel.this);
win.revalidate();
win.repaint();
}
}
private class MyMouseAdapter extends MouseAdapter {
#Override
public void mouseMoved(MouseEvent e) {
mouseLocation.setText(String.format(MOUSE_LOCATION, e.getX(), e.getY()));
}
#Override
public void mouseDragged(MouseEvent e) {
mouseState.setText(String.format(MOUSE_STATE, "Dragged"));
mouseLocation.setText(String.format(MOUSE_LOCATION, e.getX(), e.getY()));
}
public void mousePressed(MouseEvent e) {
mouseState.setText(String.format(MOUSE_STATE, "Pressed"));
};
public void mouseReleased(MouseEvent e) {
mouseState.setText(String.format(MOUSE_STATE, "Released"));
};
public void mouseEntered(MouseEvent e) {
mouseState.setText(String.format(MOUSE_STATE, "Entered"));
};
public void mouseExited(MouseEvent e) {
mouseState.setText(String.format(MOUSE_STATE, "Exited"));
};
}
private static void createAndShowGui() {
MyWindPanel mainPanel = new MyWindPanel();
JPanel topPanel = new JPanel();
topPanel.add(new JButton(mainPanel.getButtonAction()));
JFrame frame = new JFrame("MyWind");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.getContentPane().add(topPanel, BorderLayout.PAGE_START);
frame.getContentPane().add(mainPanel.getStatusPanel(), BorderLayout.PAGE_END);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}

Java keeps adding buttons! - JFrames - [closed]

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Alright, so, I am trying to make a game using a JFrame that, when you click a button, adds money, and show update some text(a JLabel).
You see, it should just update the Windows.Money variable and display ONLY the new variable on the screen, but, it adds more buttons. Please note: The money part works fine.
It's just that Java doesn't want to replace, only add.
Code:
package dev.bobdabiulder.classic.main;
import javax.swing.JLabel;
public class Bucket extends Window{
private static final long serialVersionUID = 1L;
public Bucket() throws InterruptedException {
for(int i = 0; !Window.Paused; ) {
Window.Money += 2;
this.wait(1000);
}
Window.Buckets++;
Window.BucketCounter = new JLabel("You have: " + Window.Buckets + " buckets!");
}
}
In the Windows class...
package dev.bobdabiulder.classic.main;
import java.awt.Button;
import java.awt.Component;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class Window extends JFrame{
public static long Money = 0;
private static final long serialVersionUID = 1L;
private static Thread t1 = new Thread();
private static Thread t2 = new Thread();
private static Thread t3 = new Thread();
private static Thread t4 = new Thread();
private static Thread t5 = new Thread();
public JButton bucket = new JButton("Buy a Bucket!");
public JButton add$ = new JButton("Add Money!");
public JLabel money = new JLabel(Money + "");
public static long Buckets = 0;
public static JLabel BucketCounter = new JLabel("You have: " + Buckets + " buckets!");
public static JPanel buck = new JPanel();
public static boolean Paused = false;
static JFrame jf = new JFrame("Lol!");
//Window Method
public Window() {
jf.setVisible(true);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
buck.add(bucket);
buck.add(money);
buck.add(add$);
buck.add(BucketCounter);
jf.setSize(500, 500);
jf.add(buck);
bucket.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
if(e.getSource().equals(bucket)) {
try {
new Bucket();
} catch (Exception e1) {
e1.printStackTrace();
}
}
System.out.println("Action Performed!");
}
});
pack();
}
//End of ActionPerformed
//Start of start()
public static void start() {
t1.start();
t2.start();
t3.start();
t4.start();
t5.start();
}
//
//
//
#SuppressWarnings("deprecation")
public static void stop() {
t1.stop();
t2.stop();
t3.stop();
t4.stop();
t5.stop();
}
}
I made some requested edits, and I get errors where I put *, the errors all read:
Cannot make a static reference to the non-static field Window.(anything),
Error Spots:
for(int i = 0; !*Window.Paused; ) {
*Window.Money += 2;
this.wait(1000);
}
*Window.Buckets++;
*Window.BucketCounter = new JLabel("You have: " + *Window.Buckets + " buckets!");
Brief example of MVC, well really Model-View. What this does is uses a Swing Timer and not Threads (not directly that is) to increment a JLabel held in a different class. It also uses PropertyChangeListener and support to notify the view (the GUI) of changes in the state of the model.
