I am struggling as newby with collecting solutions in java. The problem entails a mixed-integer linear problem in which i have to collect multiple solutions. I use gurobi for the optimalisation and we should get multiple solutions for the decision variables. I am using the Solutioncollection that is given below for this. In the solution class the solution is retrieved and makes it possible to set an objective value. My question is how do i get different values for the decision variables. Till now I have the following code in the optimizer and the solution collection below:
CLSPSolutionCollection collection = new CLSPSolutionCollection ();
CLSPSolution sol = new CLSPSolution (K,T);
model.optimize();
// 6. determine production quantities, setups and overtime ----------------------------------------------------------
if (model.get(GRB.IntAttr.Status) == GRB.Status.OPTIMAL) {
int s = model.get(GRB.IntAttr.SolCount);
model.set(GRB.IntParam.SolutionNumber, s);
sol.setObjectiveValue((int) model.get(GRB.DoubleAttr.ObjNVal)); // produce result
for (int k = 0; k < K; k++) {
for (int t = 0; t < T; t++) {
sol.setProductionQuantity(k, t, q[k][t].get(GRB.DoubleAttr.Xn)); // set decision variable q
sol.setSetupDecision(k, t, gamma[k][t].get(GRB.DoubleAttr.Xn)); // set decision variable Q
sol.setOvertimeDecision(t, beta[t].get(GRB.DoubleAttr.Xn)); // set decision variable Q
//collection.add();
}}
}
// if
// clean up ---------------------------------------------------------------------------------------------------------
model.dispose();
env.dispose();
} catch ( GRBException e){
e.printStackTrace();
} // catcher in the rye
return collection;
// COLLECTION CLASS
public class CLSPSolutionCollection {
private ArrayList<CLSPSolution> solutions;
public CLSPSolutionCollection ( ) {
// TODO
} // constructor
//TODO ..
public void add ( CLSPSolution solution ) {
solutions.add(solution);
} // add
public int size ( ) {
return solutions.size();
} // size
public CLSPSolution get ( int index ) {
return solutions.get(index);
} // get
} // CLSPSolutionCollection
Related
I need to pre-populate a List with a large number of integer values.
Is there are faster way to do this other than iteration?
Current Code:
class VlanManager {
Queue<Integer> queue = Lists.newLinkedList();
public VlanManager(){
for (int i = 1; i < 4094; i++) {
queue.add(i);
}
}
This code is in the constructor of a class that is created pretty frequently so I'd like this to be as efficient (read:performance not lines of code) as possible
4094 isnt to many items to loop but if it is getting called very frequently you might look at doing something with a static variable.
private static Integer[] theList;
static {
theList = new Integer[4094];
for (int i = 1; i < 4094; i++) {
theList[i-1] = i;
}
}
then make that list a List
Queue<Integer> intQue = new LinkedList(Arrays.asList(theList));
There is a danger of using this method if you have a list of mutable objects. Heres an example of what can happen. Integers are immutable so this doesnt actually apply to your question as it stands
class MyMutableObject {
public int theValue;
}
class Test {
private static MyMutableObject[] theList;
static {
theList = new MyMutableObject[4094];
for (int i = 1; i <= 4094; i++) {
theList[i-1] = new MyMutableObject();
theList[i-1].theValue = i;
}
}
public static void main(String [] args) {
Queue<MyMutableObject> que = new LinkedList(Arrays.asList(theList));
System.out.println(que.peek().theValue); // 1
// your actually modifing the same object as the one in your static list
que.peek().theValue = -100;
Queue<MyMutableObject> que2 = new LinkedList(Arrays.asList(theList));
System.out.println(que2.peek().theValue); // -100
}
}
#Bohemian Has some good points on using a static List instead of an array, while the performance gains are very small they are none the less performance gains. Also because the 'array' is actually only ever being used as a List not an array it should be declared as such.
private static List<Integer> theList;
static {
theList = new ArrayList(4094);
for (Integer i = 0; i < 4094; i++) {
theList.add(i+1);
}
}
The fastest way would be to create a reference list (initialized using an instance block - neatly wrapping it all up in one statement):
private static final List<Integer> LIST = new ArrayList<Integer>(4094) {{
for (int i = 1; i < 4094; i++)
LIST.add(i);
}};
Then in your constructor, initialize the queue using the copy constructor:
Queue<Integer> queue;
public VlanManager(){
queue = new LinkedList<Integer>(LIST);
}
You will not write a faster implementation than what's in the JDK.
I realize this question has already been answered. But I think one important answer is missing: The fastest way to initialize a LinkedList with the values 0..4093 is .. DON'T DO IT AT ALL. Especially if speed is an issue.