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.text.NumberFormat;
import javax.swing.*;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import javax.swing.event.SwingPropertyChangeSupport;
/**
* http://stackoverflow.com/q/22620807/522444
* http://stackoverflow.com/a/22621767/522444
* #author Pete
*
*/
#SuppressWarnings("serial")
public class ShortMvc extends JPanel {
private JTextField moneyField = new JTextField(10);
private JTextField bucketField = new JTextField(10);
private MoneyModel model = new MoneyModel();
private Timer timer = new Timer(model.getTimerDelay(), new TimerListener());
private JButton moneyButton = new JButton("Add Money");
private JButton bucketButton = new JButton("Add Bucket");
public ShortMvc() {
moneyField.setEditable(false);
moneyField.setFocusable(false);
bucketField.setEditable(false);
bucketField.setFocusable(false);
bucketField.setText(String.valueOf(model.getBuckets()));
add(new JLabel("Money:"));
add(moneyField);
add(moneyButton);
add(new JLabel("Buckets:"));
add(bucketField);
add(bucketButton);
moneyButton.getModel().addChangeListener(new MoneyBtnModelListener());
moneyButton.setMnemonic(KeyEvent.VK_M);
bucketButton.addActionListener(new BucketButtonListener());
bucketButton.setMnemonic(KeyEvent.VK_B);
model.addPropertyChangeListener(new ModelListener());
timer.setInitialDelay(0);
}
private class BucketButtonListener implements ActionListener {
#Override
public void actionPerformed(ActionEvent e) {
model.incrementBuckets();
}
}
private class MoneyBtnModelListener implements ChangeListener {
private boolean pressed = false;
#Override
public void stateChanged(ChangeEvent e) {
ButtonModel model = (ButtonModel) e.getSource();
if (pressed == model.isPressed()) {
return;
}
pressed = model.isPressed();
if (pressed) {
timer.start();
} else {
timer.stop();
}
}
}
private class TimerListener implements ActionListener {
#Override
public void actionPerformed(ActionEvent e) {
model.incrementMoney(model.getMoneyIncrementAmount());
}
}
private class ModelListener implements PropertyChangeListener {
private NumberFormat moneyFormat = NumberFormat.getCurrencyInstance();
public ModelListener() {
moneyField.setText(moneyFormat.format(model.getMoney()));
}
#Override
public void propertyChange(PropertyChangeEvent pcEvt) {
if (MoneyModel.MONEY.equals(pcEvt.getPropertyName())) {
moneyField.setText(moneyFormat.format(model.getMoney()));
}
else if (MoneyModel.BUCKETS.equals(pcEvt.getPropertyName())) {
int buckets = model.getBuckets();
bucketField.setText(String.valueOf(buckets));
timer.setDelay(model.getTimerDelay());
}
}
}
private static void createAndShowGui() {
JFrame frame = new JFrame("Short Mvc");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new ShortMvc());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
class MoneyModel {
public static final String MONEY = "money";
public static final String BUCKETS = "buckets";
private static final int INIT_TIMER_DELAY = 500;
public static final long MONEY_INCREMENT_AMOUNT = 2L;
private long money = 0L;
private int buckets = 1;
private int timerDelay = INIT_TIMER_DELAY;
private SwingPropertyChangeSupport pcSupport = new SwingPropertyChangeSupport(
this);
public void setMoney(long money) {
long oldValue = this.money;
long newValue = money;
this.money = money;
pcSupport.firePropertyChange(MONEY, oldValue, newValue);
}
public long getMoneyIncrementAmount() {
return MONEY_INCREMENT_AMOUNT;
}
public void incrementMoney(long addToMoney) {
long oldValue = this.money;
long newValue = money + addToMoney;
this.money = newValue;
pcSupport.firePropertyChange(MONEY, oldValue, newValue);
}
public long getMoney() {
return money;
}
public void setBuckets(int buckets) {
int oldValue = this.buckets;
int newValue = buckets;
this.buckets = newValue;
timerDelay = INIT_TIMER_DELAY / buckets;
pcSupport.firePropertyChange(BUCKETS, oldValue, newValue);
}
public void incrementBuckets(int incrementAmount) {
int newValue = this.buckets + incrementAmount;
setBuckets(newValue);
}
// increment by one
public void incrementBuckets() {
incrementBuckets(1);
}
public int getBuckets() {
return buckets;
}
public int getTimerDelay() {
return timerDelay;
}
public void addPropertyChangeListener(PropertyChangeListener listener) {
pcSupport.addPropertyChangeListener(listener);
}
public void removePropertyChangeListener(PropertyChangeListener listener) {
pcSupport.removePropertyChangeListener(listener);
}
}
Note that I can't use an ActionListener for this to work since an ActionListener only gets activated when the button is released. I'm assuming that you want to accumulate money when the button is pressed, and then stop accumulating when it is released. To do this, you must extract the JButton's model, add a ChangeListener to it, and then react to changes to the model's isPressed() method. I use it to start and stop the Swing Timer that increments the model.