What you basically are doing is creating a structure consisting of 4093 Node elements each consiting of two pointers to prev/next element and one pointer to an Integer object. Each of this Nodes must be created (and free). In addition nearly each contained Integer must be created (and freed). 'Nearly' because Java uses a cache for Integer but normally (you can change this with system properties) in the range of -127..127.
This is a lot to do in order to get a simple list of integer and if used intensively gives the GC a lot to do afterwards.
That being said there are numerous possible ways of doing this in a more efficient way. But they depend on what your concrete usage pattern is. Just to name a few:
Use an Array: boolean [] inUse' and set the taken vlan-id totrue` if it's taken
Even better use a BitSet instead of the array
Don't store which vlan is free, but which vlan is taken. I think they tend to be free and so there are much more free as there are taken ones. (this means much less to keep track of).
If you insist on using a LinkedList don't initialize it with your class but have it already initialized. This depends on how much of them you would need. You could keep a pool of them. Or perhaps your codes allows reusage of old lists. (yes, you could sort them after usage.)
Surely there are more...
All of this methods require you to build your own 'Queue' interface. But perhaps this has not to be as rich as Java's. And it really isn't that difficult. If you really use this intensively you could reach perfomance improvement factor 10x-1000x++.
A possible implementation using BitSet with an instantiation cost of nearly nothing could be:
import java.util.BitSet;
import org.testng.annotations.Test;
public class BitSetQueue {
// Represents the values 0..size-1
private final BitSet bitset;
private final int size;
private int current = 0;
private int taken = 0;
public BitSetQueue( int size ){
this.bitset = new BitSet( size );
this.size = size;
this.current = size-1;
}
public int poll(){
// prevent endless loop
if( taken == size ) return -1;
// seek for next free value.
// can be changed according to policy
while( true ){
current = (current+1)%size;
if( ! bitset.get( current ) ){
bitset.set( current );
taken++;
return current;
}
}
}
public boolean free( int num ){
if( bitset.get( num ) ){
bitset.clear( num );
taken--;
return true;
}
return false;
}
#Test
public static void usage(){
BitSetQueue q = new BitSetQueue( 4094 );
for( int i = 0; i < 4094; i++ ){
assertEquals( q.poll(), i );
}
assertEquals( q.poll(), -1 ); // No more available
assertTrue( q.free( 20 ) );
assertTrue( q.free( 51 ) );
assertEquals( q.poll(), 20 );
assertEquals( q.poll(), 51 );
}
}
I'm working through a class assignment and I'm not sure how to remove an element from an array. I've read suggestions to use ArrayUtils or convert the array to a linked list. I'm still very new to Java, so I'm not sure if I actually need to do something like this or if I'm overlooking something that's much simpler. I also need to complete a couple of processes that require skipping all null elements in the array. I don't have a great professor and communication attempts are futile, so I'm hoping someone here can help. My code follows. The relevant bits begin at "public void remove". I'm just posting all of the code in this class to give a fuller picture of what's going on:
public class WatchCollection
{
private Watch watches[]; // an array of references to Watch objects
// watches[i] == null if there is no watch in position i
private int num; // size of the array
private void init(int numberOfWatches) {
watches = new Watch[numberOfWatches];
for (int i=0;i<numberOfWatches;++i)
{
watches[i] = null;
}
num = numberOfWatches;
}
public WatchCollection(int numberOfWatches)
{
init(numberOfWatches);
}
public WatchCollection (Watch w1)
{
init(1);
add(w1);
}
// TODO Define WatchCollection (Watch w1, Watch w2) constructor
public WatchCollection (Watch w1, Watch w2)
{
}
// TODO Define WatchCollection (Watch w1, Watch w2, Watch w3) constructor
public WatchCollection (Watch w1, Watch w2, Watch w3)
{
}
public void add ( Watch w )
{
for(int i=0;i<num;++i)
{
if (watches[i]==null)
{
watches[i]=w;
return;
}
}
}
public void remove ( Watch w )
{
// TODO Write a code that removes Watch w if it is in the array
}
public int size()
{
// TODO Write a code that returns actual number of watches, skip all null array elements
}
public Watch at( int index)
{
// TODO Write a code that returns a watch with the specified index (skip all null array elements)
// TODO Throw an exception if the index is < 0 or >= actual number of watches
// For example, if the array contains w1 w2 null w3 w4
// index 0 -> w1
// index 1 -> w2
// index 2 -> w3
// index 3 -> w4
// index 4 -> an exception
}
public String toString()
{
String str="{\n";
int index=0;
for(int i=0;i<num;++i)
{
if (watches[i]!=null)
{
str+=" " +index++ + ": " +watches[i] + "\n";
}
}
str+=" }";
return str;
}
}
ArrayList is a builtin class that offers indexed access to elements, the ability to remove arbitrary elements, and dynamic expansion.
Since this is a class assignment, I'll just provide the algorithm to implement a remove method in your array (assuming this is an algorithm course):
function remove (Element element)
int index <- -1
for i <- 0 to num - 1
if (array[i] is equals to element) then
index <- i
break
end if
end for
if index > -1 then
for i <- index to num - 2
array[i] <- array[i+1]
end for
num <- num - 1
end if
end function
If this is an exercise about Java programming, it would be better to declare an ArrayList and use it since it already implements all these methods for you.
Without giving you the answer, here is how you could improve when you have.
public class WatchCollection {
private Watch watches[]; // an array of references to Watch objects
// watches[i] == null if there is no watch in position i
private int num = 0; // size of the array used.
public WatchCollection(int numberOfWatches) {
watches = new Watch[numberOfWatches];
}
public WatchCollection(Watch w1) {
this(1);
add(w1);
}
public void add(Watch w) {
if (watches.length == num + 1)
watches = Arrays.copyOf(watches, num*2);
watches[num++] = w;
}
You should try to keep your solution as simple as possible.
Here All you want is dealing with a Watch objects, so you don't need to use array.
Using ArrayList
is the best way to do your work.
This class has methods for accessing indexed elements, removing indexed element, dynamic expansion of the array etc.
The link leads to the official documentation for the ArrayList class.
Use Arraylist instead of array. if you already have an array, convert that to A
I am getting a null exception error from this segment of code and I am not sure what causing it. The array itemcatalog has being populate for i =0 to 8. I am new to java so any assistance will be greatly appreciated. The error message points to the line of the while statement. Thanks
public class ItemCatalog {
private static ItemCatalog instance = new ItemCatalog();
private Item itemCatalog[] = new Item[9];
private ItemCatalog(){
};
public static synchronized ItemCatalog getInstance() {
return instance;
}
public void populateCatalog()
{
itemCatalog[0] = new Item("bb","Baked Beans",new BigDecimal("0.35"));
itemCatalog[1] = new Item("cf","Cornflakes",new BigDecimal("1.00"));
itemCatalog[2] = new Item("s0","Sugar",new BigDecimal("0.50"));
itemCatalog[3] = new Item("tb","Tea Bags",new BigDecimal("1.15"));
itemCatalog[4] = new Item("ic","Instant Coffee",new BigDecimal("2.50"));
itemCatalog[5] = new Item("b0","Bread",new BigDecimal("0.50"));
itemCatalog[6] = new Item("s0","Sausages",new BigDecimal("1.30"));
itemCatalog[7] = new Item("e0","Eggs",new BigDecimal("0.75"));
itemCatalog[8] = new Item("m0","Milk",new BigDecimal("0.65"));
}
public BigDecimal getPrice(String itemCode)
{
int i = 0;
while (!itemCode.equals(itemCatalog[i].getItemCode()))
{
i++;
}
BigDecimal itemPrice = itemCatalog[i].getItemprice();
return itemPrice;
}
}
I solved the issue. I was populating the catalog in the main class which was giving the null exception error. I instantiate it in the jframe instead and it works. The follow code solved the issue, but is this the best place to populate the catalog?
private void saleButtonActionPerformed(java.awt.event.ActionEvent evt) {
String itemCode = this.itemCodeinput.getText();
int itemQuantity =Integer.parseInt(this.itemQuantityinput.getText());
ItemCatalog catalog = ItemCatalog.getInstance();
catalog.populateCatalog();
BigDecimal price = catalog.getPrice(itemCode);
itemCostoutput.setText(price.toString());
}
If your itemCode doesn't match any entries in your itemCatalog, then eventually
while (!itemCode.equals(itemCatalog[i].getItemCode()))
{
i++;
}
will increment i to 11, in which case itemCatalog[11] is either empty or out of bounds.
If addition, you should use a for loop to iterate through the itemCatalog:
for (int i = 0; i < itemCatalog.length; i++) {
if (itemCode.equals(itemCatalog[i].getItemCode()) {
return (BigDecimal) itemCatalog[i].getItemprice();
}
}
return null // you can change this from null to a flag
// value for not finding the item.
From the comments, it's clear the design isn't sound.