Edit
Next iteration with better MVC (model-view-control) separation:
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.text.NumberFormat;
import javax.swing.*;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import javax.swing.event.SwingPropertyChangeSupport;
import javax.swing.text.JTextComponent;
/**
* http://stackoverflow.com/q/22620807/522444
* http://stackoverflow.com/a/22621767/522444
* #author Pete
*
*/
public class ShortMvc {
private static void createAndShowGui() {
ShortView view = new ShortView();
MoneyModel model = new MoneyModel();
ShortControl control = new ShortControl(model, view);
control.init();
JFrame frame = new JFrame("Short MVC");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(view.getMainPanel());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
class ShortView {
private JTextField moneyField = new JTextField(10);
private JTextField bucketField = new JTextField(10);
private JButton moneyButton = new JButton();
private JButton bucketButton = new JButton();
private JPanel mainPanel = new JPanel();
public ShortView() {
moneyField.setEditable(false);
moneyField.setFocusable(false);
bucketField.setEditable(false);
bucketField.setFocusable(false);
mainPanel.add(new JLabel("Money:"));
mainPanel.add(moneyField);
mainPanel.add(moneyButton);
mainPanel.add(new JLabel("Buckets:"));
mainPanel.add(bucketField);
mainPanel.add(bucketButton);
}
public JComponent getMainPanel() {
return mainPanel;
}
public JTextComponent getMoneyField() {
return moneyField;
}
public JTextComponent getBucketField() {
return bucketField;
}
public AbstractButton getMoneyButton() {
return moneyButton;
}
public AbstractButton getBucketButton() {
return bucketButton;
}
}
#SuppressWarnings("serial")
class ShortControl {
private MoneyModel model;
private ShortView view;
private Timer timer;
private MoneyBtnAction moneyBtnAction = new MoneyBtnAction("Add Money", KeyEvent.VK_M);
private BucketButtonAction bucketAction = new BucketButtonAction("Add Buckets", KeyEvent.VK_B);
public ShortControl(MoneyModel model, ShortView view) {
this.model = model;
this.view = view;
timer = new Timer(model.getTimerDelay(), new TimerListener());
}
public void init() {
timer.setInitialDelay(0);
view.getBucketField().setText(String.valueOf(model.getBuckets()));
view.getMoneyButton().setAction(moneyBtnAction);
view.getMoneyButton().getModel().addChangeListener(moneyBtnAction);
view.getBucketButton().setAction(bucketAction);
model.addPropertyChangeListener(new ModelListener());
}
private class BucketButtonAction extends AbstractAction {
public BucketButtonAction(String name, int mnemonic) {
super(name);
putValue(MNEMONIC_KEY, mnemonic);
}
#Override
public void actionPerformed(ActionEvent e) {
model.incrementBuckets();
}
}
private class MoneyBtnAction extends AbstractAction implements ChangeListener {
private boolean pressed = false;
public MoneyBtnAction(String name, int mnemonic) {
super(name);
putValue(MNEMONIC_KEY, mnemonic);
}
#Override
public void actionPerformed(ActionEvent e) {
// empty
}
#Override
public void stateChanged(ChangeEvent e) {
ButtonModel model = (ButtonModel) e.getSource();
if (pressed == model.isPressed()) {
return;
}
pressed = model.isPressed();
if (pressed) {
timer.start();
} else {
timer.stop();
}
}
}
private class ModelListener implements PropertyChangeListener {
private NumberFormat moneyFormat = NumberFormat.getCurrencyInstance();
public ModelListener() {