Here's a possible solution :
public BigDecimal getPrice(String itemCode) {
for (int i=0; i<itemCatalog.length; i++) { // not going outside the array
if (itemCatalog[i].getItemCode().equals(itemCode)) { // inversing the test to avoid npe if itemCode is null
return itemCatalog[i].getItemprice();
}
}
return null; // default value
}
This supposes your array is correctly filled with itemCatalogs having an itemCode.
How do you end your loop?
Seems that the loop will keep going until i is 10. Then your will have exceeded the limit.
Unless this is a uni assignment where you have to use arrays, I'd also suggest using a map, rather than an array. This way your lookup will be the same time, whether your collection has 100,000 entries or 10.
You will also reduce risk of NPE or ArrayOutOfBounds exception
See http://docs.oracle.com/javase/1.4.2/docs/api/java/util/HashMap.html
When adding the object use the item code as the key. Then lookup by the key.
The cost of using a map is increased memory usage.
I know that there isn't way to access to the links of variables in java (like in &C or &php). But for example I have such task:
public class JustTest {
private int n = 1;
private int x = 10;
public int[] getIntegers() {
return new int[] { n, x };
}
public void filledInteger() {
int[] vals = getIntegers();
System.out.println("Before change");
System.out.println(Arrays.toString(vals));
vals[0] = 2;
vals[1] = 20;
System.out.println("After change");
System.out.println(Arrays.toString(vals));
System.out.println("Values of name & xml");
System.out.println(n);
System.out.println(x);
System.out.println("calling getIntegers");
System.out.println(Arrays.toString(getIntegers()));
}
public static void main(String[] args) {
JustTest t = new JustTest();
t.filledInteger();
}
}
The result is:
Before change
[1, 10]
After change
[2, 20]
Values of name & xml
1
10
calling getIntegers
[1, 10]
So, I want to change values of "n" and "x" fields of the class instance. I can't do this by setting straightly (this->n = 20;), because I may dont know what fields do I have. Only method getIntegers knows.
(No in this code, but for example I have child class with its own fields and in the parent class I have a method filledInteger() which should change specified properties of the child class ( he knows about this properties from the method getIntegers which is abstract in the parent class and implemented in the child class))
Here is simple implementation (without inheritance), using links in php
<?php
class JustTest {
private $n = 1;
private $x = 10;
public function getIntegers() {
return array( &$this->n, &$this->x );
}
public function filledInteger() {
$vals = $this->getIntegers();
echo("Before change" . "<br/>");
echo(print_r($vals, true) . "<br/>");
$vals[0] = 2;
$vals[1] = 20;
echo("After change" . "<br/>");
echo(print_r($vals, true) . "<br/>");
echo("Values of n & x". "<br/>");
echo $this->n , "<br/>";
echo $this->x , "<br/>";
echo("call getIntegers again" . "<br/>");
echo(print_r($this->getIntegers(), true) . "<br/>");
}
}
$t = new JustTest();
$t->filledInteger();
?>
The result is:
Before change
Array ( [0] => 1 [1] => 10 )
After change
Array ( [0] => 2 [1] => 20 )
Values of n & x
2
20
call getIntegers again
Array ( [0] => 2 [1] => 20 )
That is what I exactly need. Im just curious how do I implement this in java
Hope you understood.
Next example:
public abstract class ParentTest {
abstract int[] getIntegers();
public void fillIntegers(int[] newIntegers) {
int[] integersOfChild = getIntegers();
for (int i = 0; i < integersOfChild.length; i++) {
integersOfChild[i] = newIntegers[i];
}
}
}
public class ChildTest extends ParentTest {
private int x;
private int y;
#Override
int[] getIntegers() {
return new int[] {x, y};
}
}
public class UseTest {
void main() {
List<ParentTest> list;
for (ParentTest item : list) {
item.fillIntegers(myItegers);
}
}
}
This is what I need. I have a list of ParentTest instances (it may be ChildTest, or ChildTest2, or ChildTest3; but they all children of a ParentTest) and I need to fill all fields with my integer values, but I dont know if items in the list instances of a ChildTest, or ChildTest2, or ChildTest3 class
How do I implement this in Java?
With great pain via the Reflection API. If you want to write code like this, the best idea is to use another language.
Consider programming in Groovy instead. You can use array syntax to directly access class members by name: t["n"] = 2; This works with legacy Java code, so there is no need to modify TestClass to support this usage.
The concept you are talking about is called pass by reference. Java has for the most part abandoned it - it creates too many side-effects, like the one you are seeing here.
The issue is that while unfortunately you can't do this here, it actually prevents a huge number of unintentional bugs being released.
What about something like that:
public final class JustTest {
private final Map<String, Object> fields;
public void filledInteger() {
System.out.println("Before change\n" + this.fields);
fields.put("N", 2);
fields.put("X", 20);
System.out.println("After change\n" + this.fields);
System.out.println("Values of name & xml\n" + fields.get("N")
+ "\n" + fields.get("X"));
}
private JustTest() {
this.fields = Maps.newHashMap(); // guava
fields.put("N", 1);
fields.put("X", 10);
}
public static void main(String[] args) {
final JustTest t = new JustTest();
t.filledInteger();
}
}
You can't do individual fields without reflection, but you can change the contents of collections. Note that this is not really intended behavior, but rather something you have to be careful of when using collections.
This outputs 5 3 2 4 2 4
public class Test
{
public Vector<Integer> args = new Vector<Integer>();
public void fillArgs()
{
args.add(5);
args.add(3);
}
public Vector<Integer> getArgs()
{
return args;
}
public static void main(String args[])
{
Test s = new Test();
s.fillArgs();
Vector<Integer> temp = s.getArgs();
for (Integer i : temp)
System.out.println(i);
temp.setElementAt(2, 0);
temp.setElementAt(4, 1);
for (Integer i : temp)
System.out.println(i);
for (Integer i : s.getArgs())
System.out.println(i);
}
}
Your php example does not return an array of ints, but rather an array of int pointers. This is NOT something you can do in Java, in fact, this is NOT something you want to do in Java. Give a use case, and there is likely a better way to solve the problem you have.
If you want to return an object that others can affect and that are contained as member variables, do that. An ArrayList, HashMap, etc... there are plenty of things that can fit your needs. If you are given someone elses class and you must stick your nose in their code, you can get around their private declaration doing the following:
public void setN(JustTest j, int n) {
//You would handle some exceptions here also
Field f = JustTest.class.getDeclaredField("n");
f.setInt(j, n);
}
I'm new to using OOP, I typically just put all my code in a single class and use methods. But I want to maintain state information and think classes are the best fit but I'm having trouble wrapping my head around it.
Say I have a list of items and I want to stop when the total sum of all previous items in the list equals X(in this case 10 so it takes item 1 + 2, then 2+3.etc..until it hits the threshold 10), I can use a method to calculate it but it involves me doing the entire process all over again when all I really need to do is increment by the last item and then see if my data exceeds the threshold. Here's my code so far but I know its not good because although it works its really just using the class as an independent method and recalculating on every loop. My goal is to,using this structure, reduce loops if not necessary to check thresholds.
Any suggestions?
Code:
public class LearningClassesCounter {
public static void main(String[] args) {
int[] list = new int[]{1,2,3,4,5,6,7,8,9,10};
int[] data_list = new int[list.length];
for (int current_location = 0; current_location<list.length;current_location++) {
//can only put commands in here. Nothing above.
Counter checker = new Counter(data_list);
System.out.println(checker.check_data(current_location));
for (int i =0; i<100; i++){
if (checker.check_data(current_location) == false) {
break;
}
data_list[current_location] = (list[current_location]+1); //this is just a random function, it could be any math function I just put it in here to show that some work is being done.
}
}
//its done now lets print the results
for (Integer item : data_list) {
System.out.println(item);
}
}
}
class Counter {
private int[] data_list;
private int total_so_far;
// create a new counter with the given parameters
public Counter(int[] data_list) {
this.data_list = data_list;
this.total_so_far = 0;
}
public boolean check_data(int current_location) {
// TODO Auto-generated method stub
int total_so_far = 0;
//System.out.println(total_so_far);
for (int item : data_list) {
total_so_far = item + total_so_far;
if (total_so_far >= 10) {
break;
}
}
if (total_so_far>=10) {
return false;
} else {
return true;
}
}
}
I don't need anyone to fix my code or anything(I want to do it myself, the code is just to give an idea of what I'm doing). I'm more interested in the flaw in my logic and maybe a way for me to better think about designing classes so I can apply them to my own situations better.
So the solution is that you do not update the data_list directly. Instead have a setter method in the Counter class that takes the index and value to update. It updates the value in the array and also updates a count value.
Something like this:
class Counter{
private final int[] list;
private count = 0;
private final maxCount = 10;
public Counter(int[] list){
this.list = list;
}
public boolean updateValueAndCheckPastMax(int index, int value){
list[index] = value;
count += value;
return count >= maxCount;
}
}
You are way over thinking this, and a counter class is not really necessary in this case.
I'm also interested as to why you'd be doing this line:
data_list[current_location] = (list[current_location]+1);
Do you want your data_list to be the same as list, but each value is incremented by 1?
If you are merely trying to return a sub-array of the values that are < 10, i would suggest just doing this in a for loop, and using an int as a counter.