view.getMoneyField().setText(moneyFormat.format(model.getMoney()));
}
#Override
public void propertyChange(PropertyChangeEvent pcEvt) {
if (MoneyModel.MONEY.equals(pcEvt.getPropertyName())) {
view.getMoneyField().setText(moneyFormat.format(model.getMoney()));
}
else if (MoneyModel.BUCKETS.equals(pcEvt.getPropertyName())) {
int buckets = model.getBuckets();
view.getBucketField().setText(String.valueOf(buckets));
timer.setDelay(model.getTimerDelay());
}
}
}
private class TimerListener implements ActionListener {
#Override
public void actionPerformed(ActionEvent e) {
model.incrementMoney(model.getMoneyIncrementAmount());
}
}
}
class MoneyModel {
public static final String MONEY = "money";
public static final String BUCKETS = "buckets";
private static final int INIT_TIMER_DELAY = 500;
public static final long MONEY_INCREMENT_AMOUNT = 2L;
private long money = 0L;
private int buckets = 1;
private int timerDelay = INIT_TIMER_DELAY;
private SwingPropertyChangeSupport pcSupport = new SwingPropertyChangeSupport(
this);
public void setMoney(long money) {
long oldValue = this.money;
long newValue = money;
this.money = money;
pcSupport.firePropertyChange(MONEY, oldValue, newValue);
}
public long getMoneyIncrementAmount() {
return MONEY_INCREMENT_AMOUNT;
}
public void incrementMoney(long addToMoney) {
long oldValue = this.money;
long newValue = money + addToMoney;
this.money = newValue;
pcSupport.firePropertyChange(MONEY, oldValue, newValue);
}
public long getMoney() {
return money;
}
public void setBuckets(int buckets) {
int oldValue = this.buckets;
int newValue = buckets;
this.buckets = newValue;
timerDelay = INIT_TIMER_DELAY / buckets;
pcSupport.firePropertyChange(BUCKETS, oldValue, newValue);
}
public void incrementBuckets(int incrementAmount) {
int newValue = this.buckets + incrementAmount;
setBuckets(newValue);
}
// increment by one
public void incrementBuckets() {
incrementBuckets(1);
}
public int getBuckets() {
return buckets;
}
public int getTimerDelay() {
return timerDelay;
}
public void addPropertyChangeListener(PropertyChangeListener listener) {
pcSupport.addPropertyChangeListener(listener);
}
public void removePropertyChangeListener(PropertyChangeListener listener) {
pcSupport.removePropertyChangeListener(listener);
}
}
Ok, this should help a bit... missing Timer but you can get an idea of how to manage ActionListeners:
Main class
public class WindowInit{
public static void main(String args[]){
WindowHelp wh = new WindowHelp();
}
}
WindowHelp (This one does the magic)
import java.awt.*;
import javax.swing.*;
import javax.swing.event.*;
import java.awt.event.*;
import javax.swing.event.*;
public class WindowHelp{
JButton b1;
JButton b2;
JLabel label;
long money;
long buckets;
JFrame jf;
Timer timer;
public WindowHelp(){
money = 0;
buckets = 0;
b1 = new JButton("Add buckets");
b2 = new JButton("Add money");
label = new JLabel("");
jf = new JFrame("My Game");
b1.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
buckets += 2;
label.setText("Buckets: " + buckets);
}
});
b1.setBounds(50,50,100,30);
b2.setBounds(200,50,100,30);
label.setBounds(300,50,200,30);
jf.add(b1);
jf.add(b2);
jf.add(label);
jf.setSize(500,600);
jf.setVisible(true);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
Yes, one is the main class you compile "WindowInit" and run that one.
For timers, gimme some time while I implement it.

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